Changing Entity Framework Entity Class Without Changing Schema - entity-framework

I have an application already in production using EF 5.0. I'm about to start on the next major revision. But before I do that, I'm trying to clean up a lot of my existing code.
One thing I want to change, is use a different class for one of my table entities. The new class is functionally identical to the previous. The only real difference is the name. E.g. ReceiptEntity will become Receipt.
This is to help simplify things, and stick to a simple naming convention.
However, EF Migrations are wanting to drop-recreate the table. This is not an option because the application is already in production. And I cannot allow for any data-loss.
Is there any way to change the Entity type without recreating the table that would make EF happy?

I was able to fix this by altering the generated migration.
The generated migration tried to create a table(one that already existed), then immediately drop it(which would of resulted in the data-loss).
I deleted all of the generated code, and simply 'Update-Database'ed an empty migration, and this solved the problem for me.

Related

Combine Code First & Database First In Single Model?

Is there a way to combine code-first and database-first in the same context? We are running into massive development-time performance problems when editing the EDMX file (it takes 1.5 minutes to save). I've moved our non-insert/update/delete UDFs/stored procs to some custom T4 templates that automatically generate model-first code, but I can't seem to get OnModelCreating to be called when EDMX is involved.
Other things we've considered, but won't work for one reason or another:
We can't (reasonably) separate our code to multiple contexts as there is a lot of overlap in our entity relationships. It also seems like quite a people who have gone this route regret it.
We tried having 2 different contexts, but there are quite a few joins between Entities & UDFs. This may be our last hope, but I'd REALLY like to avoid it.
We can't switch to Dapper since we have unfortunately made heavy use of IQueryable.
We tried to go completely to Code-First, but there are features that we are using in EDMX that aren't supported (mostly related to insert/update/delete stored procedure mapping).
Take a look at the following link. I answered another question in a similar fashion:
How to use Repository pattern using Database first approach in entity framework
As I mentioned in that post, I would personally try to switch to a Code First approach and get rid of the EDMX files as it is already deprecated and most importantly, the maintenance effort is considerable and much more complex compared with the Code First approach.
It is not that hard switching to Code First from a Model First approach. Some steps and images down below:
Display all files at the project level and expand the EDMX file. You will notice that the EDMX file has a .TT file which will have several files nested, the Model Context and POCO clases between them as .cs or .vb classes (depending on the language you are using). See image down below:
Unload the project, right click and then edit.
See the image below, notice the dependencies between the context and the TT file
Remove the dependencies, the xml element should look like the image below:
Repeat the procedure for the Model classes (The ones with the model definition)
Reload your project, remove the EDMX file(s)
You will probably need to do some tweeks and update names/references.
I did this a few times in the past and it worked flawlessly on production. You can also look for tools that do this conversion for you.
This might be a good opportunity for you to rethink the architecture as well.
BTW: Bullet point 4 shouldn't be a show stopper for you. You can map/use Stored Procedures via EF. Look at the following link:
How to call Stored Procedure in Entity Framework 6 (Code-First)?
It also seems like quite a people who have gone this route [multiple contexts] regret it.
I'm not one of them.
Your core problem is a context that gets too large. So break it up. I know that inevitably there will be entities that should be shared among several contexts, which may give rise to duplicate class names. An easy way to solve this is to rename the classes into their context-specific names.
For example, I have an ApplicationUser table (who hasn't) that maps to a class with the same name in the main context, but to a class AuthorizationUser in my AuthorizationContext, or ReportingUser in a ReportingContext. This isn't a problem at all. Most use cases revolve around one context type anyway, so it's impossible to get confused.
I even have specialized contexts that work on the same data as other contexts, but in a more economical way. For example, a context that doesn't map to calculated columns in the database, so there are no reads after inserts and updates (apart from identity values).
So I'd recommend to go for it, because ...
Is there a way to combine code-first and database-first in the same context?
No, there isn't. Both approaches have different ways of building the DbModel (containing the store model, the class model, and the mappings between both). In a generated DbContext you even see that an UnintentionalCodeFirstException is thrown, to drive home that you're not supposed to use that method.
mostly related to insert/update/delete stored procedure mapping
As said in another answer, mapping CUD actions to stored procedures is supported in EF6 code-first.
I got here from a link in your comment on a different question, where you asked:
you mentioned that code-first & database-first is "technically possible" could you explain how to accomplish that?
First, the context of the other question was completely different. The OP there was asking if it was possible to use both database-first and code-first methodologies in the same project, but importantly, not necessarily the same context. My saying that it was "technically possible" applies to the former, not the latter. There is absolutely no way to utilize both code-first and database-first in the same context. Actually, to be a bit more specific, let's say there's no way to utilize an existing database and also migrate that same database with new entities.
The terminology gets a bit confused here due to some unfortunate naming by Microsoft when EF was being developed. Originally, you had just Model-first and Database-first. Both utilized EDMX. The only difference was that Model-first would let you design your entities and create a database from that, while Database-first took an existing database and created entities from that.
With EF 4.1, Code-first was introduced, which discarded EDMX entirely and let you work with POCOs (plain old class objects). However, despite the name, Code-first can and always has been able to work with an existing database or create a new one. Code-first, then is really Model-first and Database-first, combined, minus the horrid EDMX. Recently, the EF team has finally taken it a step further and deprecated EDMX entirely, including both the Model-first and Database-first methodologies. It is not recommended to continue to use either one at this point, and you can expect EDMX support to be dropped entirely in future versions of Visual Studio.
With all that said, let's go with the facts. You cannot both have an existing database and a EF-managed database in a single context. You would at least need two: one for your existing tables and one for those managed by EF. More to the point, these two contexts must reference different databases. If there are any existing tables in an EF-managed database, EF will attempt to remove them. Long and short, you have to segregate your EF-managed stuff from your externally managed stuff, which means you can't create foreign keys between entities in one context and another.
Your only real option here is to just do everything "database-first". In other words, you'll have to just treat your database as existing and manually create new tables, alter columns, etc. without relying on EF migrations at all. In this regard, you should also go ahead and dump the EDMX. Generate all your entities as POCOs and simply disable the database initializer in your context. In other words, Code-first with an existing database. I have additional information, if you need it.
Thank you to everyone for the well thought out and thorough answers.
Many of these other answers assume that the stored procedure mappings in EF Code-First work the same, but they do not. I'm a bit fuzzy on this as it's been about 6 months since I looked at it, but I believe as of EF 6.3 code first stored procedures require that you pass every column from your entity to your insert/update stored procedure and that you only pass the key column(s) to your delete procedure. There isn't an option to pick and choose which columns you can pass. We have a requirement to maintain who deleted a record so we have to pass some additional information besides just a simple key.
That being said, what I ended up doing was using a T4 template to automatically generate my EDMX/Context/Model files from the database (with some additional meta-data). This took our developer time experience down from 1.5 minutes to about 5 seconds.
My hope is EF stored procedure mappings will be improved to achieve parody with EDMX and I can then just code-generate the Code-First mappings and remove the EDMX generation completely.

What is the best approach for making major changes to an existing Entity Framework Code First database?

I have created an MVC project with Entity Framework Code First. The project has a decent sized database and is in Production. Now, I am adding a large new set of features that will pretty much double the size (number of tables) of the database. As I'm developing it, I expect to make a lot of tweaks to the POCO objects and Fluent model building logic. But, I don't want to have 100 "migrations" as I make little changes.
If I was doing Database First, I would change the database and recreate the model from it iteratively. When finished, I could compare the final schema with the previous schema and create the change scripts.
I am inclined to create a new temporary DbContext and develop my Code First model for the new tables there, recreating a new database from scratch as I iterate. And then when I have the model where I'm happy with it, move it over into the main DbContext and create one big migration. But this seems painful. It also has the problem that there are some relationships between new objects and existing objects that need to be put in place.
So, my specific question is how do I make many small changes to a Code First database:
Without re-creating the existing database
And without creating a (permanent) migration for each change I want to test
You say you created the project with Code First so you I assume you don't need to reverse engineer the database.
To avoid recreating the existing database use a MigrateDatabaseToLatestVersion database initializer
To avoid creating a permanent migration for each change, you could rollback each minor change then force the migration to re-run.
To rollback: Update-Database -TargetMigration 0
To force migration to re-run: Add-Migration "OneMigrationToRuleThemAll" -Force
On the other hand....
Learning to stop sweating the small stuff involves deciding what
things to engage in and what things to ignore
(Richard Carlson)
These tips for Entity Framework migrations are worth a read

Can I fix Entity Framework Code First Migrations?

Background:
I'm developing an application with Entity Framework Code First and have been using my POCO Model to describe the database schema as much as I can. However there are a few cases where only the migrations API supports what you want (such as adding an index). I didn't want to start adding migrations until later, it's much faster just to recreate the database at this point, however it seemed like the only option.
So I thought I'd see if I could see if migrations would work. I planned on using them eventually and I was hoping I'd just be able to adjust the Initial migration or regenerate it as I went, until it was time to make real migrations. However I had no real luck with this approach either. It seems like code migrations for entity framework are fundamentally flawed in that they force the schema to be stored (serialized) as part of the migration.
For me it meant that there was no possible way to adjust the migration as I had no way to update the Target property (which is essentially a serialized version of my model). I also can't regenerate the migration because there is no way to express the indices separately. Part of the problem is that the way migrations work forces them to be made in a serial fashion, which is terrible when I want to update past migrations or there are multiple developers.
I've therefore chosen to just use context.Database.ExecuteSqlCommand to add the indices however I want to figure out if this limitation in migrations is going to change in the future or if I can work around it.
Question:
Is there any way to update the IMigrationMetadata for an existing migration and is there a way to have a migration that doesn't need the metadata found in the Target field?

Code First Migrations for dynamically assembled model

My database model (sometimes referred to as "context") is dynamically assembled at startup based on which services and/or plugins are installed. Plugins and services export their model definition fragments through my IoC container and the application core picks them up and runs them when the DbContext.OnModelCreating method is called.
The question is: Can I (and how do I) use Code First Migrations with this setup?
(below is more information on what I've tried and what particular problems are)
In my previous project, the database was inherited from some old code so we couldn't use any of the Code First database generation stuff anyway. We simply kept a long line of delta scripts and executed them manually on deploy (it was a single-host kind of project).
Now I'm starting a new project, and this time, the database is brand new, ready for Code First to play with. Initially, I was all excited about Code First Migrations, seemed like the way to go. Until I actually tried it. The initial attempt, quite obviously, failed due to the absence of an explicitly defined DbContext in my project.
So far, it looks like the only viable option is to manually code migrations, with which I am perfectly fine. However, it turns out that this is not as simple as just creating a few classes inherited from DbMigration.
After some experimentation on a small test project, I was able to find out that the migration autogenerator adds an implementation of IMigrationMetadata, which, among other things, contains a hash of my model as the values of the Source and Target properties. Presumably, this hash is then used to identify a path across migrations from the "current" state of the database (as recorded in the __MigrationHistory table) to the newest state as defined by the model in code. This totally makes sense, but...
Naturally, I have no idea where to get that hash for my model, which makes me unable to implement IMigrationMetadata on my migrations.
On the other hand, I see that the metadata interface is not included in the DbMigration class itself, which makes me think that it might be optional. It then follows that migrations can actually work without the hash values, but the question is - how?
All the information I could find on the internet is just simple, very basic tutorials. No information on how to create migrations manually (and whether it's even supported). No documentation on how it actually works and how to extend it. And it is not quite obvious from outside.
I am ready to resort to ILSpy at this point, but the whole EF is so complex that I fear I may not be able to find what I need in reasonable time.
Here are a few ideas that you could pull together to find a solution that works for you. I realize I mentioned some of these in our other thread, but I'm including them here for others reading this question.
Automatic migrations allow Code First to automatically calculate and apply changes to the database.
You can write your own code to generate and apply migrations. I've written a post about applying migrations and the MigrationsScaffolder class will help you create migrations.
When you run the project , an extra table is created in the database.
EdmMetadata table
The hash is always created with the help of EdmMetadata Entity and the current code first model. It is SHA-256 hash stored in the EdmMetadata table of the database. You can get it from that table.
Methodology to be followed will be:
Get the hash of the current model using
var hash=GetModelHash(OldContext);
Check whether the model in the code (new model) is compatible with the model in database(old model) using
CompatibleWithModel(hash,CurrentContext,ObjectContext)
This method returns bool.
If it is not compatible, then delete the existing tables in the database.
Create new tables
Save the current hash to the databse
Seed the data.
The code may look like:
{
var objectContext = ((IObjectContextAdapter)context).ObjectContext;
var modelHash = GetModelHash(objectContext);
if (CompatibleWithModel(modelHash, context, objectContext))
return;
DeleteExistingTables(objectContext);
CreateTables(objectContext);
SaveModelHashToDatabase(context, modelHash, objectContext);
SeedData(context);
}
Be sure to make the class inherited from
IDatabaseInitializer<T> where T:DbContext

Manually editing database in code first entity framework

I have been trying out EF 4.1 (code first) with MVC 3. I am thinking ahead to when the application will need changes. I tested a couple of scenarios. I like the idea of manually editing the database when the model (my POCOs) would changed.
ASP.NET error when I change the model :
"The model backing the 'CTCMContext' context has changed since the database was created. Either manually delete/update the database..."
Now, it says that I can "manually update the database", but I did and still get the same error. Am I missing something !!?!
EDIT
Does this have to do with the model hash generate by EF ?
I have had some struggles with this as well. I found that when you let EF create your database for you that a table named dbo.EdmMetadata is created and this is where/how EF tracks the state of the model. I found that if you delete this table after the database has been initially created you will put things into "manual mode" where you can now manually add/remove columns, tables, etc. from your database and EF will not throw the error that you are seeing.
If however you want to keep having EF update your database as you make changes to your model, you will need to create and call a ContextInitializer class that inherits from either DropCreateDatabaseIfModelChanges or DropCreateDatabaseAlways depending upon the behavior that you want to have happen.
change the class with the new fieldnames, delete the table "EdmMetaData" then recompile your app.
You will be responsible on modifying the fieldname on your views.
it works for me.
As I can see, there aren't really any methods built-in EF for code-first data evolution.
For what was of my initial question, the answer lies in removing the schema generation/validation. It is only then that manually editing the code and database may work.
UPDATE :
EF 5.0 now support migrations
I know this has been marked as solved but in my case it didn't do the trick.
Once I deleted dbo.EdmMetadata I was getting a different error:
Model compatibility cannot be checked because the database does not contain model metadata. Ensure that IncludeMetadataConvention has been added to the DbModelBuilder conventions.
The way it worked for me was to remove the Initializer class from Application_Start:
void Application_Start(object sender, EventArgs e)
{
// MyDB.SetInitializer<MyContext>(new MyInitializer());
}