Matlab GUI: Plotting of lines offset from where they should - matlab

I have a question concerning my GUI that has bothered me for some hours now and I cannot get it fixed. The function: I load an image, subset it and plot it as as surf plot.
Afterwards I start a GUI, which lets me choose upper left and lower right coordinates of rectangles. The rectangles get drawn onto the surf-plot.
I have two issues: I want to indicate the mouse-clicks by little red patches, the rectangles by red lines.
1)
The little red patches work fine, except the first on is really big and fills almost the whole plot-window. As soon as I choose the second point for the first coordinate, everything goes back to normal and the patches plot in the small manner I want them to.
I debugged the code to see if somehting is wrong with the coordinates, but they seem to be ok!
2)
The drawing of the lines is inaccurate! Especially the first few lines are offset of the mousclick by up to 100 pixels, usually to the left. Sometimes they even move around when adding the next lines. After placing a few rectangles in that way they usually get better and are in place. Any idea why this is?
Here is the code:
function resampdem
clc;clear;clear all
%% read DEMs and header
img1 = imread('srtm_55_06.tif');
% subset
img1 = img1(1:500,1:500);
[x y] = meshgrid(1:500,1:500);
%%
f = figure;
imageHandle = surfl(x,y,img1);
colormap jet
shading interp
view(0,90);
set(imageHandle,'ButtonDownFcn',#ImageClickCallback)
hold on
a = axes;
set(a, 'Visible', 'off');
%# Create controls.
uicontrol('Parent', f, 'Style', 'edit', 'String', 'Input...');
m = 1;
bin = [];
%%% Funktion zur Auswertung des Mouseklicks
helpdlg('Corner: Upper Left');
function ImageClickCallback ( objectHandle , eventData )
% if mod(m,2) == 0
% string = 'Upper Left';
% else
% string = 'Lower Right';
%
% end
% message = sprintf('Corner: %s',string);
% helpdlg(message);
axesHandle = get(objectHandle,'Parent');
coordinates = get(axesHandle,'CurrentPoint');
coordinates = coordinates(1,1:2);
bin(m,1) = coordinates(1)
bin(m,2) = coordinates(2)
patch([bin(m,1)-3 bin(m,1)+3 bin(m,1)+3 bin(m,1)-3], [bin(m,2)+3 bin(m,2)+3 bin(m,2)-3 bin(m,2)-3],'r','Parent',a);
if mod(size(bin,1),2) == 0
resamp_area(bin,m);
end
m = m+1
end
%%% Funktion zum Zeichnen der Rechtecke
function resamp_area(coords,m)
x1 = coords(m-1,1);
x2 = coords(m,1);
y1 = coords(m-1,2);
y2 = coords(m,2);
patch([x1 x1+20 x1+20 x1], [y1 y1 y1-20 y1-20],'w','Parent',a);
%horizontal lines
line([x1, x2], [y1, y1], 'Parent', a, 'Color',[1 0 0], 'LineWidth',2.0);
line([x1, x2], [y2, y2], 'Parent', a, 'Color',[1 0 0], 'LineWidth',2.0);
%vertical lines
line([x1, x1], [y1, y2], 'Parent', a, 'Color',[1 0 0], 'LineWidth',2.0);
line([x2, x2], [y1, y2], 'Parent', a, 'Color',[1 0 0], 'LineWidth',2.0);
%get(t)
end
end

Related

How to use togglebutton to turn labels in scatterplot on/off

I tried to create a scatter plot with labels for each point:
Now I would like to give the user of the code the possibility to turn the labels on and off.
So far my code looks like this:
x = rand(1,100); y = rand(1,100); pointsize = 30;
idx = repmat([1 : 10], 1, 10) % I used class memberships here
figure(1)
MDSnorm = scatter(x, y, pointsize, idx, 'filled');
dx = 0.015; dy = 0.015; % displacement so the text does not overlay the data points
T = text(x + dx, y +dy, labels);
colormap( jet ); % in my code I use a specific colormap
Button = uicontrol('Parent',figure(2),'Style','toggle','String',...
'labels','Units','normalized','Position',[0.8025 0.82 0.1 0.1],'Visible','on',...
'callback',{#pb_call, MDSnorm, ???});
At the end of my script I then tried to define the pb_call function. I tried out several different versions, they all failed.
I have a rough idea what I need to do. Something like:
function [] = pb_call( ??? )
if get(Button, 'Value')
T --> invisible % ???
else
T --> visible % ???
end
end
How can I modify the above to turn labels on or off as desired?
Here is a working example:
x = rand(1,9); y = rand(1,9); pointsize = 30;
idx = repmat(1 : 3, 1, 3); % I used class memberships here
labels = {'a', 'b', 'c', 'd', 'e', 'f', 'h', 'i', 'j'};
h_fig = figure(1); %Create a figure, an keep the handle to the figure.
MDSnorm = scatter(x, y, pointsize, idx, 'filled');
dx = 0.015; dy = 0.015; % displacement so the text does not overlay the data points
T = text(x + dx, y +dy, labels);
colormap( jet ); % in my code I use a specific colormap
%Add a button to the same figure (the figure with the labels).
Button = uicontrol('Parent',h_fig,'Style','toggle','String',...
'labels','Units','normalized','Position',[0.8025 0.82 0.1 0.1],'Visible','on',...
'callback',#pb_call);
function pb_call(src, event)
%Callback function (executed when button is pressed).
h_fig = src.Parent; %Get handle to the figure (the figure is the parent of the button).
h_axes = findobj(h_fig, 'Type', 'Axes'); %Handle to the axes (the axes is a children of the figure).
h_text = findobj(h_axes, 'Type', 'Text'); %Handle to all Text labels (the axes is the parent of the text labels).
%Decide to turn on or off, according to the visibility of the first text label.
if isequal(h_text(1).Visible, 'on')
set(h_text, 'Visible', 'off'); %Set all labels visibility to off
else
set(h_text, 'Visible', 'on'); %Set all labels visibility to on
end
end
Explanations are in the comments.

How to prevent an object from being illuminated by camlight in Matlab?

[Hereafter are 4 snippets, one should only be interested in reading the two first ones. However by copy-pasting all of these, one should be able to launch what I see, although screenshots are provided at the end.]
Hi, by launching this main.m :
%To see if plotting a tick after setting camlight headlight will leads to
%its background becoming gray or not
%clear all
figure
arrow = arrow3D([0 0 0], [1 1 1], 'r', 0.8, 0.2, 1.5);
set(arrow, 'EdgeColor', 'interp', 'FaceColor', 'interp');
%camlight headlight %might be interesting to uncomment this line
pause(5)
surfaceHandle = rotateAxisTicks('lol','r',10,-0.3,0.5,0.5,1,1,1,0);
pause(5)
camlight headlight
%material(surfaceHandle,'default') %doesn't work
%surfaceHandle1.FaceLighting = 'none' %doesn't work
, which uses that function rotateAxisTicks.m
function surfaceHandle = rotateAxisTicks(str,color,fontsize,zmax,graduSpace,boxHeight,perc,labelNumber,axnumber,thetaInput)
%https://stackoverflow.com/questions/9843048/matlab-how-to-plot-a-text-in-3d
%zmax : give it a negative value to not overlap the axis
%graduSpace : space between each graduation, within the projected on [0,1] axis if axis = x||y, OR local (not yet projected on x,y) axis !!
%boxHeight : width of the boxes depend on how much the axis graduations are refined, so height shouldn't depend on graduSpace
%perc : if perc = 1 (100%), then the labels are all sticked together with no space inbetween
%labelNumber : the first tick to be displayed is actually associated to the second graduation (0 can't get several labels)
%axnumber : out of nbParams, 1 for x, 2 for y, then, from closest to x, to closest to y : 3 to nbParams.
%thetaInput : (angle around z, from x to the axis) has to be in degree
%% Seems like there is no way to get rid of the black contouring...
hFigure = figure(1000);
set(hFigure,'Color', 'w', ... % Create a figure window
'MenuBar', 'none', ...
'ToolBar', 'none');
hText = uicontrol('Parent', hFigure, ... % Create a text object
'Style', 'text', ...
'String', str, ...
'BackgroundColor', 'w', ...
'ForegroundColor', color, ...
'FontSize', fontsize, ...
'FontWeight', 'normal');
set([hText hFigure], 'Pos', get(hText, 'Extent')); %# Adjust the sizes of the
%# text and figure
imageData = getframe(hFigure); %# Save the figure as an image frame
delete(hFigure);
textImage = imageData.cdata; %# Get the RGB image of the text
%% MAKE THE X,Y,Z (text) REVERSE DEPENDING ON AZIMUT VALUE (launch a fig and see on the bottom in real time the azimut value)
% X or Y or Z(1,1) = _______
% * |
% | |
% |_______|
% X or Y or Z(1,2) = _______
% | *
% | |
% |_______|
% X or Y or Z(2,1) = _______
% | |
% | |
% x_______|
% X or Y or Z(2,2) = _______
% | |
% | |
% |_______x
if axnumber == 2 %axis = y
X = [0 0; 0 0];
Y = [0 perc*graduSpace; 0 perc*graduSpace] + labelNumber*graduSpace - perc*graduSpace/2;
%(graduSpace/2)/2 to center under the graduation, (1-perc)/2) to
%additionally shift a bit so that the perc% of graduSpace stay centered
%under the graduation
else %I assume axis = x, that I might later rotate if it's not actually x
X = [0 perc*graduSpace; 0 perc*graduSpace] + labelNumber*graduSpace - perc*graduSpace/2; %+labelNumber*((graduSpace/2)+((1-perc)/2)*graduSpace)
Y = [0 0; 0 0];
end
Z = [zmax zmax; zmax-boxHeight zmax-boxHeight];
surfaceHandle = surf(X, Y, Z, 'FaceColor', 'texturemap', 'CData', textImage);
if axnumber > 2
rotate(surfaceHandle, [0 0 1], thetaInput,[0 0 0]);
end
end
as well as that function arrow3D.m :
function arrowHandle = arrow3D(pos, deltaValues, colorCode, stemRatio, cylRad, radRatioCone)
% arrowHandle = arrow3D(pos, deltaValues, colorCode, stemRatio) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Used to plot a single 3D arrow with a cylindrical stem and cone arrowhead
% pos = [X,Y,Z] - spatial location of the starting point of the arrow (end of stem)
% deltaValues = [QX,QY,QZ] - delta parameters denoting the magnitude of the arrow along the x,y,z-axes (relative to 'pos')
% colorCode - Color parameters as per the 'surf' command. For example, 'r', 'red', [1 0 0] are all examples of a red-colored arrow
% stemRatio - The ratio of the length of the stem in proportion to the arrowhead. For example, a call of:
% arrow3D([0,0,0], [100,0,0] , 'r', 0.82) will produce a red arrow of magnitude 100, with the arrowstem spanning a distance
% of 82 (note 0.82 ratio of length 100) while the arrowhead (cone) spans 18.
%
% Example:
% arrow3D([0,0,0], [4,3,7]); %---- arrow with default parameters
% axis equal;
%
% Author: Shawn Arseneau
% Created: September 14, 2006
% Updated: September 18, 2006
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
if nargin<2 || nargin>6
error('Incorrect number of inputs to arrow3D');
end
if numel(pos)~=3 || numel(deltaValues)~=3
error('pos and/or deltaValues is incorrect dimensions (should be three)');
end
if nargin<3
colorCode = 'interp';
end
if nargin<4
stemRatio = 0.75;
end
X = pos(1); %---- with this notation, there is no need to transpose if the user has chosen a row vs col vector
Y = pos(2);
Z = pos(3);
[sphi, stheta, srho] = cart2sph(deltaValues(1), deltaValues(2), deltaValues(3));
%******************************************* CYLINDER == STEM *********************************************
%cylinderRadius = 0.05*srho;
cylinderRadius = cylRad;
cylinderLength = srho*stemRatio;
[CX,CY,CZ] = cylinder(cylinderRadius);
CZ = CZ.*cylinderLength; %---- lengthen
%----- ROTATE CYLINDER
[row, col] = size(CX); %---- initial rotation to coincide with X-axis
newEll = rotatePoints([0 0 -1], [CX(:), CY(:), CZ(:)]); %CX(:) actually reshape the 2xN matrices in a 2N vert vector, by vertically concatenating each column
CX = reshape(newEll(:,1), row, col);
CY = reshape(newEll(:,2), row, col);
CZ = reshape(newEll(:,3), row, col);
[row, col] = size(CX);
newEll = rotatePoints(deltaValues, [CX(:), CY(:), CZ(:)]);
stemX = reshape(newEll(:,1), row, col);
stemY = reshape(newEll(:,2), row, col);
stemZ = reshape(newEll(:,3), row, col);
%----- TRANSLATE CYLINDER
stemX = stemX + X;
stemY = stemY + Y;
stemZ = stemZ + Z;
%******************************************* CONE == ARROWHEAD *********************************************
coneLength = srho*(1-stemRatio);
coneRadius = cylinderRadius*radRatioCone;
incr = 100; %---- Steps of cone increments
coneincr = coneRadius/incr;
[coneX, coneY, coneZ] = cylinder(cylinderRadius*2:-coneincr:0); %---------- CONE
coneZ = coneZ.*coneLength;
%----- ROTATE CONE
[row, col] = size(coneX);
newEll = rotatePoints([0 0 -1], [coneX(:), coneY(:), coneZ(:)]);
coneX = reshape(newEll(:,1), row, col);
coneY = reshape(newEll(:,2), row, col);
coneZ = reshape(newEll(:,3), row, col);
newEll = rotatePoints(deltaValues, [coneX(:), coneY(:), coneZ(:)]);
headX = reshape(newEll(:,1), row, col);
headY = reshape(newEll(:,2), row, col);
headZ = reshape(newEll(:,3), row, col);
%---- TRANSLATE CONE
V = [0, 0, srho*stemRatio]; %---- centerline for cylinder: the multiplier is to set the cone 'on the rim' of the cylinder
Vp = rotatePoints([0 0 -1], V);
Vp = rotatePoints(deltaValues, Vp);
headX = headX + Vp(1) + X;
headY = headY + Vp(2) + Y;
headZ = headZ + Vp(3) + Z;
%************************************************************************************************************
hStem = surf(stemX, stemY, stemZ, 'FaceColor', colorCode, 'EdgeColor', 'none');
hold on
hBottStem = fill3(stemX(1,:),stemY(1,:),stemZ(1,:), colorCode, 'EdgeColor', 'none');
hold on
hHead = surf(headX, headY, headZ, 'FaceColor', colorCode, 'EdgeColor', 'none');
hold on
hBottCone = fill3(headX(1,:),headY(1,:),headZ(1,:), colorCode, 'EdgeColor', 'none');
if nargout==1
arrowHandle = [hStem, hBottStem, hHead, hBottCone];
end
which itself uses that function rotatePoints.m :
function rotatedData = rotatePoints(alignmentVector, originalData)
% rotatedData = rotatePoints(alignmentVector, originalData) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Rotate the 'originalData' in the form of Nx2 or Nx3 about the origin by aligning the x-axis with the alignment vector
%
% Rdata = rotatePoints([1,2,-1], [Xpts(:), Ypts(:), Zpts(:)]) - rotate the (X,Y,Z)pts in 3D with respect to the vector [1,2,-1]
%
% Rotating using spherical components can be done by first converting using [dX,dY,dZ] = cart2sph(theta, phi, rho); alignmentVector = [dX,dY,dZ];
%
% Example:
% %% Rotate the point [3,4,-7] with respect to the following:
% %%%% Original associated vector is always [1,0,0]
% %%%% Calculate the appropriate rotation requested with respect to the x-axis. For example, if only a rotation about the z-axis is
% %%%% sought, alignmentVector = [2,1,0] %% Note that the z-component is zero
% rotData = rotatePoints(alignmentVector, [3,4,-7]);
%
% Author: Shawn Arseneau
% Created: Feb.2, 2006
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
alignmentDim = numel(alignmentVector); %number of elements in a matrix
DOF = size(originalData,2); %---- DOF = Degrees of Freedom (i.e. 2 for two dimensional and 3 for three dimensional data)
if alignmentDim~=DOF
error('Alignment vector does not agree with originalData dimensions');
end
if DOF<2 || DOF>3
error('rotatePoints only does rotation in two or three dimensions');
end
if DOF==2 % 2D rotation...
[rad_theta, rho] = cart2pol(alignmentVector(1), alignmentVector(2));
deg_theta = -1 * rad_theta * (180/pi);
ctheta = cosd(deg_theta); stheta = sind(deg_theta);
Rmatrix = [ctheta, -1.*stheta;...
stheta, ctheta];
rotatedData = originalData*Rmatrix;
%assumption: rotate all the datas from the original base to the
%base where the original x becomes alignmentVector
else % 3D rotation...
[rad_theta, rad_phi, rho] = cart2sph(alignmentVector(1), alignmentVector(2), alignmentVector(3));
rad_theta = rad_theta * -1;
deg_theta = rad_theta * (180/pi);
deg_phi = rad_phi * (180/pi);
ctheta = cosd(deg_theta); stheta = sind(deg_theta); %MM : is it more accurate??
Rz = [ctheta, -1.*stheta, 0;...
stheta, ctheta, 0;...
0, 0, 1]; %% First rotate as per theta around the Z axis
rotatedData = originalData*Rz;
[rotX, rotY, rotZ] = sph2cart(-1* (rad_theta+(pi/2)), 0, 1); %% Second rotation corresponding to phi
%assuming alignmentVector is the x for the new base, then the
%hereabove argument corresponds to the y (z inversed)
%the hereabove output = newX(in base 0) vectorial product -z(in base0)
rotationAxis = [rotX, rotY, rotZ];
u = rotationAxis(:)/norm(rotationAxis); %% Code extract from rotate.m from MATLAB
cosPhi = cosd(deg_phi);
sinPhi = sind(deg_phi);
invCosPhi = 1 - cosPhi;
x = u(1);
y = u(2);
z = u(3);
Rmatrix = [cosPhi+x^2*invCosPhi x*y*invCosPhi-z*sinPhi x*z*invCosPhi+y*sinPhi; ...
x*y*invCosPhi+z*sinPhi cosPhi+y^2*invCosPhi y*z*invCosPhi-x*sinPhi; ...
x*z*invCosPhi-y*sinPhi y*z*invCosPhi+x*sinPhi cosPhi+z^2*invCosPhi]';
rotatedData = rotatedData*Rmatrix;
end
I end up getting:
while I would like to conserve both intermediate plots containing the interp arrow:
and the text on flashy white background:
So there are actually two questions:
1) Why calling my text tick disables the interp effect (varying color from blue to yellow) ?
2) How can I keep the camlight without enlightening my tick box? (i.e while keeping its background white)
Basically one should only need to look at the two first snippets, the later 2 ones are useless for my issue.
By thanking you a lot!
Place it in another axes
As I said in comment, you have 2 graphic objects in the same axes which have to interpret their CData in a completely different manner.
The first options I looked for was to modify one of the arrow3d or rotateAxisTicks so their graphic objects would be "compatible" (in the way the color data are interpolated on an axes), but it would be quite intensive and the aspect of the 3d text would have to be constantly monitored/adjusted for any other change in the figure.
So the easiest option is a classic MATLAB hack ... place your graphic objects in different containers (different axes), then superimpose them on a figure, and match some properties (limits, view, etc ...) so they appear to be only one.
Here it goes:
%% Draw your main arrow in the main figure
mainfig = figure ;
ax1 = axes ;
arrow = arrow3D([0 0 0], [1 1 1], 'r', 0.8, 0.2, 1.5);
set(arrow, 'EdgeColor', 'interp', 'FaceColor', 'interp');
camlight headlight
%% Draw your text in a temporary figure
tempfig = figure ;
ax2 = axes ;
surfaceHandle = rotateAxisTicks('lol','r',10,-0.3,0.5,0.5,1,1,1,0);
camlight headlight
%material(surfaceHandle,'default') %doesn't work
%surfaceHandle1.FaceLighting = 'none' %doesn't work
%% Prepare and set matching limits
xl = [ax1.XLim ; ax2.XLim] ;
xl = [min(xl(:,1)) , max(xl(:,2))] ;
yl = [ax1.YLim ; ax2.YLim] ;
yl = [min(yl(:,1)) , max(yl(:,2))] ;
zl = [ax1.ZLim ; ax2.ZLim] ;
zl = [min(zl(:,1)) , max(zl(:,2))] ;
hax = [ax1;ax2] ;
set(hax,'XLim',xl,'YLim',yl,'ZLim',zl)
% Adjust the view to be sure
ax2.View = ax1.View ;
%% Remove secondary axes background, then move it to main figure
ax2.Visible = 'off' ;
ax2.Parent = mainfig ;
delete(tempfig)
%% link the view between axes
hl = linkprop( hax , 'View' ) ;
% or link even more properties at once
% hl = linkprop( hax , 'View' , 'XLim','YLim','ZLim') ;
Which gives you:
note: Your 3d arrow is also made up of 2 different graphic objects (2x surf and 2x patch). The 2 patches are not rendered when you set the interp mode. You should modify the arrow3d function to either (a) changes the patch objects to surf so everything is the same type and compatible, or (b) remove them completely from the function (if they are not rendered they are only annoying ... triggering warnings everywhere).
edit
And here is the modified code for arrow3d.m. I changed it so the output is now only one surface object, easier to assign properties and no danger of mismatch between patch and surf. I also simplified it, removed a few bits that were not necessary, and reduced the total number of points necessary for the surface.
With this you get the bottom of the stem and the under-cone:
function arrowHandle = arrow3D(pos, deltaValues, colorCode, stemRatio, cylRad )
% arrowHandle = arrow3D(pos, deltaValues, colorCode, stemRatio) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Used to plot a single 3D arrow with a cylindrical stem and cone arrowhead
% pos = [X,Y,Z] - spatial location of the starting point of the arrow (end of stem)
% deltaValues = [QX,QY,QZ] - delta parameters denoting the magnitude of the arrow along the x,y,z-axes (relative to 'pos')
% colorCode - Color parameters as per the 'surf' command. For example, 'r', 'red', [1 0 0] are all examples of a red-colored arrow
% stemRatio - The ratio of the length of the stem in proportion to the arrowhead. For example, a call of:
% arrow3D([0,0,0], [100,0,0] , 'r', 0.82) will produce a red arrow of magnitude 100, with the arrowstem spanning a distance
% of 82 (note 0.82 ratio of length 100) while the arrowhead (cone) spans 18.
%
% Example:
% arrow3D([0,0,0], [4,3,7]); %---- arrow with default parameters
% axis equal;
%
% Author: Shawn Arseneau
% Created: September 14, 2006
% Updated: September 18, 2006
%
% Updated: December 20, 2018
% Tlab - refactored to have only one surface object as ouput
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
if nargin<2 || nargin>6
error('Incorrect number of inputs to arrow3D');
end
if numel(pos)~=3 || numel(deltaValues)~=3
error('pos and/or deltaValues is incorrect dimensions (should be three)');
end
if nargin<3
colorCode = 'interp';
end
if nargin<4
stemRatio = 0.75;
end
Ncol = 21 ; % default number of column for the "cylinder.m" function
X = pos(1); %---- with this notation, there is no need to transpose if the user has chosen a row vs col vector
Y = pos(2);
Z = pos(3);
[~, ~, srho] = cart2sph(deltaValues(1), deltaValues(2), deltaValues(3));
%******************************************* CYLINDER == STEM *********************************************
cylinderRadius = cylRad;
cylinderLength = srho*stemRatio;
[CX,CY,CZ] = cylinder(cylinderRadius,Ncol-1);
CZ = CZ.*cylinderLength; %---- lengthen
%******************************************* CONE == ARROWHEAD *********************************************
coneLength = srho*(1-stemRatio);
[coneX, coneY, coneZ] = cylinder([cylinderRadius*2 0],Ncol-1); %---------- CONE
coneZ = coneZ.*coneLength;
% Translate cone on top of the stem cylinder
coneZ = coneZ + cylinderLength ;
% now close the bottom and add the cone to the stem cylinder surface
bottom = zeros(1,Ncol) ;
CX = [ bottom ; CX ; coneX ] ;
CY = [ bottom ; CY ; coneY ] ;
CZ = [ bottom ; CZ ; coneZ ] ;
Nrow = size(CX,1);
%----- ROTATE
%---- initial rotation to coincide with X-axis
newEll = rotatePoints([0 0 -1], [CX(:), CY(:), CZ(:)]); %CX(:) actually reshape the 2xN matrices in a 2N vert vector, by vertically concatenating each column
CX = reshape(newEll(:,1), Nrow, Ncol);
CY = reshape(newEll(:,2), Nrow, Ncol);
CZ = reshape(newEll(:,3), Nrow, Ncol);
newEll = rotatePoints(deltaValues, [CX(:), CY(:), CZ(:)]);
stemX = reshape(newEll(:,1), Nrow, Ncol);
stemY = reshape(newEll(:,2), Nrow, Ncol);
stemZ = reshape(newEll(:,3), Nrow, Ncol);
%----- TRANSLATE
stemX = stemX + X;
stemY = stemY + Y;
stemZ = stemZ + Z;
%----- DISPLAY
hStem = surf(stemX, stemY, stemZ, 'FaceColor', colorCode, 'EdgeColor', 'none');
%----- DISPLAY
if nargout==1
arrowHandle = hStem ;
end

Add non-existent entry to legend

I want to add an entry manually to a MATLAB legend. This legend can be pre-existent and contain other graphed elements' entries, but not necessarily.
I make a scatter plot, but instead of using e.g. scatter(x,y), I plot it using
for n = 1:numel(x)
text(x(n),y(n),num2str(n), ...
'HorizontalAlignment','center','color',[1 0 0])
end
This results in a scatter plot of numbers one through the number of elements in x (and y, because they are of the same size). I want to add a legend entry for these numbers.
I tried to add or edit the legend with
[h,icons,plots,s] = legend(___)
as described on the legend documentation page. I can't figure out how I can add a legend entry, without having to plot something (such as an actual scatter plot or regular plot). I want the usual line or marker symbol in the legend to be a number or character such as 'n', indicating the numbers in the graph. Is this possible and how would one achieve this?
EDIT by Erik
My answer goes below zelanix's answer, because mine is based on it.
Original answer
A fairly workable solution may be as follows:
x = rand(10, 1);
y = rand(10, 1);
figure;
text(x,y,num2str(transpose(1:numel(x))),'HorizontalAlignment','center')
% Create dummy legend entries, with white symbols.
hold on;
plot(0, 0, 'o', 'color', [1 1 1], 'visible', 'off');
plot(0, 0, 'o', 'color', [1 1 1], 'visible', 'off');
hold off;
% Create legend with placeholder entries.
[h_leg, icons] = legend('foo', 'bar');
% Create new (invisible) axes on top of the legend so that we can draw
% text on top.
ax2 = axes('position', get(h_leg, 'position'));
set(ax2, 'Color', 'none', 'Box', 'off')
set(ax2, 'xtick', [], 'ytick', []);
% Draw the numbers on the legend, positioned as per the original markers.
text(get(icons(4), 'XData'), get(icons(4), 'YData'), '1', 'HorizontalAlignment', 'center')
text(get(icons(6), 'XData'), get(icons(6), 'YData'), '2', 'HorizontalAlignment', 'center')
axes(ax1);
Output:
The trick to this is that the new axes are created in exactly the same place as the legend, and the coordinates of the elements of the icons are in normalised coordinates which can now be used inside the new axes directly. Of course you are now free to use whatever font size / colour / whatever you need.
The disadvantage is that this should only be called after your legend has been populated and positioned. Moving the legend, or adding entries will not update the custom markers.
Erik's answer
Based on zelanix's answer above. It is a work-in-progress answer, I am trying to make a quite flexible function of this. Currently, it's just a script that you'd need to adapt to your situation.
% plot some lines and some text numbers
f = figure;
plot([0 1],[0 1],[0 1],[1 0])
x = rand(25,1);
y = rand(25,1);
for n = 1:numel(x)
text(x(n),y(n),num2str(n), ...
'HorizontalAlignment','center','color',[1 0 0])
end
hold on
% scatter(x,y) % used to test the number positions
scatter(x,y,'Visible','off') % moves the legend location to best position
% create the dummy legend using some dummy plots
plot(0,0,'o','Visible','off')
[l,i] = legend('some line','some other line','some numbers','location','best');
l.Visible = 'off';
% create empty axes to mimick legend
oa = gca; % the original current axes handle
a = axes;
axis manual
a.Box = 'on';
a.XTick = [];
a.YTick = [];
% copy the legend's properties and contents to the new axes
a.Units = l.Units; % just in case
a.Position = l.Position;
i = copyobj(i,a);
% replace the marker with a red 'n'
s = findobj(i,'string','some numbers');
% m = findobj(i(i~=s),'-property','YData','marker','o');
m = findobj(i(i~=s),'-property','YData');
sy = s.Position(2);
if numel(m)>1
dy = abs(m(1).YData - sy);
for k = 2:numel(m)
h = m(k);
dy2 = abs(h.YData - sy);
if dy2<dy
kbest = k;
dy = dy2;
end
end
m = m(kbest);
end
m.Visible = 'off';
mx = m.XData;
text(mx,sy,'n','HorizontalAlignment','center','color',[1 0 0])
% reset current axes to main axes
f.CurrentAxes = oa;
The result:

Subplot label in matlab figures

I would like to give the subplots I make a simple label. Unfortunately I'm getting an ugly behavior. Consider the following function:
function h = set_label1(label)
tlh = get(gca, 'Title');
if strcmp(get(tlh, 'String'), '')
title(' ');
end
ylh = get(gca, 'YLabel');
if strcmp(get(ylh, 'String'), '')
ylabel(' ');
end
ylp = get(ylh, 'Position');
x = ylp(1);
tlp = get(tlh, 'Position');
y = tlp(2);
h = text('String', label, ...
'HorizontalAlignment', 'right',...
'VerticalAlignment', 'Baseline', ...
'FontUnits', 'pixels', ...
'FontSize', 16, ...
'FontWeight', 'bold', ...
'FontName', 'Arial', ...
'Position', [x y 0]);
end
Here is a simple test run:
figure;
h1 = axes('OuterPosition', [0,0,.5 1]);
set(h1,'LooseInset',get(h1,'TightInset'));
h2 = axes('OuterPosition', [.5,0,.5 1]);
set(h2,'LooseInset',get(h2,'TightInset'));
axes(h1);
plot([0 1], [4 5]);
set_label1('A');
axes(h2);
plot([0 1], [4 5]);
set_label1('B');
The picture I obtain is:
If you resize the figure the labels will not be in the right position anymore. That is fine, I expected it (If you know how to put them back where they belong and you tell us that would make me very happy).
THe problem I'm facing is that I do not want to specify the position of the label in 'data' units.
Instead, I want to use normalized units. So I used modified form of function. Now let us use this:
function h = set_label2(label)
tlh = get(gca, 'Title');
if strcmp(get(tlh, 'String'), '')
title(' ');
end
ylh = get(gca, 'YLabel');
if strcmp(get(ylh, 'String'), '')
ylabel(' ');
end
oldUnits = replace_prop(ylh, 'Units', 'normalized');
ylp = get(ylh, 'Position');
x = ylp(1);
set(ylh, 'Units', oldUnits);
oldUnits = replace_prop(tlh, 'Units', 'normalized');
tlp = get(tlh, 'Position');
y = tlp(2);
set(ylh, 'Units', oldUnits);
h = text('String', label, ...
'HorizontalAlignment', 'right',...
'VerticalAlignment', 'Baseline', ...
'FontUnits', 'pixels', ...
'FontSize', 16, ...
'FontWeight', 'bold', ...
'FontName', 'Arial', ...
'Units', 'normalized',...
'Position', [x y 0]);
end
function oldvalue = replace_prop(handle, propName, newvalue)
oldvalue = get(handle, propName);
set(handle, propName, newvalue);
end
Running the same test:
figure;
h1 = axes('OuterPosition', [0,0,.5 1]);
set(h1,'LooseInset',get(h1,'TightInset'));
h2 = axes('OuterPosition', [.5,0,.5 1]);
set(h2,'LooseInset',get(h2,'TightInset'));
axes(h1);
plot([0 1], [4 5]);
set_label2('A');
axes(h2);
plot([0 1], [4 5]);
set_label2('B');
We obtain the exact same picture as before. The only problem is that when we resize it now something bad happens:
The labels are actually in the correct position. But it seems that the 'LooseInset' and 'TightInset' property I used make the axes act as if there is no labels.
Is there any fix for this? Really all I am doing is getting the position of the title and ylabel in normalized units as opposed in data units and this seems to mess it up.
The reason I need to get it in normalized units is so that when we get a 3D plot I can position the label with respect to the title and the zlabel.
For posterity's sake here is the version I decided to go with. It does what I expect it to do, but now I have a problem which I have no idea how to solve. OK, first the good news, here is the function called axes_label.
function c = axes_label(varargin)
if isa(varargin{1}, 'char')
axesHandle = gca;
else
axesHandle = get(varargin{1}{1}, 'Parent');
end
if strcmp(get(get(axesHandle, 'Title'), 'String'), '')
title(axesHandle, ' ');
end
if strcmp(get(get(axesHandle, 'YLabel'), 'String'), '')
ylabel(axesHandle, ' ');
end
if strcmp(get(get(axesHandle, 'ZLabel'), 'String'), '')
zlabel(axesHandle, ' ');
end
if isa(varargin{1}, 'char')
label = varargin{1};
if nargin >=2
dx = varargin{2};
if nargin >= 3
dy = varargin{3};
else
dy = 0;
end
else
dx = 3;
dy = 3;
end
h = text('String', label, ...
'HorizontalAlignment', 'left',...
'VerticalAlignment', 'top', ...
'FontUnits', 'pixels', ...
'FontSize', 16, ...
'FontWeight', 'bold', ...
'FontName', 'Arial', ...
'Units', 'normalized');
el = addlistener(axesHandle, 'Position', 'PostSet', #(o, e) posChanged(o, e, h, dx, dy));
c = {h, el};
else
h = varargin{1}{1};
delete(varargin{1}{2});
if nargin >= 2
if isa(varargin{2}, 'char')
set(h, 'String', varargin{2});
if nargin >=3
dx = varargin{3};
dy = varargin{4};
else
dx = 3;
dy = 3;
end
else
dx = varargin{2};
dy = varargin{3};
end
else
error('Needs more arguments. Type help axes_label');
end
el = addlistener(axesHandle, 'Position', 'PostSet', #(o, e) posChanged(o, e, h, dx, dy));
c = {h, el};
end
posChanged(0, 0, h, dx, dy);
end
function posChanged(~, ~, h, dx, dy)
axh = get(h, 'Parent');
p = get(axh, 'Position');
o = get(axh, 'OuterPosition');
xp = (o(1)-p(1))/p(3);
yp = (o(2)-p(2)+o(4))/p(4);
set(h, 'Units', get(axh, 'Units'),'Position', [xp yp]);
set(h, 'Units', 'pixels');
p = get(h, 'Position');
set(h, 'Position', [p(1)+dx, p(2)+5-dy]);
set(h, 'Units', 'normalized');
end
Ok, so how do we use this crappy function? I made it so that we can have these uses:
% c = axes_label('label')
% Places the text object with the string 'label' on the upper-left
% corner of the current axes and returns a cell containing the handle
% of the text and an event listener.
%
% c = axes_label('label', dx, dy)
% Places the text object dx pixels from the left side of the axes
% and dy pixels from the top. These values are set to 3 by default.
%
% c = axes_label(c, ...)
% Peforms the operations mentioned above on cell c containing the
% handle of the text and the event listener.
%
% c = axes_label(c, dx, dy)
% Adjusts the current label to the specifed distance from the
% upper-left corner of the current axes.
If we perform the same test as before:
figure;
h1 = axes('OuterPosition', [0,0,.5 1]);
set(h1,'LooseInset',get(h1,'TightInset'));
h2 = axes('OuterPosition', [.5,0,.5 1]);
set(h2,'LooseInset',get(h2,'TightInset'));
axes(h1);
plot([0 1], [4 5]);
axes_label('A');
axes(h2);
plot([0 1], [4 5]);
axes_label('B', 250, 250);
Now we obtain what I wanted. Label 'A' is set at the upper-left corner of the axes's Outerbox. And label B I explicitly set it to be 250 pixels from its upper-left corner. Here is a plot:
What I like about this function is that if I were to store the cell returned from it and then I put back I can change the position. For instance if label = axes_label('A'); Then on the command prompt I can do label = axes_label(label, 10, 20); and I will see my label move.
The problem I'm facing now is ralated to the function export_fig
If I try to use this:
export_fig('testing.png', '-nocrop', '-painters');
Then this is the figure I obtain.
This is the reason why I exaggerated with label B. Before I added the event listeners export_fig would do an OK job at printing the labels where I had positioned them. But somehow now export_fig doesn't do what it claims it does. Mainly exporting an image with
Figure/axes reproduced as it appears on screen
If instead we remove the option -painters then we get this:
There is probably a bug in code since I'm not experienced with listeners, so if anyone can fix this behavior and/or can improve on this code please feel free to do so and share it as an answer.
First of all, I like your idea of using the title/y-label to position the text on the upper left corner, clever :)
Now, instead of using normalized units, keep using data units and create an event listener for whenever the title or the y-label change their positions, and use their new values to re-adjust the created text.
So add the following to the end of your set_label1 function:
addlistener(ylh, 'Position', 'PostSet', #(o,e) posChanged(o,e,h,1))
addlistener(tlh, 'Position', 'PostSet', #(o,e) posChanged(o,e,h,2))
and here is the callback function used for both cases (we use the last argument idx to control whether to set x or y coordinate):
function posChanged(src,evt,hTxt,idx)
posLabel = evt.NewValue; %# new position of either title/y-label
posText = get(hTxt, 'Position'); %# current text position
posText(idx) = posLabel(idx); %# update x or y position (based on idx)
set(hTxt, 'Position',posText) %# adjust the text position
end

Matlab vertical line keeps appearing while using hold on and area()

It is beginning to annoy me that I can't get rid of this vertical line that keeps appearing when I plot the area;
[x y] = ginputExtra(4)
x = 0.1947 0.6118 0.8329 0.4136
y = 0.5746 0.8173 0.4225 0.3553
area([x x(1)],[y y(1)])
[x y] = ginputExtra(4,true)
x = 0.5087 0.6881 0.4954 0.3204
y = 0.4961 0.2382 0.1566 0.3566
hold on;
area([x x(1)],[y y(1)],'FaceColor',[1 0 0])
Is there any way to avoid this line?
BTW: the ginputExtra method call I use..
function [x y] = ginputExtra(n,booText)
% INPUT
% n: Number of points to plot
% booText: Boolean (default false) command to display point number in
% the plot.
% Author: Lasse Nørfeldt (Norfeldt)
% Date: 2012-04-09
if nargin ==2
bText = booText;
else
bText = false;
end
H = gca;
set(H, 'YLimMode', 'manual'); set(H, 'XLimMode', 'manual');
set(H, 'YLim', get(H,'YLim')); set(H, 'XLim', get(H,'XLim'));
numPoints = n; xg = []; yg = [];
for i=1:numPoints
[xi yi] = ginput(1);
xg = [xg xi]; yg = [yg yi];
if i == 1
hold on;
plot(H, xg(i),yg(i),'ro');
if bText text(xg(i),yg(i),num2str(i),'FontSize',14); end
else
plot(xg([i-1:i]),yg([i-1:i]),'r');
if bText text(xg(i),yg(i),num2str(i),'FontSize',14); end
end
end
hold off;
x = xg; y = yg;
Your issue might be in plotting by area(), as it seems to be primarily for stacking several vecotrs. If you zoom out a bit and see a similar vertical line from the first point in the blue area, the area function is most likely the issue.
The function:
fill([x x(1)],[y y(1)],COLOR)
Might do the trick for you, as it plots a filled polygon.
/Thomas