SocialTest - com.adobe.ane.social SocialUI could not be found - iphone

I'm trying to run the sample SocialTest, but this error always appears:
VerifyError: Error # 1014: Class :: com.adobe.ane.social SocialUI could not be found.
The same applies to any other sample ANE, from gaming sdk...
FlashBuilder 4.7
Adobe AIR 3.6
Gaming SDK 1.0.2
iPhone 3gs 6.1.3
Simulator sdk 6.0

You forgot to add the ANE to your package.
Project > Properties > Flex Build Packaging > (Your OS) > Native Extentions... Add...

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On new Mac with M1 chip get the error after the build of React Native app in XCode 12.4:
unable to load standard library for target 'arm64-apple-ios8.0'
failed to build module 'SciChart' from its module interface; the compiler that produced it, 'Apple Swift version 5.1.3 (swiftlang-1100.0.282.1 clang-1100.0.33.15)', may have used features that aren't supported by this compiler, 'Apple Swift version 5.3.2 (swiftlang-1200.0.45 clang-1200.0.32.28)'
What I already tried:
Reinstall XCode;
Changed Swift Language Version;
Deleted VALID_ARCHS reference according Xcode 12 Beta 2 - unable to load standard library for target 'arm64-apple-ios14.0-simulator'
On Macbook with intel chip there are no errors with the same app. And both of my Macbook have the same swift version:
Apple Swift version 5.3.2 (swiftlang-1200.0.45 clang-1200.0.32.28)
Target: x86_64-apple-darwin20.3.0
Can you help me please!
Guys if you have old React Native projects just build it on Xcode with rosetta and you will save your nerves and time. I was looking the decision all week, but in the total it was so easy, just run Xcode with rosetta on M1: please try to open Xcode through Rosetta - Right click on Xcode in applications folder -> Get Info -> set Open with Rosetta to true

cordova build error: SDK "iphoneos6.0" cannot be located

i developing a html5-App for Android and iOS. Building for Android and iOS-Simulator works like a charm. But if i want to build the app for iOS-Device the build process stops with following error:
update-ios:
cordova prepare ios
build-ios-xcodebuild:
xcodebuild: error: SDK "iphoneos6.0" cannot be located.
/Users/.../nbproject/build.xml:178: exec returned: 64
For development i using netbeansIDE, xcode 5.1.1 and cordova 3.5.
Also i downloaded the iOS 6.1 sdk and copied into sdk folder of xcode, but that don't work for me. May i have to set an environment variable?
Is there someone, who could give me a hint?
In advance

iOS - Building VLC for iOS - Please install required SDK, or set SDKROOT manually

I have upgraded my xcode to 4.5, now I am Building VLC for iOS and countered that SDK version 5.1 not found. I have fully installed all the sdk's in my xcode 4.5
Mac-Muhammad-Umair-Mirza:vlc muhammad.umair$ ./extras/package/ios/build.sh
[info] Building libvlc for the iOS
[info] Using armv7 with SDK version 5.1
usage: dirname path
SDKROOT not specified, assuming /Volumes/Xcode/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk
*** /Volumes/Xcode/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk does not exist, please install required SDK, or set SDKROOT manually. ***
Please help me out in finding the solution.
Do the following:
export /Volumes/Xcode/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS*.*.sdk
where "*.*" is your current SDK (for instance 6.1).

xcode does not see sdl framework when compiling on 10.7.4

I've recently updated xcode to 4.3.3 with osx sdk 10.7.4 in it. After that I am unable to link with sdl.framework (1.2.15)
When I switch platfrom to 10.6 it links ok.
When I compile using xcode 4.3.2 with osx sdk 10.7 it also links ok.
Any ideas?
Here's linker output
ld: framework not found SDL
This is a bug in XCode 4.3.3. See http://prod.lists.apple.com/archives/xcode-users/2012/Jun/msg00062.html
As a workaround at /Library/Frameworks to the Frameworks search path:

“Base SDK Missing” after installing to Xcode 4

Hello
after installing xcode 4 preview 5 I've tried to build a project created with Xcode 3.2.3.
Unfortunately an error message is displayed:
Missing SDK: There is no SDK with the name or path '/User/Me/Desktop/Project/IPhone4.0'
any idea to fix it?
thanks a lot
Agreed with Kristopher Jhonson. That should work.
Ref: "Base SDK Missing" after upgrading to Xcode 3.2.5
Project->Edit Project Settings->Build->Base SDK->Latest SDK (4.2)
Project->Edit Project Settings->Build->iOS Target Deployment->iOS 4.2
Project->Edit Active Target (myTarget)->Base SDK->Latest SDK (4.2)
Project->Edit Active Target (myTarget)->iOS Target Deployment->iOS 4.2
And, If you still have problems:
Click the box that says base SDK missing, and select:
Simulator -> Debug
That should do it."
These are due to inappropriate Base SDK selection for Project.
Follow these steps to resolve it :
Select Project
Build Setting
Base SDK -> Latest iOS SDK