How to use hammer.js with Angular.js - touch

I'm new with Angular.js and reading i know angular dont have events like tap, double tap, etc. I'm trying to combine with Hammer.js without success.
Code from gist
/**
* angular-hammer.js
* Inspired by AngularJS' implementation of "click dblclick mousedown..."
*
* This ties in the Hammer events to attributes like:
*
* hm-tap="add_something()"
* hm-swipe="remove_something()"
*
* and also has support for Hammer options with:
*
* hm-tap-opts="{hold: false}"
*
* or any other of the "hm-event" listed underneath.
*/
angular.forEach('hmTap:tap hmDoubletap:doubletap hmHold:hold hmTransformstart:transformstart hmTransform:transform hmTransforend:transformend hmDragstart:dragstart hmDrag:drag hmDragend:dragend hmSwipe:swipe hmRelease:release'.split(' '), function(name) {
var directive = name.split(':');
var directiveName = directive[0];
var eventName = directive[1];
angular.module('MYMODULE').directive(directiveName,
['$parse', function($parse) {
return function(scope, element, attr) {
var fn = $parse(attr[directiveName]);
var opts = $parse(attr[directiveName + 'Opts'])(scope, {});
element.hammer(opts).bind(eventName, function(event) {
scope.$apply(function() {
console.log("Doing stuff", event);
fn(scope, {$event: event});
});
});
};
}]);
});
now i've added to my html file
<!--...-->
<script src="/js/jquery-1.9.0.js"></script>
<script src="/js/angular.js"></script>
<script src="/js/hammer.js"></script>
<script src="/js/jquery.hammer.js"></script>
<script src="/js/angular-hammer.js"></script>
<script src="/js/app/controllers.js"></script>
</html>
But when i try to use in my html it doesn't work.
I've tried with
<li hmTap="click($event)">...</li>
<li ngTap="click($event)">...</li>
<li hm-tap="click($event)">...</li>
<li ng-tap="click($event)">...</li>
no one works, can help me with this trouble?

Give this a go.
Add hammer.js and jquery.hammer.js to your solution. With JQuery and Angular.
Something like this:
<script src="js/jquery/jquery.min.js"></script>
<script src="js/hammer/hammer.js"></script>
<script src="js/hammer/jquery.hammer.js"></script>
<script src="js/angular/angular.min.js"></script>
Then use Angular directives to define new HTML attributes.
In this example I am creating a new attribute called on-tap
angular.module('myApp.directives', [])
.directive('onTap', function () {
return function (scope, element, attrs) {
return $(element).hammer({
prevent_default: false,
drag_vertical: false
})
.bind("tap", function (ev) {
return scope.$apply(attrs['onTap']);
});
};
});
You can then create a directive per Hammer event:
hold, tap, doubletap, transformstart, transform, transformend, dragstart, drag, dragend, release, swipe.
Your HTML would then look like this:
<button on-tap="DoAngularMethod()">Tap me</button>

Here is exactly what are you looking for:
https://github.com/wzr1337/angular-gestures
this new libary allows you to implement all of gestures you need.
also read this:
http://www.ng-newsletter.com/posts/angular-on-mobile.html
Hope you find it interesting.
:)

There are some hammer directive implementations for Angular you could try to use:
https://github.com/randallb/angular-hammer
https://github.com/dreame4/angular-hammer

I used randallb lib and i added
'hmPan:pan',
'hmPanLeft:panleft',
'hmPanRight:panright',
in the hmGestures array, so i can use pan too!

Related

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I am using jQuery 2.1.1, and have been using it to add 'clickable' to rows returned from a database using this:
<script type="text/javascript">
jQuery( function($) {
$('tbody tr[data-href]').addClass('clickable').click( function() {
window.location = $(this).attr('data-href');
});
});
</script>
That has been working fine. I have now added jquery-ias (2.1.2), and only the first page of returned results has clickable rows.
My jquery-ias code is as follows:
<script type="text/javascript">
$(document).ready(function() {
// Infinite Ajax Scroll configuration
jQuery.ias({
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item: '.item', // single items
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Jquery-ias is working fine, the pages are loading as needed, but the resultant rows are not clickable.
Inspecting the page in Chrome shows that the subsequently loaded rows have not had the clickable attribute added.
The relevant row in the php is this:
<tr class='resultsrow item' <?php echo "data-href='carddetail.php?setabbrv={$row['setcode']}&number={$row['number']}&id={$row[1]}'"; ?>>
All works fine if I use either, but how do I get them to play nicely together?
EDIT.....
OK, I have worked around it using the jquery-ias built-in pageChange event.
jQuery.ias().on('pageChange', function(pageNum, scrollOffset, url) {
var delay=1000;
setTimeout(function(){
jQuery( function($) {
$('tbody tr[data-href]').addClass('clickable').click( function() {
window.location = $(this).attr('data-href');
});
});
},delay);
});
This way when ias finds a page change, it waits a second for the page structure to load, and then applies the clickable class.
I can't see this working if it's waiting for images though... doesn't have to for this instance, but there's got to be a better way to do this.
Any pointers?
the better way would be to use the rendered event, for example:
jQuery.ias().on('rendered', function(item) {
var $items = jQuery(items);
$items.each(function() {
jQuery('tr[data-href]', $this).addClass('clickable').click(function() {
window.location = $(this).attr('data-href');
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YUI - get node from 'this' keyword

How can I select YUI node with this keyword?
Example:
<a href='javascript:test(this);'>Click Me!</a>
<script>
function test(el){
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Thanks a lot for help.
In your code, "this" will refer to the Window object, not the link. A better way to do this in YUI is:
Click Me!
<script>
YUI().use('transition', function(Y) {
Y.one('#my-link').on('click', function(e) {
e.halt();
var selectedElement = e.target;
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This avoid JavaScript embedded in the markup, which is considered best practice. Also, it wraps all your code in the YUI sandbox, which is the recommended way.

How to get popcorn.js working on dynamically loaded content?

I've followed this tutorial:
http://popcornjs.org/popcorn-101
Tutorial Code
<!doctype html>
<html>
<head>
<script src="http://popcornjs.org/code/dist/popcorn-complete.min.js"></script>
<script>
// ensure the web page (DOM) has loaded
document.addEventListener("DOMContentLoaded", function () {
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</head>
<body>
<video height="180" width="300" id="ourvideo" controls>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.mp4">
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.ogv">
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.webm">
</video>
<div id="footnotediv"></div>
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And can run this locally.
In Firebug, I see the footnote div update from:
<div style="display: none;">Pop!</div>
to:
<div style="display: inline;">Pop!</div>
On a live site however, I am loading my page html from a MongoDB database via Ajax and the footnote display functionality doesn't seem to be working.
Thinking this might have something to do with needing to 're-initialise' after the content has loaded, I've added the popcorn.js functionality to a function called on click:
Function
<script>
function myPopcornFunction() {
var pop = Popcorn("#ourvideo");
pop.footnote({
start: 2,
end: 6,
text: "Pop!",
target: "footnotediv"
});
pop.play();
}
</script>
Call
$(document).on("click","a.video", function (e) {
// passing values to python script and returning results from database via getJSON()
myPopcornFunction();
});
This doesn't seem to have an effect.
No footnotediv content is loaded when the video plays.
The video is also not playing automatically.
It's hard to reproduce in jsFiddle with dynamic content, so is there a generic approach to ensuring popcorn works with dynamically loaded content?
Firebug Error on click
TypeError: k.media.addEventListener is not a function
It seems to have been a timing issue in that originally I had made a call to the myPopcornFunction() outside of the function which loaded the content (a getJSON() function). When I placed the call within the same block as the getJSON() function, things seemed to maintain their 'order' and popcorn could work correctly.
Before
$(document).on("click","a.video", function (e) {
$.getJSON("/path", {cid: my_variable, format: 'json'}, function(results){
$("#content_area").html("");
$("#content_area").append(results.content);
});
e.preventDefault();
myPopcornFunction(); // the call WAS here
});
After
$(document).on("click","a.video", function (e) {
$.getJSON("/path", {cid: my_variable, format: 'json'}, function(results){
$("#content_area").html("");
$("#content_area").append(results.content);
myPopcornFunction(); // the call is now HERE
});
e.preventDefault();
});
The myPopcornFunction() was the same as in the original post.

how to create dojo data onclick event for dojo dynamic tree in zend framework for programatic approach

i am new to Zend framework and dojo.i have created dynamic tree structure using dojo in zend framework but i want to make on click of each folder and element of tree structure to naigation to another form by writing a function .Pleas check my code and help me i have gone through some dojo on click event link and could not solve ..
<html>
<head>
<title> Tree Structure </title>
<link rel="stylesheet" href=/dojo/dijit/themes/ claro/claro.css" />
<script type="text/javascript" src="/ dojo/dojo/dojo.js"
djConfig="parseOnLoad:true, isDebug:true" >
</script>
<script type="text/javascript">
dojo.require("dojo.parser");
dojo.require("dijit.layout.ContentPane");
dojo.require("dijit.layout.BorderContainer");
dojo.require("dijit.layout.TabContainer")
dojo.require("dijit.form.Button");
dojo.require("dojo.data.ItemFileReadStore");
dojo.require("dijit.tree.ForestStoreModel");
dojo.require("dijit.Tree");
dojo.require("dojo.parser");
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var store = new dojo.data.ItemFileReadStore({url: "http://localhost/CMTaSS_module1.0/public/dojo/cbtree/datastore/Family-1.7.json"});
var treeModel = new dijit.tree.TreeStoreModel({
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query: { name:'John'}
});
var tree = new dijit.Tree( {
model: treeModel,
id: "mytree",
openOnClick: true
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tree.placeAt( domLocation );
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var tree_obj = new dijit.Tree({
model: treeModel
},
"tree_obj");
dojo.connect(tree_obj, 'onClick', function(item, node, evt){
console.log("Item", item);
console.log("Node", node);
console.log("Event", evt);
//console.log('node: ' +tree_obj.getLabel(node));
//console.log('event: ' +tree_obj.getLabel(evt));
console.log('identifier: ' + tree_obj.getLabel(item))
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</head>
<body class="claro"><br><br><br>
<div id="CheckboxTree">
<script type="text/javascript">
myTree("CheckboxTree");
</script>
</div>
</body>
</html>
Looks like your code sample is not formatted correctly as some of the logic is outside the myTree function. I used jsbeautifier.org to confirm this.
Other notes...
You should wait until dojo is ready. Either use dojo.addonload or, create a widget and reference that widget in the html portion of your code. Widgets are amazing and are what make dojo great, so getting a grasp on how they work will pay dividends.
Also note that if creating a widget programmatically (new dijit.Tree), you should call startup on it. This is not needed when creating it declaratively (inline html).
I hope this helps.

Does codemirror provide Cut, Copy and Paste API?

From http://codemirror.net/doc/manual.html, I only find getRange(),
undo(), redo() etc, and I can't find cut(), copy() and paste API,
and more when I try to run editor.execCommand("cut"), I get the error.
Could you help me? Thanks!
Using clipboard.js, you can define the text() function to grab the value of the CodeMirror's inner document.
Store a reference to the (<textarea>) editor's selector for convenience.
var editorSelector = '#editor' // or '#editor + .CodeMirror';
Instantiate a new ClipBoard object with reference to your button.
new Clipboard('.clip-btn-native', {
text: function(trigger) {
return getCodeMirrorNative(editorSelector).getDoc().getValue();
}
});
Retrieve a CodeMirror Instance via native JavaScript.
function getCodeMirrorNative(target) {
var _target = target;
if (typeof _target === 'string') {
_target = document.querySelector(_target);
}
if (_target === null || !_target.tagName === undefined) {
throw new Error('Element does not reference a CodeMirror instance.');
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if (_target.className.indexOf('CodeMirror') > -1) {
return _target.CodeMirror;
}
if (_target.tagName === 'TEXTAREA') {
return _target.nextSibling.CodeMirror;
}
return null;
};
Demo
Please see complete; in-depth demo over at JSFiddle.
There are no CodeMirror APIs for cut/copy/paste because browser security restrictions forbid JavaScript from accessing the clipboard programmatically. Paste could be used to steal private data and Cut/Copy can be used as a more elaborate attack vector.
The browser's own native code handles user gestures that access the clipboard (keyboard shortcuts and context menu items), based solely on the currently selected text or focused text field.
This SO thread has a good summary of attempts to work around these restrictions. CodeMirror's approach is the first bullet: it uses a hidden textarea to ensure that user clipboard gestures work, but that still doesn't support programmatic APIs.
But there is a partial workaround: use a small Flash widget (this is the 2nd bullet in the thread above). Flash relaxes the restrictions on Copy/Cut (but not Paste) a bit. It still has to be triggered by some user event, but it could be something like clicking a button in your HTML UI. Wrappers like ZeroClipboard and Clippy make it simple to access to these capabilities without needing to know Flash. You'd need to write a little glue code to pull the appropriate string from CodeMirror when copying, but it shouldn't be too bad.
Add a hidden contenteditable div to your textarea editor wrapper. Contenteditable divs respect new lines and tabs, which we need when copying code.
Here is my CodePen demo
var content = $('.content');
var toCopy = content.find('.copy-this');
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autoRefresh: true,
firstLineNumber: 1,
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smartIndent: true,
lineWrapping: true,
indentWithTabs: true,
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};
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navigator.clipboard.writeText(innerText);
});
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transform: translate(-50%, -50%);
}
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height: fit-content !important;
}
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background: #339af0;
width: fit-content;
cursor: pointer;
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/codemirror/5.35.0/codemirror.css" />
<script src="https://codemirror.net/lib/codemirror.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/codemirror/5.40.0/mode/javascript/javascript.min.js"></script>
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</textarea>
</div>