Eclipse automatic generate fingerprint sha1 for every android project? - eclipse

i getting in started with the google drive api, and i'm following the tutorial at https://developers.google.com/drive/quickstart-android. I need to generate a fingerprint sha1, but i see in the preferences of eclipse (preferences > android > build) an existing fingerprint sha1, associated with my project. So i have some question in my mind:
Eclipse generate fingerprint sha1 for each project?
What's the function(s) of fingerprint sha1? Only for certification that i write the app?

Eclipse, by default, generates a key for debugging purposes and it's located on ~/.android/debug.keystore. Each Android app needs to be signed with a certificate to confirm authorship. Eclipse generates a keystore per user and signs the app's with the default cert from that keystore during development.

Related

How to change the SHA1 Fingerprint in flutter?

Your Android App Bundle is signed with the wrong key. Ensure that your App Bundle is signed with the correct signing key and try again. Your app bundle is expected to be signed with the certificate with fingerprint:
SHA1: 46:E8:47:33:68:00:86:A7:E9:EE:59:9C:8A:F1:57:EC:EB:D2:A4:6E
but the certificate used to sign the app bundle that you uploaded has fingerprint:
SHA1: 02:4C:6B:C4:8D:F4:85:61:EF:33:87:AB:71:10:B2:F2:20:69:A1:4B
I COMPRESS MY FLUTTER PROJECT AND THE I EXTRACT AND RE UPLOAD BUT IT DOESINT WORK BUT THE KEY HAS NO CHANGE SAME KEY IS USED BUT I CANT UPLOAD THIS
okay so I faced similar issue when I needed to upload a new update for the app but because the build was from different app it can't be installed on the device, if this is the case with you then the reason is actually two devices have different keystore which makes one app different from other one
You can follow the guide below
https://support.google.com/googleplay/android-developer/answer/9842756?hl=en#zippy=
Hoping this help!

Flutter What is keystore file in apk build?

I tried to build new apk file of my app, but got error
What went wrong:
Execution failed for task ':app:validateSigningRelease'.
Keystore file not set for signing config release
previous version of my app that don't have purchases was build correctly but right now it's dosen't.
I found a lot informations how to set KeyStore file but nothing about what is it.
May you explain what is it
Basically Keystore is used to store private key and identity certificates that a specific program should present to both parties (server or client) for verification.
The Android Keystore system lets you store cryptographic keys in a container to make it more difficult to extract from the device. Once keys are in the keystore, they can be used for cryptographic operations with the key material remaining non-exportable. Moreover, it offers facilities to restrict when and how keys can be used, such as requiring user authentication for key use or restricting keys to be used only in certain cryptographic modes. See Security Features section for more information.
The Keystore system is used by the KeyChain API, introduced in Android 4.0 (API level 14); the Android Keystore provider feature, introduced in Android 4.3 (API level 18); and the Security library, available as part of Jetpack. This document goes over when and how to use the Android Keystore provider.
For details information please refer to this -
https://developer.android.com/training/articles/keystore

How to generate the signing certificate fingerprint of phone app on HarmonyOS watch to be communicated with?

I have a problem getting the signing certificate fingerprint for my Android app for the communication between phone and Huawei GT2 Pro that is a HarmonyOS watch. I follow the instruction of Wear Engine SDK integration process at the Huawei developer website (https://developer.huawei.com/consumer/en/doc/development/connectivity-Guides/service-introduction-0000000000018585) to develop my app on both phone and watch. However, it is not very clear to me how to generate the signing certificate fingerprint. Can someone help to describe the process?
Assume you are at the debug stage. You need use the debug certificate, i.e., the .cer certificate that you obtain in AppGallery Connect (AGC) to generate the signing certificate fingerprint. Here is the procedure:
Step 1 – use Huawei DevEco Studio to generate a key store (in p12 format) and a certificate signing request file (.csr);
Step 2- login your Huawei account on AGC, and use the .csr file to apply and download the debug .cer certificate file from the Certificate management that is under the Users and permissions on AGC;
Step 3 – open the .cer file and copy information in the last paragraph to the new text .cer file, and then open the new .cer file and click Details, then Public key to obtain the pubKey;
Step 4 - use a 3rd party online tool tomeko.net to encode the pubKey to base64 format, finally the base64Encode(pubKey) is the signing certificate fingerprint. You can find the detail of pubKey and base64 generation in https://developer.huawei.com/consumer/en/doc/development/connectivity-Guides/signature-0000001053969657.

You uploaded an APK or Android App Bundle signed with a certificate that is not yet valid

I am using Unity to publish a game and I keep on getting this error when I upload:
You uploaded an APK or Android App Bundle signed with a certificate that is not yet valid. You need to sign your APK or Android App Bundle with a certificate that is currently valid.
I've checked several threads, and the problem they seem to target is the system time and date settings, but I double-checked that and it is correct.
What should I do?
You have to set the correct date and time of his/her system before generating keystore.
You can follow the following thread.
APK signed with a certificate that is not yet valid
The certificate you are signing your APK with has a validity start date past the current date.
Create a new certificate in the same or a new keystore, then update your gradle configuration to point to your newly created key and clean your project before re-creating a new APK (or App Bundle).

Signing identity not found on XCODE (Organizer)

I already made iPhone application thanks to all certificates and so on.
Now, I'm installing a second mac to develop applicaions (the same applications) so :
I generated a Certification Signin Request (with keychain)
I didn't upload it but I downloaded the Distribution Certificate (that I generated before with the old computer), and install it (in keychain again)
I Downloaded the Distribution Provisioning profile
The last File , I installed it and in Organizer, the status of the file is "Valid Signing identity not found".
How can I fix that problem ?
This is common operations but I always have trouble with all those certificates :-)
Thanks
Export your existing certificate from your old machine to your new one. This will make you skip all other stuff to do and it's easy as 1,2,3.