Is codesourcery ARM Toolchain available for 64bit windows? - codesourcery

I am currently using the 32 bit codesourcery ARM toolchain for the 32 bit Windows. It's working fine, however I want to know whether a 64 bit codesourcery ARM toolchain is available?

Sourcery CodeBench is a 32-bit application, but runs on 64-bit host systems with 32-bit host libraries.
The information comes from the bottom of the web pages for specific target platforms. Here's the page for ARM GNU/Linux targets:
http://www.mentor.com/embedded-software/sourcery-tools/sourcery-codebench/platforms/arm-gnulinux

I strongly recommend against using any Sourcery CodeBench compilers for cross-compiling ARM code on Windows. There are way too many issues with using the windows environment and their tools. But if you do insist, much of the details can be found in the SamyGo wikientry. Moreover, there is a whole range of home cooked ARM cross-compilers on the XDA forums. Like HERE and HERE. Good Luck.

Related

BlueStacks with Android 7 works fine but Android Pie never starts

With the newer release of bluestack I got to know Android support for Pie. But when I when I tried to create a new instance for pie support it show me this issue Pie(64) version is not supported on this operating system. Please provide me solution, It will be very helpful
First of all check few things here.
If BlueStacks 5 Nougat 32-bit or Nougat 64-bit is already installed on your PC, then you can create a Pie 64-bit (Beta) instance on it using the Multi-Instance Manager.
Windows 11 will not support of 64-bit Pie.
Your bluestacks version should be 5.2.100 or above to use this feature.
For more details just check official doc
Hypervisor disabling has a lot more to do with than just the "Hyper V" in the 'turn windows features on or off'. Make sure to tick off at least a couple of more tick boxes detailed here in the official support page. These were the "Virtual machine platform" and "Windows hypervisor platform" for me. Once the Hypervisor support is completely removed, Pie 64 is able to be installed, instantiated, and run.
I had the same problem. I solved it by disabling Hyper V using an .exe file, which you can download from the official Bluestacks website at the link

Can Dart SDK be Installed on Windows 8

I'm wondering if Dart SDK can be installed on Windows 8 because I'm confused about the System Requirements, They said it supported on Windows 10 and Architectures x64, ia32.
So Why Flutter which includes the full Dart SDK can be installed on Windows 7 SP1, See Flutter Docs
If anyone interested, the linked Flutter Docs mention Win7 no more, and it is normal as MS doesn't officially support that any more - but that doesn't mean that a certain thing won't run on it. I have a toy machine that has 32-bit Win7, and I could install the latest Dart SDK and was able to dart run hello_world.dart, so it should work on Win8 as well - it is a different question though that which bits of the technology will crash, if they prefer >= Win10. One needs to experiment by trial-and-error...

I have got an AMD Ryzen CPU and Android emulator doesn't work

I have got an AMD Ryzen CPU and Android emulator doesn't work.
It doesn't start the emulator becouse the CPU doesn't support the x86 emulator
Update - My previous answer is no longer true. Google has added AMD and Hyper-V support into their latest beta. Thanks to ReverseCold for letting me know. Please see his answer below.
Update 2 - I had to set this up today. To save some googling, here is the powershell command to enable Hyper-V. Pulled from Microsoft's Docs
Enable-WindowsOptionalFeature -Online -FeatureName Microsoft-Hyper-V -All
Make sure to run powershell as an administrator.
Update 3 - Turns out there's a difference between Windows Hypervisor Platform and Hyper-V. You'll need to enable the first one for Android emulation to work. Just click start and type Turn Windows features on or off until you see the control panel option of the same name. Then enable the feature from the menu that pops up after clicking that.
According to This answer, AMD virtualization for Android is only supported on Linux. If Ryzen becomes hugely popular, maybe they'll write one for Windows, but I won't be holding my breath.
The latest beta has support for Ryzen. Source
The following is from the google blog post: If you have an AMD processor in your computer you need the following setup requirements to be in place:
AMD Processor - Recommended: AMD® Ryzen™ processors
Android Studio 3.2 Beta or higher - download via Android Studio Preview page
Android Emulator v27.3.8+ - download via Android Studio SDK Manager
x86 Android Virtual Device (AVD) - Create AVD
Windows 10 with April 2018 Update
Enable via Windows Features: "Windows Hypervisor Platform"
Here is a list of ways to get around it:
genymotion personal is free but you need to register
Visual studio android emulator is also free and is fast. I had issues with it disconnecting on android studio
Physical device. You will have a hard time trying to see the sqlite database if it isn't rooted.
With the physical device you can download Vysor on play store and install the extension on google chrome. Then you can have the physical device on your monitor.
I managed to run the Android emulator on Windows 10 (AMD Ryzen 5 2600) after installing the KB4505903 update.
In my case, only two configuration requirements were needed:
Windows 10 May 2019 Update (1903), OS Build 18362.267
Enable via Windows Features: "Windows Hypervisor Platform" ("Платформа низкоуровневой оболочки Windows")
Gennymotion should work for amd users. I emailed them and they said yes it should work.
check here to see their specific requirements.
Yeah I have AMD CPU somehow it works now.
I don't have x86 installed by HAXM and it still works strange.
Gigabyte CPU/AMD Ryzen 7 ->
MIT Settings -> frequency settings -> advanced -> have SVM enabled
Go to windows turn on and off feature
-> if you're using windows home, not pro edition, then you need to find "windows Hypervision platform" then check mark it.
Create a new AVD virtual device, the newest version may or may not work. You have to do trial and error with different API versions like 25, 26, or newest one.
Somehow on SDK Tools, i don't have x86 intel HAXM installed, and it works fine? Does anyone know why it works without intel x86 on my AMD CPU? When i uninstalled it and did everything else again, it finally worked... Strange..
If you have an AMD processor in your computer you need the following setup requirements to be in place:
AMD Processor - Recommended: AMD® Ryzen™ processors
Android Studio 3.2 Beta or higher - download via Android Studio
Preview page
Android Emulator v27.3.8+ - download via Android Studio SDK Manager
x86 Android Virtual Device (AVD) - Create AVD
Windows 10 with April 2018 Update
Enable via Windows Features: "Windows Hypervisor Platform"
**Note:There is Hyper-V features... You should enable Windows Hypervisor Platform not Hyper-V. Windows Hypervisor Platform is at the bottom of features **
I know I am a bit late to answer this but after a few hours of research and verification, here is what I have found. As of July 2018, if you run AMD Ryzen CPU/APU, you should be able to run Android emulator. (see link). It does not work on my old AMD Phenom II X6 because the CPU needs to support SSSE3 and SSE4.1 features. I guess it's time for me to upgrade :) The toast message I received was "Emulator: emulator: WARNING: Host CPU is missing the following feature(s) required for x86_64 emulation: SSSE3 SSE4.1"
You can follow the instructions in the link above, although I also had to do these in my Android Studio.
In the Tools menu > Android SDK > SDK Tools (tab) > Uncheck the option "Intel x86 Emulator Eccelerator (HAXM installer)".
Go to Tools menu > AVD Manager > Ceate a new virtual device (choose an image for the x86-64 platform)
A related question was asked here - Ryzen 3 with VS android emulator - I've responded there and so thought to cross-link in case others missed it.
This might help you:
https://www.reddit.com/r/Amd/comments/cgpaq4/ryzen_android_emulator_whpx_fix_for_windows/
The issue seems to be to do with Windows and has been fixed in the insider builds - you can get it working by following the link above, and without having to become a Windows Insider.
--
Unfortunately After turning on Windows Hypervisor Platform I can not change the resolution window. It was fixed at non resolution recommended. I do not like at all. Here is my computer's information

cx_freeze on MAC 10.9 Python 2.7.6 (32/64 bit)

I have developed an app on a Window PC using Python and wxPython. For the several weeks I have been trying to migrate it to a MAC mini running 10.9, Python 2.7.6 (32/64 bit) using the Eclipse IDE with PyDev. I was NOT a MAC user prior to about three weeks ago when I purchased a used Mac mini and started working on it. Due to the fact that wxPython is a 32-bit library only I am running Python in 32-bit mode out of Eclipse - this has worked well until now I am ready to attempt and produce a stand alone app via cx_freeze and I am hitting a problem that cx_freeze is building the bundle using the 64-bit Python and it will not work with my 32-bit wx_Python library.
My question is what can I do at this point in time? Obviously, if I had been smart I would have installed the 32-bit ONLY version of Python 2.7.6 (hind sight you know), but I did not. I have gone through all the write to /Library/Preferences/com.apple.python.preference file and setting environment variables only to learn that that does not apply except to Apple installs. One solution would be to install the 32-bit ONLY Python - scared I will mess my current development environment up so that is why I am asking here for help. Also, there may be a setting in cx_freeze to accomplish this too. Any help to a "green horn" MAC person would be greatly appreciated.

eclipse for chrome?

I use eclipse IDE for developing my GWT and android apps. I would like to transition to a chromebook for my main development computer, but I can't figure out how I would get eclipse "installed". There is no chrome app version of eclipse, at least not that I can find. I do see that there are other IDEs in the chrome store, but I don't think they would have all the nifty helper plugins that eclipse has for google developers. Anybody know if a chrome version of eclipse is coming? Do others share my desire to develop on a chrome book?
Eclipse is not coming for Chrome OS. You need a JVM to run it and one of the compatible desktops for the UI widgets. So you would have to escape from Chrome OS desktop into base Linux and somehow launch a regular Linux desktop (like GTK) to have any hope of running Eclipse. Also, a typical chromebook is far too underpowered to run a full IDE.
Here are some options to consider:
Project Orion - A web based IDE from many of the same people who develop Eclipse. One of the goals is to enable Eclipse-like capabilities for platforms like iOS, Android, Chrome OS, etc. It has quite a few base IDE capabilities already, but not a lot of plugins just yet. Probably not going to see something as sophisticated as ADT for a while if ever. Google would have to implement Android emulators in JavaScript. Not an easy task.
Run Eclipse on another machine and use a remote desktop from your chromebook.
Run Eclipse Che on another machine or cloud server and use Chrome
The most straightforward and transparent way I was able to do so was to do a combination of things (some of which was mentioned in previous answers):
install crouton (alongside an ubuntu chroot) - this is not dual booting but running Ubuntu side by side with Chrome OS just alternating between both windowing systems.
install crouton chrome extension & xiwi - this enables running the X11 windows in the ubuntu chroot as native Chrome OS windows that can be easily alternated into.
install a JDK inside the ubuntu chroot.
download, mount and execute eclipse-installer.
once the eclipse distribution of choice is installed, for ease I symlinked the main eclipse executable to /usr/local/bin/eclipse and am able to run it from Chrome OS via crouton/xiwi: sudo startxiwi eclipse
Here's a screenshot of what it looks like when done:
Eclipse requires a JVM (maybe even a full-blown JDK), so there's no way to make it into a Chrome app. You could enable developer mode and try to install a Linux JDK since Chrome seems to be running Linux under the hood.
Do others share my desire to develop on a chrome book?
The solution is to load a normal linux distribution and run IDE from there. I'm using a netbook with intel n260, 1G ram, 1.6G Hz. NetBeans runs quite well. A chromebook runs more than twice faster, I'm sure it will be good enough.
As to how to load a linux, there is the Ubuntu on Cr-48 page that explains how to do it in depth. And also this very user friendly blog on arstechnica, or this blog on liliputting. They both point you eventually to the ChrUbuntu, that is a hand-re-packaged ubuntu with some scripts to ease your work.
You can install ubuntu via crouton (for more info: https://www.youtube.com/watch?v=d_MuVwJq_XQ&list=FLFel7rdB1nWQSjsJCaepEOg&index=1) and then you can install eclipse I'm not sure if you can install the ADT from the android sdk website but you can install the plugins from the eclipse website, third party developers, or if you really want to download it from the android sdk website you can probably get it to work with a little efort.
:) Enjoy
Yes! I share your desire to program on a Chromebook! While I am still a high-schooler, I am an amateur Java and Python programmer. My school provides with a class set of about 30 Chromebooks per classroom, and I didn't know how to run my code on them. I had Eclipse on my Windows desktop at home.
When I looked around online, I found something called codenvy.io. It is basically an Eclipse Che IDE that runs online. It uses Docker images to start up a workspace, runs all in the cloud, and a free account has 3 GB of RAM.
It suited my needs, and I loved it! You should check it out.