iPhone 6.0 simulator not showing home button or frames - iphone

When I run the iOS Simulator (iPhone running iOS 6.0), it does not show the home button or frames.
I have installed Mac OS X and Xcode on a VMware instance.

Increase the scale of iPhone simulator to 100% Or
other option is Use Command window+shift+h
this will work like you press home button

There isn't any Home button or Frame for iPhone 5 (iOS 6).
To go to the Home Screen do these Steps:
Simulator
Hardware
Home
The only Possible way to get the frame is taking the iPhone simulator screenshot and then Cropping it in a iPhone 5 frame in Photoshop.

Once the simulator is open press Command+1

Try clicking command+2 button to enlarge try for command+1, command+3. see the different sizes. Check if the simulator app is selected.

Related

Letterboxing when testing in iOS Simulator using iOS 7.1 and iPhone 5s [duplicate]

How the iOS6 decides if the app must be run in letterbox/compatibility mode on iPhone 5?
Is this a build settings parameter (like the "Targeted device family")?
Or all apps build against the latest SDK MUST support iPhone 5 screen size?
Or the app will be run in letterbox mode is there is not a 1136x640 Default.png splashscreen ?
Or what else?
The app will run in letterbox mode if there is no 1136x640 Default.png splashscreen.
The image must be called Default-568h#2x.png (if your splashscreen is Default.png in your Info.plist)
You will need to add IOS8 specific splash screen too. In my case i had 1136x640 Default.png splashscreen but you need to select launch screen and select orientation as shown below
This worked for me. Hope this helps :)
I didn't try adding the splashscreen (special because I didn't have any image by the time), but instead just went to the
Target General settings -> App Icons and Launch Images -> Launch
Images Source
and created a new catalog. Didn't add any image to it, just run the application and the black bars were gone.
Hope this helps anyone.

iOS Simulator not showing Home button

There are several questions that will resemble to this one but their solution is not quite what I'm looking for.
I have a Retina MBP (1920 x 1200), and previously I was able to run iOS Simulator 7 and simulate different devices (retina or not) and for all of them I was able to see the Home button. Now, with iOS simulator 8, I can no longer see the Home button. I don't want the Command-H functionality, I want to see the button because what I'm looking for is the orientation of the device (left, right, bottom or top). Without the Home button being visible, I cannot tell truly what orientation the device has.
I thought my Retina Mac was enough for the Home button to be displayed but I guess is something else.
Is there a way to show the Home button? or is something that my Retina MBP can no longer display.
p.s. Please, don't answer with "Why do you need/want to see the Home button?" if you don't have a solution for the question I'm asking.
If you have a Retina Display macbook, you must set set the display to the highest resolution to see the iPad/iPad Retina frame on the simulator.
This answer from: iOS Simulator v5.1 window is missing device frame and Home Button

Why is Home button missing in retina display iphone simulator

The latest iOS on which I worked was ios 4.3. However continuing with iOS development now, on switching to iOS 6 I found a lot of different features. One interesting and confusing feature is the new look of iphone simulator. It has a new shape and does not have home button. I was looking at this link and learnt that this was true for devices after iPhone 4 including it.
My question is, why is home button absent for new iphone simulators not considering that former would appear after scaling the latter.
there is a option of Home button
1) it gives shortcut for Home button = cmd + Shift + H
2) it gives three size of simulator = (cmd+1, cmd+2 and cmd+3)
you can switch size of ios simulator (cmd+1, cmd+2 and cmd+3)
It also depends on your screen resolution. On my MBP Retina it displays the frame for all the device, on my external monitor (1600 x 1200) it fails to show the frame for all the Retina simulated devices.

is it possible to test Retina Display on simulator?

How can you test Retina Display on a simulator if it is possible?
Yes, run the application from Xcode, when the simulator opens go to Hardware->Device->iPhone 4
That will now have a 2x screen resolution.

Setting Wallpaper (Background image) in iOS Simulator home screen or lockscreen

I was scratching my brains over something when this popped in my mind. Can we set the simulator's home-screen background image to an image of our choice? Case in point is Xcode 3.2.2 simulator 3.1.3.
Certain versions of the simulator appear to support this, not just for the home screen but for the lock screen too (which you get to with Command ⌘+L):
Drag an image from your Mac to the simulator.
Mobile Safari opens. Click and hold the image.
Choose Save Image.
Go to Photos.app, and into the photo album.
Choose your image, and set it as the home screen background like you do on a device.
You may need to restart the simulator.
Note that since this isn't exactly officially supported, it may or may not work for you depending on your version of Xcode or the simulator.
It is possible (again) with the iOS Simulator version 6 (for iOS6).
First, add some images to your photo library. You can do this by using Mobile Safari (either surf the web or drag a local image to the simulator). Then perform a long press and save to camera roll.
Second, open "Photos", select the image and set as Background.
Third, restart the simulator (this irritated me at first, as it doesn't seem to work immediately)
How to do this for the Simulator in 11.4.
Drag and drop a photo on the phone.
Go to photo app and view app.
On the bottom bar you should see 3 icons. Hit the icon with the Arrow coming out of the box like you would AirDrop it to someone.
On the Options panel you should see Use as Wallpaper right below the AirPlay option.
Cheers
Hmm. Probably, since you cannot set backgroundimage on your homescreen(exept from the locked view) on on actual iPhone pre iOS4, you cannot do so in the simulator either.
Dragged the image onto the simulator (iOS 9.3) as #boltclock suggests, but nothing happened. However, I then noticed that the images I dragged were showing up in the Photos app on the simulator. From there I just set the wallpapers the same way that you set them on a physical device. Did not need to restart the simulator.
I thought I wasn't able to do this, but then I dragged the bottom row of options to the left and low and behold, there is the "Set as wallpaper" option.
:-)
Since this is an old question, I want to confirm this works in Simulator 13.2 for the iPhone 13 Pro Max (I'm running it on on macOS 12.2 Monterey).
In the simulator take Safari to the image you want to set as the background
Right click (or 2-finger press-click on trackpad)
Selected "Add to Photo"s from Pop-up menu
Open Photos app, and click the 'sharing' icon (box with up arrow coming out of it)
Scroll the popup upwards until you see the "Use As Wallpaper" menu item (if you have a Magic Trackpad, you can scroll with a three-finger swipe-up up on the screen)
That's it. You can set the Home and Lock screen that way.
While developing an iOS iPhone app using the simulator, I copied a space scene with just stars for the background and and moved the app icons all to the home screen except left my app icon alone on a different page that way I minimized light and clutter.