I have an iPhone app like
https://itunes.apple.com/us/app/coupons.com/id338380654?mt=8
In my app a user will upload the coupon(it will be a form in which user will fill the coupon information) through the iPhone app and for uploading the coupon he will be charged for some money.
My question is that in this app which feature I can use for payment?
In-App purchase or Paypal like gateway?
As I think it will not be a digital product so in-App purchase can not be used so i have to user Paypal or Zooz like third party for payment.
Please share your advice.
Thanks
U can use Paypal or third party only, because you will sell goods that will not used in iphone.
Explain your services in app metadata when you submit, this can help your app to be approved.
Related
I developed an app with ionic library and use paypal integration from ionic framework. I uploaded my app at google play and everything went fine. When I published my app in app store my app was rejected with this reason :
We noticed that your app or its metadata enables the purchase of
content, services, or functionality in the app by means other than the
in-app purchase API, which is not appropriate for the App Store.
Does anyone know if the problem is that I use paypal library or that apple doesn't control my transactions so apple can't take some money?
Other methods are allowed, but only under certain conditions:
3.1.5(a) Goods and Services Outside of the App: If your app enables people to purchase goods or services that will be consumed outside of the app, you must use purchase methods other than in-app purchase to collect those payments, such as Apple Pay or traditional credit card entry.
You can read all the app story review guidelines at https://developer.apple.com/app-store/review/guidelines/#payments
I want to purchase some token from my server , for this i am implementing paypal sdk.
But i want to know that apple will allow this paypal integration for token purchase or they will force me to use inAppPurchase?
Apple's guidelines are quite clear on that. It depends on what you are selling. There are even things for which they don't want you to use In-App Purchase. IAP is strictly for content, service or funktionality of your app or consumed within your app.
IAP ist not designed for anything else.
https://developer.apple.com/appstore/resources/approval/guidelines.html
Please tell me How to make payment with different amount via In app purchase in iphone sdk?? as i am creating an application in which subscription charges deduced from a website and in the same way i want to make payment using my application and subscription amount change all the time.. as apple don't approve paypal for the same purpose. How to handle this problem??
can we use web services for deduction of charges and get response of success or failure from web services?
For in-app purchases of app content, you're only allowed to use Apple's In-App Purchase system. You're not allowed to use paypal or anything else from in the app.
The only way to set the price of an in-app purchase item is in iTunes Connect. StoreKit (the API you use for in-app purchases) gets product prices from iTunes Connect, and there is no API for overriding the prices from within the app.
There's no public API (as far as I know) for changing the price in iTunes Connect, either. Perhaps you can script the normal web browsing interface, or find code someone else has written that scripts it. But the only way that Apple provides for changing the price of an in-app purchase is to log in to the iTunes Connect web site in a web browser.
I have a requirement in my new iPhone application, where I have to made payment like paisapay (Ebay) does. can I open a web page where user can fill information related to payment and server will handle payment? This Transaction will be in secure manner (In standard way). is it possible? Apple will approve app?
If you are using this means to unlock functionality in the app after payment, it will be rejected else it's okay.
As per app review guidelines
11.1 Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected
11.2 Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality, or services in an app will be
rejected
11.13 Apps that link to external mechanisms for purchases or subscriptions to be used in the app, such as a “buy” button that goes
to a web site to purchase a digital book, will be rejected
For more reference please read the latest App store review guidelines at https://developer.apple.com/app-store/review/guidelines/
maybe this might help you
http://www.zooz.com/
FYI: In accordance with Apple’s App Store Guidelines, ZooZ can be used without limitation for purchasing physical goods or goods and services used outside of the application.
I already do have a payment gateway integrated website and for the iPhone app, I'm wondering is it OK to use a webview to handle payments other than IAP?
"Apple’s guidelines make it clear that buying stuff inside an app must be accomplished using Apple’s in-app purchase system, which uses your Apple ID and linked credit card." - from http://www.macworld.com/article/157585/2011/02/inapppurchase.html
If you want to allow a user to purchase something without using Apple IAP, you need to launch your payment website in Safari - like the Kindle app does (see above link).
If you try to make a payment transaction through some other gateway other then IAP in your app it will be rejected. We have an bad experience about this.
i hope surely it will be approved by apple.because Lowes iphone application is with webview payment mode in app store.