Organize/clean-up clojure library includes with emacs - emacs

Eclipse has the action 'Organize Imports', which removes all unused imports and cleans up wildcard-imports so that only the actually used members of the imported classes remain.
Does there exists a similar functionality for emacs and clojure-mode?
For example I have the following:
(ns some.namespace
(:use [some.lib]
[another.lib]))
From some.lib I only use fn1 and fn2. another.lib I don't use at all. That emacs command would then convert this to:
(ns some.namespace
(:use [some.lib :only [fn1 fn2]]))
Or equivalent:
(ns some.namespace
(:require [some.lib :refer :all]
[another.lib]))
converts to
(ns some.namespace
(:require [some.lib :refer [fn1 fn2]]))`

Take a look at slamhound: https://github.com/technomancy/slamhound. You can run it through lein or from emacs via slamhound.el

Related

How Do I Alias Alembic Provided Dependencies?

If I evaluate the following in Emacs Cider:
(use 'alembic.still)
(alembic.still/distill '[enlive "1.1.5"])
(require '[net.cgrand.enlive-html :as html])
(html)
... evaluation of the (html) to see if it's a recognized symbol produces an 'Unable to resolve symbol' error. I'm evaluating it via cider connected to a REPL.
How can I use Alembic provided dependencies as an alias?
Your code is not working because html is an alias for a namespace here, not a symbol. The functions from enlive should work, however:
(use 'alembic.still)
(alembic.still/distill '[enlive "1.1.5"])
(require '[net.cgrand.enlive-html :as html])
(html/html-snippet "<div>Hello world</div>")

How should I configure Vulkan for cider-jack-in?

I'm working through the newly released Vulkan Tutorial in Clojure with CIDER, and I've hit a bit of a snag. The example makefile project works perfectly, but I'm having trouble translating it into Clojure.
My build.boot file just specifies the :source-paths and adds LWJGL as a dependency:
(set-env!
:source-paths #{"src"}
:dependencies
(let [lwjgl-version "3.0.0"]
[['org.lwjgl/lwjgl lwjgl-version]
['org.lwjgl/lwjgl-platform lwjgl-version :classifier "natives-linux"]]))
Then, in src/example/core.clj, I have an extension-count function that uses vkEnumerateInstanceExtensionProperties as demonstrated in the original example:
(ns example.core
(:import (org.lwjgl.vulkan VK10)))
(defn extension-count []
(let [^String layer-name nil
property-count (int-array 1)]
(VK10/vkEnumerateInstanceExtensionProperties layer-name property-count nil)
(first property-count)))
Now, from Bash, I can set the relevant environment variables LD_LIBRARY_PATH and VK_LAYER_PATH as I start up a REPL:
$ VULKAN_SDK_PATH=~/VulkanSDK/1.0.21.1/x86_64 LD_LIBRARY_PATH=$VULKAN_SDK_PATH/lib VK_LAYER_PATH=$VULKAN_SDK_PATH/etc/explicit_layer.d boot repl
boot.user=> (require '[example.core :refer [extension-count]])
nil
boot.user=> (extension-count)
4
As you can see, everything works correctly. But of course, when I use cider-jack-in by C-c M-j instead, I get an UnsatisfiedLinkError because CIDER isn't setting those variables:
boot.user> (import (java.util.function Consumer)
(org.lwjgl.system Configuration))
org.lwjgl.system.Configuration
boot.user> (Configuration/setDebugStreamConsumer
(reify Consumer
(accept [_ message]
(println message))))
nil
boot.user> (require '[example.core :refer [extension-count]])
nil
boot.user> (extension-count)
[LWJGL] Failed to load a library. Possible solutions:
a) Set -Djava.library.path or -Dorg.lwjgl.librarypath to the directory that contains the shared libraries.
b) Add the JAR(s) containing the shared libraries to the classpath.
[LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics.
java.lang.UnsatisfiedLinkError: Failed to locate library: libvulkan.so.1
Am I supposed to be setting java.library.path or org.lwjgl.librarypath, as suggested in the above error message, instead of LD_LIBRARY_PATH? I can set either of those variables from profile.boot:
(System/setProperty
"java.library.path"
(str (System/getProperty "user.home") "/VulkanSDK/1.0.21.1/x86_64/lib"))
Now when I try C-c M-j again, it works:
boot.user> (require '[example.core :refer [extension-count]])
nil
boot.user> (extension-count)
4
However, this still doesn't let me set VK_LAYER_PATH, which will be fairly important in the future:
We will start using validation layers in Vulkan and you need to tell the Vulkan library where to load these from using the VK_LAYER_PATH variable:
test: VulkanTest
LD_LIBRARY_PATH=$(VULKAN_SDK_PATH)/lib VK_LAYER_PATH=$(VULKAN_SDK_PATH)/etc/explicit_layer.d ./VulkanTest
How can I set these environment variables for cider-jack-in? I'd prefer not to have to manually configure CIDER's dependencies for a standalone repl in a separate terminal and then connect to it using cider-connect, but if there's no other option here, I guess that's what I'll have to do.

Clojure server-socket ClassNotFoundException error

I'm trying to test mire.
When I execute this code
(ns mire
(:use [clojure.contrib server-socket duck-streams]))
I have java.io.FileNotFoundException error.
Googling to find that clojure.contrib is deprecated, I added server-socket as dependencies in the project.clj, and executed leon repl to install the jar libraries
mire> lein repl
Retrieving server-socket/server-socket/1.0.0/server-socket-1.0.0.pom from clojars
Retrieving server-socket/server-socket/1.0.0/server-socket-1.0.0.jar from clojar
Then in the emacs/cider, I tried to use this code to get the same FileNotFoundException error.
(ns mire
(:use [server.socket server-socket duck-streams]))
java.io.FileNotFoundException: Could not locate server/socket/server_socket__init.class or
server/socket/server_socket.clj on class path: 
In command line REPL, (use [server.socket server-socket]) gives me the same error message.
What might be wrong? I use emacs/cider/nREPL. This is the project.clj.
(defproject mire "0.1.0-SNAPSHOT"
:description "FIXME: write description"
:dependencies [[org.clojure/clojure "1.5.1"]
[server-socket "1.0.0"]])
This is the code that causes an error:
(ns mire
(:use [clojure.contrib server-socket duck-streams]))
(def port (* 3 1111))
(defn mire-handle-client [in out]
(binding [*in* (reader in)
*out* (writer out)]
(loop []
(println (read-line))
(recur))))
(def server (create-server port mire-handle-client))
From the code in Building an Echo Server in Clojure - Part 2, this is the working code with server.socket.
(ns mire
(:use server.socket))
(import '[java.io BufferedReader InputStreamReader OutputStreamWriter])
(def port (* 3 1111))
(defn mire-handle-client [in out]
(binding [*in* (BufferedReader. (InputStreamReader. in))
*out* (OutputStreamWriter. out)]
(loop []
(println (read-line))
(recur))))
(def server (create-server port mire-handle-client))
The namespaces are usually dot-separated. server.socket in this library is.
Try this:
(ns mire (:use [server.socket]))

I cannot run tests in clojure/midje

I run tests with:
lein midje :autotest
And I get error:
Exception in thread "main" java.lang.Exception: No namespace: sprint-is.json-export found
File is in: sprint-is/src/sprint_is/json_export.clj
It contains code:
(ns sprint-is.json-export)
(require [[noir.response :as response]])
(defn serialize [value] (response/json value))
It throws this error even when I don't have no test file. When I create test file, I get similar error:
No namespace: sprint-is.test.json-export found
Test is in: sprint-is/test/sprint_is/json_export.clj
And contains:
(ns sprint-is.test.json-export
(:require [sprint-is.json-export :as json-export]))
(fact "module can serialize scalar values"
(json-export/serialize 123) => 123)
When I try to import it from REPL, it cannot find the namespaces too. I tried to rename file, move files, rename directories, remove ns (it compiles but it doesn't work), asked on Clojure IRC. I compared the code with other projects (including those working on my computer) and it seems same.
Source code is here: https://bitbucket.org/jiriknesl/sprintis
You have a compilation error in one of your namespaces, I suspect sprint-is.json-export
On bitbucket, you have this:
(ns sprint-is.json-export)
(require [[noir.response :as response]])
(defn serialize [value] (response/json value))
which won't compile because noir.response and response are not defined.
you should have:
(ns sprint-is.json-export
(:require [noir.response :as response]))
(defn serialize [value] (response/json value))
If you insist on using require outside of the ns macro, you can do the following, but be aware this is not idiomatic usage.
(ns sprint-is.json-export)
(require '[noir.response :as response])
(defn serialize [value] (response/json value))

Proper way of defining packages using asdf:defsystem and quickproject

I'm a Lisp beginner trying to understand how to properly use Lisp package system while learning LTK for GUI programming, using SBCL 1.0.55.0.debian and Limp 0.3.4 (and Debian Wheezy if that matters). I have installed ASDF using aptitude package manager (packages cl-asdf & cl-common-lisp-controller), then I installed Quicklisp using the instructions on Quicklisp website (http://www.quicklisp.org/beta/index.html) (not from Debian repository) and then I have installed LTK with (ql:quickload 'ltk) in SBCL console.
hello-1.lisp (directly from LTK tutorial):
(defun hello-1()
(with-ltk ()
(let ((b (make-instance ’button
:master nil
:text "Press Me"
:command (lambda ()
(format t "Hello World!~&")))))
(pack b))))
If I compile this straight on in a new SBCL Lisp image, I get the message that WITH-LTK and PACK are undefined functions and 'BUTTON is undefined variable.
So, I found out that I need to load 'ltk first and then use in-package.I to be able to run it, I first have to use (ql:quickload 'ltk) and (in-package :ltk) in SBCL console. However, I still an error message that 'BUTTON is undefined variable.
* (ql:quickload 'ltk)
To load "ltk":
Load 1 ASDF system:
ltk
; Loading "ltk"
(LTK)
* (in-package :ltk)
#<PACKAGE "LTK">
* (compile-file "/home/user/code/lisp/hello-1.lisp")
; caught WARNING:
; undefined variable: ’BUTTON
;
; compilation unit finished
; Undefined variable:
; ’BUTTON
; caught 1 WARNING condition
; /home/user/code/lisp/hello-1.fasl written
; compilation finished in 0:00:00.009
#P"/home/user/code/lisp/hello-1.fasl"
T
T
*
Then, as this didn't work out as I wanted, I also attempted to define my own package definitions according to the answers of another question (Problems with ltk (common lisp)), Xach's blog entry "Making a small Lisp project with quickproject and Quicklisp" http://xach.livejournal.com/278047.html?thread=674335 and ASDF Manual (http://common-lisp.net/project/asdf/asdf/The-defsystem-form.html) using quickproject:make-project, but without success. Currently I have the following files:
package.lisp (compiles cleanly if I first (ql:quickload 'ltk) SBCL REPL):
(defpackage :hello-world-ltk-system
(:use :cl :asdf :ltk))
hello-world-ltk.asd (compiles cleanly after I have first compiled package.lisp):
(in-package :hello-world-ltk-system)
(asdf:defsystem :hello-world-ltk
:serial t
:description "Describe hello-world-ltk here"
:author "Your Name <your.name#example.com>"
:license "Specify license here"
:depends-on (:cl :asdf :ltk)
:components ((:file "package")
(:file "hello-world-ltk")))
hello-world-ltk.lisp (I get compile error The name "HELLO-WORLD-LTK" does not designate any package).
(require 'hello-world-ltk)
(in-package :hello-world-ltk)
(defun hello-world-1 ()
(with-ltk ()
(let ((b (make-instance 'button
:master nil
:text "Press me!"
:command (lambda ()
(format t "Hello world!~&")))))
(pack b))))
When I attempt to compile this hello-world-ltk.lisp after successfully compiling package.lisp and hello-world-ltk.asd (which all reside in the same directory) I get the following error:
; compiling (IN-PACKAGE :HELLO-WORLD-LTK)
debugger invoked on a SB-KERNEL:SIMPLE-PACKAGE-ERROR in thread
#<THREAD "initial thread" RUNNING {10029A0FA3}>:
The name "HELLO-WORLD-LTK" does not designate any package.
Type HELP for debugger help, or (SB-EXT:QUIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
0: [ABORT] Exit debugger, returning to top level.
(SB-INT:%FIND-PACKAGE-OR-LOSE "HELLO-WORLD-LTK")
0]
(load "/home/user/code/lisp/hello-world-ltk/hello-world-ltk")
debugger invoked on a SIMPLE-ERROR in thread
#<THREAD "initial thread" RUNNING {10029A0FA3}>:
attempt to load an empty FASL file:
"/home/user/code/lisp/hello-world-ltk/hello-world-ltk.fasl"
Type HELP for debugger help, or (SB-EXT:QUIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
0: [ABORT] Reduce debugger level (to debug level 1).
1: Exit debugger, returning to top level.
(SB-FASL::LOAD-AS-FASL
#<SB-SYS:FD-STREAM
for "file /home/user/code/lisp/hello-world-ltk/hello-world-ltk.fasl"
{1005291233}>
NIL
#<unavailable argument>)
0[2]
So, I'm quite lost here with all different ways to define packages, ASDF, Quicklisp, package.lisp, quickproject, asdf:defsystem, require and ql:quickload... quickproject:make-project looks promising, but I really don't know what's still wrong with my source files. I'm looking for a solution that should handle all the compilations and package loadings preferibly in one single command for the whole project and that should be extendable for bigger projects too.
Thank you for any help :)
The first problem in your code is that you use apostrophe (’) instead of tick ('). That's why you get undefined variable error, as ’button is read as variable name (it's not quoted).
Now regarding packages and systems. A package is defined with defpackage and it is a collection of symbols, which are used after the in-package form inside a file (or in interactive session). A package has internal and external (exported) symbols, that can be accessed as package::internal-symbol and package:external-symbol respectively. Packages can also import symbols from other packages. If you use-package, you import all its external symbols. While in-package switches the current package to the specified one and you start to define symbols in it (and it is not desirable to do such things in 3rd-party packages, like LTK). So if you want to use LTK symbols, like with-ltk or button, you just need to either use-package LTK or import these symbols from LTK in your defpackage form:
(defpackage :hello-world-ltk-system
(:use :cl)
(:import-from :ltk :with-ltk :button))
or simply import all LTK symbols (with use clause):
(defpackage :hello-world-ltk-system
(:use :cl :ltk))
Finally, systems and packages are totally unrelated things. A system is an instance of a class ASDF:SYSTEM, which holds information about physical files and their relations, so that they can be compiled and loaded appropriately. For your hello-world application I would suggest, that you don't bother about systems for now, and write all your code in one file. This file should start with a defpackage form, followed by in-package, and then the rest of your code.
When this file will grow large enough, that you'll see clear parts in it, you can factor out those parts into separate files. Then you'll have to create a system definition file, that will look like this:
(asdf:defsystem :hello-world
:depends-on (:ltk)
:serial t
:components ((:file "package")
(:file "first")
(:file "second")
...))
The "package.lisp" file will now hold your package definition.