When the app is not running and user receives, say 5 push notifications, are those push notifications saved somewhere? Or is that data gone? I need to access all 5 push notifications when the app runs the next time.
To clarify, I already understand that you can access the push notification that caused the app to run. What I'm asking is to get all push notifications since the app got terminated.
The APNS service will only retain the most recent pushed message to a device - assuming there is still at least one other app installed AND the user allows push notifications for it, then this one stored message will be delivered the next time the user has an Internet connection.
For better information on the quality of service that Apple has implemented for the APNS service, see my other answer here:
Clarification on Apple APNS
Related
In didReceiveRemoteNotification, is it possible to see if there are other/older push notifications that haven't been responded to?
I have a scenario where each notification contains different data, and unless you exit app and select every single notification for your app. You app wont be able to get to that data.
I'm thinking that iOS must be storing that information in an array somewhere, but haven't been able to find anything through Google.
Advice please? Last chance saloon would be re-writing it to poll a server for notifications.
You cannot guarantee that your app will ever receive any push notification sent to it. The only way it does is if it is running when it receives the message or if the notification is used to launch your app.
I would recommend implementing a web service on your server that allows your app to pull down the data it needs from these notifications when it is running.
Does anyone know what could cause a Apple Push Notification token to go stale? After some time the Push token no longer works for a given device, while other tokens work. If I delete that account for that device and create a new account for that device and receive a new Push token from Apple, then the new Push token works fine.
Edit 1 - This post claims that push notification connections fail after 200 notifications and the connection has to be restarted. Has anyone else had this experience?
Could the Push token go stale because Apple saw the Push connection for that device being brought up and down too often in a given period of time? If so, is there some way to programmatically know when a Push token has gone stale?
Your application should register for push notifications every time it is launched. This way you will get the current device token every time it is launched, and if it changes (you can store the old copy in the app in order to know that), you can send it to your server.
You can see a related answer with quotes from the APNS guide here.
I build xcode app that get push notification, the main problem is that the push notification is very critical for me.
so I want to check if the push notification is delivered to the device with the app installed, I understand that if the iphone dosn't have internet connecction / 3G the push notification is not getting to the device.
how can I check if the device get the notification or not?
how can I check if the APNS successful to deliver the push notification?
I want to send sms if the push notification is not deliver to the device so I think about the idea to get the notification event when it's open by the push notification, and to send request to my server so i can know if the push notification is successful deliver or not. the main problem is that the user need to open the app every time he get the notification and in the night it's a problem. so this option is not good for me.
I check the feedback server push notification but i don't find any info that I can get if the push notification is delivered or not
any idea??
With iOS7 you have a new method called
application:didReceiveRemoteNotification:fetchCompletionHandler:
which you probably could use for your task. From Apple's Docs:
Implement this method if your app supports the remote-notification background mode.
...
When a push notification arrives, the system displays the notification to the user and
launches the app in the background (if needed) so that it can call this method. Use this
method to download any data related to the push notification. When your method is done,
call the block in the handler parameter.
Unlike the application:didReceiveRemoteNotification: method, which is called only when
your app is running, the system calls this method regardless of the state of your app.
The short answer, you can't, since APNS is one way. However, since an app can execute arbitrary code upon receipt of a notification, you can use this to say, send an http request to your own server when the notification is recieved.
There are any number of reason why push notifications might not get delivered to your user, or might not be delivered in a timely manner. Apple does not provide any mechanism for you to query the status of a push notification that you have sent.
If your app is currently running on the user's device and the user is accepting notifications for your app, you can implement the following method in your app delegate. It would be called whenever a push notification is received and in this method you could send a request back to your server to indicate the message was received. However this will only work while the user is running your app.
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
In general though, it sounds like you'e relying on push notifications for something you shouldn't. From Apple's Local and Push Notification Programming Guide:
Important Because delivery is not guaranteed, you should not depend on
the remote-notifications facility for delivering critical data to an
application via the payload. And never include sensitive data in the
payload. You should use it only to notify the user that new data is
available.
There is no way to find out whether the notification was delivered to the device or no. APNS is a one way service. If there is no internet connection on the device then the APNS server will hold the last notification for some period of time which is no specified by Apple. If a new notification is sent to APNS for delivery then the old notification data is lost and replaced by the new data if its undelivered. If the notification is delivered then also the old notification data is deleted on the APNS server.
Please go through the following link : Apple Push Notification
Hope this helps you...........
If you are using JAVAPNS to send the APNS notification, you can use the below:
List<PushedNotification> notifications =
Push.combined("alert", badge, "default", "cert.p12", "certpassword", true, deviceToken);
for (PushedNotification notification : notifications) {
if (notification.isSuccessful()) {
//Push is successful. Do your thing...
}
else {
//Push is not successful. Do your thing...
}
}
How reliable do you find push notification on the iPhone to be? Does it improve when moving from the sandbox to production server?
I am testing (with the sandbox of course) and have found that notifications are often delayed or not received at all. I am not talking about sending multiple messages and only the last one arriving, as the documentation indicates, but any notification never showing up.
Also, I noticed that if I send a notification with an alert, and then send one with just a badge number, that the second notification will close the alert even after it's already opened. Does this happen between apps as well? For instance, if I send an alert for my app, and then the Facebook app sends a badge, will the Facebook badge close my alert window?
I have no development experience with iPhone apps, but I do know that if you have an unofficial unlocked phone (by using pwnage tool/blackrain etc) then the PUSH notifications might NEVER go through. In fact, it does go through, but to another user's iPhone.
This is because when an iPhone is unofficially network unlocked, it uses the Unique ID of some random individual's iPhone, which causes Push notifications to arrive on either phone (and yes, sometimes also on the unlocked phone it was intended for, but usually not)
Not sure if this is the case with you though, but AFAIK the service is pretty reliable if you follow Apple's rules. :)
The push notification seams better on production. You can always test it using ad-hoc distrbution which uses the production chanel to send the notifications.
I can confirm that production push notifications using
Production Push Notification Certificate
Adhoc Distribution Mobile Provisioning
TestFlight deployment
Production APNS server
works well, no need to publish your app to test production notifications
Production push notifications are not always received. If notifications are machine gunned 1 second apart the first one is received and the rest are not sent, thats my experience.
Where as on a windows phone, they are all received using the windows notification service.
How to test feedback.sandbox.push.apple.com? Everything goes right, but I receive empty list.
How to make it consider the device token as inactive?
I installed the application to iPhone using Xcode, received some push notifications, then removed it from iPhone and send some more notifications. But even on the next day feedback.sandbox.push.apple.com returns just empty set.
Issues with Using the Feedback Service
If you remove your app from your device and then send a push notification to it, you would expect to have the device token rejected, and the invalidated device token should appear on the feedback service. However, if this was the last push-enabled app on the device, it will not show up in the feedback service. This is because deleting the last app tears down the persistent connection to the push service before the notice of the deletion can be sent.
You can work around this by leaving at least one push-enabled app on the device in order to keep the persistent connection up. Just install any free push-enabled app from the App Store and you should then be able to delete your app and see it appear in the feedback service.
source:
http://developer.apple.com/library/ios/technotes/tn2010/tn2265.html#TNTAG34
I far as I found, Apple push notification feedback service doesn't work properly on sandbox mode. You should try it on ad-hoc or production mode.