ZBarCode reader some times showing wrong scanning data in iOS - iphone

I am facing one little issue using ZBarCode reader in iPhone, i have implemented ZBarCode and it is working successfully, however some times it usually add an integer value 0 at the beginning after scanning bar code and due to this some times result are not coming accurately, please let me know if i am doing some thing wrong.

For Bar Code and QR code scanning i have created full detailed tutorial and posted sample code. and it gives me every time perfect info.
How to use Barcode Scanner (BR and QR) in iPhone Tutorial (using ZBar)
Here is the core logic.
startScanning method body this way
- (IBAction)startScanning:(id)sender {
NSLog(#"Scanning..");
resultTextView.text = #"Scanning..";
ZBarReaderViewController *codeReader = [ZBarReaderViewController new];
codeReader.readerDelegate=self;
codeReader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = codeReader.scanner;
[scanner setSymbology: ZBAR_I25 config: ZBAR_CFG_ENABLE to: 0];
[self presentViewController:codeReader animated:YES completion:nil];
}
Implement ZBar's Delegate method
- (void) imagePickerController: (UIImagePickerController*) reader didFinishPickingMediaWithInfo: (NSDictionary*) info
{
// get the decode results
id<NSFastEnumeration> results = [info objectForKey: ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for(symbol in results)
// just grab the first barcode
break;
// showing the result on textview
resultTextView.text = symbol.data;
resultImageView.image = [info objectForKey: UIImagePickerControllerOriginalImage];
// dismiss the controller
[reader dismissViewControllerAnimated:YES completion:nil];
}

Could you post code you are using? Maybe you are using old referecne? Make sure all references are pointing nil value before parsing new scanned data.

Related

zbar IOS screen freezes

I am integrating zbar in my iphone application and below is the code for scanning the barcode.
ZBarReaderViewController *reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
reader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = reader.scanner;
[scanner setSymbology: ZBAR_I25
config: ZBAR_CFG_ENABLE
to: 0];
[self presentModalViewController: reader
animated: YES];
On completion, i will do the following.
- (void) imagePickerController: (UIImagePickerController*) reader
didFinishPickingMediaWithInfo: (NSDictionary*) info
{
id<NSFastEnumeration> results =
[info objectForKey: ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for(symbol in results)
break;
// Do what ever u want
[reader dismissModalViewControllerAnimated: YES];
}
The problem with this is, i am using IOS7 and its scanning perfectly in the first instance, however, for the second instance, after it scans, it wont proceed further, even the cancel button wont work and the screen remains in camera mode. I read its an issue with cpu and memory for IOS7 but could not figure out how it can be rectified in my case. Kindly give your valuable inputs.
Okay, first, please ignore the comment I made about subclassing ZBarReaderView. It was a while ago that I was having problems, and even though I remember trying that, that was not the solution I settled for. I have a couple of suggestions for you.
In the bit of code on top after presentViewController:animated: try setting the pointer to the reader to nil. I do the following:
[self presentViewController:reader animated:YES completion:nil];
reader = nil;
The view controller you're presenting will be holding onto the reader, so don't worry about losing the reference. I think this actually helps with memory. (And, when you're having a problem where things work at first and then fail after doing them more than once, that's often a memory issue.)
Apart from that, in the top bit, I turn off all the symbols, and then enable only the ones I'm interested in. For example, I might do something like this:
// Enable only ISBN-13 & ISBN-10 barcodes
[scanner setSymbology:0 config:ZBAR_CFG_ENABLE to:0];
[scanner setSymbology:ZBAR_EAN13 config:ZBAR_CFG_ENABLE to:1];
[scanner setSymbology:ZBAR_ISBN10 config:ZBAR_CFG_ENABLE to:1];
Give these two suggestions a try, especially the first one about setting the reference to nil. That may help.

scan barcode(generated using ZBar SDK) using iPhone simulator?

I want to test my barcode scanner using iPhone Camera.
I'm using ZBar SDK for my barcode scanning.
I have a scan button for this.When I click on Scan button,its showing me the message,"Camera simulation, tap and hold with two finger to select image".When I'm doing this,its showing "No photo" in another view.
I'm doing like this:
-(IBAction) scanButtonTapped
{
//Barcode reader that scans from camara feed
reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
reader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = reader.scanner;
//disable rarely used I2/5 to improve performance
[scanner setSymbology:ZBAR_QRCODE config:ZBAR_CFG_ENABLE to:0];
reader.readerView.zoom = 1.0;
//present and release the controller
[self presentModalViewController:reader animated:YES];
}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
//get decode result
id<NSFastEnumeration> results = [info objectForKey:ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for (symbol in results) {
break;
}
resultText.text = symbol.data;
resultImage.image = [info objectForKey:UIImagePickerControllerOriginalImage];
[reader dismissModalViewControllerAnimated:YES];
}
I'm trying to scan QR code.
Could any one plaese tell me how can I select an barcode image and scan it using simulater?
Thanks.
You can't. Camera is only available on device.

ZBar API Embedded Scanner Blur issue

I am using ZBar iPhone SDK in one of my projects (iOS SDK 5.1 ,XCode 4.4.1 and device running iOS 5.5.1). I am using the embedded scanner from the examples provided in the SDk itself.
Now the issue which I am facing is that I successfully scan a bar code and move to another view controller ( using navigation controller). When I come back (pop the second view controller) the scanner i.e the ZBarReaderView doesn't scan the subsequent bar codes , infact the overlay shows a blur image of the scanned barcode and is never able to scan it properly.
This is what all I have implemented . In BarScannerViewController.h I have declared
ZBarReaderView* readerView;
with property
#property (nonatomic , retain) IBOutlet UIImageView* imgvScannedBarCode;
Now this is connected to one of the views in xib.
Finally I use set up the required methods as follows -
- (void)viewDidLoad {
[super viewDidLoad];
// the delegate receives decode results
readerView.readerDelegate = self;
[readerView start];
}
- (void) viewDidAppear: (BOOL) animated {
// run the reader when the view is visible
[activityIndicatorScanning startAnimating];
[readerView start];
}
- (void) viewWillDisappear: (BOOL) animated {
[activityIndicatorScanning stopAnimating];
[readerView stop];
}
With all this set up when I scan any bar code say EAN123 for the first time I get the call back in
- (void) readerView: (ZBarReaderView*) view
didReadSymbols: (ZBarSymbolSet*) syms
fromImage: (UIImage*) img
{
// do something useful with results
ZBarSymbol *symbol = nil;
for(symbol in syms) {
barCodeFound = YES;
break;
}
// EXAMPLE: do something useful with the barcode data
NSLog(#"%#",symbol.data);
}
but on subsequent runs (After I push a view and come back on this screen again) I get blurred view.
Am I missing something here ? Any help/Suggestion/Comments would be helpful.
Here's the code that I use to start (and endlessly restart) the scanner. Interestingly, I note that I never stop the scan, but it works very reliably.
- (void) startScan
{
ZBarReaderViewController *reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
ZBarImageScanner *scanner = reader.scanner;
[scanner setSymbology: ZBAR_I25
config: ZBAR_CFG_ENABLE
to: 0];
// present and release the controller
[self presentViewController:reader animated:YES completion:nil]; // Modal
[reader release];
}
I could solve the Blur issue by reconfiguring the SDK in my project. I followed the embedded scanner example as provided on ZBarSDk. I guess I might have missed some essential settings while configuring it earlier.

ZBarReaderView with custom size from storyboard moving after start is called

i've got a ZBarReaderView created from storyboard with 216x20 px which is shown as roughly 230x50 px because ZBarReaderView doesn't take it's size too serious...
It all works very well, however it behaves really strange when I call start on that readerView. It starts the cam but then in maybe half a second the readerView zooms a bit and the camera picture inside the readerView moves down and then up again.
It's not terrible but it look kinda bad. Anyone got any ideas what might be causing this and how to solve it? Maybe the sdk has some sort of hidden callback for the readiness of the scanner, i could hide it until the scanner says it's ready and then show the scanner like .5 seconds later...
barcodeReader is the iboutlet to the ZBarReaderView and scannerLoading is an iboutlet to a uiactivityindicatorview which is animating until the scanner is loaded.
These are the only settings which are changed from default, except the frame which is set in the storyboard of course.
[barcodeReader setReaderDelegate:self];
[barcodeReader setAllowsPinchZoom:false];
[barcodeReader start];
/* this works because [barcodeReader start] blocks ui updates until the scanner
is running, i know it's not a good solution but since there doesn't seem to
be a callback or delegate method like scannerDidStart or something it seems
to be the only way... */
[scannerLoading stopAnimating];
Thanks for your help!
I just posted an answer to a retaliated question:
ZBarReadview with custom size from StoryBoard,but when it's called,it's size is not I set
Maybe the answer also solves your problem.
In short:
When using Interface Builder or Storyboard to create a view and assign the ZBarReaderView to it, you have to check "Clip Subviews" in the properties for the camera image to keep the size of the view.
Just add another view to make it as cameraoverlayview with an image view having the image which is having required part of it as transparent.then in the button action `
// ADD: present a barcode reader that scans from the camera feed
ZBarReaderViewController *reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
reader.supportedOrientationsMask = ZBarOrientationMaskAll;
reader.sourceType=UIImagePickerControllerSourceTypeCamera;
//reader.cameraDevice = UIImagePickerControllerCameraDeviceFront;
reader.cameraOverlayView=cameraOverlay;
if( [UIImagePickerController isCameraDeviceAvailable: UIImagePickerControllerCameraDeviceFront ])
{
reader.cameraDevice = UIImagePickerControllerCameraDeviceFront;
}
ZBarImageScanner *scanner = reader.scanner;
reader.wantsFullScreenLayout = YES;
// TODO: (optional) additional reader configuration here
// EXAMPLE: disable rarely used I2/5 to improve performance
[scanner setSymbology: ZBAR_I25
config: ZBAR_CFG_ENABLE
to: 0];
reader.showsZBarControls = NO;
// present and release the controller
[self presentModalViewController:reader animated:YES];
//[appdel.navigationController pushViewController:reader animated:YES];
//[reader.view addSubview:collect];
[reader release];add this and then also add
`- (void) imagePickerController: (UIImagePickerController*) reader
didFinishPickingMediaWithInfo: (NSDictionary*) info
{
// ADD: get the decode results
id results =
[info objectForKey: ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for(symbol in results)
// EXAMPLE: just grab the first barcode
break;
[self rewards:symbol.data];
}
`
as a method .hope this will solve your issue

iPhone getting value to two different textfields from single method

Using the below code, the issue is I have two buttons and two textfields but I am getting the qrcode value using single method. How can i use it for two textfields
- (IBAction) keyScanButtonTapped
{
NSLog(#"TBD: scan barcode here...");
// ADD: present a barcode reader that scans from the camera feed
ZBarReaderViewController *reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
reader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = reader.scanner;
// TODO: (optional) additional reader configuration here
// EXAMPLE: disable rarely used I2/5 to improve performance
[scanner setSymbology: ZBAR_I25 config: ZBAR_CFG_ENABLE to: 0];
// present and release the controller
[self presentModalViewController: reader animated: YES];
[reader release];
}
-(void) imagePickerController: (UIImagePickerController*) reader didFinishPickingMediaWithInfo: (NSDictionary*) info
{
// ADD: get the decode results
id<NSFastEnumeration> results = [info objectForKey: ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for(symbol in results)
// EXAMPLE: just grab the first barcode
break;
// EXAMPLE: do something useful with the barcode data
deviceKey.text = symbol.data;
// EXAMPLE: do something useful with the barcode image
resultImage.image = [info objectForKey: UIImagePickerControllerOriginalImage];
// ADD: dismiss the controller (NB dismiss from the *reader*!)
[reader dismissModalViewControllerAnimated: YES];
}
Do you simply want to connect two different buttons to this same function? That is no problem just go into interface builder and connect both buttons to this method. You can see this question on how to connect buttons in interface builder
How can I connect "File's Owner" with a button in a Toolbar?
when the callback function is called you can identify which button called the function in such a manner
-(void)buttonPressed:(id)sender{
//find out which button was pressed
UIButton * pressed = (UIButton*) sender;
NSInteger tag = pressed.tag;
}
the tags are defined in the interface builder, just make sure that they are different for the two buttons and you are good to go.