How can I access the value from an inputField located in a second viewController?
The class name of the second view controller is SettingsViewController and the outlet name for the inputField is setRateInput.
I tried this but it didn't work…
double taxRateFromInput = [[self.settings.setRateInput text]doubleValue];
when I NSLog it comes out as The value is: (null)
Any idea what I'm doing wrong?
Here is the implementation file for the main viewController:
#import "SettingsViewController.h"
#interface ViewController ()
#property (strong, nonatomic) SettingsViewController * settings;
#end
#implementation ViewController
// lazy instantiation
-( SettingsViewController *) settings
{
if (_settings == nil) {
_settings = [[SettingsViewController alloc]init];
}
return _settings;
}
- (IBAction)calculatePrice:(id)sender {
double taxRateFromInput = [[self.settings.setRateInput text]doubleValue];
#end
In theory, you could create a global. Create a new class, call it something like taxRate (.h and .m)
In taxRate.h, add the following code:
#import <Foundation/Foundation.h>
#class MyTaxRate;
#interface TaxRate : NSObject {
}
#property (nonatomic, retain) double * taxRateFromInput;
+(TaxRate*)getInstance;
#end
Then, in your controller, put a "#import taxRate.h" in there. In your .m file, add the following:
#import "TaxRate.h"
#implementation TaxRate
#synthesize taxRateFromInput;
static TaxRate *instance =nil;
+(TaxRate *)getInstance
{
#synchronized(self)
{
if(instance==nil)
{
instance= [TaxRate new];
}
}
return instance;
}
#end
Note: This is extremely similar in structure to what I'm purposing.
if you have the reference from the object view controller you can just access by the property from your attribute.
You instantiated a new SettingsViewController, but you didn't do anything to instantiate its textfield setRateInput. You can do it when you instantiate it:
_settings = [[SettingsViewController alloc]init];
_settings.setRateInput = [UITextField alloc] initWithFrame:someFrame]];
or, as a beter solution, instantiate the text field in -init of SettingsViewController
- init {
if (self = [super init] {
self.setRateInput = [UITextField alloc] initWithFrame:someFrame]];
}
return self;
}
If you use nib files, this would be a lot easier.
Note: setRateInput is a bad name for a property. Consider rateTextField instead.
Edit I forgot to add that you have to add the text field as a subview to its parent view.
So it will be like,
_settings = [[SettingsViewController alloc]init];
_settings.setRateInput = [[UITextField alloc] initWithFrame:someFrame] autorelease];
[_settings.view addSubView:_settings.setRateInput];
In this case, the setRateInput is retained by its super view. You're not using ARC, so you can call autorelease on your text field.
The better solution: Use - (void) loadView; inside SettingsViewController. Loading the view is the responsibility of the correspondent view controller.
- (void) loadView {
self.setRateInput = [[UITextField alloc] initWithFrame:someFrame] autorelease];
[self.view addSubView:_settings.setRateInput];
}
Edit: xib files and storyboards can help you out. Give these tutorials a try.
You are on the right track, also well done with your lazy instantiation (as
a demonstration that you grasped the concept, I mean).
But note, that outlets don't get connected until viewDidLoad is called. So if you
just alloc/init your viewController (lazily), the outlet to your textfield is pointing to nil.
The outlet doesnt get connected until your controller's view property is accessed, ie the view is displayed.
What you could do is give the settings viewController a handle to your calculating viewController and let it set a public property on the calculating viewController that represents the rate.
This is a common pattern - delegation - where one viewController (settingsViewcontroller) calls a method on its delegate (calculating viewController).
You wouldn't need the settingsViewcontroller property in your calculating viewController then, but just instantiate a new settings viewController every time you want it to be brought up, giving it a reference to your calculating viewController.
Another possibility - maybe even better - is to define a model object that does calculation and takes care of the rate it needs to calculate. Then you could give your settingsViewcontroller a reference to that model object (probably instantiated in your
other viewController), so that it can change the rate on it.
PS: also re think how you instantiate viewControllers generally. The designated initialiser is -initWithNibName:bundle: - so usually, you wouldn't just alloc/ -init them.
If you use storyboards (you probably should!), use storyboard's -instantiateViewControllerWithIdentifier: or use the above mentioned designated initialiser.
Related
I am quite new to iOS programming so please be nice :) I am trying to google out this for hours now with no success. I have setup an iOS master detail project.
What i need to do. is to change a label in the detailViewController when the app calls applicationDidEnterBackground
This is my faulty code in the appdelegate applicationDidEnterBackground method
UIViewController *temp = [self.navigationController visibleViewController];
NSLog(#"%#",[temp nibName]);
if ([temp nibName] == #"DetailViewController") {
temp._lblBrewingTime = #"";
}
This doesnt work. semantic issue: lblbrewingtime not found on object of type UIViewController.
If I add a breakpoint and check the structure of the temp pointer. I can see the _lblBrewingTime type.
Can you please point me how to get the properties of whatever view is currently loaded in the app delegate?
thank you very much,
Greets,
Nick
You have to explicitly cast it to DetailViewController, once you are sure that the visibleViewController is DetailViewController actually.
So here's the fix:-
UIViewController *temp = [self.navigationController visibleViewController];
NSLog(#"%#",[temp nibName]);
if ([temp nibName] == #"DetailViewController") {
DetailViewController* tempDVCObj = (DetailViewController*)temp;
//temp._lblBrewingTime = #"";
tempDVCObj._lblBrewingTime = #"";
}
And it says absolutely correct that your property _lblBrewingTime is not the property of UIViewController, it's the property of DetailViewController i.e. a subclass of UIViewController.
Some things here:
You should keep a reference to your main controller in the AppDelegate and access the view through this reference - the visible view controller in the navigation controller may not be your view controller class, e.g. because you navigated to another view.
You access the view controller via the UIViewController interface. The UIViewController class does not know about your child view controller's properties, so it cannot access the _lblBrewingType. You have to use your view controller's class name to access its properties, e.g. MyViewController * myVc = (MyViewController*)viewController.
_lblBrewingType looks like an internal variable of your view controller. To access it from the outside, you must provide it as a property:
// MyViewController.h
#interface MyViewController : UIViewController
{
UILabel* _lblBrewingType;
}
#property (strong, nonatomic) IBOutlet UILabel *lblBrewingType;
And the implementation:
// MyViewController.m
#implementation MyViewController
#synthesize lblBrewingType;
#end
My problem is that in ProductNote class UIButton Action I did initWithNibName Notes Class to show the popOver with a UITableView in Notes Class. I am fetching data from sqlite and then load it to UITableView in tableViewDidSelectRowAtindexPath:. I got the selectedNote and creates object of ProductNote Class to call selectedNote instance method that only set IBOutlet's textview.text but its nil. Thats my problem, Below is the code please help me to knowing why i face this type of issue. I am using Xcode 4.3.3 and not using ARC. Manually I defined dealloc method on every ViewController
//**ProductNote.h Class****************************
#import <UIKit/UIKit.h>
#class Notes;
#interface ProductNote : UIViewController<UIPopoverControllerDelegate>
{
UIPopoverController *popOverController;
UITextView *txtmesssagenotes;
Notes *objNotes;
}
#property (retain, nonatomic) IBOutlet UITextView *txtmesssagenotes; //It is Connected to ProductNote.xib
#property (retain,nonatomic) UIPopoverController *popOverController;
#property (retain,nonatomic) Notes *objNotes;
-(IBAction)presentPopOver:(UIButton*)sender;
-(void)selectedNote:(NSString*)note;
#end
//ProductNote.m Class
#implementation ProductNote
#synthesize txtmesssagenotes,popOverController,objNotes;
-(IBAction)presentPopOver:(UIButton*)sender
{
self.objNotes=[[Notes alloc]initWithNibName:#"Notes"bundle:nil];
UIPopoverController *popOver=[[[UIPopoverController alloc]initWithContentViewController:objNotes]autorelease];
self.popOverController=popOver;
self.popOverController.delegate=self;
self.popOverController.popoverContentSize=objNotes.view.frame.size;
CGRect rect=[self.view convertRect:objNotes.view.frame fromView:self.view];
rect.origin.y+=110;
rect.origin.x+=23;
[self.popOverController presentPopoverFromRect:rect inView:self.view permittedArrowDirections:0 animated:YES];
//Then I get popOver with tableview
}
-(void)selectedNote:(NSString*)note
{
self.txtmesssagenotes.text=note;
//Here I am getting txtmesssagenotes=0X0 or nil. Using self or without self Please tell me the reason.
}
- (void)dealloc {
[txtmesssagenotes release];
[popOverController release];
[objNotes release];
[super dealloc];
}
#end
#interface Notes : UITableViewController
{
NSMutableArray *arrNotes;
NSString *selectedNote;
UITableView *tblNotes;
}
#property(nonatomic,retain)NSMutableArray *arrNotes;
#property(nonatomic,retain)NSString *selectedNote;
#property(nonatomic,retain)IBOutlet UITableView *tblNotes;
#end
//Actually I skip the other methods that makes larger program to read . other methods only used to fetch data from sqlite and fill up the arrNotes that is used to fill all rows in the tableview.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
self.selectedNote=[self.arrNotes objectAtIndex:indexPath.row];
//Here self.arrNotes valid object and contains the data, and assigns NSString object to self.selectedNote
ProductNote *productNote=[[ProductNote alloc]init];
[productNote selectedNote:self.selectedNote]; //after calling selectedNote i goto to selectedNote implementation or definition above.
[productNote release];
}
-(void)dealloc
{
[arrNotes release];
[selectedNote release];
[tblNotes release];
[super dealloc];
}
It is because just as you stated that txtmesssagenotes was created using IB. And you never presented your ProductNote UIViewController instant productNote. So the txtmesssagenotes was never allocated and initialized properly.
Are you calling selectedNote: before your view has loaded?
Just because you created a view controller with a xib doesn't mean that it loads all your subviews immediately.
The xib is parsed and all your views are created the first time that the view controller's view property is asked for - this is usually just before it appears for the first time.
Until then, all the IBOutlet connections will be nil.
You need to store the text for your note as an NSString property of you view controller. Then, inside either viewDidLoad you need to call self.txtmesssagenotes.text=self.note; - viewDidLoad is automatically called just after your view is loaded so you are guaranteed to have all your IBOutlets set by then.
You shouldn't rely on your view objects to store the state of your app (in this case, the text of the note). If a low memory warning is received while your view controller isn't visible then all your view objects will be deleted - they will only be recreated when your view controller becomes visible again - if you are storing your note string inside a UITextView then it might no be there the next time you ask for it :) You should always store data in a property of your view controller (or somewhere else you control) and create your views using it.
My goal is, to have a subclassed UIView (lets call it infoView) designed in his own XIB so that I can present it in many UIViewController's.
The Problem:
So far, when I was adding UIView's to a UIViewController I always had to make an UIViewController the file's owner of the UIView's .xib file to load the view with something like:
...
//this is inside the calling UIViewController's method
// InfoView *infoView is ivar and a subclass of UIView
infoView = nil;
NSArray *bundle = [[NSBundle mainBundle] loadNibNamed:#"InfoView"
owner:self options:nil];
for (id object in bundle) {
if ([object isKindOfClass:[InfoView class]])
infoView = (InfoView *)object;
}
[[self view] addSubview:infoView];
...
But I want to use the same UIView in many different UIViewController's, so I actually don't want a file's owner except maybe the class itself. In ThomasM's question he was setting the UIView itself to be the file's owner but without success.
In the answers there I found a solution to set the file's owner to nil. To do so I had to add all calling UIViewController objects from the Interface Builder object library to the InfoView.xib file and connect them with their infoView outlets.
But this doesn't feel right. So here I would like to collect solutions to
encapsulate a UIView together with his xib-file to use it in many different view controllers. How do you guys handle that?
Thx for any help.
EDIT:
The infoView is something like an overlay which appears when the user presses a button on one of the view controllers. It's NOT the View controllers "main" view. It gives detailed informations about the view of his superviews view controller and will disappear afterwards. I only fill the infoView with different contents threw out all the calling view controllers.
Like Hollance answer was pointing out I am using UINib.
To use it, leave the .xib files owner nil and place all customization of the infoView inside the initWithCoder: method of your InfoView class implementation. This will get called if you obtain the InfoView.xib like:
// here InfoView is the name of the .xib file
UINib *infoNib = [UINib nibWithNibName:#"InfoView" bundle:nil];
NSArray *topLevelObjects = [infoNib instantiateWithOwner:self options:nil];
QInfoView *infoView = [topLevelObjects objectAtIndex:0];
So you want to load a UIView from a nib that you wish to use in more than one UIViewController, and you want to connect it to an outlet on each of those view controllers. Is that correct?
Then make a UIViewController subclass (let's call it FakeViewController) with an IBOutlet property. Set that FakeViewController as the nib's File's Owner and connect your UIView to its outlet.
Done.
You just need to make sure all your other view controllers also have these outlet properties (although they don't need to be IBOutlets), but the nib loader doesn't actually check to make sure the class that you pass into the owner parameter equals the class name you specified in Interface Builder. So you can fake it.
Oh, and if you're OS 4.0 and higher, use UINib to load the nib file.
And yet another way is to create your own "controller" based on NSObject to define your own life-circle (instead of standard UIViewController life-circle).
For example:
BaseSubview.h:
#interface BaseSubview : NSObject {
UIView* _view;
}
#property (nonatomic, retain) IBOutlet UIView* view;
- (void)myMethod;
#end
BaseSubview.m:
#import "BaseSubview.h"
#implementation BaseSubview
#synthesize view = _view;
- (id)init
{
self = [super init];
if (self) {
// ...
}
return self;
}
- (void)dealloc
{
[_view removeFromSuperView];
[super dealloc];
}
- (void)myMethod
{
// view specific logic here
_view.backgroundColor = [UIColor redColor];
}
#end
InfoView.h:
#import "BaseSubview"
#interface InfoView : BaseSubview {
UILabel* _labelInfo;
}
#property (nonatomic, retain) IBOutlet UILabel* labelInfo;
#end
InfoView.m:
#import "InfoView.h"
#implementation InfoView
#synthesize labelInfo = _labelInfo;
- (id)init
{
self = [super init];
if (self) {
// ...
}
return self;
}
- (void)myMethod
{
// view specific logic here
_labelInfo.text = #"current time...";
[super myMethod];
}
#end
InfoView.xib:
file owner is InfoView
assign of outlets as usual
view is parent all other controls (such as labels, etc)
HugeAndComplicatedViewController.h:
// ...
// among other var definitions
InfoView* _infoView;
// ...
HugeAndComplicatedViewController.m, most interesting part:
// when you decide to show your view
// probably in loadView
_infoView = [[InfoView alloc] init];
[[NSBundle mainBundle] loadNibNamed:#"InfoView" owner:_infoView options:nil];
[self.view addSubview:_infoView.view];
// possibly perform specific logic
[_infoView myMethod];
// no need sub-view any more
// probably in dealloc
[_infoView release];
So now you have your own sub-view with logic and design separated from "Huge & Complicated" view-controller. It can have any life-circle you need for your current project.
does infoView need to be a subview?
in your viewController:
-(id) init {
self = [super initWithNibName:#"myNib" bundle:nil];
if (self) {
// code here
}
}
I am building a utility-based application, the data is stored in the MainViewController, and now I know how to pass data to the FlipsideViewController (many regards to this thread BTW, Sending data from Mainview to Flipside?). But I am getting the data onto an subview (subclass of UIView) that I have added to the flipside view. How can I pass data to this subview? I saw there is already a delegate and protocol set up in the FlipsideViewController.h, I am really new to the delegate sort of things. Any help would be greatly appreciated!
Updates:
On the main view, I have a couple of text fields for users to input to create an object. All the objects are stored in an array. Namely, my data is created and stored in the MainViewController. Now on the flip side, I have a custom UIView subclass which allows me to do my own drawing based on the data in that array. What I need to do here is pass the data that stored in MainViewController to this subview. Here is my relevant code:
In the MainViewController.m
- (IBAction)showInfo:(id)sender {
FlipsideViewController *controller = [[FlipsideViewController alloc] initWithNibName:#"FlipsideView" bundle:nil];
controller.delegate = self;
controller.receiver = data;//this is what I've done.
controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:controller animated:YES];
[controller release];
}
In the FlipsideViewController.h
#protocol FlipsideViewControllerDelegate;
#interface FlipsideViewController : UIViewController {
id <FlipsideViewControllerDelegate> delegate;
DataModel *receiver; //create a property to receive the data transferred from main view
}
#property (nonatomic, assign) id <FlipsideViewControllerDelegate> delegate;
#property (nonatomic, retain) DataModel *receiver;
- (IBAction)done:(id)sender;
#end
#protocol FlipsideViewControllerDelegate
- (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller;
#end
In the above code, "data" is an DataModel object declared in the MainViewController.h file.
And I want to do my custom drawing in drawing class (subclass of UIView), how can I pass data from the FlipsideViewControllerto this subview? Do I need to make use of delegate declared in the FlipsideViewController.h file? Thanks in advance!
I have had a quick look at the template and think you are getting confused with what the delegate is being used for.
The delegate in this template is not transferring data. When you have clicked the done button it calls back to MainViewController and asks it to call the dismissModalViewControllerAnimated method so that it can remove the view controller. This seems a bit superflous as the documentation states
If you call this method on the modal view controller itself, however, the modal view controller automatically forwards the message to its parent view controller.
Therefore you don't really need to call the parent to do this.
In Interface builder you can see that the FlipsideView.xib has it's File's Owner set to FlipsideViewController.xib.
Now if you right click the File's Owner you will see that view is connected to View this basically means that view is the name of the property in FlipsideViewController and View is the element in Interface Builder.
Therefore we can access elements in the xib file from FlipsideViewController using outlets.
To say draw a label you will need to do a couple of things
First add a property in the .h and synthesize it in the .m like
// FlipsideViewController.h
#interface FlipsideViewController : UIViewController
#property (nonatomic, retain) IBOutlet UILabel *testLabel; // <----- Added this
#property (nonatomic, assign) id <FlipsideViewControllerDelegate> delegate;
- (IBAction)done:(id)sender;
#end
// FlipsideViewController.m
#implementation FlipsideViewController
#synthesize delegate = _delegate;
#synthesize testLabel = _testLabel; // <----- Added this
// More methods
- (void)dealloc
{
[_testLabel release]; // Always do you memory management
[super dealloc];
}
Then back in Interface Builder
Add a UILabel element to your view
ctrl + drag from File's Owner to the UILabel you added
Select the label in my example it is testLabel
Now these are hooked up correctly. The place where you want to be setting the value of the label is in viewDidLoad: which you can now do like this
- (void)viewDidLoad
{
[super viewDidLoad];
self.testLabel.text = #"It Works"; // You would use the data passed in from `MainViewController`
}
I find the easiest way to pass data from one view to another is by directly setting the data in the next view from the original view.
For example;
In your FlipsideViewController.h, declare a 'container' for the data you want to pass. It must be the same class on both sides to work properly, ie. NSArray to NSArray, NSMutableDictionary to NSMutableDictionary.
NSMutableArray *newData;
...
#property (nonatomic, retain) NSMutableArray *newData; // This allows you to access this object from outside this class.
and in FlipsideViewController.m
#synthesize newData;
...
[newData release];
Now we need to pass the data, so to speak. Let's say the data we want to 'send' is stored in a NSMutableArray called 'results'.
In our MainViewController.m, when we are instantiating our next view controller (in this case FlipsideViewController) we can directly reference the newData mutable array after we initalize the nib.
FlipsideViewController *controller = [[FlipsideViewController alloc] initWithNibName:#"FlipsideView" bundle:nil];
controller.newData = results;
controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:controller animated:YES];
[controller release];
Make sure you are importing your FlipsideViewController in your MainViewController.h file.
If the property is declared in your .h file, you can pretty much reference the contents of the object from anywhere within the view stack!
Hope that helps :D
I've got an array populating a small tableView in a DetailView class, and when the user presses a button I need the array to be sent to another View Controller, to populate a tableView there, but I'm having some difficulty getting it working. This is what I've been trying to do so far:
*DetailViewController.m*
#import "DetailViewController.h"
#import "OtherViewController.h"
-(IBAction) toCart:(id)sender {
OtherViewController *oVC = [[OtherViewController alloc] init];
oVC.shoppingList = sList;
NSLog(#"Ingredients count %d", [sList count]); //This returns a number, so the sList definitely contains values, and the method is definitely being called.
[oVC release];
}
*OtherViewController.m*
#import "OtherViewController.h"
#import "DetailViewController.h"
#synthesize shoppingList;
-(void) viewWillAppear: (BOOL)animated {
NSLog(#"list count: %d", [shoppingList count]); // This returns 0
}
sList is populated elsewhere in the class, and sList and shoppingList are both declared in their respective .h files, with #property (nonatomic, retain)...
Any help much appreciated!
As you are having taBbarcontroller, so you can proceed as follows :
Create references of your you viewControllers(which are associated with tabbar as topViewController) in your appDelegate.
otherViewController = [[tabBarController.viewControllers objectAtIndex:<tabIndex>] topViewController];
make it as #property in appDelegate so that you can access it anywhere in your app.
now,
-(IBAction) toCart:(id)sender {
//appDelegate <--- get reference to your application delegate using [[UIApplication sharedApplicaiton]delegate] do not forget to properly type cast it.
OtherViewController *oVC = [appDelegate otherViewController];
oVC.shoppingList = sList;
NSLog(#"Ingredients count %d", [sList count]);
//This returns a number, so the sList definitely contains values, and the method is definitely being called.
// [oVC release]; no need to release it...
}
//also make sure you do not initialize shoppingList of otherViewController in viewDidLoad(or any other method) of otherViewController, else it will be overwritten(lost its previous reference).
in your appDelegate's .h write
#property OtherViewController *otherViewController;
in appDelegate's.m
#synthesize otherViewController;
in appDelegates's .m (method didFinishLaunchingWithOptions: ) write
otherViewController = [[tabBarController.viewControllers objectAtIndex:<tabIndex>] topViewController];
Thanks
In toCart:, you are creating an OtherViewController and then immediately throwing it away. Whatever OtherViewController is calling -viewWillAppear, it isn't the one you're creating in toCart:. How is that object created and put on the screen? You need a pointer to it to modify it.
Better, though, would be to move your model data out of the view controllers and put it in a single ShoppingCart object. Then all your view controllers would have a reference to it (or you can make ShoppingCart a singleton if that makes sense in your program). This way, any time you change the shopping cart from anywhere, all views will correctly update without having to tell every view controller about every other view controller.