I am creating a framework using XCode4.5.
I have created an 'Aggregate Target' too. Now when I use the framework in my test app, I get the following error:
ldframework not found MyFramework
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Please suggest what could I be missing...
Go to build phases , and "Link binary" , click on + sign , and then add "MyFramework"
Related
I'm trying to add the lightning framework to my Xcode project, and the project is not building with an error:
ld: framework not found Lightning
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
I'm working in the .xcworkspace, and I've tried to do use the commands pod deintegrate, pod install. I've also tried deleting the framework from Linked Frameworks and Libraries and readding but nothing is working
Try basic solutions like clean Xcode (press Cmd+Shift+K ), close Xcode and reopen If doen't help remove framework , do pod install and add again your framework and pod install ...
I installed Cocoapods. I used GoogleMaps. When I build workspace on my device i get this error: Error
I also tried all this instructions: Linker command failed with exit code 1 after installing CocoaPods and firebase pod
P.S. Building on simulator works
Probably you've already check if you've open the .xcworkspace created in your project folder.(NOT .xcodeproj)
If still doesn't work try
Go to Project Settings.
Go to Build Settings.
Change BUILD ACTIVE
ARCHITECTURE ONLY to NO.
I'm currently trying to add support for the Swift Package Manager to a side-project I've been working on and am running into trouble when trying to run the unit tests I have for the project.
When running them within XCode, I have no problem building and running all of my unit tests; however, when I try to run my tests with the package manager using swift test, I get the following linker error:
ld: symbol(s) not found for architecture x86_64
<unknown>:0: error: link command failed with exit code 1 (use -v to see invocation)
I ended up figuring out a solution that I'm happy with. I've added a link to the PR here that fixed things, but the general solution was to create a new shared framework target that both my executable and test targets linked to!
I hit below error when build app on real device(ios9.0) use xcode7 beta:
ld: library not found for -lPods...... clang: error: linker command
failed with exit code 1 (use -v to see invocation)
I tried to
change the config "Enable Bitcode" to "NO".
hardcode Framework path under build setting tab
but it didn't help.
check this framework if existed in your project folder,you can right
click on this framework in Xcode.
if existed, delete this framework under Frameworks in Xcode and then copy this framework into Xcode again for re-reference.
I am using the openCV2.framework in my application. It works fine in the simulator, but is not compiling for iOS devices. It get the following error
ld: library not found for -lstdc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I added other linking flag also...
Try using libc++ instead of stdc++. (lib)std++ went GPLv3, so Apple is pushing libc/c++ instead.
I am answer my own question. I solved this problem by add the go to Target -> BuildSettings ->search Path -> library Searchpath
give the correct path of added dynamic library Path .
Now it will work