ItemClickListener kicking off while ItemLongClickListener happens - google-tv

The best way I can describe this is the following. I have a poster gallery that has a bunch of images. The selected poster gets highlighted as the user moves back and forth through the gallery. I have the following code set on the poster gallery:
Gallery posterGallery = (Gallery) context.findViewById(R.id.moviePosterGallery);
posterGallery.setAdapter(new MoviePosterImageGalleryAdapter(context, key,
item.getCategory()));
posterGallery.setOnItemSelectedListener(
new MoviePosterOnItemSelectedListener(bgLayout, context));
posterGallery.setOnItemClickListener(new MoviePosterOnItemClickListener());
posterGallery.setOnItemLongClickListener(new MoviePosterOnItemLongClickListener());
What seems to happen is if you press the Remote on the vizio costar, both the Click and Long click events are being fired if you hold down the OK button. As in my case a dialog pops up when a Long click is received, but also the poster launches the video related to that to start playing which is part of the ItemClickListener code..
When testing the same code on a Nexus 7 tablet, only the long click is fired, not both. Is there a way to handle the long click correctly on Google TV. I'm using a vizio costar with Google TV 3 if that helps.
Also, if you move the mouse pointer over the item, and then hold down the - key on the front of the remote, only the long click event is triggered. It just seems to be related to the OK and how long that held down.
I looked at the following similar issue:
onListItemClick and onItemLongClick Google TV
but I already have the onItemLongClick returning true when it handles the event.

There is a quirk with the Vizio remotes. The OK button is not mapped to the right keycode. The Vizio remote sends KEYCODE_ENTER when OK is pressed when in fact it should be sending KEYCODE_DPAD_CENTER. This is what is causing your issue I think. If you try using AbleRemote as the input device you should be able to see it working as expected. Now to solve your issue you may have to go to a keycode listener if a keyboard is present and detect the key events on the posterGallery to fire off short and long clicks.

Related

How to detect hardware key taps?

I am at a point where I need to detect if any of the hardware buttons was presses when the flutter app is in foreground or when it is open.*
For example, when someone presses a volume or another button (even if it is the power off one) I want to perform some action in my app.
I know that when a flutter app is open and I am looking at the app logs and I tap any hardware button is tapped the lops related to that tap is printed in the logs.
Like when I press Vol down Key Down Tap Detected related logs are printed in logs.
How do can I perform a function when any of the above specified action is performed?
New plugin called Hardware Buttons was released just a few days ago.
It supports volume button events and power button events, which seems like fits your need.
Maybe have a go with this?
You will need find the proper flutter packages to do so.
Any system level call needs to use the platform channel api
https://flutter.io/platform-channels/
Here is the repository
https://pub.dartlang.org/flutter/
Here is an example of a method channel.
https://github.com/flutter/plugins/blob/master/packages/device_info/lib/device_info.dart
Here is an example of a stream listener.
https://github.com/flutter/plugins/tree/master/packages/sensors
The stream listener wasn't really well documented when I tried to grab mic fragments.

Property additionalActions of NSUserNotification seems not working?

To understand NSUserNotification better, I wrote a little test app playing with this class.
So far so good, except that no matter how hard I tried to feed the additionalActions property with array of NSUserNotificationAction objects, it never showed any difference but only one action button and a close one.
My expectation for this property is that the notification would show a pull-down menu containing the additional buttons I offer as it does in the Mac App Store update notifications.
Am I missing something? Or are you having the same problem, since it is a bug awaiting Apple to tackle?
Can you please try to click and hold down the action button in your notification? Does it show a drop-down menu of additionalActions?
Update
As it turns out, you can show the little chevron next to the action button by setting a true value for the private _alwaysShowAlternateActionMenu key on the notification. In Swift 3, it would look like this:
notification.setValue(true, forKey: "_alwaysShowAlternateActionMenu")
However, as I mentioned this is a private API and I strongly advise against using it if you want to distribute your App through the Mac App Store.
It is probably a bug. Setting up additionalActions will create the list, but not the little arrow icon. Holding down on actionButton will show the menu with the number of actions you set.
Besides setting additionalActions will cause several other problems. I will save this for another question.
Refer to another question.
show NSUserNotification additionalActions on click
P.S. I am using El Capitan APIs

Prevent users from typing and clicking in MS Word Add-in

I am writting a MS Word Add-in, I create a button to run a long time work with text. My work requires that during the time it is excuted, no change can be made by user ( typing, clicking, deleting ...) When this work is completed, user can type and click as usual.
I have used
this.Application.Options.AllowClickAndTypeMouse = false;
However, this doesn't work.
Who can help me!
First, your approach is wrong. The Click and Type is Word functionality and has nothing to do with disabling user Mouse clicks
(For more information about Click and Type refer to here).
Now for your question, here is one approach I would suggest:
If the user is not able to do any action, I would expect an appropriate message, so my idea is to create a modal form by using:
myForm.ShowDialog();
It should do the job and block the active document until it get closed.
I would also add a nice progress bar and "Close" button which you will enable when work has done.

Reason for 5 sec delay to show an activity on pressing the home button?

I am facing delay of 5 sec to show an Activity after pressing the HOME key. I had gone through some post and found that after pressing the HOME button, android prevents services and broadcast-receivers from calling startActivity for 5 seconds.
Q1. Can anyone please let me know the reason to happening this delay ?
Q2. When I modified the ActivityManagerService::checkAppSwitchAllowedLocked() to always return true, it avoids checking lock and hence Activity gets shown without any delay. Would it be a good solution to avoid delay or it may cause any wrong effect in other ways ?
I know, it's probably too late (half year passed). However, here is the answer
You won't be able to get this permission on not rooted phone, unless your application is signed with the same keys as system. Android has some permissions like that.
Also, you may be interested to check this question. Starting an activity from a service after HOME button pressed without the 5 seconds delay

On Android or iOS - how to approach the possibility of a service or app going into a broken state

...and this broken state persisting until a device restart, since a naive attempt to restart an app would not work. Many users are not savvy enough to know how to terminate services/backgrounded apps. If the user can't (or doesn't 'need to') close apps, then what about restarting apps which have gone wrong? ( It can happen :) ) If my app goes wrong on someone's phone and they cannot easily restart the app without restarting the phone, that seems like a problem. I am aware that apps and services can be terminated by navigating system menus or double tapping the home button etc. but - many users are not aware of these features. For this reason I am thinking of adding an explicit close button to my app which will kill everything to the best of my ability, such that on a subsequent launch the program runs from the beginning again. I realise this is not the 'recommended' approach. Thoughts?
Thoughts?
Don't do it. Instead you should put a FAQ entry on your apps website that says.
Q: My app does not run anymore. HELP!
A: First you should try to restart the app. If that doesn't work feel
free to contact me.
Here is how you do this on the iPhone,
iPad or iPod.
double press the home button. the
multi tasking bar appears.
[ some screen shots ]
long press the app icon and press the
little x that appears on the icon.
[ more screenshots ]
If you want to put buttons for functions that are not obvious for many users you end up with a button for everything. And I (as somebody who knows every function) don't want a button cluttered user interface.
You would be surprised how many emails I get about "how can I zoom?" (A: Pinch your fingers) or "how do I delete an entry (in a tableview)" (A: Swipe your finger over the entry from left to right, and press the red delete button).
If I get an email about this I just point them to the faq which has some nice screenshots.
Btw, if the "broken state" happens so often that you would consider adding a special button I would check my code for bugs again.