How can i use private frameworks in my ios application - iphone

I'm working on changing bluetooth settings from iphone application programatically.I got to know that there a private framework called BluetoothManager which meets my requirement.But as it is a private framework i could be able to import it like we import the other frameworks.How to import the private frameworks into my iphone application? moreover without any apple provided header files how can we access the functionalities from those private frameworks.can anyone suggest me me?
Thanks in Advance

copy new framework in your project and then import in your project
Click on add other button and select from your project which you have already copy in your file

Related

How to import or refer to a framework from another project in Xcode 6?

We heard that Xcode 6 support making your own framework and share with others. But maybe I missed the point on how to import a framework from another project, which I have the source locally.
Any tips will help!

how to integrate Facebook-ios-sdk to SenTestCase class

How to integrate facebook-ios-sdk into Targets senTesting
I created a project let it be DemoProject and also integrated the facebook-ios-sdk run the project every thing is working fine. now i am trying to write test case for my DemoProject
where i need to integrate Facebook-ios-sdk to DemoProjectTest. how to configure facebook-ios-sdk to DemoProjectTest Target. so i can able to create object for the Facebook.
I am unable to include #import "facebook-ios-sdk/Facebook.h" inside my class for the DemoProjectTest Target for class FacebookTest.h. If i do import the Facebook.h then i can able to create the object for the Facebook.
Is it possible to integrate Facebook-ios-sdk into DemoProjectTest Target?
#All any one advice me for scenario.

iOS FrameWork UnitTesting

I have created a iOS framework and want to use that framework in one of my application.
My question is about the UnitTesting of the framework.
I have read about the inbuilt xcode unittest framework, but not sure how to get started on testing the framework.
Or do I have to import the framework in one of my apps and then perform the testing of the framework via
Regards,
Nirav
Add a new target to your project, select Others -> Cocoa Touch Unit Testing Bundle, give it a name.
Add to the new target the Compile Sources and the Link Binary. And in your test class write the tests you need.

How do I add the following private frameworks to my iPhone app?

I need to add the following frameworks in my iPhone app:
graphicsservice
coretelephony
celestial
layerkit
But I cant found these frameworks in the list within Xcode. I tried to add them through "add >>> existing framework." but they weren't there.
Where are these and how can I add them to my iPhone app project?
All these framework are not public framework but these are private framework.So add them by searching through private framework.
Add->Existing Framework->private framework

GameKit frame work in iPhone

I want use GameKit in my application. So I try to add existing framework. But in that list I cant see it...
How can I do this?
pls help me...
I see GameKit in the list of frameworks that appears when I try to add a new framework. Is the Base SDK for your project set to iPhone Device 3.0?
In any case, you can manually add the framework by choosing Add Other... on the framework selection dialog and navigating to
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
where you should see GameKit.framework. Add it to your project, making sure to have its path type be relative to the current SDK.
In the appropriate source files within your project, you'll need to add
#import <GameKit/GameKit.h>
to pull in the correct framework header.