jump to pages in a scrollview that is using UIPagecontrol - iphone

I have UIScrollview that contains different UITableviews. You can scroll through these UITableviews using a UIPagecontrol.
This is how I add my UITableview to the UIScrollview
- (void)loadPage:(NSInteger)page {
if (page < 0 || page >= self.pageStages.count) {
// If it's outside the range of what we have to display, then do nothing
return;
}
// Load an individual page, first seeing if we've already loaded it
UIView *pageView = [self.pageViews objectAtIndex:page];
if ((NSNull*)pageView == [NSNull null]) {
CGRect frame = self.scrollView.bounds;
//frame.size.width = 280.0f;
frame.size.height = self.scrollView.bounds.size.height;
float offset=20;
frame.size.width = frame.size.width-(2*offset);
frame.origin.x = (326 * page)+offset;
frame.origin.y = 0;
UITableView *tableStage = [[UITableView alloc]initWithFrame:frame];
tableStage.backgroundColor = [UIColor colorWithRed:(250/255.0) green:(248/255.0) blue:(247/255.0) alpha:100];
tableStage.contentMode = UIViewContentModeScaleAspectFit;
tableStage.delegate = self;
tableStage.dataSource = self;
tableStage.tag = page;
tableStage.contentMode = UIViewContentModeScaleAspectFit;
[self.scrollView addSubview:tableStage];
[self.pageViews replaceObjectAtIndex:page withObject:tableStage];
}
}
Now I want that user can jump to a certain UITableview from another UIViewController. Therefore I have a variable pageNumber. When I set the pageNumber I call a method jumpToPage3 and I give the pageNumber with it. This is how the function looks like.
-(void)jumpToPage3:(NSNumber *)page{
NSLog(#"jump to page 3");
float offset=30;
float height = self.scrollView.bounds.size.height;
float width = 320 - (2*offset);
int pagee = [page intValue] - 1;
float x = (320 * pagee) + offset;
[self.scrollView scrollRectToVisible:CGRectMake(x, 0, width , height) animated:NO];
}
The problem is that it is not jumping to the correct page. It stays on the first page.
Can someone help me with this?

When you add content to the scroll view you also have to tell increase the contentSize

Related

UIScrollView + UIPageControl + UIButton

How do you make a menu like in Cut the Rope game. Image below:
I am able to make three images slide horizontally but failed to make it as a button.
Though I don't need it to be fancy as the game's, but just a simple button.
Do I need to stack three different Views with its respective buttons inside UIScrollView? I am leaning towards doing it programmatically though.
Code: http://pastebin.com/ikrJ1U7w
Its actually a UIScrollView which containing UIButton of custom type & has image on that. Below that is UIPageIndicator.
You can create it as below, althouh also search for
How to create UIButton programatically to add on scrollview
In your view controller,
In viewDidLoad, in scrollView add the buttons.
UIScrollView *scrollView = // initalize & set frame as per ur req
scrollView.userInteractionEnabled = YES;
scrollView.pagingEnabled = YES;
float x = 0.0;
float y = 0.0, width = 320.0;
float height;
for (int j = 0; j <= numberofpagesYouwant; j++)
{
CGRect frame;
UIButton *button = // Create a button at here;
frame = CGRectMake(x, y, width, height); // Use this as your button frame
[scrollView addSubview:button];
[button release];
x = x + width;
}
scrollView.contentSize = CGSizeMake(numberOfPagesYouHave * 320, heightOfYourScrollView);
}
-(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
CGFloat pageWidth = self.scrollView.frame.size.width;
int page = floor((self.scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
if(page != activityIndicator.currentPage)
{
NSLog(#"now page change:%d",page);
[self changePageIndicator:page];
}
}
-(void)changePageIndicator:(int)index
{
activityIndicator.currentPage = index;
}
- (void)setNumberOfPages:(int)numPages1
{
activityIndicator.numberOfPages = numPages1;
}
Yes, I am pretty sure this is just several buttons placed on top of some sort of a scrollView. (most likely done programatically).

dynamic UIScrollView with paging and data from NSMutableArray

I saw alot of people asking about it, I read everything but still could not figure how to do it. I have a UIScrollView with paging enabled, also I have a NSMutableArray with strings.
what I want to do is that the UIScrollView will show to UITextView with the string and when I change to the next page, it will show the next item on the NSMutableArray.
for some reason I can't get it to work.
- (void)setupPage
{
pagingView.delegate = self;
[self.pagingView setBackgroundColor:[UIColor blackColor]];
[pagingView setCanCancelContentTouches:NO];
pagingView.indicatorStyle = UIScrollViewIndicatorStyleWhite;
pagingView.clipsToBounds = YES;
pagingView.scrollEnabled = YES;
pagingView.pagingEnabled = YES;
pagingView.backgroundColor = [UIColor clearColor];
[pagingView setShowsHorizontalScrollIndicator:NO];
[pagingView setShowsVerticalScrollIndicator:NO];
for (int i=0;i<[arrCat count];i++)
{
UITextView * txtJoke = [[UITextView alloc]initWithFrame:CGRectMake(10, 10, 100, 100)];
[pagingView addSubview:txtJoke];
txtJoke.text = [arrCat objectAtIndex:i];
txtJoke.textAlignment = UITextAlignmentRight;
}
[pagingView setContentSize:CGSizeMake(960, [pagingView bounds].size.height)];
}
- (void)scrollViewDidScroll:(UIScrollView *)_scrollView
{
if (pageControlIsChangingPage) {
return;
}
/*
* We switch page at 50% across
*/
CGFloat pageWidth = _scrollView.frame.size.width;
int page = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
//pageControl.currentPage = page;
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)_scrollView
{
pageControlIsChangingPage = NO;
}
- (IBAction)changePage:(id)sender :(int)current
{
/*
* Change the scroll view
*/
CGRect frame = pagingView.frame;
frame.origin.x = frame.size.width * 1;
frame.origin.y = 0;
[pagingView scrollRectToVisible:frame animated:YES];
/*
* When the animated scrolling finishings, scrollViewDidEndDecelerating will turn this off
*/
pageControlIsChangingPage = YES;
}
This code is a combination of something from another app that i'm trying to fit into this, but without any success.
Please help. Thanks alot.
For one thing, all of your UITextView's have the same frame coordinates, so they will be on top of each other. Assuming you're scrolling horizontally, you need to offset the UITextView's x origin by the page width.
Are you using a UIPageControl? If not, you can just deleted the methods other than setupPage. Those other methods are just used for changing the UIPageControl, and changing the page using the UIPageControl.
Here is a basic scroll view implementation similar to yours:
static NSUInteger kNumberOfPages = 3;
static NSUInteger kPageWidth = 320;
- (void)viewDidLoad
{
[super viewDidLoad];
self.scrollView.pagingEnabled = YES;
self.scrollView.contentSize = CGSizeMake(kPageWidth * kNumberOfPages, self.scrollView.frame.size.height);
self.scrollView.showsHorizontalScrollIndicator = NO;
self.scrollView.showsVerticalScrollIndicator = NO;
self.scrollView.delegate = self;
self.pageOne.frame = CGRectMake(0, 0, kPageWidth, self.pageOne.frame.size.height);
[self.scrollView addSubview:self.pageOne];
self.pageTwo.frame = CGRectMake(kPageWidth, 0, kPageWidth, self.pageTwo.frame.size.height);
[self.scrollView addSubview:self.pageTwo];
self.pageThree.frame = CGRectMake(2*kPageWidth, 0, kPageWidth, self.pageThree.frame.size.height);
[self.scrollView addSubview:self.pageThree];
self.pageControl.numberOfPages = kNumberOfPages;
self.pageControl.currentPage = 0;
}
# pragma mark - Scroll View Related Methods
- (void)scrollViewDidScroll:(UIScrollView *)sender
{
// We don't want a "feedback loop" between the UIPageControl and the scroll delegate in
// which a scroll event generated from the user hitting the page control triggers updates from
// the delegate method. We use a boolean to disable the delegate logic when the page control is used.
if (pageControlUsed_)
{
// do nothing - the scroll was initiated from the page control, not the user dragging
return;
}
// Switch the indicator when more than 50% of the previous/next page is visible
int page = floor((self.scrollView.contentOffset.x - kPageWidth / 2) / kPageWidth) + 1;
self.pageControl.currentPage = page;
}
// At the begin of scroll dragging, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
pageControlUsed_ = NO;
}
// At the end of scroll animation, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
pageControlUsed_ = NO;
}
- (IBAction)changePage:(id)sender
{
int page = self.pageControl.currentPage;
// update the scroll view to the appropriate page
CGRect frame = self.scrollView.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
[self.scrollView scrollRectToVisible:frame animated:YES];
// Set the boolean used when scrolls originate from the UIPageControl. See scrollViewDidScroll: above.
pageControlUsed_ = YES;
}

Gap between subviews of UIScrollView

I have two subviews of UIScrollView. One is textView and other is tableView. I made textview's height flexible based on its content, but I have one problem. If the text in the textview (which is parsed data) is small, there is a big gap between textview and tableview. Or if the text is too large then it covers the tableview. How can I keep the same gap between textview and tableview irrespective of the amount of content of text view? This is all done in IB.
Thanks.
you must handle both textview and tableview position dynamically like ur text view height and y-axis is
y-axis 10; height 40;
now in tableview setframe:cgrectmake(your X coordinate, textview.frame.size.height+20)
so its always show same difference between textview and tableview if your textview height is 60 than tableview y point is 60+20
- (void)loadView
{
CGRect pagingScrollViewFrame = [self frameForPagingScrollView];
pagingScrollView = [[UIScrollView alloc] initWithFrame:pagingScrollViewFrame];
pagingScrollView.pagingEnabled = YES;
pagingScrollView.backgroundColor = [UIColor blackColor];
pagingScrollView.showsVerticalScrollIndicator = NO;
pagingScrollView.showsHorizontalScrollIndicator = NO;
pagingScrollView.contentSize = CGSizeMake(pagingScrollViewFrame.size.width * [self imageCount],
pagingScrollViewFrame.size.height);
pagingScrollView.delegate = self;
self.view = pagingScrollView;
}
- (CGRect)frameForPagingScrollView {
CGRect frame = [[UIScreen mainScreen] bounds];
frame.origin.x -= PADDING;
frame.size.width += (2 * PADDING);
return frame;
}
- (CGRect)frameForPageAtIndex:(NSUInteger)index {
CGRect pagingScrollViewFrame = [self frameForPagingScrollView];
CGRect pageFrame = pagingScrollViewFrame;
pageFrame.size.width -= (2 * PADDING);
pageFrame.origin.x = (pagingScrollViewFrame.size.width * index) + PADDING;
return pageFrame;
}

Kindle iPhone App Navigation - how to

I like the kindle for iPhone's navigation - the one which enables you to just slide the titles in the navigation bar to move from one view to another. (I'm attaching the image)
However, I was searching for a long time yesterday and I cannot find anybody who has done something similar.
Would you have any ideas on how to do this?
UPDATE: May 24, 2012
So now I have codes. Thanks to this tutorial http://bit.ly/xNOiqd. (I just copied most of his code.) But I still cannot achieve the same effect that the kindle app's nav bar has. I can now peek on the left and the right item but my scroll view skips the labels which are on the odd indices of my array. Let's say I have 'Favourites', 'All Products', and 'Categories'. When I swipe left, I move from 'Favourites' to 'Categories' and skip 'All Products'
Here's the code.
#pragma mark -
- (void)loadVisiblePages {
// First, determine which page is currently visible
CGFloat pageWidth = self.scrollView.frame.size.width;
NSInteger page = (NSInteger)floor((self.scrollView.contentOffset.x * 2.0f + pageWidth) / (pageWidth * 2.0f));
// Update the page control
self.pageControl.currentPage = page;
// Work out which pages we want to load
NSInteger firstPage = page - 1;
NSInteger lastPage = page + 1;
// Purge anything before the first page
for (NSInteger i=0; i<firstPage; i++) {
[self purgePage:i];
}
for (NSInteger i=firstPage; i<=lastPage; i++) {
[self loadPage:i];
}
for (NSInteger i=lastPage+1; i<self.pageImages.count; i++) {
[self purgePage:i];
}
}
- (void)loadPage:(NSInteger)page {
if (page < 0 || page >= self.pageImages.count) {
// If it's outside the range of what we have to display, then do nothing
return;
}
// Load an individual page, first seeing if we've already loaded it
UIView *pageView = [self.pageViews objectAtIndex:page];
if ((NSNull*)pageView == [NSNull null]) {
CGRect frame = self.scrollView.bounds;
//frame.origin.x = frame.size.width * page;
frame.origin.x = (frame.size.width /2) * page;
frame.origin.y = 0.0f;
//
frame = CGRectInset(frame, 10.0f, 0.0f);
//self.scrollView.bounds = frame;
/* == orig line
UIImageView *newPageView = [[UIImageView alloc] initWithImage:[self.pageImages objectAtIndex:page]];
newPageView.contentMode = UIViewContentModeScaleAspectFit;
newPageView.frame = frame;
*/
UILabel *newPageView = [[UILabel alloc] init];
newPageView.text = [self.pageImages objectAtIndex:page];
newPageView.textColor = [UIColor whiteColor];
//newPageView.textColor = [UIColor grayColor];
newPageView.textAlignment = UITextAlignmentCenter;
newPageView.font = [UIFont fontWithName:#"Helvetica-Bold" size:20];
[newPageView setBackgroundColor:[UIColor clearColor]];
newPageView.frame = frame;
[self.scrollView addSubview:newPageView];
[self.pageViews replaceObjectAtIndex:page withObject:newPageView];
}
}
- (void)purgePage:(NSInteger)page {
if (page < 0 || page >= self.pageImages.count) {
// If it's outside the range of what we have to display, then do nothing
return;
}
// Remove a page from the scroll view and reset the container array
UIView *pageView = [self.pageViews objectAtIndex:page];
if ((NSNull*)pageView != [NSNull null]) {
//[pageView removeFromSuperview];
//[self.pageViews replaceObjectAtIndex:page withObject:[NSNull null]];
}
}
- (void)viewDidLoad
{
[super viewDidLoad];
//scroll view stuff
self.scrollView.delegate = self;
//attempt to make size of scrollview smaller
//CGRect frame = self.scrollView.bounds;
//frame = CGRectInset(frame, 10.0f, 0.0f);
//CGFloat width = self.scrollView.frame.size.width/2.0f;
self.pageImages = [NSArray arrayWithObjects:#"Favourites", #"All Products", #"Categories",#"Boo yah", nil];
NSInteger pageCount = self.pageImages.count;
// Set up the page control
self.pageControl.currentPage = 0;
self.pageControl.numberOfPages = pageCount;
// Set up the array to hold the views for each page
self.pageViews = [[NSMutableArray alloc] init];
for (NSInteger i = 0; i < pageCount; ++i) {
[self.pageViews addObject:[NSNull null]];
}
}
- (void) viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
CGSize pagesScrollViewSize = self.scrollView.frame.size;
//self.scrollView.contentSize = CGSizeMake(pagesScrollViewSize.width * self.pageImages.count, pagesScrollViewSize.height);
//This modifies the size of the scroll view, I can't seem to get it right
self.scrollView.contentSize = CGSizeMake((pagesScrollViewSize.width / 1.50f )* self.pageImages.count, self.scrollView.frame.size.height);
// Load the initial set of pages that are on screen
[self loadVisiblePages];
}
- (void)scrollViewDidScroll:(UIScrollView *)scrollView {
// Load the pages which are now on screen
[self loadVisiblePages];
}
iCarousel is a nice open source project with lots of scroll types.
A paged scrollview and AQGridView most likely. If not, it would be an acceptable reverse-engineering attempt anyways.

UIScrollView Rotation Issues

I have a scrollview that automatically generates a series of subviews containing imageviews. The concept is that it's pretty much a custom PDF style reader, where each page is loaded in to an imageview as an image. There are three "layers" - the outer UIScrollView, the automatically generated subViews and the imageview inside the subview.
I've been having some trouble with this, I've asked the question previously, but unfortunately, the core of my question was in the wrong place. Here is my second attempt:
On rotate, everything is rotated as needed. Unfortunately, this is what I'm getting:
Obviously, I would like Image 1 to be centred and for there to be no hint of image 2 until you flick the view across.
Here is my code for setting up the view:
- (void)loadView {
[self setUpView];
}
- (void)setUpView {
//INITIALISE PAGING SCROLL VIEW
CGRect pagingScrollViewFrame = [[UIScreen mainScreen] bounds];
pagingScrollViewFrame.origin.x -= 10;
pagingScrollViewFrame.size.width += 20;
pagingScrollView = [[UIScrollView alloc] initWithFrame:pagingScrollViewFrame];
pagingScrollView.contentMode = UIViewContentModeScaleAspectFit;
//CONFIGURE PAGING SCROLL VIEW
pagingScrollView.pagingEnabled = YES;
pagingScrollView.backgroundColor = [UIColor blackColor];
pagingScrollView.contentSize = CGSizeMake(pagingScrollViewFrame.size.width*7, pagingScrollViewFrame.size.height);
//ACTIVATE PAGING SCROLL VIEW
self.view = pagingScrollView;
//ADD PAGES TO SCROLL VIEW
for (int i = 0; i < 7; i++){
ImageScrollView *page = [[[ImageScrollView alloc] init] autorelease];
[self configurePage:page forIndex:i];
[pagingScrollView addSubview:page];
}
}
How do I re-define the size of the frame? What function should I call etc. How do I centre the image?
I'm new to this so I apologise for the ambiguity of my question.
Cheers
I've figured it out. It was the Frame of the individual pages that I needed to change, so (with the help gained from another question) I wrote a re-orient method.
The first step to this came because I figured out that I needed to iterate through and re-size each frame for each of my pages and then re-apply the frames to the view. For this to happen I needed to create an array which I would fill in the For Loop above. I have 7 total pages.
Then I could (on rotate) call the below re-orient method to re-size each view:
- (void) reOrient{
if(UIInterfaceOrientationIsPortrait(self.interfaceOrientation)){
CGRect f;
int i = 0;
for (ImageScrollView *page in pageArray) {
f = page.frame;
f.size.width = 320;
f.origin.x = (f.size.width * i);
page.frame = f;
pagingScrollView.contentSize = CGSizeMake(f.size.width * 7, 480);
i++;
}
}else{
CGRect f;
int i = 0;
for (ImageScrollView *page in pageArray) {
f = page.frame;
f.size.width = 480;
f.origin.x = (f.size.width * i);
page.frame = f;
pagingScrollView.contentSize = CGSizeMake(f.size.width * 7, 480);
i++;
}
}
}
This worked for me:
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
[super willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration];
//get current page based on offset before rotation
NSInteger currentPage = self.scrollView.contentOffset.x / self.scrollView.bounds.size.width;
//set anticipated scrollview content size by switching width and height (they will be switched after rotation)
[self.scrollView setContentSize:CGSizeMake(totalPages * self.view.bounds.size.height, self.view.bounds.size.width)];
//set the anticipated content offset based on height before rotation
[self.scrollView setContentOffset:CGPointMake(currentPage * self.scrollView.bounds.size.height, 0.0f)];
}
Basically I am setting the content offset for the new scrollview content size before rotating (I'm switching height and width for the anticipated height and width).
This worked for me when rotating a full-screen paged UIScrollView.
All of the paged subviews have the following autoresizing mask so that they neatly fall into place after rotation:
UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleRightMargin