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I have developed an application that sends messages to mobile within many more things you can do.
My question is if I go up that application that I have to pay more for an application that sends messages.
It's the same price for up an application in all cases?, I find few requirements on the rise in applications in the apple store.
Thanks and sorry for my bad English.
Are you talking about push notifications?
Apple don't charge developers to send push notifications. You pay your $99/year and 30% of your app's cost no matter what features you use.
If you're using a third party service to send out the notifications, that service might charge you, however.
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Is this possible? I would like to create a service that would make it easy for people to create Newsstand Magazines.
So in other words, they'd put in the content for the magazine in my service and I'd release it for them in the app store. Would this be possible, or would Apple say no to this? What do you think?
You'd have to release an app for each person that signs up. There is no way to automate this process and add apps to Newsstand (you would have to submit each app manually). The only possibility is to create a Newsstand app that downloads magazine info from your site, and then displays the various magazines to the user. However, Apple could reject the app since it mimics core system functionality, and it is a very unprofessional way for the magazines to reach their audience.
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I haven't post my app to the app market yet, so i am just wondering if a user buys our app, would it be possible to charge him for every upgrade or every upgrade has to be free.
I ask this question because our company has to make the decision whether we keep adding more features to the app or we make different apps to do different things and charge our clients accordingly.
Thanks for reading.
No, you cannot (currently) charge for updates.
You might consider unlocking additional functionality using in-app purchase.
It depends on what you mean by 'update.'. In the case of maybe a database, dictionary-type, or even a game (possibly, though unlikely), app updating some kind of database (SQLite, XML, etc.) is allowed, but downloading code is a no-no as stated in the developer guidelines. If you must charge, the downloading of a database is the only possible way, otherwise in-apps will fill the gap.
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Can someone provide me the list of applications currently on app store which uses PayPal(not PayPal app by PayPal itself)?
Not sure weather Apple allows to use PayPal in an iPhone app for purchasing goods or not.
Thanks in advance.
I might be wrong, but apps with paypal are being rejected and we have to use In App purchases.
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There are a lot of useful apps already available in the app store and I don't want to reinvent them just because i think they'd be useful to be part of my app. So I'm wondering whether it is possible to sell them from within my app, whereby the user can purchase them without leaving the comfy confines of my app. Any idea about this? Or will the user always have to head over to the App Store to get their hands on them?
On a side note, it would be nice if i could get some commission for selling them within my app (can't imagine Apple would allow that though).
No this is not possible. Best you can do is redirect the user to the app store app from within your app to the app the user wants more info on.
That's a question for Apple. You might check out Apple's In App Purchase Programming Guide.
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Is there any cost for using the Push Notification Service?
I know it requires using my own server to send notifications, but the signals are passed through an Apple server. There are no server transfer fees?
No, there is no cost. The only "gotchas" are that your app has to be in the app store(i.e. no jailbroken apps), and you have to maintain a server for pushing the events.
If you are building you own push server, which you mention above, there are hosting expenses and the cost of time to set up and administer it. Alternatively, you can use a service like iLime (www.ilime.com), which provides a RESTful API and a lot of free push alerts up-front to handle the server infrastructure for you.
Disclosure: I work for KeyLimeTie, who produces iLime - let me know if you have any questions.
Best wishes integrating APNS into your app, however you choose to do so.
Tim