I'm wiring innards of a keyboard to make a board of buttons to use as macros for photoshop among other applications. The insert key and a letter key is wired to a single tactile switch. This is done with each letter switch.
I can use Ins & a:: but because I can't predict which will be "read" first, I have to have the reverse as well. The problem is that when I use a & Ins:: the 'a' key doesn't work properly.
Is there a way to use the 'up' and 'down' function with a letter key? Maybe that will work? Otherwise if there is a way to determine if two keys were pressed within a certain time between each other, I believe that would work.
Try these sentences:
Ins & a::SendRaw The Ins&a thing...
a & Ins::Send, The a&Ins thing...
a::SendRaw, a
This fixes your problem with the a key (although now the normal a appears with some delay).
Related
I want to map two dot/period key presses to Tab key in AutoHotkey script. I tried to map similarly as its shown for remapping semicolon key - on AutoHotkey forums, but it doesn't work. I tried following:
1. `..`::Tab
2. ..::Tab
AutoHotkey gives an error
.
I tried searching on AutoHotkey Remap docs, but couldn't figure it out. The period key is the one with the greater than mark and not the number keypad period key. See this: Dot/period key
Addition info/context in response to reply by user 0x464e:
Basically, I am trying to expand Emmet style abbreviations in devtools style sub-panel since the chrome devtools team wont implement it.
I am not a fast typist, so it's a pain to type complete property names. For example, if I want to type margin-top, (see the image), Chrome autocomplete brings up margin, margin-block margin-block-end etc.
Now, for margin-top, you need to at least type margin-t to get the autocomplete to show that property.
This is the case for many very common CSS properties like margins, paddings, etc., so autocomplete isn't great.
On the other hand, if I just type mt and have Autohotkey expand to margin-top, it's much much faster, saves me much time and keeps me sane.
Basically, I have setup some hotstring in .ahk script and they work too.
However, if I press mt followed by a Tab key press, Chrome's autocomplete takes over and hotstring fails, (try once to see the problem). Instead, currently I press spacebar, or . (period) to trigger the hotstring. It works, but the problem is it leaves a space or a dot with the expanded text. [see this].
So, that's the actual reason I wanted a double period key trigger to replace Tab.
It would be great if the hotstring trigger would work with a double period key, but doesn't leave the trigger character itself and then have send Tab so as to jump to the value input of the just expanded property.
You're not really looking for a traditional remap, which is why you didn't find it from the documentation.
Remapping is just simply remapping one key to another, but you're not trying to do that. You're trying to make some action do another action.
Anyway, what you're asking is doable, but there's loads of different ways it can be achieved with difficulties varying from simple to extremely advanced & complicated.
You'll need to specify things more clearly before this can be answered properly.
Biggest questions that pop into my head right away are at least:
Should this work everywhere, or just in text input fields?
How should the original functionality of . be preserved, if at all.
(What should happen after the initial . keypress?)
Should there be some timeout between the keypresses?
Etc, this is just what I could think of right away, but surely there's more.
Anyway, for now I can give a simple implementation with a hotstring:
:*?:..::{Tab}
So this is a hotstring with the * and ? options.
I'm guessing these would probably be pretty good options for this.
So what this does, is it presses backspace twice and sends a Tab if you type ...
This should be fine for text editors, but it leaves much to be desired (the points I listed above aren't considered since I can't know what you're looking for. This is just what a default simple hotstring can offer).
Looks to me like you don't actually want the additional mapping of .. to Tab, but instead just want to update your existing hotstrings to activate immediately (without waiting for an EndChar) when the hotstring is followed by ..
Normally, you might look to the Ending Characters option to create this functionality, but since you want multiple characters to trigger this, we need to look to other options.
I will be using the example of ::mt::margin-top for my sample implementation. Extend any changes I make to these to the rest of your hotstrings in the script you screenshotted.
Here are the changes I am making to this example:
Add your .. to the end of each of your hotstrings triggers. For example ::mt::margin-top becomes ::mt..::margin-top. However, at this present, this still requires some sort of ending character to be pressed in order to proc. Let's fix that in the next step
Add the Asterisk Modifier to the hotstring. From the docs:
* (asterisk): An ending character (e.g. Space, ., or Enter) is not required to trigger the hotstring.
Final code for ::mt::margin-top example:
:*:mt..::margin-top
And extend this * insertion and .. appendation to each of your hotstrings.
Hope this helped! Lmk if you need any more help or changes.
Is there a way to get keys pressed that are not in your current bindings?
Use Case: I have the player control buttons mapped, but if they press something else, say another letter or number or any other key on the keyboard, I want to display the control scheme back to them.
With the old Input System I could use say Input wasn't one of the other keys, but now I'm not so sure if that's possible, without creating a binding for all the other keys.
I would like to remap the 'j' key so that it presses n when ergo is true, or y when it is false with AutoHotKey. When I remap normally using "j::n" for example, shift+j outputs a capital N, and so do other modifiers with the 'j' key. However, my code below only works when the letters are pressed without modifiers. Is there a way to get around this, and conditionally remap keys with AutoHotKey?
j::
if (ergo) ;inverted use of the ergo variable to make the code more efficient
Send {n}
else
Send {y}
return
You only want to wrap characters which have a special meaning in a send command in { }. Basically escaping, if you're familiar with that what is.
So you don't want to wrap n or y in { }. It can even result in undesired behavior.
There are quite a few approaches for this. Can't say which is best, since don't know what your full script is like.
I'll present two options that I'd guess to be most likely best approaches for you.
Firstly, the send command way like you tried. Just doing it right:
*j::
if (ergo)
SendInput, {Blind}n
else
SendInput, {Blind}y
return
So, usage of the *(docs) modifier so the hotkey works even if extra modifiers are being held down.
And then usage of the blind send mode so which ever modifier keys you may be holding when triggering the hotkey will not be released.
Also switched over to SendInput due to it being the recommended faster and more reliable send mode.
Second way would be creating a context sensitive hotkey with #If(docs).
#If, ergo
j::n
#If
j::y
This is a convenient and easy approach. But could possibly result in other problems.
Why? Well #If comes with some downsides which you can read more about here, but long story short:
You likely wont have any trouble unless you have a more complicated script.
When I remap normally using "j::n" for example, shift+j outputs a capital N, and so do other modifiers with the 'j' key. However, my code below only works when the letters are pressed without modifiers.
Looks like you are looking for the Wildcard * modifier.
From the docs:
Wildcard: Fire the hotkey even if extra modifiers are being held down. This is often used in conjunction with remapping keys or buttons.
So after this change, your code would look something like:
*j::
if (ergo) ;inverted use of the ergo variable to make the code more efficient
Send {n}
else
Send {y}
return
I'm familiar with the command Keyboard.Instance.HoldKey(KeyboardInput.SpecialKeys.CONTROL); as well as Keyboard.Instance.Enter("Z");, but I don't seem to be able to find a way to hold down alphanumeric keys using this. Am I missing something? HoldKey seems to only take SpecialKeys.
I'm wanting to hold down both CTRL and Z at the same time. I don't want to merely press the Z key.
This so far as I can see is not possible with White.
Instead, you could use Input Simulator to do this, which has a SimulateKeyDown and SimulateKeyUp method available for every key.
I have written a python script for my co-workers, and then created an autohotkey script to run it every time someone presses Ctrl+LShift+Y. Looks something like this:
^+y::Run helper.py
The python script is fine, but the ahk script doesn't work on all the computers. Sometimes it works fine, and sometimes you get this error:
^+y does not exist in current keyboard layout
Now, searching the web this seems to be a problem with multi-language keyboards (we're using both Hebrew and English), because different languages means a different layouts (I guess?). I also found someone explaining that to solve this you need to use scan codes instead of the usual ^ and + and so on (I'd link to it but I cannot seem to find it now).
This all vaguely makes sense to me on a theoretical level, but when I want to realize it with actual code, I don't really know what to do. To me it seems as if this topic is hardly discussed (with the few exceptions being lacking in examples or hard to understand), so I'd love an answer that would include the following:
some simple way of determining the scan code for a key. This should preferably be a pythonic solution (and just out of curiosity, I'd love to know how to do this with linux as well). This is probably the easier part (but I think is an inherent part of a complete answer).
This is the important part: examples of how you implement that scan code in an autohotkey script, including edge-cases (if there are any).
Question 1
As you want to use the key with autohotkey, it makes sense to use autohotkey detect the key in the first place. Obviously this method works only on windows where autohotkey is running.
Write a Autohotkey script with this line and run it.
#InstallKeybdHook
Press the key you want to examine.
Open the script menu by right clicking the icon of the script in the right lower corner of your screen.
Select OPEN, then from the Menu "View / Key history and script info"
There is a line for each keypress.
First column is the VK (Virtual key) code, next is the scancode.
For example for CAPSLOCK the VK is 14 and the Scancode 03a
Question 2:
#InstallKeybdHook
VK14::
msgbox, you pressed capslock!
return
OR
#InstallKeybdHook
SC03a::
msgbox, you pressed capslock!
return
both work.
Note that you can combine two keys into a hotkey by combining them with & (but not 3)
#InstallKeybdHook
RShift & SC03a::
msgbox, you pressed Rshift capslock!
return
You can modify a Scancode with + and ^
#InstallKeybdHook
^+SC02C::
msgbox, you pressed Ctrl Shift and Y(maybe)!
return
Further info about this is on the page "List of Keys, Mouse Buttons, and Joystick Controls" of the autohotkey help file that comes with the default installation.