I have a flow panel with many photo-widgets inside (gallery with random number of rows and columns, depends on screen size) for which I want to implement drag and drop behavior to change their order. I am using gwt-dnd library. Its FlowPanelDropController allows you to define your own positioner (delimiter) which shows the candidate location for dropping the dragged widget.
I want this positioner to be the empty space with defined width, and the challenging thing is to implement sliding animation effect for the when positioner is added and removed.
If you are a desktop Picasa app user you know what I mean: the target row slides both sides (little to the left, little to the right) extending the space between the items where you are going to drop a photo.
The whole thing is complex enough, but any help related to how to apply the animation for positioner attach/detach is appreciated. Maybe I need to use a different approach (e.g., use GWT native dnd instead of gwt-dnd lib and no "positioners" at all) if you have any ideas how this could be helpful.
Thanks.
Well, I ended up overriding AbstractPositioningDropController (parent of FlowPanelDropController) and adding some extra features.
1) newPositioner() method now builds the Label, which is vertical space with some small width, height and decoration. This widget's element has constant id (say, "POSITIONER"), which helps to distinguish between multiple positioners if you plan to have several of them while navigating with a drag object over multiple drop targets. Also some transition CSS effects were applied to the Label, which will be responsible for handling animated extension of Label's width.
2) in onEnter() I do the following
...
removePositioner(getPositionerElement());
Widget positioner = newPositioner();
dropTarget.insert(positioner, targetIndex);
animatePositionerExtension();
where getPositionerElement() returns DOM.getElementById(POSITIONER)
At the same time removePositioner(..) resets the id of this element to something abstract and ideally should provide some animation before calling .removeFromParent(). But I didn't have enough time to properly debug this so ended up just removing the old positioner with no animation.
Method animatePositionerExtension() contains the code that changes the width of the positioner widget, so that CSS transition will catch that and provides animation.
All access to positioner widget in the class should be provided through updated methods.
3) onLeave() contains line removePositioner(getPositionerElement());
4) In the end of onMove() I added a couple of lines:
galleryWidget.extendHoveredRow(targetIndex - 1);
animatePositionerExtension();
where extendHoveredRow(hoveredWidgetOrdinal) implemented the logic to "limit" the sliding effect in the single line:
int rowHovered = -1;
public void extendHoveredRow(int hoveredWidgetOrdinal) {
int newRowHovered = getRowByOrdinalHovered(hoveredWidgetOrdinal);
if (rowHovered != newRowHovered) {
// adjust position of items in the previously hovered row
int firstInPreviouslyHoveredRow = (rowHovered - 1) * itemsInARow;
shiftFirstItemLeft(firstInPreviouslyHoveredRow, false);
rowHovered = newRowHovered;
// extend this row
int firstInThisRow = getOrdinalFirstInThisRowByOrdinal(hoveredWidgetOrdinal);
shiftFirstItemLeft(firstInThisRow, true);
}
}
This is in short how I did the thing. And still there's some room for improvements, like adding animated removal.
Again, it's all about overriding DropController and manipulations with elements inside the "gallery" widget. The benefit of this approach is that I remain in the gwt-dnd operations framework, and also reused a bunch of existent code.
Some notes:
CSS transition is not supported in IE pre-9, but this is unrelated to
this topic.
Put a transparent "glass" div on top of the Image widget if you use it
as a face of dragProxy. This will save you tons of time trying to
understand why either setting element's draggable to false, or
calling event.preventDefault() somewhere else, or other workarounds don't work in one or several browsers and the image itself is being dragged instead of the whole dragProxy widget.
Related
I am using the wonderful GWTQuery library to add drag drop support to my GWT cell widgets.
I have a CellTable, and a CellTree both in different modules of my application (I am using GWTP, so everything is decoupled). Neither of these widgets are allowed to know about each other, they simply accept draggables/droppables, check the underlying datatype and then handle them appropriately.
The problem I am having is that I need to support dragging "in between" my cell tree nodes. IE: The typical functionality where if you drag directly over an element in the tree, it drops into that element, BUT if you drag just slightly below or above, you are given a visual indicator (usually a horizontal line) that indicates to the user they can drag the current item in between nodes as well.
And here-in lies the problem, thus far I have no found a way to provide this functionality becuase the setOnDrag() method does not tell me anything about detected droppables, and setOnOver only fires once when it first encounters a droppable.
So far as I can tell this leaves me with only two options:
1.) Add extra "invisible" nodes into my CellTree which are also droppable and sit in between my other nodes.
2.) Implement some custom event handler which I attach to the helper draggable before drag start and use to compare positions of the helper and the droppable once the draggable is actually over the droppable.
Option 1 is really unsavory because it seriously mucks up my CellTree design, and potentially impacts efficiency pretty badly.
Option 2 is really unsavory because it requires a lot of extra code and hacks to get it to work just right.
So I am hoping there is an Option 3 which I might not have though of, any help would be much appreciated.
Cheers,
Casey
I think I have found a solution although it may not be the best, but it is working for me at the moment. In the setOnDrag method, I determine where the item is being dragged at which point I can either add a line before or after the element, or put some css on the element to denote that I am dropping the dragged item on top. I create a GQuery place holder to show the before/after line, and putting a border around element with css for dropping on top.
To know which element I am dropping on top of, I set a global variable in the setOnOver method. Here is a simple mock up:
private GQuery placeHolder = $("<div id='cellPlaceHolder' style=' outline: thin dashed #B5D5FF; height: 2px; background:#B5D5FF;'></div> ");
private Element oldEl = null;
options.setOnOver(new DroppableFunction() {
#Override
public void f(DragAndDropContext context) {
oldEl = context.getDroppable();
}
});
options.setOnDrag(new DragFunction() {
#Override
public void f(DragContext context) {
if (oldEl != null) {
int difference = Math.abs(oldEl.getAbsoluteTop() - context.getHelperPosition().top);
if (difference > 0 && difference < 16) {
/* dragging on top edge, so insert place holder */
oldEl.getFirstChildElement().getStyle().clearProperty("border");
placeHolder.insertBefore(oldEl.getFirstChildElement());
} else if (difference > 26 && difference < 53) {
/* dragging on bottom edge, so insert place holder */
oldEl.getFirstChildElement().getStyle().clearProperty("border");
placeHolder.insertAfter(oldEl.getFirstChildElement());
}else if (difference > 15 && difference < 27) {
/* dragging in middle so add border */
placeHolder.remove();
oldEl.getFirstChildElement().getStyle().setProperty("border", "2px solid red");
}
}
}
});
This way uses several global variables, but it seems to be the best method I have found since the drag options do not include info about the droppable element. And you will have to add the logic to know if it is being dropped before/after/or on and do what you want with it at that point.
I would like to print a GWT widget which extends Composite. This widget is composed of a grid whose cells are built with a ListDataProvider. When the user clic on a button print, the widget to print is built. Once this is done, I launch the print:
Element element = widgetToPrint.getElement();
String content = element.getInnerHTML();
print(content);
public static native boolean print(String content)
/*-{
var mywindow = window.open('', 'Printing', '');
mywindow.document.write('<html><head><title>Test</title>');
mywindow.document.write('<link rel="stylesheet" href="/public/stylesheets/ToPrintWidget.css" type="text/css" media="all"/></head><body>');
mywindow.document.write(content);
mywindow.document.write('</body></html>');
mywindow.print();
return true;
}-*/;
So, here is my problem:
The window which is opened by this method contains the core of the widget (built by the UI Binder), but some children are missing...
If I look inside the ListDataProvider and its related FlowPanel, the data are consistent, i.e. I've got several item in my list and in the flowPanel.
Consequently, it should be visible on the printing window...
I thought that maybe the problem was related to the method used to print the widget, so I also tried to add this widget into a dialogbox just before launching the print, to see if the widget was properly built... and it was.
So my widget displays well on a dialogbox, but if I try to give its innerHTML to the print method, by using getElement(), some widgets are missing... I've the feeling that the widgets which should have been built when the ListDataProvider changes are not properly set in the DOM... Somehow it works when I add the widget to a regular component, but it doesn't work when I have to give directly its innerHTML...
Do you have any idea ?
Thanks in advance.
Widgets are not just the sum of their elements, and DOM elements are not just the string that they are serialized to. Widgets are the element, and all events sunk to the dom to listen for any changes or interactions by the user. Elements then have callback functions or handlers they invoke when the user interacts with them.
By serializing the element (i.e. invoking getInnerHTML()), you are only reading out the structure of the dom, not the callbacks, and additionally not the styles set by CSS. This probably shouldn't be expected to work correctly, and as your experience is demonstrating, it doesn't.
As this is just a print window you are trying to create, event handling is probably not a concern. You just want the ability to see, but not interact with, the content that would be in that set of widgets. Styles are probably the main problem here then (though your question doesn't specify 'some children are missing' doesn't tell us what is missing, or give us any more clues as to why...) - you are adding one stylesheet in your JSNI code, but CellTable (which I assume you are using since you reference ListDataProvider) needs additional CssResource instances to appear correctly. I'm not sure how you can hijack those to draw in a new window.
Are you only using this to print content, not to let the user directly interact with the data? If so, consider another approach - use a SafeHtmlBuilder to create a giant, properly escaped string of content to draw in the new window.
String content = element.toString();
This will include all hierarchy elements in the node.
Just a reminder, all the GWT handlers will not work, and you have to sink all the events using DOM.
You might want to grab the outer HTML rather than the inner one.
GWT unfortunately has no getOuterHTML, but it's relatively easy to emulate.
If your widget is the only child within an element, then simply get the inner HTML of the parent element (w.getElement().getParentElement().getInnerHTML())
Otherwise, clone your widget's node add it to a newly created parent element, from which you'll be able to get the inner HTML:
DivElement temp = Document.get().createDivElement();
temp.appendChild(w.getElement().cloneNode(true));
return temp.getInnerHTML();
First thank you for your answers, it helped me to work out this problem.
I've almost solve the problem:
First, I do not use ListDataProvider anymore, because it wasn't clear for me when and how the view was refreshed. Instead I add my widgets by hand, which makes sense since, they are not going to move anyway.
Then, I define the style of my widgets using a common CSS stylesheet. However, in order to do it, I can't rely on CssResource, which was the way I was used to do it with GWT. I think that this comes from the JS method which gets lost by this kind of styles... Instead, I have to specify everything in a static CSS stylesheet, and to give it to the JS.
It works perfectly well, ie, I have my widgets, with thei styles, and I can print it.
But...
The color of some widgets depends on the color of the object that they represent. Consequently, I cannot write a generic CSS stylesheet... And as I said, I can't add a style using CssResource... Do you have any ideas on the way to handle that ?
To make sure I'm clear on the way I'm adding styles, here is an example:
Label l = new Label("Here is a cell in my grid to be printed");
l.addStyleName("PrintLineCell-kind_1");
With, in a public CSS stylesheet:
.PrintLineCell-kind_1{
background-color: red;
}
I hope there is a better way than to write 300 styles to cover 300 different colors...
I was studying the jQuery UI Sortable widget and it said that all callback functions receive a ui object. Two of its properties are ui.helper nad ui.item. ui.helper is mentioned to be mostly a clone of ui.item, but I can't get the significance of calling it 'helper'. Also, the offset and position properties are defined in terms of the helper and not the item. What's the difference between the two ?
One of the answers mention that the helper fills the void, but the I read in the docs that the helper element is "used for dragging display". What exactly is this helper element and why is it named so?
From what I understand ui.helper is a "clone" of the ui.item. It is cloned so you can edit it with css and make it look like whatever you want it to look like while you are dragging it and it won't effect the original ui.item. So if you had a box and while it was being dragged you wanted it to turn into a blue box with curved edges but only while it was dragging you can by modifying ui.helper.
The helper is the element that fills the void (with visibility: hidden) when the item is dragged.
I am using GWT 2.4's new DataGrid in a project. I configured the DataGrid with a pagesize of 50.
The available screen is not big enough to display all items and thus a vertical scrollbar is shown (this is actually the main purpose for using a DataGrid in the first place).
I attached a SingleSelectionModel to the DataGrid in order to be able to select items.
This works fine so far.
However I also have another widget with which the user can interact. Based on that user action a item from the DataGrid should be selected.
Sometimes the selected item is not in the visible screen region and the user has to scroll down in the DataGrid to see it.
Is there any way to automatically or manually scroll down, so that the selected item is visible?
I checked the JavaDocs of the DataGrid and found no appropriate method or function for doing that.
Don't know if this works, but you could try to get the row element for the selection and use the scrollIntoView Method.
Example Code:
dataGrid.getRowElement(INDEX_OF_SELECTED_ITEM).scrollIntoView();
The answer above works pretty well, though if the grid is wider than your window and has a horizontal scroll bar, it also scrolls all the way to the right which is pretty annoying. I was able to get it to scroll down and stay scrolled left by getting the first cell in the selected row and then having it scroll that into view.
dataGrid.getRowElement(dataGrid.getVisibleItems().indexOf(object)).getCells().getItem(0).scrollIntoView();
Don't have time to try it out, but DataGrid implements the interface HasRows, and HasRows has, among other things, a method called setVisibleRange. You just need to figure out the row number of the item that you want to focus on, and then set the visible range from that number n to n+50. That way the DataGrid will reset to put that item at the top (or near the top if it is in the last 50 elements of the list backing the DataGrid). Don't forget to redraw your DataGrid.
Have you already looked at this? If so, I'd be surprised that it didn't work.
Oh, and since this is one widget talking to another, you probably have some messaging set up and some message handlers so that when the user interacts with that second widget and "selects" the item, the message fires on the EventBus and a handler for that message fixes up the DataGrid along the lines I've described. I think you'll have to do this wiring yourself.
My solution, a little better:
dataGrid.getRow(model).scrollIntoView();
I got a Out of bounds exception doing the above.
I solved it getting the ScrollPanel in the DataGrid and used .scrollToTop() and so on on the ScrollPanel. However, to access the ScrollPanel in the DataGrid I had to use this comment:
http://code.google.com/p/google-web-toolkit/issues/detail?id=6865
As Kem pointed out, it's annoying the "scrollToRight" effect after the scrollIntoView. After me, Kem's solution gives a better behaviour than the base one as usually the first columns in a table are the more meaningful.
I improved a bit his approach, which scrolls horizontally to the first column of the row we want to be visible, by calculating the first visible column on the left before applying the scroll and then scrolling to it.
A final note: Columns absolute left is tested against "51". This is a value I found "experimentally" by looking the JS values in the browser's developer tool, I think it depends on the table's style, you may need to change/calculate it.
Below the code:
public void scrollIntoView(T next) {
int index = datagrid.getVisibleItems().indexOf(next);
NodeList<TableCellElement> cells = datagrid.getRowElement(index).getCells();
int firstVisibleIndex = -1;
for(int i=0; i<cells.getLength() && firstVisibleIndex<0;i++)
if(UIObject.isVisible(cells.getItem(i)) && (cells.getItem(i).getAbsoluteLeft() > 51) && (cells.getItem(i).getAbsoluteTop() > 0))
firstVisibleIndex = i;
cells.getItem(firstVisibleIndex>=0? firstVisibleIndex : 0).scrollIntoView();
}
Original goal:
I have a TreeMenu that i use to display my Menu.
In this tree, a user can select different items.
I would like to disable the tree, so that a user cannot select a new item after choosing the first.
The catch is, we cannot use setEnabled, because we are not allowed to use the greyed out look. The look/colors may not change.
Our proposed solution
Our first idea was to use a Composite with SWT.NO_BACKGROUND on top of the menu, to prevent any user interaction with the TreeMenu.
Code:
final Composite cover = new Composite(getPage().shell, SWT.NO_BACKGROUND);
cover.setLocation(getMenu().getLocation());
cover.setSize(getMenu().getSize());
cover.moveAbove(getMenu());
This has a problem with redrawing.
If the screen is covered by another screen and then brought back to front, the Cover Composite is filled with fragments of the previous overlapping window.
Our idea was to manually redraw the menu:
cover.moveBelow(getMenu());
getMenu().update();
cover.moveAbove(getMenu());
We placed the code inside the paintEventListener.
But this caused an infinite loop and did not solve the problem.
Questions
Does anyone have an idea how we can achive our orignial goal?
Does anyone know how we can make our proposed solution work?
Look at SWT-Snippet80. It shows how to prevent selections. A solution to your problem would be adding a listener like this to your tree:
tree.addListener(SWT.Selection, new Listener() {
TreeItem[] oldSelection = null;
public void handleEvent( Event e ) {
Tree tree = (Tree)(e.widget);
TreeItem[] selection = tree.getSelection();
if ( oldSelection != null )
tree.setSelection(oldSelection);
else
oldSelection = selection;
}
});
I wouldn't recommend trying to implement your workaround. I believe that placing transparent controls on top of each other is unsupported in SWT - I think I read a comment from Steve Northover on this subject once. Even if you made it work for some OS, it probably won't work in another - it's too much of a hack.
A solution that is supported by SWT, is having transparent windows on top of each other. But that is also really hard to implement (resizing, moving, always on top, redraw artifacts) and probably as big a hack as the other workaround. Go for the listener.