shouldAutorotateToInterfaceOrientation won't respect my wishes - iphone

(Using Storyboard)
I'm trying to make one of my ViewController Subclasses support more than just portrait view.
I've added in
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return ((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationPortrait));
}
but it doesn't seem to do anything. I've got all orientations except upsidedown supported in my plist, and added the shouldautorotate to allow only portrait in the viewcontrollers that I want.

The method you're looking for in ios6 is - (NSUInteger)supportedInterfaceOrientations
This essentially replaced shouldAutorotate. Use it in conjunction with shouldAutorotate.

Related

Keep all views portrait except one

Right I have done a lot of research on this and have hit a block.
I am developing an app which has multiple view controllers. I have the 'homepage', if you will, which all the others views can be access from (this ViewController.m). I also then have a UINavigationController.m attached to the ViewController.m to allow a full navigation bar etc.
My problem is that I am wanting all views to be shown in portrait EXCEPT one view, which I only want in landscape. In my app options, I have set it to enable all orientations and then I was reading that you should override the main orientation in your root view controller (which I assume is the navigation controller?), so I add:
- (BOOL)shouldAutorotate {
return YES;
}
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskPortrait;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
This overrides everything and only portrait works. I have then tried adding:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
- (NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskLandscape;
}
To the view that I want to have in landscape only but it fails to work in the simulator.
Can anyone provide me with a solution? :/
(I would like iOS5 and iOS6 support if possible)
[EDIT]
I should add, I haven't edited AppDelegate in any way.

Navigation Controller in landscape with Storyboard [iPhone]

I'm working with Navigation Controller in my storyboard, but my application is always in portrait format when I put the simulator in landscape. Why? =(
Change
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
To
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
Also make sure in your project settings you have 'Supported Device Orientations' set to allow Landscape.

Supported orientations not limiting actual orientations

I have an iPad game that I only want to see in landscape view. I have selected the landscape view from the target's summary and have the code
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return YES;
}
in my first viewcontroller which is added to a navController. But the only effect that I can see by changing the target's orientations is not how it can be rotated but rather what direction it is first loaded in. Does anyone have any ideas? Thanks!
Try this:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

Fixing the orientation of view controllers

I have a button in my RootViewController ....
when i click on this button it will navigate to some otherViewController.
but i want that when i click on the Button otherViewController's Orientation should be Landscape
& when i back from this page(otherViewController) i should got again Portrait mode.
lots of Thanks for any help.
Plz help me i m new in Iphone so can't able to handle this.
Note in iOS 6 shouldAutorotateToInterfaceOrientation is deprecated. Instead you should use supportedInterfaceOrientations and return a UIInterfaceOrientationMask.
So for example:
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscape;
}
Here are all the UIInterfaceOrientationMask options you might return:
UIInterfaceOrientationMaskAll
UIInterfaceOrientationMaskAllButUpsideDown
UIInterfaceOrientationMaskLandscape
UIInterfaceOrientationMaskLandscapeLeft
UIInterfaceOrientationMaskLandscapeRight
UIInterfaceOrientationMaskPortrait
UIInterfaceOrientationMaskPortraitUpsideDown
You should also consider the preferredInterfaceOrientationForPresentation.
In general, orientation should only change from portrait to landscape (or vice versa) when the user rotates the device.
However, if you want your RootViewController to always present its view in portrait and your OtherViewController to always present itvs view in landscape, that's easy enough.
In your RootViewController's .h:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
In your OtherViewController's .h:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
Although this would probably be better as it would allow both landscape-left and landscape-right rotations:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
The only way I am aware this can be done is by presenting otherViewController modally.
See my answer here: UIViewController loads rotated to landscape but only supports portrait
Maybe it helps.
in viewWillAppear of your new view controller add
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscape]
and in viewWillAppear of your root viewController add
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait];
It will cause warning but it works.

How to update my UIViewController to current orientation when use pushViewController?

i have use this code but it is Private API ,apple also reject!
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];
if i rotate my device in Landscape then open my Application it will present as Portrait mode, i need to rotate my device to another orientation then it will update.
how to update it to correct orientation when call UIViewController?
You should use the follow code at your UIViewController class:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
if u need to update orientation at runtime then u have to return other constant
return (interfaceOrientation == UIInterfaceOrientationPortrait);