Same app name in itunes store? [closed] - iphone

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I want to understand how is Youtube and Facebook app have same name for iPhone and iPad in the itunes store?
I am trying to submit an app (different build) for iPhone (approved & live with name eg: MYAPPNAME) and now iPad but its not allowing me to use the same name (i.e. MYAPPNAME) to be displayed in the itunes store.
I understand that i can use MYAPPNAME FOR IPAD but how did youtube & facebook get the same names?
Please help I need to submit the app at the earliest.
Regards,
Shoeb

They are the same app. They are universal apps with the same bundle identifier. A reference is here http://www.techrepublic.com/blog/ios-app-builder/better-code-develop-universal-apps-for-ios-devices/.

Don't submit different apps for Ipad and Iphone.
Make a Universal App that work on both iPad and iPhone. And using same bundle identifier, just update your live app with this app.

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I have an issue to publish app to the app store [closed]

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I have an issue with the app store , can anyone tell me what is my mistake?
3 months ago,I have published my app which saves video from youtube and it got rejected from the app store.and I know I break the privacy for the youtube this is no problem because it's my fault .
Now after 3 months,I am trying to publish another app which allow user to download music mp3 from any website (youtube , Facebook,twitter not including) also it get the rejected they tell me,I must take permission.
How can I take permission from all websites? What is my mistake? I think my app is not breaking any privacy.
and I search in app store I found many apps that allow user to download from youtube.
please any help about this issue and what I do so I can let apple publish my app?
thank a lot
You don't have permission to download videos from Youtube, Facebook etc. Just because there are other apps on the store that have these features doesn't mean that it's allowed.

iPhone : App rejected because "app does not contain sufficient user interactive iOS functionality" [closed]

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Closed 11 years ago.
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Apple rejected my app and apple gives reason as follow :
"Specifically, we noticed your app does not contain sufficient user interactive
iOS functionality."
It would be appropriate to add more user interactive iOS functionality so that
your app can be appropriate for the App Store."
My app contains one ImageView and two buttons (next and previous). And I dont need anything else.
I found one link on SO but its not useful
So what should I do? How can solve this problem?
While it sounds like a subjective reason for rejection, you should look/think about how a user is interacting with your app. If it is just a Next/Previous interaction with static images, this is the same thing as the photo gallery app that comes with the iPhone & iPad.
As a simple suggestion, you could think about linking the image to a web site. Alternatively, allow your users to add notes to the images. Both should be fairly easy, and would add functionality for the user.
Do you need an app to do this?
Could you make a webpage compatible with ios that way all other devices will have access.
Your answer is simple:
"It would be appropriate to add more user interactive iOS
functionality so that your app can be appropriate for the App Store."
To be honest I agree with Apple on this one.

App Submission - Are iPad Screenshots Optional [closed]

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I'm in the process of submitting my first app to the app store - as my app is designed only for iPhone (not iPad) - is uploading iPad screenshots optional? - Or do I have to show screenshots of my app badly zoomed on an iPad?
iPad screenshots are only necessary for Universal or iPad apps. You don't need them when submitting an iPhone-only app.
You only need to submit iPad screenshots if your app is universal or targeted for iPad only.
If you are made application for both iPhone and iPad then it's necessary to upload screenshot of iPad app or if you are developing only for iPad then also to upload screenshot of your app.

How to ensure that an app is correctly signed [closed]

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I currently run a small company which makes iPhone Apps. - I've been using my team development resources to build apps to device on Xcode (i.e. I'm creating the app as a member of the company).
I've just finished making my own app which I want to submit to the app store (not as a part of the company). - I'm just about to get my own individual license - when I have it, what steps should I take to ensure that the App is signed/provisioned with my individual license??
Use the codesign -dvvv command from the terminal command-line on your app bundle to verify and print out the certificate used for signing. Make sure that it is your Distribution certificate, not Development or someone else's certificate.
You need to check what's your provisioning profile and sign the app with it, but if you haven't create the app in the iTunesConnect you won't be able to upload it anyway, so it doesn't matter.
Let me explain: before you actually upload the application to be reviewed by the Apple guys, you need to login in your iTunesConnect account and create the app (name, description, bundle id, etc). Only then, on the Xcode, you will be able to upload it.

Approval of App which simply redirect to a webPage [closed]

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Closed 3 years ago.
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Hi
I have a web site for which I have created an App that when opened just opens the website URL in iPhone Safari using [[UIApplication sharedApplication] openURL:url];
So what are the chances for this kind of app being approved...?
Thanks.
Here are the AppStore Guidelines - I would suggest reading through the specific iOS review guidelines (you'll need your developer acct to view second link). Without more details about your app, I would ask yourself if the app fits here (from the review guidelines):
2.12 Apps that are not very useful or do not provide any lasting
entertainment value may be rejected
2.13 Apps that are primarily marketing materials or advertisements will be
rejected
you /may/ be able to get away with it if you wrap some of it in phonegap. that is, put some of the files locally on the phone, and then use the network to get the rest.
No one here can give you an authoritative answer.
Personally I would expect such an app to be rejected based on the app store guidelines.
Apps that are not very useful or do not provide any lasting entertainment value may be rejected
2.13
Apps that are primarily marketing materials or advertisements will be rejected
http://developer.apple.com/appstore/guidelines.html
I'm not sure Apple would want that kind of app on the app store. You would be better off just making a mobile version of your site.