In Tritium, what's the difference between add_class and attribute - moovweb

I can use add_class("classname") to add a class attribute to one of my elements, but I can also use attribute("class", "classname") to do the same.
What's the difference between the two functions? Any gotchas?

Yup, the tritium function add_class(...) will append the given argument to the class attribute in the node you're currently in (also prepending a space to separate it from other class names).
On the other hand, calling attribute("class", "classname") will actually clobber whatever class names already existed with the value you provided.
Below is an example illustrating both in tritium tester:
http://tritium.moovweb.com/43ecf5fdbc4bf6b07312372724df5a2522474cc3

Related

Hierarchy in Python 3.4 [duplicate]

I know, there are no 'real' private/protected methods in Python. This approach isn't meant to hide anything; I just want to understand what Python does.
class Parent(object):
def _protected(self):
pass
def __private(self):
pass
class Child(Parent):
def foo(self):
self._protected() # This works
def bar(self):
self.__private() # This doesn't work, I get a AttributeError:
# 'Child' object has no attribute '_Child__private'
So, does this behaviour mean, that 'protected' methods will be inherited but 'private' won't at all?
Or did I miss anything?
Python has no privacy model, there are no access modifiers like in C++, C# or Java. There are no truly 'protected' or 'private' attributes.
Names with a leading double underscore and no trailing double underscore are mangled to protect them from clashes when inherited. Subclasses can define their own __private() method and these will not interfere with the same name on the parent class. Such names are considered class private; they are still accessible from outside the class but are far less likely to accidentally clash.
Mangling is done by prepending any such name with an extra underscore and the class name (regardless of how the name is used or if it exists), effectively giving them a namespace. In the Parent class, any __private identifier is replaced (at compilation time) by the name _Parent__private, while in the Child class the identifier is replaced by _Child__private, everywhere in the class definition.
The following will work:
class Child(Parent):
def foo(self):
self._protected()
def bar(self):
self._Parent__private()
See Reserved classes of identifiers in the lexical analysis documentation:
__*
Class-private names. Names in this category, when used within the context of a class definition, are re-written to use a mangled form to help avoid name clashes between “private” attributes of base and derived classes.
and the referenced documentation on names:
Private name mangling: When an identifier that textually occurs in a class definition begins with two or more underscore characters and does not end in two or more underscores, it is considered a private name of that class. Private names are transformed to a longer form before code is generated for them. The transformation inserts the class name, with leading underscores removed and a single underscore inserted, in front of the name. For example, the identifier __spam occurring in a class named Ham will be transformed to _Ham__spam. This transformation is independent of the syntactical context in which the identifier is used.
Don't use class-private names unless you specifically want to avoid having to tell developers that want to subclass your class that they can't use certain names or risk breaking your class. Outside of published frameworks and libraries, there is little use for this feature.
The PEP 8 Python Style Guide has this to say about private name mangling:
If your class is intended to be subclassed, and you have attributes
that you do not want subclasses to use, consider naming them with
double leading underscores and no trailing underscores. This invokes
Python's name mangling algorithm, where the name of the class is
mangled into the attribute name. This helps avoid attribute name
collisions should subclasses inadvertently contain attributes with the
same name.
Note 1: Note that only the simple class name is used in the mangled
name, so if a subclass chooses both the same class name and attribute
name, you can still get name collisions.
Note 2: Name mangling can make certain uses, such as debugging and
__getattr__(), less convenient. However the name mangling algorithm
is well documented and easy to perform manually.
Note 3: Not everyone likes name mangling. Try to balance the need to
avoid accidental name clashes with potential use by advanced callers.
The double __ attribute is changed to _ClassName__method_name which makes it more private than the semantic privacy implied by _method_name.
You can technically still get at it if you'd really like to, but presumably no one is going to do that, so for maintenance of code abstraction reasons, the method might as well be private at that point.
class Parent(object):
def _protected(self):
pass
def __private(self):
print("Is it really private?")
class Child(Parent):
def foo(self):
self._protected()
def bar(self):
self.__private()
c = Child()
c._Parent__private()
This has the additional upside (or some would say primary upside) of allowing a method to not collide with child class method names.
By declaring your data member private :
__private()
you simply can't access it from outside the class
Python supports a technique called name mangling.
This feature turns class member prefixed with two underscores into:
_className.memberName
if you want to access it from Child() you can use: self._Parent__private()
Also PEP8 says
Use one leading underscore only for non-public methods and instance
variables.
To avoid name clashes with subclasses, use two leading underscores to
invoke Python's name mangling rules.
Python mangles these names with the class name: if class Foo has an
attribute named __a, it cannot be accessed by Foo.__a. (An insistent
user could still gain access by calling Foo._Foo__a.) Generally,
double leading underscores should be used only to avoid name conflicts
with attributes in classes designed to be subclassed.
You should stay away from _such_methods too, by convention. I mean you should treat them as private
Although this is an old question, I encountered it and found a nice workaround.
In the case you name mangled on the parent class because you wanted to mimic a protected function, but still wanted to access the function in an easy manner on the child class.
parent_class_private_func_list = [func for func in dir(Child) if func.startswith ('_Parent__')]
for parent_private_func in parent_class_private_func_list:
setattr(self, parent_private_func.replace("_Parent__", "_Child"), getattr(self, parent_private_func))
The idea is manually replacing the parents function name into one fitting to the current namespace.
After adding this in the init function of the child class, you can call the function in an easy manner.
self.__private()
AFAIK, in the second case Python perform "name mangling", so the name of the __private method of the parent class is really:
_Parent__private
And you cannot use it in child in this form neither

How can I express in Scala class configuration option?

In the title I provided use-case for the following behavior: the field should be publicly mutable and immutable for the class's own methods. Consider also that I essentially want single line per field, because the number of fields may be great. Also I want to have no-arg constructor.
The nearest I can think of that could satisfy what you want is to have a trait which only has accessor methods, and an implementation class that allows mutations. Pass the class type around wherever you need to be able to alter values, but reference it only as the trait wherever the values should be unalterable.

How do I subtract an RDD[(Key,Object)] from another one?

I want to change the format of my data, from RDD(Label:String,(ID:String,Data:Array[Double])) to an RDD Object with the label, id and data as components.
But when I print my RDD consecutively twice, the references of objects change :
class Data_Object(private val id:String, private var vector:Vector) extends Serializable {
var label = ""
...
}
First print
(1,ms3.Data_Object#35062c11)
(2,ms3.Data_Object#25789aa9)
Second print
(2,ms3.Data_Object#6bf5d886)
(1,ms3.Data_Object#a4eb65)
I think that explains why the subtract method doesn't work. So can I use subtract with objects as values, or do I return to my classic model ?
Unless you specify otherwise, objects in Scala (and Java) are compared using reference equality (i.e. their memory address). They are also printed out according to this address, hence the Data_Object#6bf5d886 and so on.
Using reference equality means that two Data_Object instances with identical properties will NOT compare as equal unless they are exactly the same object. Also, their references will change from one run to the next.
Particularly in a distributed system like Spark, this is no good - we need to be able to tell whether two objects in two different JVMs are the same or not, according to their properties. Until this is fixed, RDD operations like subtract will not give the results you expect.
Fortunately, this is usually easy to fix in Scala/Spark - define your class as a case class. This automatically generates equals and hashcode and toString methods derived from all of the properties of the class. For example:
case class Data_Object(id:String, label:String, vector:Vector)
If you want to compare your objects according to only some of the properties, you'll have to define your own equals and hashcode methods, though. See Programming in Scala, for example.

How to set up classes

i am an engineering student enrolled in computer programming trying to understand a practice assignment for an upcoming lab and was wondering if someone could help me with this step of my program, Step: using The init method for the class takes the first formal parameter self and a list of [x, y] pairs v and stores the list as a class instance variable
It sounds like you are using Python, but next time you post a question, make sure you specify that and tag your question as such. You are looking for something like the following code:
class MyClassName(object):
def __init__(self, pairs):
self.pairs = pairs
Let's look at this line by line:
class MyClassName(object):
The first line declares a class called MyClassName. It extends object, which is not super important to understand right now, but is basically saying that MyClassName is a particular type of object.
def __init__(self, pairs):
The second line creates a function called __init__ which will be called when you instantiate an object of type MyClassName. This line also declares what parameters it takes. It sounds like you already know that the first argument has to be self, and the second parameter, pairs, is the list of [x,y] pairs. In python, we don't need to specify what type these parameters are, so we need only to name them (Some languages would require us to specify that pairs is going to be a list of pairs).
self.pairs = pairs
Now all we have to do is set the instance variable. Inside a class, self refers to this particular instance of the object. In other words, every time we create a variable of type MyClassName, the self keyword will refer to that particular instance of the object, rather than to all instances of MyClassName. So in this case, self.pairs refers to the variable pairs in this particular instance of MyClassName. On the other hand, pairs simply refers to the argument passed into the function __init__.
So, to put all this together, we have defined a class called MyClassName, then defined the __init__ function, and in it, we set the instance variable self.pairs to be equal to the pairs variable passed into __init__.
Last, I'll give a quick example of how to instantiate MyClassName:
my_list = [(1,1),(2,4),(3,9),(4,16)]
my_instance = MyClassName(my_list)
Good luck!
[Edit] Also, I agree with the first comment on your question. You need to be more clear and verbose in exactly what you are trying to accomplish and not leave it up to guess work. In this case, I think I could tell what you were trying to do, but it may not always be clear.

EnumType.STRING ignored by ebean and Play 2

I have a field definition that is set as an enumeration with EnumType.STRING.
Typically, this works nicely, but on two occasions, it has ignored the EnumType attribute and used the ordinal value for the enumeration.
My declaration looks like this:
#Basic(optional=true) #Enumerated(EnumType.STRING)
public StationFormat stationFormat;
I've tried:
Changing the name of the field
It still creates it as an ordinal
Doing a clean compile
Still uses ordinal value
Adding a second field on the same class
Still uses ordinal value
What the heck? I had this happen before, and at some point it magically resolved itself.
-John
I found a solution to this problem, thought I believe the underlying issue is a bug.
To workaround, add the same enum to a DIFFERENT model class. Does not matter which one, and you can delete it immediately afterwards. It will be added correctly to the new class, as well as the existing class will be amended to use the name() value rather than the ordinal.