I am working on Facebook integration and trying for Single Sign-On with publish feed functionality.
I am using latest FacebookSDK. I have Facebook's Hackbook example code but, i am new to all this so it is being difficult to understand completely all this things.
While searching on SSO i got some code, It is working fine. Here is the code i am using (At the end of this page there is a source code attached)
FBUtils.h and FBUtils.m class
ViewController.m
- (IBAction)publishFeed:(id)sender {
//For SSO
[[FBUtils sharedFBUtils] initializeWithAppID:#"3804765878798776"];
NSArray *permision = [NSArray arrayWithObjects:#"read_stream",#"publish_stream", nil];
[[FBUtils sharedFBUtils] LoginWithPermisions:permision];
[FBUtils sharedFBUtils].delegate = self;
FBSBJSON *jsonWriter = [FBSBJSON new];
/// for publishfeed
NSArray* actionLinks = [NSArray arrayWithObjects:[NSDictionary dictionaryWithObjectsAndKeys:
#"Get Started",#"name",#"https://itunes.apple.com?ls=1&mt=8",#"link", nil], nil];
NSString *actionLinksStr = [jsonWriter stringWithObject:actionLinks];
// Dialog parameters
NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
#"I have lot of fun preparing.", #"name",
#" exam", #"caption",
#" ", #"description",
#"https://itunes.apple.com", #"link",
#"http://mypng", #"picture",
actionLinksStr, #"actions",
nil];
AppDelegate *delegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
[[delegate facebook] dialog:#"feed"
andParams:params
andDelegate:self];
When i tap Facebook button in my app it is redirect me to Facebook and then retuning back to my app. Now , what i want is to fire publishFeed event right after returning back to the app and it should ask direct for post or cancel options to the user. But it is asking for login again like this.
Can any one help me in this or please suggest me the right way.
Your Suggestions would be a great help.
In your method, you're not checking if the app has permissions to publish post and if the user logged in before. So, every time you call this method, the app wants you to login. I think that is the problem.
If I'm right, you need to add permission and login control in your method like this. This is my sample code from another project, you can get the logic behind it.
- (IBAction)facebookShare:(id)sender
{
AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
// You check the active session here.
if (FBSession.activeSession.isOpen)
{
// You check the permissions here.
if ([FBSession.activeSession.permissions
indexOfObject:#"publish_actions"] == NSNotFound) {
// No permissions found in session, ask for it
[FBSession.activeSession
reauthorizeWithPublishPermissions:
[NSArray arrayWithObject:#"publish_actions"]
defaultAudience:FBSessionDefaultAudienceFriends
completionHandler:^(FBSession *session, NSError *error) {
if (!error) {
// If permissions granted, publish the story
[self postFacebook];
[[[UIAlertView alloc] initWithTitle:#"Result"
message:#"Posted in your wall."
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles:nil]
show];
}
}];
} else {
// If permissions present, publish the story
[self postFacebook]; // ------> This is your post method.
[[[UIAlertView alloc] initWithTitle:#"Sonuç"
message:#"Duvarında paylaşıldı."
delegate:self
cancelButtonTitle:#"Tamam"
otherButtonTitles:nil]
show];
}
}
else
{
// If there is no session, ask for it.
[appDelegate openSessionWithAllowLoginUI:YES];
}
// NSLog(#"Post complete.");
}
Related
I want to post some text to a users wall using the facebook sdk in an iOS app.
Is posting an open graph story now the only way to do that?
I've found with open graph stories they are really strange, you can only post things in the format "user x a y" where you preset x and y directly on facebook, like user ata a pizza or user played a game. Setting up each one is pretty laborious too because you have to create a .php object on an external server for each one.
Am I missing something or is there a simpler way to go about this?
Figured it out by browsing the facebook tutorials a bit more.
-(void) postWithText: (NSString*) message
ImageName: (NSString*) image
URL: (NSString*) url
Caption: (NSString*) caption
Name: (NSString*) name
andDescription: (NSString*) description
{
NSMutableDictionary* params = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
url, #"link",
name, #"name",
caption, #"caption",
description, #"description",
message, #"message",
UIImagePNGRepresentation([UIImage imageNamed: image]), #"picture",
nil];
if ([FBSession.activeSession.permissions indexOfObject:#"publish_actions"] == NSNotFound)
{
// No permissions found in session, ask for it
[FBSession.activeSession requestNewPublishPermissions: [NSArray arrayWithObject:#"publish_actions"]
defaultAudience: FBSessionDefaultAudienceFriends
completionHandler: ^(FBSession *session, NSError *error)
{
if (!error)
{
// If permissions granted and not already posting then publish the story
if (!m_postingInProgress)
{
[self postToWall: params];
}
}
}];
}
else
{
// If permissions present and not already posting then publish the story
if (!m_postingInProgress)
{
[self postToWall: params];
}
}
}
-(void) postToWall: (NSMutableDictionary*) params
{
m_postingInProgress = YES; //for not allowing multiple hits
[FBRequestConnection startWithGraphPath:#"me/feed"
parameters:params
HTTPMethod:#"POST"
completionHandler:^(FBRequestConnection *connection,
id result,
NSError *error)
{
if (error)
{
//showing an alert for failure
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle:#"Post Failed"
message:error.localizedDescription
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];
}
m_postingInProgress = NO;
}];
}
the easiest way of sharing something from your iOS app is using the UIActivityViewController class, here you can find the documentation of the class and here a good example of use. It is as simple as:
NSString *textToShare = #”I just shared this from my App”;
UIImage *imageToShare = [UIImage imageNamed:#"Image.png"];
NSURL *urlToShare = [NSURL URLWithString:#"http://www.bronron.com"];
NSArray *activityItems = #[textToShare, imageToShare, urlToShare];
UIActivityViewController *activityVC = [[UIActivityViewController alloc]initWithActivityItems:activityItems applicationActivities:nil];
[self presentViewController:activityVC animated:TRUE completion:nil];
This will only work on iOS 6 and it makes use of the Facebook account configured in the user settings, and the Facebook SDK is not needed.
You can use Graph API as well.
After all the basic steps to create facebook app with iOS, you can start to enjoy the functionality of Graph API. The code below will post "hello world!" on your wall:
#import <FBSDKCoreKit/FBSDKCoreKit.h>
#import <FBSDKLoginKit/FBSDKLoginKit.h>
...
//to get the permission
//https://developers.facebook.com/docs/facebook-login/ios/permissions
if ([[FBSDKAccessToken currentAccessToken] hasGranted:#"publish_actions"]) {
NSLog(#"publish_actions is already granted.");
} else {
FBSDKLoginManager *loginManager = [[FBSDKLoginManager alloc] init];
[loginManager logInWithPublishPermissions:#[#"publish_actions"] handler:^(FBSDKLoginManagerLoginResult *result, NSError *error) {
//TODO: process error or result.
}];
}
if ([[FBSDKAccessToken currentAccessToken] hasGranted:#"publish_actions"]) {
[[[FBSDKGraphRequest alloc]
initWithGraphPath:#"me/feed"
parameters: #{ #"message" : #"hello world!"}
HTTPMethod:#"POST"]
startWithCompletionHandler:^(FBSDKGraphRequestConnection *connection, id result, NSError *error) {
if (!error) {
NSLog(#"Post id:%#", result[#"id"]);
}
}];
}
...
The basic staff is presented here: https://developers.facebook.com/docs/ios/graph
The explorer to play around is here:
https://developers.facebook.com/tools/explorer
A good intro about it: https://www.youtube.com/watch?v=WteK95AppF4
In my application I need user to sign in to Facebook, get friend list in my table view and Post on feeds, but I don't want to redirect the user anywhere. so I used -openWithBehavior:completionHandler: ... Here is my code.
-(IBAction)loginAction:(id)sender {
[self deleteCookies];
// get the app delegate so that we can access the session property
DLAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate];
// this button's job is to flip-flop the session from open to closed
if (appDelegate.session.isOpen) {
// if a user logs out explicitly, we delete any cached token information, and next
// time they run the applicaiton they will be presented with log in UX again; most
// users will simply close the app or switch away, without logging out; this will
// cause the implicit cached-token login to occur on next launch of the application
[appDelegate.session closeAndClearTokenInformation];
} else {
if (appDelegate.session.state != FBSessionStateCreated) {
// Create a new, logged out session.
appDelegate.session = [[FBSession alloc] init];
[self updateView];
}
// if the session isn't open, let's open it now and present the login UX to the user
[appDelegate.session openWithBehavior:FBSessionLoginBehaviorForcingWebView completionHandler:^(FBSession *session, FBSessionState status, NSError *error) {
switch (status) {
case FBSessionStateOpen:
// call the legacy session delegate
//Now the session is open do corresponding UI changes
{
FBCacheDescriptor *cacheDescriptor = [FBFriendPickerViewController cacheDescriptor];
[cacheDescriptor prefetchAndCacheForSession:session];
[FBSession openActiveSessionWithAllowLoginUI:NO];
[FBSession openActiveSessionWithPublishPermissions:[NSArray arrayWithObjects:#"publish_stream",#"publish_actions", nil] defaultAudience:FBSessionDefaultAudienceFriends allowLoginUI:NO completionHandler:nil];
}
break;
case FBSessionStateClosedLoginFailed:
{ // prefer to keep decls near to their use
// unpack the error code and reason in order to compute cancel bool
// call the legacy session delegate if needed
//[[delegate facebook] fbDialogNotLogin:userDidCancel];
}
break;
// presently extension, log-out and invalidation are being implemented in the Facebook class
default:
break; // so we do nothing in response to those state transitions
}
[self updateView];
}];
}
}
The user is successfully signed in and I can retrieve the friend list by using FQL. The problem is while posting to feeds. I know I need to get publish permissions to do it. But when I uses the following code to post...
- (IBAction)postAction:(id)sender {
DLAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate];
if (appDelegate.session.isOpen) {
[FBSession openActiveSessionWithAllowLoginUI:NO];
NSMutableDictionary *postParams = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
#"https://developers.facebook.com/ios", #"link",
#"https://developers.facebook.com/attachment/iossdk_logo.png", #"picture",
#"Facebook SDK for iOS", #"name",
#"Build great social apps and get more installs.", #"caption",
#"The Facebook SDK for iOS makes it easier and faster to develop Facebook integrated iOS apps.", #"description",
nil];
if ([_postText.text length]>0) {
[postParams setObject:[_postText text] forKey:#"message"];
}
if (([FBSession.activeSession.permissions
indexOfObject:#"publish_actions"] == NSNotFound) ||
([FBSession.activeSession.permissions
indexOfObject:#"publish_stream"] == NSNotFound)) {
// No permissions found in session, ask for it
[FBSession.activeSession
reauthorizeWithPublishPermissions:
[NSArray arrayWithObjects:#"publish_stream",#"publish_actions",nil]
defaultAudience:FBSessionDefaultAudienceFriends
completionHandler:^(FBSession *session, NSError *error) {
if (!error) {
// If permissions granted, publish the story
[self publishStory:postParams];
}
}];
} else {
// If permissions present, publish the story
[self publishStory:postParams];
}
}
}
-(void)publishStory:(NSDictionary *)postParams {
[FBRequestConnection startWithGraphPath:
#"me/feed" parameters:postParams HTTPMethod:#"POST"
completionHandler:^(FBRequestConnection *connection, id result, NSError *error)
{
if (!error) {
//Tell the user that it worked.
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Shared:"
message:[NSString stringWithFormat:#"Sucessfully posted to your wall."]
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
alertView.tag = 101;
[alertView show];
}
else {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Error:"
message:error.localizedDescription
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];
NSLog(#"%#",error);
}
}
];
}
This code redirects the user to Safari or Facebook App. Which I don't want to happen.
Definitely I need to get publish permissions while logging in. the question is HOW?
You have to set FBSessionLoginBehavior, to change it the only way is to use:
[session openWithBehavior:FBSessionLoginBehaviorWithNoFallbackToWebView
completionHandler:^(FBSession *session,
FBSessionState status,
NSError *error) {
// Respond to session state changes,
// ex: updating the view
}];
I see you use FBSessionLoginBehaviorForcingWebView, so to get what you want you have to choose from this enum:
typedef enum {
/*! Attempt Facebook Login, ask user for credentials if necessary */
FBSessionLoginBehaviorWithFallbackToWebView = 0,
/*! Attempt Facebook Login, no direct request for credentials will be made */
FBSessionLoginBehaviorWithNoFallbackToWebView = 1,
/*! Only attempt WebView Login; ask user for credentials */
FBSessionLoginBehaviorForcingWebView = 2,
/*! Attempt Facebook Login, prefering system account and falling back to fast app switch if necessary */
FBSessionLoginBehaviorUseSystemAccountIfPresent = 3,
} FBSessionLoginBehavior;
Now to solve this "Definitely I need to get publish permissions while logging in. the question is HOW?" you may - (id)initWithPermissions:(NSArray*)permissions; your Session :
NSArray *permissions = #[#"publish_stream", #"publish_actions"];
appDelegate.session = [[FBSession alloc] initWithPermissions:permissions];
I am using this code for post the image on the facebook but it also shows image url on the facebook. I want to hide this url:
this is my code for posting an image to facebook
#pragma mark Facebook
-(void)facebook
{
AppDelegate *delegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
#"I'm using Shape App", #"message", #"I'm using Shape App", #"caption",
#"http://www.imageurlhost.com/images/3kft472rvl2qtnzx11_Sample.png", #"picture",
#"I'm using Shape App", #"title",nil];
[[delegate facebook] dialog:#"feed" andParams:params andDelegate:self];
}
please check the image below
What you are doing is posting a URL, so it shows up as that: A link you shared. It does not matter that this link does point to an image and not a website.
Your options to change that are,
a) post a link to an Open Graph page instead, that contains the image – then you can set a title and description that will show up for that shared link, or
b) post it as a real photo, https://developers.facebook.com/docs/reference/api/user/#photos
i have resolved by latest ios6 facebook integration:
for this you have to import Social.framework after this put this code in method where you want to call Facebook.but it will work only in iOS 6 and later
NSData *imageData=[NSData dataWithContentsOfURL:[NSURL urlWithString:#"http://www.imageurlhost.com/images/3kft472rvl2qtnzx11_Sample.png"]];
if([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook])
{
mySLComposerSheet = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[mySLComposerSheet setInitialText:[NSString stringWithFormat:#"I am using Shape App"]];
[mySLComposerSheet addImage:[UIImage imageWithData:imageData]];
[self presentViewController:mySLComposerSheet animated:YES completion:nil];
}
else
{
UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:#"No Facebook Account" message:#"There are no Facebook accounts configured.You can add or create a Facebook account in Settings" delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alertView show];
}
[mySLComposerSheet setCompletionHandler:^(SLComposeViewControllerResult result)
{
// NSLog(#"dfsdf");
switch (result) {
case SLComposeViewControllerResultCancelled:
break;
case SLComposeViewControllerResultDone:
break;
default:
break;
}
}];
No Matter what i do, i cannot get a post published to an application page wall (the app being logged into) via an iPhone application. I'm able to log in using FBLoginDialog and then retrieve data to populate a tableview, however when i click a button to publish some test content it doesn't work. Here is the button action:
- (void)compose:(id)sender;
{
NSString *tid=#"115372005166292";
NSString *body = #"My Test";
NSArray *obj = [NSArray arrayWithObjects:body,[NSString stringWithFormat:#"%#", tid],nil];
NSArray *keys = [NSArray arrayWithObjects:#"message",#"target_id",nil];
NSDictionary *params = [NSDictionary dictionaryWithObjects:obj forKeys:keys];
[[FBRequest requestWithDelegate:self] call:#"facebook.stream.publish" params:params];
}
I have also used the FBStreamDialog which works, however i'm faced with two issues there. The dialog lacks customization and i'm unable to handle the callback when the item is posted (e.g. reload the tableview)
I've been searching the internet and all of the examples are similar to the code above, so i'm not sure what i could be missing.
Thanks
You need to ask for extended permissions. After login show this:
FBPermissionDialog* dialog = [[[FBPermissionDialog alloc] init] autorelease];
dialog.delegate = self;
dialog.permission = #"status_update";
[dialog show];
Doc: http://github.com/facebook/facebook-iphone-sdk/#readme
I am new to iphone development, i want to display the permission page after logging facebook.
buttonIndex is the index of my actionsheets.
if(buttonIndex == 1)
{
session = [FBSession sessionForApplication:#"My App key" secret:#"My Key" delegate:self];
FBLoginDialog* dialog = [[[FBLoginDialog alloc] initWithSession:session] autorelease];
[dialog show];
}
by using those code successfully loggin to facebook, but i want to permission page to display,
so i can use,
- (void)session:(FBSession*)session didLogin:(FBUID)uid
{
NSLog(#"User with id %lld logged in.", uid);
FBPermissionDialog* dialog1 = [[[FBPermissionDialog alloc] init] autorelease];
dialog1.delegate = self;
dialog1.permission = #"uid";
[dialog1 show];
}
But its not working. Where can i put that code.
And I want to share my content after the permission allowed.
If i logout the facebook, it goes to the browser but i want to return my application after logout,
Please help me out, guide me plz.
I would change this dialog1.permission = #"uid"; to something like this
dialog1.permission = #"publish_stream";. Because you want to publish your content to the users stream, right?
- (void)session:(FBSession*)session didLogin:(FBUID)uid
After loggin in I would first check if you might already have the permission to publish to the user's stream, by creating a FBRequest
NSDictionary *params = [NSDictionary dictionaryWithObjectsAndKeys: #"publish_stream", #"ext_perm", nil];
[[FBRequest requestWithDelegate:self] call:#"facebook.users.hasAppPermission" params:params];
The result you can evaluate here
- (void)request:(FBRequest*)request didLoad:(id)result
e.g. like this
if ([request.method isEqualToString:#"facebook.users.hasAppPermission"])
{
NSString *success = result;
if ([success isEqualToString:#"1"])
{
NSLog(#"User has app permission");
// publish content now
...
}
else
{ // else ask for permission, opening permission dialog
...
}
I highly recommend this guy's tutorial, Brandon Treb, on integrating Facebook. He does a very thorough presentation and takes you line-by-line, so if it does not work, its a typo on your part. His tutorial got me up and running in less than two hours.
http://brandontreb.com/