Converting iPhone app to Universal app [duplicate] - iphone

This question already has an answer here:
How to create Universal apps in iPhone/iPad?
(1 answer)
Closed 9 years ago.
As my iPhone app is working perfectly on iPhone with full screen but when i try to run the app in iPad it shows with the iphone screen. Is it possible to run the app in full screen without jailbreaking the iPad or using the double pixel method ?

Well, you need to actually create one version for iPad, with the corresponding XIB's and classes and other functionalities you might want to add. Remember that an iPad version is more than justa bigger version of the iPhone one...

This Question ask in earlier But read this Official Documentation This might be help flu for you..other option is Search in GOOGLE is best way for getting more ways for create Universal App.
Also This site is related to Your Question.

Related

Xcode: Release app update for iPhone only? [duplicate]

This question already has an answer here:
Change targeted device family on existing iPhone/iPad app
(1 answer)
Closed 9 years ago.
I have made an app for both iPhone and iPad in the past, but the latest update it only intended for iPhone.
I switched Target Device Family to iPhone Only and archived and validated, but I get the error:
"This bundle does not support one or more of the devices supported by the previous app version"
Is there any way around this?
Your app is original a universal app, so all subsequent updates must also be universal.
There is nothing you can do in order to separate the update between iPhone and iPad - your app is one app.
The simple fact is that iPad users will receive an update, and nothing will change, while iPhone users will notice the differences.
This isn't an uncommon thing - it happens all the time. The answer is to not worry about it. Fix whatever you need to fix, submit the updated the app and be on your merry way.

How to use two iPhone simulator at the same time? [duplicate]

This question already has answers here:
Is there a way to simulate multiple iphones using xcode/iphone sim?
(10 answers)
Closed 9 years ago.
How can I use two iPhone simulator at the same time? I need it for doing test as soon as two users uses my app. I need to do a test like if two users are using my app.
Thanks in advance
You cannot run two simulators at the same time, but you CAN run a simulator together with other devices. Reference: Ray Wenderlich cardame tutorial
There is not way to do this. Apple would have to build it that way and they didn't.

How can I run my project on IOS device.? [duplicate]

This question already has answers here:
How do you beta test an iphone app?
(9 answers)
Closed 9 years ago.
I am very new to IOS. I have developed one application in xcode and I want to run this app with my iPhone device. HOw can I run this app in my mobile. PLease provide the steps to generate .app /IPA file and provide details that how can I run this app in my device. Thanks in advance..
You could also look at this:
ProvisionYourDevicesforDevelopment
I notice the other tutorial linked follows what I think of as the "old" way. With Xcode 4 you really don't need to do all those steps manually, use the Xcode organiser window and allow it to do all the steps for you. It is much easier.

How to Access iPhone Call Log History on iOS5 [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Accessing the iPhone's Call log with the iPhone SDK
I am currently doing an address book application, I want to have a 'Recents' call logs. I am now using Xcode 4.3.3 and developing app in iOS 5.1.0 and 5.1.1.. It seems that call_history.db was not already supported by apple in this version, I see some discussions regarding this matter.
Do you have any knowledge in call history logs where I can apply it in iOS 5?
I think there are no ways of doing it in iOS 5. and your App may get rejected by Apple also.
I think it is impossible in legal way, you can do it by using private framework, but your application will be rejected

Deploy application to iPhone Simulator [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
How to install iPhone application in iPhone Simulator
I am looking for a way to deploy my application to another users simulator. To be blunt the person needs to show the application on the simulator and is not capable of compiling the source code and I don't have the time to produce the instructions.
What I want to do is provide them with the .app (or another) file and have them install it in the simulator just like they can do with any real iPhone Device.
Does anyone know how I can do this?
If they are not capable of compiling the source code, I highly doubt that they are capable of installing it in the simulator, for which you would also need to provide the instructions and support them.
Maybe you could do screensharing with them to show it to them on your own simulator? Or send them a video or screencast of the app being used?