I want to save audio file generated by TTS SDK.
I am not sure what is correct way to do it with NSURL path.
This is the code, but result says NO.
If I don't try saving audio file, MyAcaTTS works fine.
NSString *FileNamePath = [[NSBundle mainBundle] pathForResource:#"testAudio" ofType:#"aiff"];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *appSettingsPath = [documentsDirectory stringByAppendingPathComponent:FileNamePath];
NSURL *url=[[NSURL alloc]initWithString:appSettingsPath];
BOOL result = [MyAcaTTS_ startSpeakingString:#"testing" toURL:url];
Document of Acapela iPhone SDK.
6.2.3.startSpeakingString:toURL:
Synopsis
(BOOL)startSpeakingString:(NSString *)string toURL:url;
Description
Begins synthesizing string into a sound (AIFF) file.
When synthesis of string finishes normally or is stopped, the message
speechSynthesizer:didFinishSpeaking: is sent to the delegate. Parameters
string
Text to synthesize. When nil or empty, no synthesis occurs.
url
Filesystem location of the output sound file. Return value
YES when synthesis starts successfully, NO otherwise.
http://www.ecometrixem.com/cms-assets/documents/44729-919017.acapela-for-iphone.pdf
There are two things for you to consider in your code:
The line
NSString *FileNamePath = [[NSBundle mainBundle] pathForResource:#"testAudio" ofType:#"aiff"];
is not required since it returns full path of the file while you need only the last part of it: "testAudio.aiff"
You construct URL object with constructor accepting strings with valid protocol prefix, like "http://" or "ftp://" while your need another constructor named initFileURLWithPath: instead.
So with all the above your code may look like this:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *appSettingsPath = [documentsDirectory stringByAppendingPathComponent:#"testAudio.aiff"];
NSURL *url=[[NSURL alloc]initFileURLWithPath:appSettingsPath];
BOOL result = [MyAcaTTS_ startSpeakingString:#"testing" toURL:url];
Related
I have a strange problem, this code check if a file exist inside document folder:
- (BOOL) checkIfFileExist:(NSString *)path {
NSArray *documentsPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [documentsPaths objectAtIndex:0];
NSString *fileDaControllere = [documentsDirectory stringByAppendingString:path];
if ([[NSFileManager defaultManager] fileExistsAtPath:fileDaControllere]) {
NSLog(#"exist");
return YES;
}
else {
NSLog(#"not exist");
return NO;
}
}
the problem is that I get alway file not exist while the file exist (in this case the path is Style.css)! where is the mistake?
The path seems to be correct:
Path: /Users/kikko/Library/Application Support/iPhone Simulator/6.0/Applications/38161AFA-2740-4BE2-9EC4-C5C6B317D270/Documents/Style.css
Here you can see the path on xcode and real path
http://www.allmyapp.net/wp-content/iFormulario/1.png
http://www.allmyapp.net/wp-content/iFormulario/2.png
The problem may be in the fact that you just append the file without with check if there is a path delimitor:
NSString *fileDaControllere = [documentsDirectory stringByAppendingString:path];
Thus you would become something like ../DocumentsStyle.css but it should be ../Documents/Style.css.
NSString has a special method for appending path components stringByAppendingPathComponent:
NSString *fileDaControllere = [documentsDirectory stringByAppendingPathComponent:path];
At the end I solved this issue, the strange think is that I don't know how I solved it,
the first problem is that I pass to checkIfFifFileExist the absolute path while I need to pass it relative path, and the the function trasform it to absolute path (my big big error), after this I think the problem is the use of "/", I delete all and rewrite all the code and I doing some test.
I copy folder from bundle:
NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDir = [documentPaths objectAtIndex:0];
NSString *folderPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:#"/icone"];
NSString *iconePath = [documentsDir stringByAppendingPathComponent:#"/icone"];
[[NSFileManager defaultManager] copyItemAtPath:folderPath toPath:iconePath error:nil];
Then I make the path of my image in this way:
NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDir = [documentPaths objectAtIndex:0];
NSString *imagePath = [documentsDir stringByAppendingPathComponent:self.objMateria.iconaMateria];
and now the file exist, a strange thing is that if:
self.objMateria.iconaMateria = /icona/Home/fisica.png
or
self.objMateria.iconaMateria = icona/Home/fisica.png
nothing change, I see the image, while I think that one of this has a wrong path...
I am fairly new to archiving an object I have. I have a dictionary that I want to archive.. so first I got the path by doing:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
dictionaryPath = [paths objectAtIndex:0];
so is the next step to append this dictionaryPath with a .txt? Or should I create something first at this directory? What is then the data type?
I want to be able to use it for:
[NSKeyedArchiver archiveRootObject:locationDic toFile:dictionaryPath];
Where dictionaryPath is the path to store this NSDictionary
NSSearchPathForDirectoriesInDomains will give you an array of directory paths. So if you take the first one, you need to append a filename (whatever filename you'd like, with whatever extension you'd like), and then use that path as the location to write out to.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *dictionaryFilePath = [documentsDirectory stringByAppendingPathComponent:#"Filename.extension"];
[NSKeyedArchiver archiveRootObject:locationDic toFile:dictionaryFilePath];
I coded a method to load a txt file into an array. However, I'm not really happy with it as it looks terribly cumbersome to my beginner's eyes (I'm sure I don't need 50% of my code) and I am somehow wondering how I can specify the exact format of my txt file, e.g. NSUTF8StringEncoding.
Here is my code:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0]; // Get documents directory
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:#"Sample.txt"];
if (filePath) { // check if file exists - if so load it:
NSString *myText = [NSString stringWithContentsOfFile:filePath];
if (myText) {textView.text=myText;}
}
For any suggestions of how to polish this up and specify the right format, I'd be very grateful.
Try the following, assuming your file is in your bundle:
NSString * filePath = [[NSBundle mainBundle] pathForResource:#"Sample" ofType:#"txt"];
NSError * error = nil;
NSString * contentsOfFile = [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:&error];
Into an array? You mean into a string, since is exactly what you're doing...
However, your code looks not bad, and most of it is just to grab the documents directory path, and that's not your fault, since it's exactly done this way, according to many knowledge bases.
As of the encoding, stringWithContentsOfFile is deprecated, please use stringWithContentsOfFile:encoding:error: (see the docs)
and you will be able to specify the correct encoding and get accurate error descriptions.
I was trying to use a plist to store an array with the below code:
NSString *name = firstName.text;
NSString *path = [[NSBundle mainBundle] pathForResource:#"Names" ofType:#"plist"];
NSMutableArray *namesArray = [[NSMutableArray alloc] initWithContentsOfFile:path];
[namesArray addObject:name];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
[paths release];
NSString *docDirPath = [documentsDirectory stringByAppendingPathComponent:#"Names.plist"];
[namesArray writeToFile:docDirPath atomically:YES];
namesArray = [[NSMutableArray alloc] initWithContentsOfFile:docDirPath];
This code seems to work. Using NSLog, I have found that after this code executes the plist contains what I want it to, however, my program crashes because it generates an EXC_BAD_ACCESS on a device, and on the simulator it just crashes without an explanation. Does anyone know why that might happen?
NSArray *paths = NSSearchPathForDirectoriesInDomains
(NSDocumentDirectory, NSUserDomainMask, YES); //Auto-released array
NSString *documentsDirectory = [paths objectAtIndex:0];
[paths release]; //Oh noes!
You don't own the reference to paths, so don't release it. Remove [paths release] and I'll bet you're fine. You're crashing because the autorelease pool is releasing paths after you've already done it yourself.
Quoth the guide:
You only release or autorelease objects you own. You take ownership of an object if you create it using a method whose name begins with “alloc” or “new” or contains “copy” ... or if you send it a retain message.
Have you checked, at which place it is giving EXC_BAD_ACCESS error.
In your code there are two wrong things; those are.
The Plist file consists a dictionary not an array, Here in the code you are copying the file data to an array. and saving the array to the plist file.
Second one is you are releasing the "paths" array, with out completion of usage of it. you have to release that array at the end of the statements; like after updating the array to the file.
Regards,
Satya
i can access .txt file from documents folder but how to access a folder content lets say documents/A
inside A i have ->a.html, update.cfg
now why i cant access update.cfg??
i am getting null value for zipPath
i tried this but no luck
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *aDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:#"A"];
NSString *zipPath = [[NSBundle mainBundle] pathForResource:#"update" ofType:#"cfg" inDirectory:aDirectory];
still zipPath=NULL??
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *aDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:#"A"];
My approach to get to the documentsfolder is a little bit different. (I hope you mean the Documents folder which every application has, not one created by yourself in the mainbundle.^^) I do it like this:
NSString *directoryPath = [[NSHomeDirectory() stringByAppendingPathComponent: #"Documents"] stringByAppendingPathComponent: #"A"];
This is the path to your directory called A in the documents folder. If you know the filename, than you can use another "stringByAppendingPathComponent". ;-) I hope it helps. Else ask again. :-D
after messing up i found this way to acces the file from folder
i got it
NSString *fileName = [NSString stringWithFormat:#"%#/update.cfg",
aDirectory];
NSString *content = [[NSString alloc] initWithContentsOfFile:fileName
usedEncoding:nil
error:nil];
thanks