Can I download artifacts built by BuildHive? - github

I have started using the free Jenkins build service on BuildHive for one of my GitHub projects. This is also my first try doing anything with Maven. I have succeeded in building my project using this script on BuildHive:
cd base_dir
mvn package
The build log shows that the resulting JAR has been built. Now I would like to offer the JAR to my project's users as a download artifact because GitHub has discontinued the feature of manually uploading binaries in a separate download section.
Is there any way I can download an artifact, referencing it by a URL? If so, how do I construct the URL, knowing only the artifact's local path from the build log?
Alternatively, is there a way in which I can push the artifact to another place by adding a command to my build shell script after mvn package? I was thinking of something like a curl or ftpput commmand.

The best thing I was able to come up with as a quick workaround was to upload the artifacts in question to my FTP server via curl, as suggested by my original question. It works, but the downside are the FTP credentials in the build public log. I have counterbalanced that by a shell script on my DSL router which checks for FTP storage abuse every few minutes.
As an alternative I found that after creating a free CloudBees account for my little open source project, I got my own Jenkins build configuration as well as my own artifact repository where to deploy my build artifacts. This is much more elegant and does not involve posting any FTP credentials to a public server.
I am still open for BuildHive-only solutions if anyone has a smart idea. :-)

Related

Copying files and deploying to Azure without building using Visual Studio Team Services

I'm attempting to deploy a web site to Azure using VSTS. Basically, I commit code to the GIT repo and have it setup to run CI, so it begins building as soon as I commit. However, once it hits the release section, it never copies the code to the Azure web app, rather, it gives me this line:
Info: Updating file ({projectname}\error.txt).
It doesn't copy the files I changed, but rather always just copies this file. I checked and there is indeed an error.txt file in my website directory in Azure, but it is always blank.
This build/deploy process isn't "standard" because the build step only downloads from source code, it doesn't build, because the website isn't a "web application", but rather just a "web site", meaning it doesn't need to be built.
So my build step is as follows:
Get Sources
Run on Agent - this step is empty
so the idea is that it just downloads everything from source control, that's it.
Then, my release step is as follows:
Artefacts are from build step above
deploy to environment 1 (dev)
Azure app service deploy, using "package or folder" as $(System.DefaultWorkingDirectory)/
Any idea what I might be doing wrong here?
So I actually figured this out and will leave this here in case anyone else needs it.
I admit I'm pretty new to the Azure/VSTS world, so maybe someone else is making my mistake as well.
If you don't need to "build" your project, then don't. I resolved it by simply skipping the build step altogether. What I was really after was to just download the files from source control and deploy them as-is.
In your release editor, you can specify which "artifact" you want to use to release, and one of the options is source control, which is what I did.
This would be useful for websites like mine where you don't need to build them (mine is DNN/DotNetNuke, so you don't build it before deploying).

Retrieve build info of a SNAPSHOT jar from artifactory using gradle

Before going forward, I realize this question is too broad. But I couldn't figure out the proper verbiage to search either here in SO or on GOOGLE.
If this question is a duplicate, then please excuse me in advance and provide me the link to the original question.
Problem :
We are working on creating testing framework. One of the requirements is to publish a report at the end of the testing phase with build information. We need to provide information like who committed the latest change we are testing, what is the build version we are using for testing etc.
In our current setup, We are using github as SCM. Whenever there is a commit to the SCM, a build is triggered on Jenkins and if the build is successful, the jar is deployed to JFrog Artifactory. I am trying to come up with a gradle script to get the necessary information.
Any pointers to the following questions are highly appreciated:
Which plugin can I use to retrieve the info for a SNAPSHOT jar from Artifactory?
Which plugin can I use to retrieve Jenkins build info using the build number retrieved from Q1?
Not sure this is what you were asking for, but have you looked into the Artifactory Build Info file?
The Artifactory Jenkins Plugin can collect build information for you and publish that information to the Artifactory server (If you choose to "collect and publish build info").
The build information can then be viewed on the artifactory server and also fetched using a simple REST call.
HTH,
Or

Downloading TeamCity artifact dependencies using REST

We've got a TeamCity (9.1) build configuration which is based on several snapshot dependencies to build correctly. I'm looking for a convenient way to provide each developer with a way to set up a proper build environment on their desktops. For this, I would like to download all the snapshot dependencies for a given build configuration from the TeamCity server onto the developer's desktop using the REST api.
I'm aware of how to access artifacts using REST. But this would address the artifacts created by a specific build configuration. I'm looking for a way to download all artifacts used by a given configuration specified by the dependencies.
There isn't an easy way to do this, however, it's not impossible. My answer is provided below followed by a possible alternate solution.
Answer:
The artifacts used by your target build are really just the artifacts that were created by its dependencies right?
I think what you are looking for is referenced here where you can query a build for all of its Snapshot Dependencies.
Once you have a list of the dependencies you would then need to query each of them for the artifacts they generated and then you could proceed to download them.
It's not the most straightforward thing and would require some slick Powershell or Python or whatever, but it is doable.
Another Idea:
Have you looked into something like Artifactory? It sounds like what you really need is a binary repository of sorts to track artifacts used, and artifacts created.
Or for small projects, you could probably get a way with just using a file share on the network where the build could "copy" to the share organizing files into "build" directories of some sort and then developers could "read" from the share.

How to deploy artifacts of TeamCity to Amazon EC2 Server

We decided to use AMAZON AWS cloud services to host our main application and other tools.
Basically, we have a architecture like that
TESTSERVER: The EC2 instance which our main application is
deployed to. Testers have access to
the application.
SVNSERVER: The EC2 instance hosting our Subversion and
repository.
CISERVER: The EC2 instance that JetBrains TeamCity is installed and
configured.
Right now, I need CISERVER to checkout codes from SVNSERVER, build, if build is successful, unit test it, and after all tests pass, the artifacts of successful build should be deployed to TESTSERVER.
I have completed configuring CISERVER to pull the code, build, test and produce artifacts. But I couldn't manage how to deploy artifacts to TESTSERVER.
Do you have any suggestion or procedure to accomplish this?
Thanks for help.
P.S: I have read this Question and am not satisfied.
Update: There is a deployer plugin for TeamCity which allows to publish artifacts in a number of ways.
Old answer:
Here is a workaround for the issue that TeamCity doesn't have built-in artifacts publishing via FTP:
http://youtrack.jetbrains.net/issue/TW-1558#comment=27-1967
You can
create a configuration which produces build artifacts
create a configuration, which publishes artifacts via FTP
set an artifact dependency in TeamCity from configuration 2 to configuration 1
Use either manual or automatic triggering to run configuration 2 with artifacts produced by configuration 1. This way, your artifacts will be downloaded from build 1 to configuration 2 and published to you FTP host.
Another way is to create an additional build step in TeamCity for configuration 1, which publishes your files via FTP.
Hope this helps,
KIR
What we do for deployment is that the QA people log on to the system and run a script that deploys by pulling from the team city repository whenever they want. They can see in team city (and get an e-mail) if a new build happened, but regardless they just deploy when they want. In terms of how to construct such a script, the team city component involves retrieving the artifact. That is why my answer references getting the artifacts by URL - that is something any reasonable script can do using wget (which has a Windows port as well) or similar tools.
If you want an automated deployment, you can schedule a cron job (or Windows scheduler) to run the script at regular intervals. If nothing changed, it doesn't matter much. I question the wisdom of this given that it may mess up someone testing by restarting the system involved.
The solution of having team city push the changes as they happen is not something that team city does out of the box (as far as I know), but you could roll your own, for example by having something triggered via one of team city's notification methods, such as e-mail. I just question the utility of that. Do you want your system changing at random intervals just because someone happened to check something in? I would think it preferable to actually request the new version.

TeamCity: Best Practices to deploy produced installers (artifacts)

We got a TeamCity server which produces nightly deployable builds. We want our beta tester to have access these nightly builds.
What are the best practices to do this? TeamCity Server is not public, it is in our office, so I assume best approach would be pushing artifacts via FTP or something like that.
Also I have no clue how to trigger a script when an artifact created successfully. Does TeamCity provide a way to do that?
I don't know of a way to trigger a script, but I wouldn't worry about that. You can retrieve artifacts via a URL. Depending on what makes sense for your project, you could have a script set up on a scheduler (cron or Windows Scheduling) that pulls the artifact and sends it to the FTP site for the Beta testers. You can configure it to pull only the latest successful artifact. If you set up the naming right, if the build fails they beta testers won't notice because the new build number just won't be there, no bad builds would be pushed to them.
Read the following help page from the documentation. It shows how you send commands from your build script to tell teamCity to publish the artifacts to a given path.
In TeamCity 7.0+ you can use Deployer plugin. Installation steps can be found here. It also allows to upload artifacts via SMB and SSH.
I suggest you start looking at something like (n)Ant to handle your build process. That way you can handle the entire "build artifacts" -> "publish artifacts" chain in an automated manner. These tools are dependency based, so the artifacts would only be published if the build succeeded.