Post to Facebook not working from delegate - iphone

I have added FBSdk in my project along with SBJson classes, what files should i import in my second view controller to work my code ?
I want to post on Fb using the description under url so for that i need to include this code into my second view controller, but i am stuck in a part i founded that the below code should be added in the second view controller but the "delegate:self" not works, as i am doing this first time so can any one guide me how should i code in my second view controller keeping into account the values from the app delegate (How should i get the values from the app delegate of FB to the second view so that i can add this code in second code plz can any one correct this code)
facebook = [[Facebook alloc] initWithAppId:#"YOUR_APP_ID"];
// how should i take this id from the app delegate ?
NSArray* permissions = [NSArray arrayWithObjects:#"read_stream",
#"publish_stream", nil];
[facebook authorize:permissions delegate:self];
NSMutableDictionary* params = [[NSMutableDictionary alloc]
initWithCapacity:1]
[params setObject:#"Testing" forKey:#"name"];
[params setObject:#"IMAGE_URL" forKey:#"picture"];
[params setObject:#"Description" forKey:#"description"];
[facebook requestWithGraphPath:#"me/feed"
andParams:params
andHttpMethod:#"POST"
andDelegate:self];
Is the above code correct ?
How should i implement it in my second view controller in -(void)fb_share (method).
My App Delegate File is Like this :
#import "AppDelegate.h"
#import "ViewController.h"
#import "ServerRequests.h"
#import "DBManager.h"
#import "SBJson.h"
#include "FBSession.h"
#import "FBRequest.h"
#import "FBGraphUser.h"
NSString *const FBSessionStateChangedNotification = #"com.myapp:FBSessionStateChangedNotification";
#implementation AppDelegate
#synthesize userId;
#synthesize dbSnyced;
#synthesize fbId;
#synthesize loginView;
- (void)dealloc
{
[_window release];
[_viewController release];
[super dealloc];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{ self.fbId = #"-1";
self.dbSnyced = NO;
self.loginView = nil;
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
self.viewController = [[[ViewController alloc] initWithNibName:#"ViewController" bundle:nil] autorelease];
self.navigationController = [[[UINavigationController alloc] initWithRootViewController:self.viewController] autorelease];
self.window.rootViewController = self.navigationController;
[self.window makeKeyAndVisible];
if (![self openSessionWithAllowLoginUI:NO]) {
[self showLogin:NO];
}
return YES;
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[self checkAccountLogin];
}
- (void) applicationDidEnterBackground:(UIApplication *)application
{
[self hideLogin:NO];
}
- (void) applicationWillTerminate:(UIApplication *)application
{
NSLog(#"applicationWillTerminate");
[self hideLogin:NO];
[FBSession.activeSession close];
}
- (void) checkAccountLogin
{
self.dbSnyced = NO;
if([ServerRequests serverIsReachableAlertIfNo:YES]) {
DBManager *db = [[[DBManager alloc] initWithPath:DB_NAME] autorelease];
NSDictionary *userDic = [[db smartQueryForArrayWithStatement:#"SELECT * FROM table WHERE id=1"] objectAtIndex:0];
NSString *loginType = [userDic objectForKey:#"login_type"];
if([loginType isEqualToString:#"none"]) {
NSLog(#"no login type");
[self showLogin:NO];
}
else {
self.userId = [[userDic objectForKey:#"user_id"] intValue];
if([loginType isEqualToString:#"Facebook"]) {
NSLog(#"Facebook account");
[FBSession.activeSession handleDidBecomeActive];
}
else if([loginType isEqualToString:#"MyApp"]) {
NSLog(#"MyApp account");
}
}
}
}
#pragma - Fb stuff
/*
* Callback for session changes.
*/
- (void)sessionStateChanged:(FBSession *)session state:(FBSessionState) state error:(NSError *)error
{
NSLog(#"sessionStateChanged");
switch (state) {
case FBSessionStateOpen:
if (!error) {
[self handleFbUserDetails];
}
break;
case FBSessionStateClosed:
case FBSessionStateClosedLoginFailed:
[FBSession.activeSession closeAndClearTokenInformation];
break;
default:
break;
}
[[NSNotificationCenter defaultCenter] postNotificationName:FBSessionStateChangedNotification object:session];
if (error) {
NSLog(#"error: %#", error.localizedDescription);
if(self.loginView) {
[self.loginView hideLoading];
}
}
}
/*
* Opens a Facebook session and optionally shows the login UX.
*/
- (BOOL)openSessionWithAllowLoginUI:(BOOL)allowLoginUI {
return [FBSession openActiveSessionWithReadPermissions:nil
allowLoginUI:allowLoginUI
completionHandler:^(FBSession *session,
FBSessionState state,
NSError *error) {
[self sessionStateChanged:session
state:state
error:error];
}];
}
/*
* If we have a valid session at the time of openURL call, we handle
* Facebook transitions by passing the url argument to handleOpenURL
*/
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation {
// attempt to extract a token from the url
return [FBSession.activeSession handleOpenURL:url];
}
- (BOOL) activeFBSession
{
return FBSession.activeSession.isOpen;
}
- (void) closeFBSession
{
NSLog(#"closeFBSession");
[FBSession.activeSession closeAndClearTokenInformation];
}
- (void) showLogin:(BOOL)animated
{
if(!self.loginView) {
self.loginView = [[[LoginViewController alloc] init] autorelease];
[[self.navigationController topViewController] presentViewController:self.loginView animated:animated completion:nil];
}
}
- (void) hideLogin:(BOOL)animated
{
if(self.loginView) {
[self.viewController gotToTab:0];
[self.loginView hideLoading];
[[self.navigationController topViewController] dismissViewControllerAnimated:animated completion:^{
self.loginView = nil;
NSLog(#"self.loginView = nil");
}];
}
}
- (void) handleFbUserDetails
{
[[FBRequest requestForMe] startWithCompletionHandler:
^(FBRequestConnection *connection, NSDictionary<FBGraphUser> *user, NSError *error) {
if (!error) {
NSLog(#"fb connected");
self.fbId = [user objectForKey:#"id"];
self.userId = -1;
ASIFormDataRequest *request = [ServerRequests ASIFormDataRequestForSrcipt:#"facebookUser"];
[request setPostValue:[user objectForKey:#"id"] forKey:#"fbId"];
[request setPostValue:user.first_name forKey:#"first_name"];
[request setPostValue:user.last_name forKey:#"last_name"];
[request setPostValue:user.location.name forKey:#"location"];
[request setCompletionBlock:^{
NSString *response = [request responseString];
NSLog(#"facebookUser response: %#", response);
if([response rangeOfString:#"ERROR"].location == NSNotFound) {
self.userId = [response intValue];
DBManager *db = [[DBManager alloc] initWithPath:DB_NAME];
NSString *q = [NSString stringWithFormat:#"UPDATE table SET login_type = 'Facebook', user_id = '%#' WHERE id = 1", response];
NSLog(#"%#", q);
[db executeStatement:q];
[db release];
}
else {
}
[self sessionBecameActive];
}];
[request startAsynchronous];
[self hideLogin:YES];
}
else {
NSLog(#"error: %#", error.localizedDescription);
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Facebook Request Error" message:#"Cannot connect to Facebook." delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
alert.delegate = self;
[alert show];
[alert release];
if(self.loginView) {
[self.loginView hideLoading];
}
}
[ServerRequests SyncDataBase];
}];
}
- (void) signOut
{
[self closeFBSession];
DBManager *db = [[DBManager alloc] initWithPath:DB_NAME];
[db executeStatement:#"UPDATE table SET login_type = 'none' WHERE id = 1"];
[db release];
[self showLogin:YES];
}
- (void) sessionBecameActive
{
[self.viewController sessionBecameActive];
}
#end
Can any one figure out what code should i write in the -(void)fb_share method in second view controller by getting values from the delegate ?
Any Help !
I did this ... and getting Error: HTTP status code: 400 ... but the user name get's displayed on alert
[[FBRequest requestForMe] startWithCompletionHandler:
^(FBRequestConnection *connection, NSDictionary<FBGraphUser> *user, NSError *error) {
if (!error) {
// NSArray* permissions = [NSArray arrayWithObjects:#"read_stream",
// #"publish_stream", nil];
// [facebook authorize:permissions delegate:self];
self.params = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
#"https://developers.facebook.com/ios", #"link",
#"https://developers.facebook.com/attachment/iossdk_logo.png", #"picture",
#"Facebook SDK for iOS", #"name",
#"Build great social apps and get more installs.", #"caption",
#"The Facebook SDK for iOS makes it easier and faster to develop Facebook integrated iOS apps.", #"description",
nil];
UIAlertView *tmp = [[UIAlertView alloc]
initWithTitle:#"Upload to FB?"
message:[NSString stringWithFormat:#"Upload to ""%#"" Account?", user.name]
delegate:self
cancelButtonTitle:nil
otherButtonTitles:#"No",#"Yes", nil];
[FBRequestConnection startWithGraphPath:#"me/feed"
parameters:self.params
HTTPMethod:#"POST"
completionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
if (!error) {
UIAlertView *tmp = [[UIAlertView alloc]
initWithTitle:#"Success"
message:#"PostUploaded"
delegate:self
cancelButtonTitle:nil
otherButtonTitles:#"Ok", nil];
[tmp show];
[tmp release];
}
}];
[tmp show];
[tmp release];
}
}];
.. what should i do now ?

declare facebook as a property in .h file of your appDelegate
then in second view controller import AppDelegate
in .m file where you want the Facebook object
get it like
AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
Facebook *facebook = appDelegate.facebook;

Related

Facebook sdk fetch friend error

I am new to iOS development. I got an error when fetching the friend from facebook by using the Facebook SDK.Here are my code.
FacebookClass
- (void)fetchFacebookFriend{
AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate];
NSArray *permissions = [[NSArray alloc] initWithObjects:
#"user_birthday",#"friends_hometown",
#"friends_birthday",#"friends_location",#"friends_work_history",
nil];
if (!FBSession.activeSession.isOpen) {
// if the session is closed, then we open it here, and establish a handler for state changes
[FBSession openActiveSessionWithReadPermissions:permissions
allowLoginUI:YES
completionHandler:^(FBSession *session,
FBSessionState state,
NSError *error) {
if (error != nil) {
NSLog(#"Failed to retrive facebook friend.");
return;
}
else{
self.myArray = [[NSMutableArray alloc] init];
NSLog(#"permissions::%#",FBSession.activeSession.permissions);
FBRequest *friendRequest = [FBRequest requestForGraphPath:#"me/friends?fields=name,picture,birthday,hometown,location,work"];
[friendRequest startWithCompletionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
appDelegate.myFacebookArray = [[NSMutableArray alloc] init];
for (NSDictionary *fbData in [result objectForKey:#"data"]) {
NSLog(#"%#",fbData);
[self.myArray addObject:fbData];
}
}];
}
}];
return;
}
}
ViewController
- (IBAction)pickFriendPressed:(id)sender {
NSLog(#"##Begin");
[[FacebookClass sharedInstance] fetchFacebookFriend];
NSLog(#"##End");
}
Output
##Begin
##End
Json data
Please help I get the Json data after display the ##End.Thanks
Here you have a code sample that fetches the friends info:
[facebook requestWithGraphPath:#"me/friends"
andParams:[ NSDictionary dictionaryWithObjectsAndKeys:#"picture,id,name,link,gender,last_name,first_name",#"fields",nil]
andDelegate:self];
Remember to:
implement the proper delegate methods
You must call authorize before fetching the friends information. This way the user will be able to login first.
I hope this helps, cheers
Try this:
get friend list using
[FBRequest requestForMyFriends];
FBRequest* friendsRequest = [FBRequest requestForMyFriends];
[friendsRequest startWithCompletionHandler: ^(FBRequestConnection connection,NSDictionary result,NSError error) { NSArray friends = [result objectForKey:#"data"]; ......
the coding is as follow but main line is [FBRequest requestForMyFriends];
-(void)sessionStateChanged:(FBSession *)session state:(FBSessionState)state error:(NSError *)error {
switch (state) {
case FBSessionStateOpen: {
if (self != nil) {
[[FBRequest requestForMe] startWithCompletionHandler: ^(FBRequestConnection *connection, NSDictionary<FBGraphUser> *user, NSError *error) {
if (error) {
//error
}else{
FBRequest* friendsRequest = [FBRequest requestForMyFriends];
[friendsRequest startWithCompletionHandler: ^(FBRequestConnection *connection,NSDictionary* result,NSError *error) {
NSArray* friends = [result objectForKey:#"data"];
for (int i = 0; i < [arrFacebookFriends count]; i++) {
UserShare *shareObj = [arrFacebookFriends objectAtIndex:i];
[shareObj release];
shareObj = nil;
}
[arrFacebookFriends removeAllObjects];
for (NSDictionary<FBGraphUser>* friend in friends) {
UserShare *shareObj = [[UserShare alloc] init];
shareObj.userName = friend.name;
shareObj.userFullName = friend.username;
shareObj.userId = [friend.id intValue];
NSLog(#"%#",friend.id);
shareObj.userPhotoUrl = [NSString stringWithFormat:#"https://graph.facebook.com/%#/picture?", friend.id];
[arrFacebookFriends addObject:shareObj];
[shareObj release];
}
[self StopSpinner];
[tblFacebookFriends reloadData];
}];
}
}];
}
FBCacheDescriptor *cacheDescriptor = [FBFriendPickerViewController cacheDescriptor];
[cacheDescriptor prefetchAndCacheForSession:session];
}
break;
case FBSessionStateClosed: {
[self StopSpinner];
UIViewController *topViewController = [self.navigationController topViewController];
UIViewController *modalViewController = [topViewController modalViewController];
if (modalViewController != nil) {
[topViewController dismissViewControllerAnimated:YES completion:nil];
}
//[self.navigationController popToRootViewControllerAnimated:NO];
[FBSession.activeSession closeAndClearTokenInformation];
[self performSelector:#selector(showLoginView) withObject:nil afterDelay:0.5f];
}
break;
case FBSessionStateClosedLoginFailed: {
[self StopSpinner];
[self performSelector:#selector(showLoginView) withObject:nil afterDelay:0.5f];
}
break;
default:
break;
}
[[NSNotificationCenter defaultCenter] postNotificationName:SCSessionStateChangedNotificationFL object:session];
if (error) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:#"Error: %#", [FacebookFriendsListViewController FBErrorCodeDescription:error.code]] message:error.localizedDescription delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
[alertView release];
}
}
see my accepted this answer on How to get the list of friend without opening FBFriendPickerViewController iOS

Facebook page like in iOS

I know how to like photos/comments in Facebook. But I want to like a Facebook page through my app. Is it possible? If yes, can anyone give me some suggestions?
This is a problem. If you were able to do this, you would be able to "like" a page programatically without the user necessarily being aware that this is what's happening. That would violate Facebook's TOS.
I think you'll be better off simply placing a regular "like button" in your application and letting your users decide if they want to click it.
Some related posts -
How to programmatically "press" a 'Like' button through a Facebook Application?
Like button in iOS application
Using 'Like' with the Facebook Graph API on iOS
Liking a page on behalf of a user?
I have written a method my calling which you can like your page by giving its url in the method.
For this method you have to use facebook sdk and need to add some deprecated facebook files as.
#import "Facebook.h"
#import "FBCustomLoginDialog.h"
#import "Accounts/Accounts.h"
It is up to you how you find that files and use it.Any way this is working code for page like.
-(void)like
{
NSString *likePage=#"http://in.yahoo.com/?p=us"; // here you page url
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
likePage, #"object",[[NSUserDefaults standardUserDefaults] valueForKey:#"token"],#"access_token",
nil];
[FBRequestConnection startWithGraphPath:#"/me/og.likes" parameters:params HTTPMethod:#"POST" completionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
UIAlertView *alert=[[UIAlertView alloc] initWithTitle:nil message:[NSString stringWithFormat:#"liked with id %#",[result valueForKey:#"id"]] delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
NSLog(#"result is %#",result);
}];
}
- (IBAction)likepageonFB:(id)sender
{
if ([[FBSession activeSession] isOpen]) {
[self like];
}else
{
[appDelegate openSession];
}
}
Here is code used in app delegate file ....
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[LikeAppViewController alloc] initWithNibName:#"LikeAppViewController" bundle:nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
if (FBSession.activeSession.state == FBSessionStateCreatedTokenLoaded) {
// To-do, show logged in view
// [self openSession];
} else {
// No, display the login page.
[self showLoginView];
}
return YES;
}
#pragma mark- Facebook Methods
- (void)sessionStateChanged:(FBSession *)session
state:(FBSessionState) state
error:(NSError *)error
{
switch (state) {
case FBSessionStateOpen:
{
[[NSUserDefaults standardUserDefaults] setValue:[[FBSession activeSession] accessToken] forKey:#"token"];
NSLog(#"token is %#",[[FBSession activeSession] accessToken]);
[self.viewController like];
}
break;
case FBSessionStateClosed:
case FBSessionStateClosedLoginFailed:
[self showLoginView];
break;
default:
break;
}
if (error) {
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle:#"Error"
message:error.localizedDescription
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];
}
}
- (void)openSession
{
NSLog(#"open session called ");
NSArray *permissions=[[NSArray alloc] initWithObjects:#"publish_stream",#"publish_actions",#"user_likes",#"user_about_me",nil];
[FBSession openActiveSessionWithPublishPermissions:permissions defaultAudience:FBSessionDefaultAudienceEveryone allowLoginUI:YES completionHandler:^(FBSession *session,
FBSessionState state, NSError *error) {
[self sessionStateChanged:session state:state error:error];
}];
}
- (void)showLoginView
{
[self.viewController presentedViewController];
}
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation
{
return [FBSession.activeSession handleOpenURL:url];
}
- (void)fbDialogLogin:(NSString*)token expirationDate:(NSDate*)expirationDate
{
NSLog(#"expiry date is %#",expirationDate);
}
use this file FBCustomLoginDialog.h and FBCustomLoginDialog.m
Fb like Widget can be embedded in our application. You just have to add a webView and get the Fb Like Widget html code/URL here.
in ViewController.h where you want to add fb like button:
#import <UIKit/UIKit.h>
#interface TestViewController : UIViewController <UIWebViewDelegate>
#property (strong, nonatomic) UIWebView * fbLikeWebView;
-(void)embedFBLikeButton;
#end
in TestViewController.m
#import "AboutUsViewController.h"
#implementation AboutUsViewController
#synthesize fbLikeWebView = _fbLikeWebView;
- (void)viewDidLoad
{
[super viewDidLoad];
//Add this code for FbLike Webview
self.fbLikeWebView = [[UIWebView alloc] initWithFrame: CGRectMake(100.0, 50.0, 55.0, 70.0)];
_fbLikeWebView.opaque = NO;
_fbLikeWebView.backgroundColor = [UIColor clearColor];
_fbLikeWebView.delegate = self;
[self.view addSubview:_fbLikeWebView];
for (UIScrollView *subview in _fbLikeWebView.subviews)
{
if ([subview isKindOfClass:[UIScrollView class]]) {
subview.scrollEnabled = NO;
subview.bounces = NO;
}
}
}
then in ViewWillAppear method call the enbeddFBLikeButton Method to add the fbLike button wigdet on web view:
-(void)viewWillAppear:(BOOL)animated
{
[self embedFBLikeButton];
[_fbLikeWebView reload];
}
-(void)embedFBLikeButton
{
NSString *facebookUrl = //here paste the url you get from fb developer link above;
[self.fbLikeWebView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:facebookUrl]]];
}
You conform to UIWebViewDelegate now its turn to defining th edelegate method here:
#pragma mark - WebView Delgate Methods
- (BOOL)webView:(UIWebView *)webview shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType
{
if ([request.URL.lastPathComponent isEqualToString:#"login.php"])
{
[self login];
return NO;
}
return YES;
}
-(void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error
{
[_fbLikeWebView stopLoading];
}
This method for login the user to facebook Account:
- (void)login
{
[FBSession setActiveSession: [[FBSession alloc] initWithPermissions:#[#"publish_actions", #"publish_stream", #"user_photos"]]];
[[FBSession activeSession] openWithBehavior: FBSessionLoginBehaviorForcingWebView completionHandler:^(FBSession *session, FBSessionState status, NSError *error) {
switch (status) {
case FBSessionStateOpen:
// call the legacy session delegate
//Now the session is open do corresponding UI changes
if (session.isOpen) {
FBRequest *me = [FBRequest requestForMe];
[me startWithCompletionHandler: ^(FBRequestConnection *connection,
NSDictionary<FBGraphUser> *my,
NSError *error) {
if (!my) {
NSLog(#"Facebook error:\n%#", error.description);
[[[UIAlertView alloc] initWithTitle: #"Error"
message: #"Facebook Login error."
delegate: self
cancelButtonTitle: #"Ok"
otherButtonTitles: nil, nil] show];
return;
}
}];
[_fbLikeWebView reload];
[[[UIAlertView alloc] initWithTitle: #""
message: #"Successfully Login. Please click on like button"
delegate: self
cancelButtonTitle: #"Ok"
otherButtonTitles: nil, nil] show];
}
break;
case FBSessionStateClosedLoginFailed:
{
[_fbLikeWebView reload];
}
break;
default:
break; // so we do nothing in response to those state transitions
}
}];
}

How to get session login information to my UIWebView by FacebookSDK

After logging in to facebook with FacebookSDK, and I want to display a page using a UIWebView.
It is displayed correctly when I login for the first time.
But I close and restart the app, Even though the facebook session still open, I can't get login session to my UIWebView.
Do you have any suggestions for that, when I re-run the app, to get as it is the Facebook session information?
This is my code example.
#interface FBLogin2ViewController ()
#end
#implementation FBLogin2ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
if (FBSession.activeSession.state == FBSessionStateCreatedTokenLoaded) {
// To-do, show logged in view
NSString *appID = [FBSession defaultAppID];
NSLog(#"Session token exists %#", appID);
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)onLogin:(id)sender {
NSArray *permissions = nil;
if (![FBSession activeSession]) {
FBSession *session = [[FBSession alloc] initWithAppID:#"000000000000" permissions:permissions defaultAudience:FBSessionDefaultAudienceEveryone urlSchemeSuffix:#"fb" tokenCacheStrategy:nil];
[FBSession setActiveSession:session];
}
else if( [FBSession activeSession].isOpen )
{
[[FBSession activeSession] closeAndClearTokenInformation];
FBSession.activeSession = nil;
}
[[FBSession activeSession] openWithBehavior:FBSessionLoginBehaviorForcingWebView
completionHandler:^(FBSession *session, FBSessionState state, NSError *error) {
[self sessionStateChanged:session state:state error:error];
}];
}
- (IBAction)onLogout:(id)sender {
[FBSession.activeSession closeAndClearTokenInformation];
FBSession.activeSession = nil;
}
- (IBAction)onGoWeb:(id)sender {
NSURL *url = [NSURL URLWithString:#"http://www.facebook.com/xxxxx?fref=xx"];
NSURLRequest *request = [NSURLRequest requestWithURL:url];
[_webView loadRequest:request];
_webView.delegate = self;
}
- (void)sessionStateChanged:(FBSession *)session
state:(FBSessionState) state
error:(NSError *)error
{
switch (state) {
case FBSessionStateOpen: {
}
break;
case FBSessionStateClosed:
case FBSessionStateClosedLoginFailed:
// Once the user has logged in, we want them to
// be looking at the root view.
break;
default:
break;
}
if (error) {
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle:#"Error"
message:error.localizedDescription
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];
}
}
#end
1)call openFBSessionIfAvaliable in didFinishLaunchingWithOptions method
//in appdelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[self openFBSessionIfAvaliable];
}
//in appdelegate
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
// attempt to extract a token from the url
return [[FBSession activeSession] handleOpenURL:url];
}
//in appdelegate
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
[[FBSession activeSession] handleDidBecomeActive];
}
//in appdelegate
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
[[FBSession activeSession] close];
}
-(void)openFBSessionIfAvaliable
{
[FBSession setActiveSession:[FBSession new]];
if ([FBSession activeSession].state == FBSessionStateCreatedTokenLoaded)
{
[self openFBSessionWithAllowLoginUI:NO];
}
}
- (BOOL)openFBSessionWithAllowLoginUI:(BOOL)allowLoginUI
{
NSArray *permissions = [[NSArray alloc] initWithObjects:
#"email",nil];
return [FBSession openActiveSessionWithReadPermissions:permissions
allowLoginUI:allowLoginUI
completionHandler:^(FBSession *session,
FBSessionState state,
NSError *error)
{
[self sessionStateChanged:session
state:state
error:error];
}];
}
- (void)sessionStateChanged:(FBSession *)session
state:(FBSessionState) state
error:(NSError *)error
{
switch (state)
{
case FBSessionStateOpen:
if (!error)
{
NSString *_facebookToken = [[FBSession activeSession] accessToken];
NSString *_facebookEmail = [user objectForKey:#"email"];
}
break;
case FBSessionStateClosed:
case FBSessionStateClosedLoginFailed:
[FBSession.activeSession closeAndClearTokenInformation];
break;
default:
break;
}
if (error)
{
[FBSession.activeSession closeAndClearTokenInformation];
/*UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle:#"Error"
message:#"Please try Again"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];*/
}
}
2) On button Click of "Login via facebook" call below method
[self openFBSessionWithAllowLoginUI:YES];
3) Now every time when you launch the app, it will check the Facebook session, if found then proceed further otherwise show the button "Login via Facebook".session
I hope it will solve your problem.

facebook integration in iphone with Facebook sdk for ios5 and 6

i have use FAcebook sdk 3.0 to integrate facebook.I have use sample code "HelloFacebookSample"
to post status.
I have change in Info.plist file with my AppId.
I have problem that show armv7s,armv7 architecture problem.I even solve out that by "Build Active Architecture Only "to YEs.
I have code that show button for login/logout for facebook
#import "HFViewController.h"
#import "AppDelegate.h"
#import <CoreLocation/CoreLocation.h>
#interface HFViewController () <FBLoginViewDelegate>
#property (strong, nonatomic) IBOutlet UIButton *buttonPostStatus;
#property (strong, nonatomic) id<FBGraphUser> loggedInUser;
- (IBAction)postStatusUpdateClick:(UIButton *)sender;
- (void)showAlert:(NSString *)message
result:(id)result
error:(NSError *)error;
#end
#implementation HFViewController
#synthesize shareStringFb;
#synthesize buttonPostStatus = _buttonPostStatus;
#synthesize loggedInUser = _loggedInUser;
- (void)viewDidLoad {
[super viewDidLoad];
// Create Login View so that the app will be granted "status_update" permission.
self.buttonPostStatus.enabled = YES;
FBLoginView *loginview = [[FBLoginView alloc] init];
loginview.frame = CGRectOffset(loginview.frame, 5, 5);
loginview.delegate = self;
[self.view addSubview:loginview];
[loginview sizeToFit];
statusText.text=self.shareStringFb;
{
// if the session is closed, then we open it here, and establish a handler for state changes
}
}
-(IBAction)backClick:(id)sender
{
[self.view removeFromSuperview];
}
- (void)viewDidUnload {
self.buttonPostStatus = nil;
self.loggedInUser = nil;
[super viewDidUnload];
}
- (void)loginViewShowingLoggedInUser:(FBLoginView *)loginView {
// first get the buttons set for login mode
self.buttonPostStatus.enabled = YES;
}
- (void)loginViewFetchedUserInfo:(FBLoginView *)loginView
user:(id<FBGraphUser>)user {
// here we use helper properties of FBGraphUser to dot-through to first_name and
// id properties of the json response from the server; alternatively we could use
// NSDictionary methods such as objectForKey to get values from the my json object
self.loggedInUser = user;
}
- (void)loginViewShowingLoggedOutUser:(FBLoginView *)loginView {
self.buttonPostStatus.enabled = NO;
}
// Post Status Update button handler
- (IBAction)postStatusUpdateClick:(UIButton *)sender {
// Post a status update to the user's feed via the Graph API, and display an alert view
// with the results or an error.
NSString *message = [NSString stringWithFormat:#"Updating %#'s status at %#",
self.loggedInUser.first_name, [NSDate date]];
[FBRequestConnection startForPostStatusUpdate:self.shareStringFb
completionHandler:^(FBRequestConnection *connection, id result, NSError *error) {
[self showAlert:message result:result error:error];
self.buttonPostStatus.enabled = YES;
}];
self.buttonPostStatus.enabled = NO;
}
// Post Photo button handler
it show one button with login/logout in simulator but when i test in device it doesn't show that button.
Please any one can tell me what is problem?Why it not show that?Is there any other way to integrate Fb in ios 5 and 6 both.
Use for
this facebook sdk (3.1) for iOS6
ViewController.h
#import <FacebookSDK/FacebookSDK.h>
{
NSDictionary *dictionary;
NSString *user_email;
NSString *accessTokan;
NSMutableDictionary *fb_dict;
}
- (IBAction)btn_loginwithfacebook:(id)sender;
{
if (!FBSession.activeSession.isOpen)
{
// if the session is closed, then we open it here, and establish a handler for state changes
[FBSession openActiveSessionWithReadPermissions:nil allowLoginUI:YES completionHandler:^(FBSession *session,FBSessionState state, NSError *error)
{
if (error)
{
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Error" message:error.localizedDescription delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
}
else if(session.isOpen)
{
[self btn_loginwithfacebook:sender];
}
}];
return;
}
[FBRequestConnection startWithGraphPath:#"me" parameters:[NSDictionary dictionaryWithObject:#"picture,id,birthday,email,name,gender,username" forKey:#"fields"] HTTPMethod:#"GET" completionHandler:^(FBRequestConnection *connection, id result, NSError *error)
{
if (!error)
{
if ([result isKindOfClass:[NSDictionary class]])
{
//NSDictionary *dictionary;
if([result objectForKey:#"data"])
dictionary = (NSDictionary *)[(NSArray *)[result objectForKey:#"data"] objectAtIndex:0];
else
dictionary = (NSDictionary *)result;
//NSLog(#"dictionary : %#",dictionary);
user_email = [dictionary objectForKey:#"email"];
[dictionary retain];
//NSLog(#"%#",user_email);//
}
}
}];
accessTokan = [[[FBSession activeSession] accessTokenData] accessToken];
//NSLog(#"%#",accessTokan);
NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease];
[request setURL:[NSURL URLWithString:[NSString stringWithFormat:#"https://graph.facebook.com/me?access_token=%#",accessTokan]]];
[request setHTTPMethod:#"GET"];
[request setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
NSError *error;
NSURLResponse *response;
NSData *urlData=[NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error];
NSString *str=[[NSString alloc]initWithData:urlData encoding:NSUTF8StringEncoding];
//NSLog(#"%#",str);
fb_dict = [str JSONValue];
[str release];}
FacebookAppID ::370546396320150
URL types
Item 0
URL Schemes
Item 0 ::fb370546396320150

Advertisements not removed after IAP unless app is restarted?

In my app, there is code that, if a button is pressed the user can upgrade the app and remove the advertisements, it calls the MKStoreKit and once the user purchases the upgrade, the adverts do remain in the app UNTIL the app is restarted.
I want to fix this, so the advertisements are removed immediately, but how would I go about doing this?
Here is some of the code;
-(IBAction)removeAds:(id)sender
{
if (![MKStoreManager isFeaturePurchased:#"com.davidsapps.puzzler.removeads"]) { //
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"Upgrade App" message:#"To upgrade and remove all advertisements from this app Please click OK to purchase the upgrade!" delegate:self cancelButtonTitle:#"No Thanks" otherButtonTitles:#"Yes Please",nil];
[alert show];
[alert release];
}
}
The alert it links to;
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
if (buttonIndex == 0){
//cancel button clicked. Do something here or nothing here
}
else{
//other button indexes clicked
[[MKStoreManager sharedManager] buyFeature:#- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
if (buttonIndex == 0){
//cancel button clicked. Do something here or nothing here
}
else{
//other button indexes clicked
[[MKStoreManager sharedManager] buyFeature:#"com.idevver.mybatterypal.upgrade"];
}
}
}
Using MKStoreKit
Is there anything I can do to make it remove the advertisements without the user having to restart the app?
Thanks,
Chris
EDIT - the advertisements are Admob Mediation, using this code in the ViewDidLoad
- (void)viewDidLoad {
bannerView_ = [[GADBannerView alloc] initWithAdSize:kGADAdSizeSmartBannerPortrait];
bannerView_.adUnitID = MY_BANNER_UNIT_ID;
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGFloat screenWidth = screenRect.size.width;
CGFloat screenHeight = screenRect.size.height;
CGFloat screenXPos = (screenWidth /2);
CGFloat screenYPos = screenHeight - 90;
[bannerView_ setCenter:CGPointMake(screenXPos, screenYPos)];
bannerView_.rootViewController = self;
bannerView_.adUnitID = MY_BANNER_UNIT_ID;
bannerView_.rootViewController = self;
[self.view addSubview:bannerView_];
This is the code that actually calls the advertisement banner, it is in an if/else statement later in the viewDidLoad
if (![MKStoreManager isFeaturePurchased:#"com.davidsapps.puzzler.removeads"]) { //
[bannerView_ loadRequest:[GADRequest request]];
}
So I guess somehow when the feature is purchased, I need to add to the MKStoreManager.m file something to say dismiss the bannerView_ code above?
Would that work?
EDIT 2 - Full .m file for the in-app code (with thanks to MugunthKumar for a wonderful kit)
//
// MKStoreManager.m
// MKStoreKit
//
// Created by Mugunth Kumar on 17-Nov-2010.
// Copyright 2010 Steinlogic. All rights reserved.
// File created using Singleton XCode Template by Mugunth Kumar (http://mugunthkumar.com
// Permission granted to do anything, commercial/non-commercial with this file apart from removing the line/URL above
// Read my blog post at http://mk.sg/1m on how to use this code
// As a side note on using this code, you might consider giving some credit to me by
// 1) linking my website from your app's website
// 2) or crediting me inside the app's credits page
// 3) or a tweet mentioning #mugunthkumar
// 4) A paypal donation to mugunth.kumar#gmail.com
//
// A note on redistribution
// While I'm ok with modifications to this source code,
// if you are re-publishing after editing, please retain the above copyright notices
#import "MKStoreManager.h"
#import "GADBannerView.h"
#import "AppDelegate.h"
#interface MKStoreManager (PrivateMethods)
- (void) requestProductData;
- (BOOL) canCurrentDeviceUseFeature: (NSString*) featureID;
- (BOOL) verifyReceipt:(NSData*) receiptData;
- (void) enableContentForThisSession: (NSString*) productIdentifier;
#end
#implementation MKStoreManager
#synthesize purchasableObjects = _purchasableObjects;
#synthesize storeObserver = _storeObserver;
static NSString *ownServer = nil;
static __weak id<MKStoreKitDelegate> _delegate;
static MKStoreManager* _sharedStoreManager;
- (void)dealloc {
[_purchasableObjects release];
[_storeObserver release];
[_sharedStoreManager release];
[super dealloc];
}
#pragma mark Delegates
+ (id)delegate {
return _delegate;
}
+ (void)setDelegate:(id)newDelegate {
_delegate = newDelegate;
}
#pragma mark Singleton Methods
+ (MKStoreManager*)sharedManager
{
#synchronized(self) {
if (_sharedStoreManager == nil) {
#if TARGET_IPHONE_SIMULATOR
NSLog(#"You are running in Simulator MKStoreKit runs only on devices");
#else
_sharedStoreManager = [[self alloc] init];
_sharedStoreManager.purchasableObjects = [[NSMutableArray alloc] init];
[_sharedStoreManager requestProductData];
_sharedStoreManager.storeObserver = [[MKStoreObserver alloc] init];
[[SKPaymentQueue defaultQueue] addTransactionObserver:_sharedStoreManager.storeObserver];
#endif
}
}
return _sharedStoreManager;
}
+ (id)allocWithZone:(NSZone *)zone
{
#synchronized(self) {
if (_sharedStoreManager == nil) {
_sharedStoreManager = [super allocWithZone:zone];
return _sharedStoreManager; // assignment and return on first allocation
}
}
return nil; //on subsequent allocation attempts return nil
}
- (id)copyWithZone:(NSZone *)zone
{
return self;
}
- (id)retain
{
return self;
}
- (unsigned)retainCount
{
return UINT_MAX; //denotes an object that cannot be released
}
- (void)release
{
//do nothing
}
- (id)autorelease
{
return self;
}
#pragma mark Internal MKStoreKit functions
- (void) restorePreviousTransactions
{
[[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
}
-(void) requestProductData
{
SKProductsRequest *request= [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObjects:
kFeatureAId,
kConsumableFeatureBId,
kConsumableBaseFeatureId,
nil]];
request.delegate = self;
[request start];
}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
[self.purchasableObjects addObjectsFromArray:response.products];
#ifndef NDEBUG
for(int i=0;i<[self.purchasableObjects count];i++)
{
SKProduct *product = [self.purchasableObjects objectAtIndex:i];
NSLog(#"Feature: %#, Cost: %f, ID: %#",[product localizedTitle],
[[product price] doubleValue], [product productIdentifier]);
}
for(NSString *invalidProduct in response.invalidProductIdentifiers)
NSLog(#"Problem in iTunes connect configuration for product: %#", invalidProduct);
#endif
[request autorelease];
isProductsAvailable = YES;
if([_delegate respondsToSelector:#selector(productFetchComplete)])
[_delegate productFetchComplete];
}
// call this function to check if the user has already purchased your feature
+ (BOOL) isFeaturePurchased:(NSString*) featureId
{
return [[NSUserDefaults standardUserDefaults] boolForKey:featureId];
}
// Call this function to populate your UI
// this function automatically formats the currency based on the user's locale
- (NSMutableArray*) purchasableObjectsDescription
{
NSMutableArray *productDescriptions = [[NSMutableArray alloc] initWithCapacity:[self.purchasableObjects count]];
for(int i=0;i<[self.purchasableObjects count];i++)
{
SKProduct *product = [self.purchasableObjects objectAtIndex:i];
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
[numberFormatter setLocale:product.priceLocale];
NSString *formattedString = [numberFormatter stringFromNumber:product.price];
[numberFormatter release];
// you might probably need to change this line to suit your UI needs
NSString *description = [NSString stringWithFormat:#"%# (%#)",[product localizedTitle], formattedString];
#ifndef NDEBUG
NSLog(#"Product %d - %#", i, description);
#endif
[productDescriptions addObject: description];
}
[productDescriptions autorelease];
return productDescriptions;
}
- (void) buyFeature:(NSString*) featureId
{
if([self canCurrentDeviceUseFeature: featureId])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"Review request approved", #"")
message:NSLocalizedString(#"You can use this feature for reviewing the app.", #"")
delegate:self
cancelButtonTitle:NSLocalizedString(#"Dismiss", #"")
otherButtonTitles:nil];
[alert show];
[alert release];
[self enableContentForThisSession:featureId];
return;
}
if ([SKPaymentQueue canMakePayments])
{
SKPayment *payment = [SKPayment paymentWithProductIdentifier:featureId];
[[SKPaymentQueue defaultQueue] addPayment:payment];
}
else
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"In-App Purchasing disabled", #"")
message:NSLocalizedString(#"Check your parental control settings and try again later", #"")
delegate:self
cancelButtonTitle:NSLocalizedString(#"Dismiss", #"")
otherButtonTitles: nil];
[alert show];
[alert release];
}
}
- (BOOL) canConsumeProduct:(NSString*) productIdentifier
{
int count = [[NSUserDefaults standardUserDefaults] integerForKey:productIdentifier];
return (count > 0);
}
- (BOOL) canConsumeProduct:(NSString*) productIdentifier quantity:(int) quantity
{
int count = [[NSUserDefaults standardUserDefaults] integerForKey:productIdentifier];
return (count >= quantity);
}
- (BOOL) consumeProduct:(NSString*) productIdentifier quantity:(int) quantity
{
int count = [[NSUserDefaults standardUserDefaults] integerForKey:productIdentifier];
if(count < quantity)
{
return NO;
}
else
{
count -= quantity;
[[NSUserDefaults standardUserDefaults] setInteger:count forKey:productIdentifier];
return YES;
}
}
-(void) enableContentForThisSession: (NSString*) productIdentifier
{
if([_delegate respondsToSelector:#selector(productPurchased:)])
[_delegate productPurchased:productIdentifier];
}
#pragma mark In-App purchases callbacks
// In most cases you don't have to touch these methods
-(void) provideContent: (NSString*) productIdentifier
forReceipt:(NSData*) receiptData
{
if(ownServer != nil && SERVER_PRODUCT_MODEL)
{
// ping server and get response before serializing the product
// this is a blocking call to post receipt data to your server
// it should normally take a couple of seconds on a good 3G connection
if(![self verifyReceipt:receiptData]) return;
}
NSRange range = [productIdentifier rangeOfString:kConsumableBaseFeatureId];
NSString *countText = [productIdentifier substringFromIndex:range.location+[kConsumableBaseFeatureId length]];
int quantityPurchased = [countText intValue];
if(quantityPurchased != 0)
{
int oldCount = [[NSUserDefaults standardUserDefaults] integerForKey:productIdentifier];
oldCount += quantityPurchased;
[[NSUserDefaults standardUserDefaults] setInteger:oldCount forKey:productIdentifier];
}
else
{
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:productIdentifier];
}
[[NSUserDefaults standardUserDefaults] synchronize];
if([_delegate respondsToSelector:#selector(productPurchased:)])
[_delegate productPurchased:productIdentifier];
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:#"In-App Upgrade" message:#"Successfull removal of advertisements upgrade - thankyou" delegate:self cancelButtonTitle:#"ok" otherButtonTitles:nil, nil];
[alert show];
[alert release];
}
- (void) transactionCanceled: (SKPaymentTransaction *)transaction
{
#ifndef NDEBUG
NSLog(#"User cancelled transaction: %#", [transaction description]);
#endif
if([_delegate respondsToSelector:#selector(transactionCanceled)])
[_delegate transactionCanceled];
}
- (void) failedTransaction: (SKPaymentTransaction *)transaction
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[transaction.error localizedFailureReason]
message:[transaction.error localizedRecoverySuggestion]
delegate:self
cancelButtonTitle:NSLocalizedString(#"Dismiss", #"")
otherButtonTitles: nil];
[alert show];
[alert release];
}
#pragma mark In-App purchases promo codes support
// This function is only used if you want to enable in-app purchases for free for reviewers
// Read my blog post http://mk.sg/31
- (BOOL) canCurrentDeviceUseFeature: (NSString*) featureID
{
NSString *uniqueID = [[UIDevice currentDevice] uniqueIdentifier];
// check udid and featureid with developer's server
if(ownServer == nil) return NO; // sanity check
NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:#"%#/%#", ownServer, #"featureCheck.php"]];
NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url
cachePolicy:NSURLRequestReloadIgnoringCacheData
timeoutInterval:60];
[theRequest setHTTPMethod:#"POST"];
[theRequest setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
NSString *postData = [NSString stringWithFormat:#"productid=%#&udid=%#", featureID, uniqueID];
NSString *length = [NSString stringWithFormat:#"%d", [postData length]];
[theRequest setValue:length forHTTPHeaderField:#"Content-Length"];
[theRequest setHTTPBody:[postData dataUsingEncoding:NSASCIIStringEncoding]];
NSHTTPURLResponse* urlResponse = nil;
NSError *error = [[[NSError alloc] init] autorelease];
NSData *responseData = [NSURLConnection sendSynchronousRequest:theRequest
returningResponse:&urlResponse
error:&error];
NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSASCIIStringEncoding];
BOOL retVal = NO;
if([responseString isEqualToString:#"YES"])
{
retVal = YES;
}
[responseString release];
return retVal;
}
// This function is only used if you want to enable in-app purchases for free for reviewers
// Read my blog post http://mk.sg/
-(BOOL) verifyReceipt:(NSData*) receiptData
{
if(ownServer == nil) return NO; // sanity check
NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:#"%#/%#", ownServer, #"verifyProduct.php"]];
NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url
cachePolicy:NSURLRequestReloadIgnoringCacheData
timeoutInterval:60];
[theRequest setHTTPMethod:#"POST"];
[theRequest setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
NSString *receiptDataString = [[NSString alloc] initWithData:receiptData encoding:NSASCIIStringEncoding];
NSString *postData = [NSString stringWithFormat:#"receiptdata=%#", receiptDataString];
[receiptDataString release];
NSString *length = [NSString stringWithFormat:#"%d", [postData length]];
[theRequest setValue:length forHTTPHeaderField:#"Content-Length"];
[theRequest setHTTPBody:[postData dataUsingEncoding:NSASCIIStringEncoding]];
NSHTTPURLResponse* urlResponse = nil;
NSError *error = [[[NSError alloc] init] autorelease];
NSData *responseData = [NSURLConnection sendSynchronousRequest:theRequest
returningResponse:&urlResponse
error:&error];
NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSASCIIStringEncoding];
BOOL retVal = NO;
if([responseString isEqualToString:#"YES"])
{
retVal = YES;
}
[responseString release];
return retVal;
}
#end
When the purchase completes, it is up to you to remove the ads. Do something similar to this.
[bannerView removeFromSuperview];
All you have to do is hide the ads when the purchase completes.