How can I resize the MPMoviePlayerController dynamically to fix all the size of screens for iPhone/iPad (both portrait & landscape)?
this is my code:
- (void)viewDidLoad
{
[super viewDidLoad];
UIBarButtonItem *about = [[UIBarButtonItem alloc] initWithTitle:#"About" style:UIBarButtonItemStyleDone target:self action:#selector(openPopup)];
self.navigationItem.leftBarButtonItem = about;
NSURL *streamURL = [NSURL URLWithString:#"http:/streamUrl/playlist.m3u8"];
_streamPlayer = [[MPMoviePlayerController alloc] initWithContentURL:streamURL];
self.streamPlayer.controlStyle = MPMovieControlStyleEmbedded;
[self.view addSubview: self.streamPlayer.view];
[self.streamPlayer play];
}
I also tried to add
[self.streamPlayer.view setFrame:self.view.bounds];
but this makes the video is not fix to screen as shown in screenshot
How can I make it fix all screens of all different devices?
Thanks in advance.
The best solution I found is to use the following
CGFloat width = [UIScreen mainScreen].bounds.size.width;
CGFloat height = [UIScreen mainScreen].bounds.size.height;
[self.streamPlayer.view setFrame:CGRectMake(10, 10 ,height-20, width-70)];
i solved this problem in ios 5
as:
AvPlayerLayer *avPlayerLayer =[[AVPlayerLayer alloc]init];
avPlayerLayer = [[AVPlayerLayer playerLayerWithPlayer:avPlayer] retain];
avPlayerLayer.frame = self.playerView.layer.bounds;
avPlayerLayer.transform = CATransform3DMakeRotation(M_PI / 2.0, 0, 0, 1);
[self.playerView.layer addSublayer:avPlayerLayer];
here is avPlayerLayer.transform you can set it in any direction .
MPMoviePlayerViewController *moviePlayerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:contentURL]];
if (moviePlayerViewController) {
[self presentMoviePlayerViewControllerAnimated:moviePlayerViewController];
[moviePlayerViewController.moviePlayer setMovieSourceType:MPMovieSourceTypeFile];
if ([moviePlayerViewController.moviePlayer respondsToSelector:#selector(setAllowsAirPlay:)]) {
[moviePlayerViewController.moviePlayer setAllowsAirPlay:YES];
}
[[NSNotificationCenter defaultCenter] addObserverForName:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayerViewController queue:nil usingBlock:^(NSNotification *notification) {
[[NSNotificationCenter defaultCenter] removeObserver:self];
[self dismissMoviePlayerViewControllerAnimated];
}];
[moviePlayerViewController.moviePlayer play];
}
Related
I need to quit the MPMoviePlayerController programmatically while playing, instead of pressing done button. Is it possible. Is there any way to simulate Done button click?
i have one trick for you. you can take the mpmovieplayer on uiview and then remove the uiview after stoping the player
In ViewController.h
MPMoviePlayerController *moviePlayerController;
UIView *view1;
-(IBAction)cancelPlay:(id)sender;
In ViewController.m
- (void)viewDidLoad
{
[super viewDidLoad];
NSString *filepath = [[NSBundle mainBundle] pathForResource:#"try" ofType:#"mp4"];
NSURL *fileURL = [NSURL fileURLWithPath:filepath];
view1=[[UIView alloc]initWithFrame:CGRectMake(0, 10, 320, 300)];
view1.backgroundColor=[UIColor blueColor];
[self.view addSubview:view1];
moviePlayerController = [[MPMoviePlayerController alloc] initWithContentURL:fileURL];
[moviePlayerController.view setFrame:CGRectMake(0, 10, 320,300)];
[view1 addSubview:moviePlayerController.view];
moviePlayerController.fullscreen = YES;
moviePlayerController.controlStyle=MPMovieControlStyleEmbedded;
[moviePlayerController play];
}
-(IBAction)cancelPlay:(id)sender{
[moviePlayerController stop];
[view1 removeFromSuperview];
}
I am creating a application in which I can need to play a video which I do by mpmovieplayer controller .Now i nee to do this for both orientation .But the frame doesnt get set properly .
The code is as follws
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
[self shouldAutorotateToInterfaceOrientation:[UIDevice currentDevice].orientation];
NSURL *temp = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:#"Floating" ofType:#"mp4"]];
mpviewController = [[MPMoviePlayerViewController alloc] initWithContentURL:temp];
mpviewController.view.frame = CGRectMake(0, 0, 768, 1024);
mpviewController.view.backgroundColor = [UIColor clearColor];
mpviewController.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
mpviewController.view.userInteractionEnabled= NO;
mpviewController.moviePlayer.fullscreen= YES;
mpviewController.moviePlayer.controlStyle = MPMovieControlStyleNone;
[[mpviewController moviePlayer] play];
[self.view addSubview:mpviewController.view];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
currentOrientation = interfaceOrientation;
//[self SetInterface];
if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
mpviewController.view.frame = CGRectMake(0, 0, 768, 1024);
else if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight)
mpviewController.view.frame = CGRectMake(0, 0, 1024, 768);
return YES;
}
I dont know where I am wrong.Please let me know for any chages to make in code. So as to get proper orientation.
Ragards Abhi
First
I believe you don't need to resize the mpviewController as it will resize it self alone.
you should only set the -
Second
In the shouldAutorotateToInterfaceOrientation you only set the supported directions in shouldAutorotateToInterfaceOrientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
If it dose not do it you change the view properties in -
-(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
if (UIInterfaceOrientationIsPortrait(interfaceOrientation)){
//do what you want for portrait
}else{
//do what you want for landscape
}
}
you should only return either YES or NO in shouldAutorotateToInterfaceOrientation: method, it's called by framework only to get the information about the supported orientation in your controller, Read the apple documentation for the same.
you need to register for the orientation change notifictaion
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(orientationChanged:) name:#"UIDeviceOrientationDidChangeNotification" object:nil];
Implement your orientationChanged: method.
//********** ORIENTATION CHANGED **********
- (void) orientationChanged:(NSNotification *)note
{
NSLog(#"Orientation has changed: %d", [[note object] orientation]);
//Put your code here from shouldAutorotateToInterfaceOrientation:
}
Not forget it to remove .
[[NSNotificationCenter defaultCenter] removeObserver:self];
Here are some link
Device orientation - autorotate?
Orientation Changed Notification
No need to change any codings .. simple insert the following codings to the application , it will automatically detect the orientation...
UINavigationBar *bar = [self.navigationController navigationBar];
[bar setTintColor:[UIColor blackColor]];
NSBundle *bundle = [NSBundle mainBundle];
NSString *moviePath = [bundle pathForResource:#"sharkdivertrailer" ofType:#"mp4"];
NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain];
MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
theMovie.view.frame = CGRectMake(184, 200, 400, 300);
[theMovie play];
MPMoviePlayerViewController *moviePlayer = [[MPMoviePlayerViewController alloc] initWithContentURL:movieURL];
[self presentMoviePlayerViewControllerAnimated:moviePlayer];
I am using the MPMoviePlayerController to play a video on UIPopoverController.
When UIPopoverController dismiss video keeps on playing in background. Is there any way to stop and release MPMoviePlayer.
In my code There is FirstViewController and ViewVideoController which has function:
#implementation FirstViewController
- (void)popOverViewDisplay:(id)sender {
//if(![popoverController isPopoverVisible]){
NSLog(#"my popover....");
ViewVideoController *videoController = [[[ViewVideoController alloc] initWithNibName:nil bundle:nil] autorelease];
videoController.contentSizeForViewInPopover =CGSizeMake(550, 460);
popoverController = [[UIPopoverController alloc]
initWithContentViewController:videoController];
popoverController.delegate = self;
[videoController release];
popViewBtnFrame = CGRectMake(299, 357, 63, 42);
[popoverController presentPopoverFromRect:popViewBtnFrame
inView:self.view
permittedArrowDirections:UIPopoverArrowDirectionAny
animated:YES];
}
- (void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController {
if (self.popoverController != nil) {
[self.popoverController dismissPopoverAnimated:YES];
//[self.popoverController release];
NSLog(#" if loop popover dismissed");
ViewVideoController *videoController = [[ViewVideoController alloc] initWithNibName:#"ViewVideoController" bundle:nil];
[videoController unloading];
}
NSLog(#"popover dismissed");
}
on button press player start playing in popoverController.
#implementation ViewVideoController
- (void)viewDidLoad {
NSString *path = [[NSBundle mainBundle] pathForResource:#"AlphabetTrain" ofType:#"mov"];
NSURL *url = [NSURL fileURLWithPath:path];
player = [[MPMoviePlayerController alloc] initWithContentURL:url];
//player.movieControlMode = MPMovieControlModeHidden;
player.controlStyle = MPMovieControlStyleDefault;
player.view.frame = CGRectMake(75.0f, 80.0f, 400.0f, 300.0f);
[[self view] setCenter:CGPointMake( [[self view] bounds].size.width / 2, [[self view] bounds].size.height / 2)];
[self.view addSubview:player.view];
[player play];
//[player release];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(myMovieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
[super viewDidLoad];
}
- (void)myMovieFinishedCallback:(NSNotification*)aNotification {
MPMoviePlayerController* player1 = [aNotification object];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:player1];
NSLog(#"stop player");
[player stop];
}
- (void)unloading { //this function called in firstviewcontroller to stop player on dismiss
NSLog(#"unloading player");
//[player endSeeking];
[self.player stop];
}
When I dismiss ViewVideoController player keeps on playing. Is there any way to stop/release player on dismiss of ViewVideoController
You can use delegate method
- (void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController {
[moviePlayer stop];
}
My application begins with a movie, and I am trying to swipe down or slide down to continue the movie but I don't know why the gesture doesn't work, I tried to use:
[player view].userInteractionEnabled = NO;
-(void) swiped: (UISwipeGestureRecognizer *) sender {
NSLog(#"SLIDE DOWN");
NSString *path = [[NSBundle mainBundle] pathForResource:#"sahar3" ofType:#"mov"];
player = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:path]];
player.moviePlayer.scalingMode = MPMovieScalingModeFill;
player.moviePlayer.controlStyle = MPMovieControlStyleNone;
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(movieFinishedPlaying:)
name:MPMoviePlayerPlaybackDidFinishNotification object:[player moviePlayer]];
player.moviePlayer.repeatMode = NO;
[self.view addSubview:player.view];
}
- (void)viewDidLoad
{
NSLog(#"lunched");
UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:#selector(swiped:)];
swipe.direction = UISwipeGestureRecognizerDirectionDown;
}
- (void)viewDidLoad
{
NSLog(#"lunched");
UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:#selector(swiped:)];
swipe.direction = UISwipeGestureRecognizerDirectionDown;
//add the following line in your application
[self.view addgesturerecognizer:swipe];
}
i think you forgot to add outlet on which you want to apply swipe gesture recognizer
Try implementing the – gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer: delegate method and return YES.
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIGestureRecognizerDelegate_Protocol/Reference/Reference.html
I have a view controller which includes a MPMoviePlayer inside. I hide the navigation bar, and want it to be shown when the video paused.
When the video is loaded, it works just fine. After i paused the video navigation bar appears but it pushes the whole player view to a little bit down. How can i make navigation bar appear without affecting the player view.
here is the code i used:
In ViewDidLoad():
moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:url];
moviePlayer.controlStyle = MPMovieControlStyleFullscreen;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoPlayerPlaybackStateChanged:)
name:MPMoviePlayerPlaybackStateDidChangeNotification
object:nil];
[self setWantsFullScreenLayout:YES];
[moviePlayer prepareToPlay];
//For viewing partially.....
moviePlayer.view.backgroundColor = [UIColor blackColor];
//[moviePlayer.view setFrame:CGRectMake(0, 0, 320, 410)];
[moviePlayer.view setFrame:[self.view bounds]];
moviePlayer.fullscreen = YES;
moviePlayer.scalingMode = MPMovieScalingModeAspectFill;
[self.view addSubview:moviePlayer.view];
[moviePlayer play];
- (void) videoPlayerPlaybackStateChanged:(NSNotification*) aNotification
{
MPMoviePlayerController *player = [aNotification object];
if(player.playbackState == MPMoviePlaybackStatePaused){
self.navigationController.navigationBar.tintColor = [UIColor blackColor];
self.navigationController.navigationBarHidden = NO;
}
else if(player.playbackState == MPMoviePlaybackStatePlaying){
self.navigationController.navigationBarHidden = YES;
}
[player autorelease];
}
Thank you in advance...
In your condition
if(player.playbackState == MPMoviePlaybackStatePaused)
{
self.navigationController.navigationBar.tintColor = [UIColor blackColor];
self.navigationController.navigationBarHidden = NO;
}
Try using
[self.navigationController.navigationBar setTranslucent:YES];