I have tiny mce 3.5.8 embedded in my site and i use it to upload the content of my pages.When i add the url for an image it saves is as "/upload/gree-forest-wallpaper.jpg" instead of
"../admin/upload/gree-forest-wallpaper.jpg ".What's the problem ?
Related
TinyMCE 4: I have implemented the image file/upload from local source, using php to save the uploaded file into a directory, with tinyMCE referencing this image. Works fine. This leaves a simple html text file to save in the database.
However, I see that the user can just cut and paste an image directly into the textbox, resulting in the image showing up and becoming a base64 image string, which defeats the purpose of storing only html text. Now the text could become extremely long if this base64 image is not prevented.
Is there a way to prevent this image paste action in tinyMCE? Or better yet, a way to automatically convert this paste into an image file and have it stored in the same place as the other images on the fly?
I know I could convert base64 images to a jpg files and store after submitting the form to a php handler, but would seek a simpler answer if possible.
The documentation is your friend for this issue. TinyMCE can certainly help you convert the images on the fly as they are pasted into the editor:
https://www.tinymce.com/docs/advanced/handle-async-image-uploads/
You can also stop the images from appearing in the first place if that is your preference:
https://www.tinymce.com/docs/plugins/paste/#paste_data_images
Please check updates as they have additional informations... Apparently located the problem in a specific pdf client but cannot close the issue with an open bounty...
I am generating a pdf using grails rendering plugin. The PDF has a couple of images inside and "some" of them are not being outputted!
I am rendering the images inline via data uris as required by the plugin. That means that all my images are something like:
<img src="data:image/jpeg;base64,/9j/4AAQSkZJRgABAQECWAJYAAD...">
If I render them in a normal html view, I can see the images just fine!
If I render the template to a JPG/PNG with the same plugin, again the images render all fine.
If I render to PDF the images which are being retrieved by an octed-stream are broken!
Something like:
Looks like the image started to render and then something happened...
It is happening on the big-sized images, but also on the thumbnail version of same image.
Any one has some hints as why this might occur?
UPDATE
The file which does not show up is a file with mime application/octet-stream
So apparently I can retrieve the bytes from the file, but when they transmitted for PDF Rendering, the image does not appear...
Yet another update
The issue seems to be related with the PDF Viewer. Was using a Linux based PDF Viewer (PDF Viewer 0.1.8) and specific images are broken. In all other PDF Viewers I could test everything works fine.
Cannot close the issue as there is a bounty open :( Sorry that the bounty and question seems meaningless now, but you never know, someone might have an idea how to solve this even for PDF Viewer 0.1.8.
<img src="data:image/jpg;base64,/9j/4AAQSkZJRgABAQECWAJYAAD...">
works fine for me. Note the missing "e".
You can use rendering tag:
<rendering:inlineJpeg bytes="${your-image}" />
Make sure you decodeBase64() your image.
Is there have any way to do this ? I am trying load some local file in the UIwebview, if the content include Image, loadHTMLString is taking much longer to finish page loading just because have to waiting the download of image file.
As I think if the image can be load in progressive mode, the UIwebview can display the html text on the very beginning to prevent the user keep too long time to waiting for the whole page loading.
P.S. The Image is from the internet,but the html string is on the local file
All you need to do is to have the images to be loaded in the Progressive JPEG format. To convert them using ImageMagick you can type:
convert somefile.xxx -interlace JPEG somefile_progressive.jpg
for example.
Another possible solution could be to load the images using JavaScript, once the page has been loaded fully.
Ie just leave the src blank in the html and set it via JavaScript later.
I would really use Javascript. You'd show a blank page or one with just a part of your content and after your document is ready (maybe use jQuery?) you load the other content.
document.getElementById('content1').innerHTML = "<img src="./images/something.png" alt="" />"
I am currently using tinyMCE to edit content within my site and I am looking for a way display an image within the tinyMCE once it has been uploaded to the site.
Note: I am not looking for a means to upload an image directly into tinyMCE. I am looking for the tinyMCE command which would allow me to display an image within the content in the editor after I have uploaded it.
Thanks
You could insert a regular img-tag inside tinymce using a custom plugin or using the setup parameter in your tinymce init. The src should refer to the html location of the image to be uploaded. As soon as the image is available the image will become visible on next reload of the editors content. If you need further assistance feel free to ask.
After successfull uploaded you have the source of the image (img_src). Now you need to add it to the editor like this
tinymce.activeEditor.insertContent('<img alt="photo" src="' + img_src + '"/>');
When I try to display a local HTML page un a UIWebView, the CSS for that page is not being applied. However, when I load that same page in the regular Safari, it is. What could be causing this?
I assume you are using loadHTMLString to populate the content of the UIWebView? Is your CSS embedded in the HTML that you are loading into the view? If it references a file online, check that the URL file is the full path (not just the relative path).
If the CSS is referenced using a relative path it will work fine in the browser, but not in a UIWebView with statically loaded content.