i want to restore the check mark when my table view is reloaded when i click on the table view the check mark is added and when i clicked on the 2nd cell the old checked is removed that work fine now my question is that when my tableview is reloaded the old check mark should appear on the cell.
thanks
#import "mapMenuVC.h"
#import "ViewController.h"
#import "AppDelegate.h"
#interface mapMenuVC ()
#end
#implementation mapMenuVC
#synthesize checkedIndexPath;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
dataArray = [[NSMutableArray alloc]initWithObjects:#"Street Map",#"Satellite View",#"Hybird", nil];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return [dataArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell =
[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier];
}
if([checkedIndexPath isEqual:indexPath])
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
cell.textLabel.font = [UIFont fontWithName:#"Helvetica-Bold" size:16.0];
cell.textLabel.text = [dataArray objectAtIndex:[indexPath row]];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if(self.checkedIndexPath)
{
UITableViewCell* uncheckCell = [tableView
cellForRowAtIndexPath:self.checkedIndexPath];
uncheckCell.accessoryType = UITableViewCellAccessoryNone;
}
if([self.checkedIndexPath isEqual:indexPath])
{
self.checkedIndexPath = nil;
}
else
{
UITableViewCell* cell = [tableView cellForRowAtIndexPath:indexPath];
cell.accessoryType = UITableViewCellAccessoryCheckmark;
self.checkedIndexPath = indexPath;
}
switch (indexPath.row) {
case 0: {
[APPDELEGATE.viewController.myMapView setMapType:MKMapTypeStandard];
[APPDELEGATE.viewController.popoverController dismissPopoverAnimated:YES];
break;
}
case 1:
{
[APPDELEGATE.viewController.myMapView setMapType:MKMapTypeSatellite];
[APPDELEGATE.viewController.popoverController dismissPopoverAnimated:YES];
break;
}
case 2:
{
[APPDELEGATE.viewController.myMapView setMapType:MKMapTypeHybrid];
[APPDELEGATE.viewController.popoverController dismissPopoverAnimated:YES];
break;
}
default:
break;
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
please write follow bellow steps
In TableViewDidSelectRowAtIndexPath
[[NSUserDefaults standardUserDefaults] setInteger:indexPath.row forKey:#"Checked"];
[[NSUserDefaults standardUserDefaults] synchronize];
Now In CellForRowAtIndexPath
if(indexPath.row == [[NSUserDefaults standardUserDefaults]integerForKey:#"Checked"])
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
It only CheckMarked the last value you have selected
You need to store the last checked row index so you can load that value the next time you bring up the view controller. Since you appear to only have one section you just need to save (and restore) the row index. NSUserDefaults is a good place to store this NSInteger value. You can save the row index each time a new selection is made. You can load the current value in the view controller's viewDidLoad method.
you can use another class that is store your data and reload time you used that class and restore your data correctly and efficiently.
Related
I have a strange problem with UITableView:
My tableview shows the names of objects from which the user can select one. The value is saved. When the tableview comes up the row is selected (in cellForRowAtIndexPath). But in viewWillAppear the row is first selected and then deselected. You can see that it is first selected because of a the blue background occurs for a short time.
I have set
self.clearsSelectionOnViewWillAppear = NO;
but that does not work ether. Can someone help me out please! Thanks in advance.
Here some sample code:
#import "ECTESTTableViewController.h"
#interface ECTESTTableViewController ()
#end
#implementation ECTESTTableViewController
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.clearsSelectionOnViewWillAppear = NO;
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return 8;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
// cell.selectionStyle = UITableViewCellSelectionStyleNone;
//cell.backgroundColor = [UIColor redColor];
}
if (indexPath.row == 1)
{
// cell.accessoryType = UITableViewCellAccessoryCheckmark;
NSLog(#"select %d", indexPath.row);
cell.selected = TRUE;
}
else {
// cell.accessoryType = UITableViewCellAccessoryNone;
cell.selected = FALSE;
}
cell.textLabel.text = [NSString stringWithFormat:#"row %d", indexPath.row];
return cell;
}
#end
If you want to programatically select a row in a UITableView use:
- (void)selectRowAtIndexPath:(NSIndexPath *)indexPath animated:(BOOL)animated scrollPosition:(UITableViewScrollPosition)scrollPosition
Don't be setting the selected states of the cells.
Write following code
NSIndexPath *indexPath = [tableView indexPathForSelectedRow];
[tableView selectRowAtIndexPath:indexPath animated:NO scrollPosition: UITableViewScrollPositionNone];
I have a table view with custom cells ,there are uibuttons on custom cell ,if i select button except that cell remaining all cells should be grayouted or disabled is it possible.
// code in tableview class
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section;
{
NSLog(#"No OF rows:%d",[contents count]);
return [contents count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath;
{
static NSString *cellIdentifier = #"cell";
// Try to retrieve from the table view a now-unused cell with the given identifier.
cell = (uploadCustomCell *)[tableView dequeueReusableCellWithIdentifier:#"uploadCustomCell"];
if (cell == nil) {
NSLog(#"cell allocated");
// Use the default cell style.
cell = [[uploadCustomCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"uploadCustomCell"];
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"uploadCustomCell"
owner:self options:nil];
cell = [nib objectAtIndex:0];
}
saveBtnCcell.hidden = YES;
cell.textNamefield.hidden = YES;
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
[cell.defaultSwitch setEnabled:NO];
dictionaryContents = [contents objectAtIndex:indexPath.row];
NSLog(#"dict dict :%#",dictionaryContents);
//
cell
.nameLabelCell.text = [dictionaryContents valueForKey:#"VideoName"];
cell.userName.text = [dictionaryContents valueForKey:#"User"];
NSLog(#"Array Image:%#",arrayimage);
cell.thumbImg.image = [arrayimage objectAtIndex:indexPath.row];
NSLog(#"ARimage:%#,index%d",[arrayimage objectAtIndex:indexPath.row],indexPath.row);
NSString *defaultVideo = [dictionaryContents valueForKey:#"DefaultVideo"];
NSLog(#"Default Video:%#",defaultVideo);
if ([defaultVideo isEqual: #"1"]) {
// [cell.defaultSwitch setOn:YES animated:YES];
[defaultSwitche setOn:YES animated:YES];
}
else{
// [cell.defaultSwitch setOn:NO animated:YES];
[defaultSwitche setOn:NO animated:YES];
}
[cell.defaultSwitch addTarget:self action:#selector(setState:) forControlEvents:UIControlEventValueChanged];
VideoNameTextField.hidden = YES;
return cell;
}
// Code in customcell
#interface uploadCustomCell (){
UploadAllViewController *uploadAll;
}
#end
#implementation uploadCustomCell
#synthesize textNamefield;
#synthesize savebtn,edit,nameLabelCell,textLabel,uploadBTN;
#synthesize defaultSwitch;
//#synthesize uploadAll;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
}
return self;
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
- (void)dealloc {
[_userName release];
[_thumbImg release];
//[savebtn release];
[textNamefield release];
[nameLabelCell release];
[_test release];
[savebtn release];
[defaultSwitch release];
[uploadBTN release];
[super dealloc];
}
- (IBAction)editAction:(id)sender {
[uploadBTN setEnabled:NO];
uploadAll = [[UploadAllViewController alloc]init];
CGPoint buttonPosition = [sender convertPoint:CGPointZero toView:uploadAll.tabelView1];
NSIndexPath *indexPath = [uploadAll.tabelView1 indexPathForRowAtPoint:buttonPosition];
int no = indexPath.row;
NSLog(#"index path :%d",no);
[uploadAll didEditButtonPressed:self];
}
- (IBAction)saveBtnAction:(id)sender {
[uploadBTN setEnabled:YES];
[uploadAll didSaveButtonPressed:self];
}
when i select this editAction: except that cell remaining cells should be grayouted.
In your cellForRowAtIndexPath you have to account for the state of your table view, i.e. if one or zero cells are selected. Use that to change the appearance of your cell as you wish. In the example below I have assumed you are having a straight array without any sections, but the same principle would work with indexPaths as well. I use an int selectedRow set to -1 if there is no cell selected.
#define kNoCellSelected -1
// in cellForRowAtIndexPath:
if (self.selectedRow == kNoCellSelected) {
cell.backgroundView.backgroundColor = normalColor;
cell.userInteractionEnabled = YES;
}
else if (self.selectedRow != indexPath.row) {
cell.backgroundView.backgroundColor = disabledColor;
cell.userInteractionEnabled = NO;
}
Don't forget to set selectedRow in didSelectRowAtIndexPath: and in viewDidLoad.
The below Code works but not as i wish.i want that when i click UIbutton its automaically update the new value in UITableview instead of old value.Below Code works only when i press the UIbuttons and after that when i scroll the UITableview then it update the UItableview with new values.
In my application i using UITableview as Subclass of my mainclass.as image show below
I add Tableview in my Mainclass which is "testingViewController" like this way
In testingViewController.h
#import "Inputtableview.h"
#interface testingViewController :UIViewController<UITableViewDelegate,UITableViewDataSource> {
Inputtableview *inputview;
IBOutlet UITableView *inputtbl;
}
#end
In testingViewController.m
- (void)viewDidLoad {
btn1bool=FALSE;
if (inputview == nil) {
inputview = [[Inputtableview alloc] init];
}
[inputtbl setDataSource:inputview];
[inputtbl setDelegate:inputview];
inputview.view = inputview.tableView;
}
Now in Button action method
-(IBAction)input:(id)sender
{
btn1bool=TRUE;
}
my Subclass code "inputtableview.m" is show below
- (void)viewDidLoad {
[super viewDidLoad];
listOfItems=[[NSMutableArray alloc] initWithObjects:#"Iceland",#"Greenland",#"Switzerland",
#"Norway",#"New Zealand",#"Greece",#"Italy",#"Ireland",nil];
array1 = [[NSMutableArray alloc] initWithObjects:#"A",#"B",#"C",#"D",#"E",#"F",#"G",#"H", nil] ;
}
#pragma mark -
#pragma mark Table View datasource methods
-(NSInteger) tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
{
if (btn1bool) {
return [array1 count];
}
else {
return [listOfItems count];
}
[self.tableView reloadData];
}
-(UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CellIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
NSLog(#"Row: %i", indexPath.row);
if (btn1bool) {
NSString *cellValue = [array1 objectAtIndex:indexPath.row];
cell.text = cellValue;
}
else {
NSString *cellValue = [listOfItems objectAtIndex:indexPath.row];
cell.text = cellValue;
}
return cell;
}
Any help will be appriated.
Just put the following code:
[inputtbl reloadData];
There are a few things you need to change in your project, but I assume this project is just for testing stuff.
You want the date to reload after you pressed the button, so you call the method in the IBAction.
-(IBAction)input:(id)sender
{
btn1bool=TRUE;
[inputview.tableView reloadData];
}
To switch between the 2 data sources when the button is pressed you can change to this line of code: btn1bool=!btn1bool;
(NSInteger) tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
{
if (btn1bool) {
return [array1 count];
} else {
return [listOfItems count];
}
}
-(UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath is correct
I have a storyboard with a UIView and a UITableView in it. The UITableView has custom cells (UITableViewCell with xib).
When I run the app, only the first row of the table is shown, the rest of the table is hidden.
The rows are not seen on the screen, but they respond to user interaction as expected.
The rest of the cells are revealed only after the table is scrolled upwards.
What could be the problem?
Here is the code for UIView with the table:
#implementation EldersTableViewController
#synthesize items;
#synthesize tableView;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
EldersDataHendler *edh = [[EldersDataHendler alloc]init];
NSMutableArray *itemsFromPList = [edh dataForTableFrom:[NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"eldersData" ofType:#"plist"]]];
self.items = itemsFromPList;
[edh release];
edh=nil;
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||
interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
- (IBAction)didPressBackButton:(UIButton *)sender {
[self.view removeFromSuperview];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [self.items count];
}
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
SEObject *cellInfo = [self.items objectAtIndex:indexPath.row];
EldersItemCell* cell = (EldersItemCell*)[tableView dequeueReusableCellWithIdentifier:#"EldersItemCell"];
if (cell == nil) {
NSArray* topObjects = [[NSBundle mainBundle] loadNibNamed:#"EldersItemCell" owner:self options:nil];
for (id obj in topObjects){
if ([obj isKindOfClass:[EldersItemCell class]]){
cell = (EldersItemCell*)obj;
break;
}
}
}
[cell setObject:cellInfo];
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
SEObject *cellInfo = [self.items objectAtIndex:indexPath.row];
if (!eldersDetailsViewController){
eldersDetailsViewController = [[self.storyboard instantiateViewControllerWithIdentifier:#"elderDetailsVC"] retain];
}
eldersDetailsViewController.seObject = cellInfo;
[self.view addSubview:eldersDetailsViewController.view];
}
- (void)dealloc {
[eldersDetailsViewController release];
[tableView release];
[super dealloc];
}
#end
Thanks in advance,
Luda
1st just create an object class for your cell design,then import it in your .m file.then try like this and connect the table view delegate and data source properly
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Displayfriendscell";
Displayfriendscell *cell = (Displayfriendscell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[Displayfriendscell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
// Configure the cell...
[[cell viewWithTag:121] removeFromSuperview];
[[cell viewWithTag:151] removeFromSuperview];
friend *user = [sortedFriendsArray objectAtIndex:indexPath.row];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
//cell.nameLabel.text = user.contactNAame;
cell.nameLabel.text = user.friendName;
//cell.nameLabel.text =[[sortedFriendsArray objectAtIndex:indexPath.row] objectForKey:#"name"];
//user.friendName=[[sortedFriendsArray objectAtIndex:indexPath.row] objectForKey:#"name"];
NSLog(#"name is%#",cell.nameLabel.text);
return cell;
}
Problem solved! Thanks a lot dear arooaroo. There was something with the custom cell with the xib. So I've created a custom Table View Cell programmatically. Here is a nice tutorial
I have TableView and in this TableView I'm printing articles. Now user must click in navigation bar item to update(download more articles from web over json). I want and I think that is better that when user scroll to bottom that automaticaly shows loading cell and start to loading or getting more articles from web.
My questions are next:
How to put that extra cell in which would appear loading indicator
and loading text How to automatically get more articles?
This functionality is in iphone app "App Store" but with click load more items.
Maybe is better to put button load more articles?
All examples and suggestions are welcome.
Thank's for help
This one is easy it's add an UITablecell at the end to load more items.
//
// TableViewController.m
// PartialTable
//
// Created by Abizer Nasir on 07/07/2011.
//
#import "TableViewController.h"
#define kNumberOfItemsToAdd 8
#implementation TableViewController
#synthesize items;
// Mark: -
// Mark: Set up and tear down
- (id)init {
// New designated initialiser
if (!(self = [super initWithStyle:UITableViewStyleGrouped])) {
return nil; // Bail!
}
numberOfItemsToDisplay = kNumberOfItemsToAdd; // Show 10 items at startup
return self;
}
- (id)initWithStyle:(UITableViewStyle)style {
// Call out to the new designated initialiser
return [self init];
}
- (void)dealloc {
[items release];
[super dealloc];
}
#pragma mark - View lifecycle
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
if (numberOfItemsToDisplay == [items count]) {
return 1;
}
return 2;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
if (section == 0) {
return numberOfItemsToDisplay;
} else {
return 1;
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"ItemCell";
// If the indexPath is less than the numberOfItemsToDisplay, configure and return a normal cell,
// otherwise, replace it with a button cell.
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
if (indexPath.section == 0) {
cell.textLabel.text = [items objectAtIndex:indexPath.row];
cell.textLabel.textAlignment = UITextAlignmentLeft;
cell.textLabel.textColor = [UIColor blackColor];
cell.textLabel.font = [UIFont boldSystemFontOfSize:17.f];
} else {
cell.textLabel.text = [NSString stringWithFormat:NSLocalizedString(#"Next %d items", #"The text to display to load more content"), kNumberOfItemsToAdd];
cell.textLabel.textAlignment = UITextAlignmentCenter;
cell.textLabel.textColor = [UIColor colorWithRed:0.196f green:0.3098f blue:0.52f alpha:1.f];
cell.textLabel.font = [UIFont boldSystemFontOfSize:14.f];
}
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (indexPath.section == 1) {
NSUInteger i, totalNumberOfItems = [items count];
NSUInteger newNumberOfItemsToDisplay = MIN(totalNumberOfItems, numberOfItemsToDisplay + kNumberOfItemsToAdd);
NSMutableArray *indexPaths = [[NSMutableArray alloc] init];
for (i=numberOfItemsToDisplay; i<newNumberOfItemsToDisplay; i++) {
[indexPaths addObject:[NSIndexPath indexPathForRow:i inSection:0]];
}
numberOfItemsToDisplay = newNumberOfItemsToDisplay;
[tableView beginUpdates];
[tableView insertRowsAtIndexPaths:indexPaths withRowAnimation:UITableViewRowAnimationTop];
[indexPaths release];
if (numberOfItemsToDisplay == totalNumberOfItems) {
[tableView deleteSections:[NSIndexSet indexSetWithIndex:1] withRowAnimation:UITableViewRowAnimationTop];
}
[tableView endUpdates];
// Scroll the cell to the top of the table
if (newNumberOfItemsToDisplay < totalNumberOfItems) {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 200000000), dispatch_get_main_queue(), ^(void){
[tableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionTop animated:YES];
});
[tableView deselectRowAtIndexPath:indexPath animated:YES];
} else {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 200000000), dispatch_get_main_queue(), ^(void){
[tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:totalNumberOfItems-1 inSection:0] atScrollPosition:UITableViewScrollPositionTop animated:YES];
});
}
}
}
#end
Q1: add 1 more cell for load more status:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return cellsCount <= 0 ? 0 : cellsCount + 1;
}
and create load more cell:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.row == cellsCount) {
if (loadMoreCell == nil) {
self.loadMoreCell = [[LoadMoreTableCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"LoadMoreCellIdentifier"];
}
return loadMoreCell;
}
...
}
You can custom LoadMoreTableCell as you want.
Q2:
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
float offset = (scrollView.contentOffset.y - (scrollView.contentSize.height - scrollView.frame.size.height));
if (offset >= 0 && offset <= 5) {
[self loadMoreData];
}
}
I also do like this thing in my app,
Here you can use AsyncImage class which is useful to download image with url in background so your tableview scroll smooth..
here two link hope this help you for download image in background...
1.https://github.com/Koolistov/Image-Cache
2.https://github.com/rs/SDWebImage
2nd thing you want to download at bottom to another data and cell then here if you use 1 condition then its work which you like...
in cellForRowAtIndexPath tableview Delegate Method
if(indexPath.row==[yourArray count]-1){
.....do somthing which you like.....(Reload table with your json or another data)
}
here only simple logic other wise better idea is put button at your last row...
Hope this help you..
:)