I am trying to display a UIImagePicker from a programatically generated UIView that's added as a subview of the original view controller. The image picker comes up and so does the camera but the functionality breaks and nothing navigates properly. How do I properly load an image picker from a UIView and not a UIControlView?
code that breaks:
- (void)captureImage:(id)sender
{
[[[UIActionSheet alloc] initWithTitle:nil
delegate:self
cancelButtonTitle:#"Close"
destructiveButtonTitle:nil
otherButtonTitles:#"Take photo", #"Camera Roll", nil]
showInView:self];
}
//UIImagePicker specific methods
-(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex
{
switch (buttonIndex)
{
case 0:
[self takePhoto];
break;
case 1:
[self fromCameraRoll];
break;
}
}
-(void)takePhoto
{
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera] == YES)
{
// Create image picker controller
UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init];
// Set source to the camera
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
// Delegate is self
imagePicker.delegate = self;
// Show image picker
[self addSubview:imagePicker.view];
}
}
-(void)fromCameraRoll
{
UIImagePickerController *imgPicker = [[UIImagePickerController alloc] init];
imgPicker.delegate = self;
imgPicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self addSubview:imgPicker.view];
}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// Access the uncropped image from info dictionary
UIImage *image = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
//do something with the image
//add code to pick images here and store them in the preview
[picker dismissModalViewControllerAnimated:NO];
}
-(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
{
[picker dismissModalViewControllerAnimated:NO];
}
UIImagePickerController is view controller class, you better present your image picker to your parent view controller by a delegate call or something like with an overlay subview to achieve your goal.
UIImagePickerController *imgPicker = [[UIImagePickerController alloc] init];
imgPicker.delegate = self;
imgPicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
CustomOverlayView *overlayview = [[CustomOverlayView alloc] init];
imgPicker.cameraOverlayView = overlayview;
[self presentModelViewController:imgPicker animated:YES];
add another delegate in your overlay class to dismiss your camera picker controller view
[imgPicker dismissModelViewControllerAnimated:YES];
Related
I have implemented picture taking while pressing UI Button butwhen ever i pressed the button got app crashed.
Here is the source code.
.h file
#interface Camera : UIViewController
<UIImagePickerControllerDelegate>
{
UIImagePickerController *mPicture;
}
#property (nonatomic, retain) UIImagePickerController *mPicture;
.m file
#implementaion Camera
#synthesize mPicture;
-(void)pictureButtonPushed
{
UIImagePickerControllerSourceType mType = UIImagePickerControllerSourceTypeCamera;
if ([UIImagePickerController isSourceTypeAvailable:mType])
{
mPicture.sourceType = mType;
[self presentModalViewController:mPicture animated:YES];
}
}
Thanks in advance
Try this one
Hope it will help :)
-(IBAction)takePhoto
{
UIImagePickerController *imagePickerController = [[UIImagePickerController alloc] init];
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
[imagePickerController setSourceType:UIImagePickerControllerSourceTypeCamera];
}
// image picker needs a delegate,
[imagePickerController setDelegate:self];
// Place image picker on the screen
[self presentModalViewController:imagePickerController animated:YES];
}
-(IBAction)chooseFromLibrary
{
UIImagePickerController *imagePickerController= [[UIImagePickerController alloc]init];
[imagePickerController setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
// image picker needs a delegate so we can respond to its messages
[imagePickerController setDelegate:self];
// Place image picker on the screen
[self presentModalViewController:imagePickerController animated:YES];
}
//delegate methode will be called after picking photo either from camera or library
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
[self dismissModalViewControllerAnimated:YES];
UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage];
[myImageView setImage:image]; // "myImageView" name of any UImageView.
}
Here is the code for what you want
- (void)cameraPressed
{
UIActionSheet *menu = [[UIActionSheet alloc]
initWithTitle:#"Set a Prifile Picture"
delegate:self
cancelButtonTitle:#"Cancel"
destructiveButtonTitle:nil
otherButtonTitles:#"Choose From Library",#"Take a New Photo",nil];
[menu showInView:[self.navigationController view] ];
}
// actionsheet delegate
- (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex
{
if (buttonIndex == 1) {
#try {
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
imagePickerController = [[UIImagePickerController alloc] init];
imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePickerController.navigationBar.barStyle = UIBarStyleBlack;
imagePickerController.delegate = self;
imagePickerController.allowsEditing = NO;
[appDelegate.objList setHidden:TRUE];
appDelegate.strRefreshCamera = #"notupdate";
[self presentModalViewController:imagePickerController animated:YES];
[imagePickerController release];
}
else {
[appDelegate showAlertWithTitle:#"Info" message:#"This function needs a camera which is only available on the iPhone or iPod."];
}
}
#catch (NSException *e) {
}
}
if (buttonIndex == 0) {
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]) {
imagePickerController = [[UIImagePickerController alloc] init];
imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
imagePickerController.navigationBar.barStyle = UIBarStyleBlack;
imagePickerController.delegate = self;
imagePickerController.allowsEditing = NO;
[appDelegate.objList setHidden:TRUE];
appDelegate.strRefreshCamera = #"notupdate";
[self presentModalViewController:imagePickerController animated:YES];
[imagePickerController release];
}
}
}
- (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
//flag = TRUE;
[self dismissModalViewControllerAnimated:YES];
//[appDelegate showLoadingView];
UIImage *capturedImage = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
}
Use this image object where ever you want to use.
I've implemented a PickerController to have a user select an image, but I want the image the user selects to be displayed on the UIImageView I have.
I use the following to go to the camera roll:
- (void) makeUIImagePickerControllerForCamera:(BOOL)camera {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum;
[picker setMediaTypes:[NSArray arrayWithObjects:(NSString *) kUTTypeImage, nil]];
[self presentModalViewController: picker animated: YES];
[self presentModalViewController: picker animated: YES];
}
Which brings up the camera roll in which a user can click on a photo. However, after the click, it returns to the main view, which is obvious... But how can I assign an action to the button, or image the user selects. Something like UIOKButton?
Something like:
if ([UIImagePickerController presentModalViewController:nil image:nil] == UIOKButton ) {
NSArray *images = [UIImagePickerController images];
for(UIImage* pickerImage in [UIImagePickerController images])
{
myUIImage.image setImage pickerImage;
//^in the view
}
I'm not exactly sure how to go about doing this.
All responses are appreciated.
Thanks!
- (void) makeUIImagePickerControllerForCamera:(BOOL)camera {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum;
[picker setMediaTypes:[NSArray arrayWithObjects:(NSString *) kUTTypeImage, nil]];
[self presentModalViewController: picker animated: YES];
}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
// Dismiss the picker
[[picker parentViewController] dismissModalViewControllerAnimated:YES];
// Get the image from the result
UIImage* image = [info valueForKey:#"UIImagePickerControllerOriginalImage"];
myUIImage.image = image;
}
Use the delegate method: – imagePickerController:didFinishPickingMediaWithInfo:.
How can we display the UiImagepicker controller interface with both camera and video mode and also with Photo Library icon button,same as default camera App for iPhone.
or How to remove cancel Button (shown in Camera view) and replace with different button. Is it possible and if will apple approve this approach.
Please help me out ??
You can try this way.
BOOL hasCamera = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera];
if(hasCamera){
UIActionSheet *actionSheet;
actionSheet = [[[UIActionSheet alloc] initWithTitle:#"Add Photo"
delegate:self
cancelButtonTitle:#"Cancel"
destructiveButtonTitle:nil
otherButtonTitles:#"Select from Library", #"Take a New Photo", nil] autorelease];
actionSheet.actionSheetStyle = UIBarStyleBlackOpaque;
[actionSheet showInView:[self view]];
}
else {
UIImagePickerController* imagePickerController = [[UIImagePickerController alloc] init];
imagePickerController.allowsEditing = YES;
imagePickerController.delegate = self;
imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentModalViewController:imagePickerController animated:YES];
[imagePickerController release];
}
Actionsheet delegate method
- (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex
{
//BOOL hasCamera = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera];
UIImagePickerController* imagePickerController = [[UIImagePickerController alloc] init];
imagePickerController.allowsEditing = YES;
imagePickerController.delegate = self;
if(buttonIndex == 0)
{
imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
}
else if(buttonIndex == 1)
{
imagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera;
}
[self presentModalViewController:imagePickerController animated:YES];
[imagePickerController release];
}
Image picker delegate
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)editingInfo
{
if(image)
{
[self.addPhotoButton setBackgroundImage:image forState:UIControlStateNormal];
}
[picker dismissModalViewControllerAnimated:YES];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
{
[picker dismissModalViewControllerAnimated:YES];
}
I have a hierarchy of views:
compView with two children:
bgView
objectView.
I'm passing objectView to the cameraOverlayView property of the UIImagePickerController. Once the ImagePicker is done I update the image in the bgView and I would like to continue to display the view tree including the objectView which was passed to the UIImagePickerController as an overlayView.
The problem is that after calling dismissModalViewControllerAnimated to close the UIImagePickerController, the objectView is not appearing, as if the UIImagePickerContoller is hiding it. I checked in the debugger and it doesn't seem to be dealocated. The pointer is still valid. But the view is not showing.
Any ideas of what I might be doing wrong?
Thanks,
Eddy
Here a bit of code to show you what I'm doing:
From myViewController.m:
- (void)loadView {
CGRect rect = self.navigationController.view.bounds;
compView = [[UIView alloc] initWithFrame:rect];
bgView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"Storage/dummy_bg.png"]];
objectView = [[PropImageView alloc] initWithImage:[UIImage imageNamed:#"Storage/rasta.png"]];
[objectView setUserInteractionEnabled:YES];
[objectView setMultipleTouchEnabled:YES];
[compView addSubview:bgView];
[compView addSubview:objectView];
self.view = compView;
[self placeObject];
[objectView release];
[bgView release];
[compView release];
}
- (void) placeObject
{
NSLog(#"camera button pressed");
// make sure camera is avaialble before setting it as source
//
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
#if !TARGET_IPHONE_SIMULATOR
UIImagePickerController* picker = [[UIImagePickerController alloc] init];
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
picker.delegate = self;
picker.allowsEditing = NO;
picker.view.hidden = NO;
picker.cameraOverlayView = objectView;
[self presentModalViewController:picker animated:NO];
[picker release];
#endif
}
// from PickImageAppDelegate.m
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)editingInfo
{
// Dismiss the image selection, hide the picker and
[picker dismissModalViewControllerAnimated:YES];
bgView.image = [self rotateImage:image byOrientationFlag:UIImageOrientationRight];
}
[picker dismissModalViewControllerAnimated:YES];
That should be
[self dismissModalViewControllerAnimated:YES];
I've got a very simple app where the user selects a UIImageView and presses a button to take a photo with the camera. The image is then returned and displayed in the UIImageView.
However, since the UIImageViews are sharing the same delegate, when there's already an image in one of the UIImageViews, and I go to take a photo to be placed in another, the previous UIImageView is replaced with empty content (i.e. no image). I guess this is because they're sharing the same delegate. Is there any way I can essentially copy the image instead of referencing the delegate version of it?
Here's some sample code:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)editingInfo {
[picker.parentViewController dismissModalViewControllerAnimated:YES];
if (topView == YES)
{
NSLog(#"topView = %i", topView);
imageView.image = image;
}
else {
NSLog(#"topView = %i", topView);
imageView2.image = image;
}
}
Thanks!
Edit: Here's the code that gets called by the IBAction on the button presses
- (IBAction) pushPick {
topView = YES;
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentModalViewController:picker animated:YES];
[picker release];
}
- (IBAction) pushPick2 {
topView = NO;
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentModalViewController:picker animated:YES];
[picker release];
}
Something like this:
UIImage * newImage = [UIImage imageWithCGImage:[image CGImage]];
use
[image copy];
But remember that you will need to release the object on dealloc