Alternative to paypal MEC library - iphone

In my company we are creating a platform (iOS, Android, Web) that accepts payments via PayPal.
For this we are implementat Express checkout of paypal.
Basically, the solution was implemented until Apple reject the application due to libPaypalEC.a (this uses the UID of the device.)
Once the web version and android run smoothly, is there any quick solution for iOS without the use of the library and any change in the API?
For example, is there any way to get the "drt" without being through the use of the library?
PayPal SDK and MPL are not a solution to my problem, since I find myself in a non U.S. territory and require payment by credit card.
Thanks in advance

The only solution provided by PayPal was to use the Express Checkout instead of the MEC. T only change is that the token(dtr) is sen t null. This library was discontinued by them because of the new Paypal´s SDK for mobile platforms.

Related

Braintree for iOS apps with paypal integration

Is the a braintree iOS SDK for native iOS app payment system integration that uses paypal payments too?
I cannot seem to find one. Is there a third party sample code?
Or is there a guide on how to do it?
I work at Braintree. If you have more questions, please reach out to our support team.
Yes, the Braintree iOS SDK includes PayPal support:
PayPal
Braintree offers a few options when accepting PayPal payments. First,
you'll need to choose whether you would like to use our Drop-In UI or
a custom integration.
Vault vs. Checkout
Next, you can choose between our Vault and Checkout flows. Below is a
comparison of the two options:
Vault Compatibility: iOS, Android, and web
Checkout Compatibility: Web only

Paypal Windows8 Checkout SDK is support for recurring payment?

i'm working with windows store application and i'm using PayPal Windows8 checkout SDK its working fine for normal payments but i need to make a recurring payment.Let me know PayPal Windows8 checkout SDK is supported for recurring payment?.
https://github.com/paypal/Windows8SDK
It doesn't look like the PayPal Windows 8 SDK supports recurring payments right now. If you go down into the API Reference sheet for C# you'll see there is no mention of a property or event allowing an item to reoccur.
Further, the SDK promotes the Checkout.BuyNow API. BuyNow insinuates it's simply to be bought on the spot, which goes hand in hand with the entire SDK being called PayPal Checkout.
Version 1.0.0 went live yesterday and they seem to have kept semi regular updates in developing for it. I can anticipate reoccuring payments being a heavily requested feature so I'd either check in on it from time to time or find another SDK/API that can help you.
Have fun!

Are using the Mobile Express Checkout Library or Mobile Payment Libraries PCI Complaint

I'm am trying to figure out which approach I should take when integrating Paypal into my iPhone application. Currently I am not using any of the Paypal libraries in my app. Instead I'm using a UIWebview to open up a url to the Paypal's website and having the customer checkout from their, similar to this:Click here! I'm wondering if using the Mobile Express Checkout Library or Mobile Payment Libraries are they PCI Complaint. And where can I find documentation that states this on the Paypal's site or Developer site.
Not sure about documentation, but as both of these methods ensure PayPal collects the card data, it's for PayPal to be PCI compliant.

Does Apple allow Paypal iphone sdk integration now?

In one of our project we have requirement of payment processing. We had few options along with the Paypal. But regarding Paypal integration of iPhone SDK does APPLE allow payment processing within the application ?
Application intend to sale tangible/intangible products for example it can be coupon or any service like hair trimming. In this case can we use Paypal integration ?
We had hard time to find out the same, so any one know about it please let us know.
Apple allow using browser
checkout this link
https://www.x.com/community/ppx/xspaces/mobile
and see
Mobile Express Checkout Library (MECL): If you want the PayPal checkout flow to be in a browser or webview, you can use our Mobile Express Checkout Library. This is useful if you already have a express checkout integration completed for your website or if app store policies require you to complete your checkout flow in a browser. This library will help you integrate the mobile web flow into your app.

Android/iPhone mobile payments

I am developing some kind of digital membership cards system that needs to replace current plastic one. I would need to provide the user with the possibility to buy membership card directly within the application and therefore need some mobile payment option. I am developing this for both Android and iOS platforms so some web service or API would be the best solution. I have looked a bit around and the things I have found are:
Paypal Mobile: https://personal.paypal.com/us/cgi-bin/?cmd=_render-content&content_ID=marketing_us/mobile_payments
DIBS Mobile: http://www.dibspayment.com/products/internet/add-on_packages/mobile/
Just push me in the right direction or give me some idea :)
Regardz,
Mladjo
Both Google and Apple require you to use their own payment systems within apps. So:
You will not be able to use a common payment system for both Android and iPhone.
While Google does not allow third party payment systems, Apple at the moment kinda tolerates them, but requires you to also use their iTunes in-app payment system, so you will have to implement both.
This is the response from PP support team regarding Android distribution agreement and 3rd party payment processor implementation.
So android cannot prevent you from
selling in app purchases of any type,
weather digital or otherwise. The
distribution Agreement from the
Android Marketplace does however
mention the following:
"However, if you want to collect fees
after the free trial expires, you must
collect all fees for the full version
of the Product through the Payment
Processor on the Market"
This would mean that you must use the
Android Marketplace payment processor
to upgrade from a free trial. As your
application does not technically fall
under this category you would not be
breaking the Distro agreement. To be
100% sure on this you would need to
contact Android about this. Also
please note that the distribution
agreement does not extend past the
Android Marketplace, for example the
AppBrain market is not effected by
this.
I would like to point out that PayPal
have approved a large number of
applications for use of the MPL that
are live on the Android Marketplace at
the moment.