I have been researching this all day, its more of a question to see if anybody can help.
I have already set up the push notifications on my iPhone app which i had a nightmare with but I've managed to do so.
I'm only a internship and have been developing apps for 4 months, its not my strongest subject as I haven't learned anything like this at uni.
My boss has asked me to add a view to the application so that you can view the most recent push notification that the app has received.
I know this is possible but I'm not sure how it's done, I have spoken to the developer who dealt with all of the server side of things (he doesn't have any knowledge of app development).
He said I would need a page that will read directly from the SQL Server database which he has written the code for that stores all of the pushed notifications.
I have mentioned that it wouldn't be a good idea as it can be prone to hacking etc. He disagrees.
Can any one help with what I need to do? Or does any one know of any tutorials I can follow to help me with this.
One route to take is to make a copy of that Database and put it on the phone as an SQLite Database and have a PHP script that gets the newest additions and adds them to the SQLite database.
A second route you could take, is you could ask him to put it JSON format and you would have a dictionary on the phone that held all of the JSON, and then parse the JSON using apples built in parser, NSJSONSerialization or any of the other JSON parsers out there. Using the parsed JSON, you could then do as you please with the list of notifications
Another method will be for that guy to write a PHP script for you to access all the notifications and you run that in a for loop and populate a table, or whatever, on the phone of the latest push notifications that way. This while take a few seconds longer than needed, depending on how many entries there are.
Ordered according to my preference of options
Since you fairly new to mobile app development I would recommend option 2 for you. It will be a bit more work than choosing option 3, learning curve wise, but it will run faster and be better for you to learn how to parse JSON, as a lot of API's that you come across use that format.
Related
I'm creating an app which generates a random question from a list (currently stored as a Numbers doc). Once that question is answered by the user, the unique question ID, the question itself and their answer is stored in core data.
When the user requests a new question one will be generated randomly from the original document and it will then be cross referenced with core data to find out if the user has previous answered that question.
I haven't included the code of my app at the moment as I'm not really looking for specific coding help. As someone who is new to the world of code I'm just looking for a nudge in the right direction for me to go and do more studying.
JSON looks like a possible, but the more I read about that the more it seems that it is about an app communicating with a website. I don't really want the questions to be accessed by just anyone, so putting them on my website might not work? Could I do it with a file local in the app? maybe a CSV?
I'm anticipating the file may become quite big as I add more questions - so I'm not sure if that changes things?
Thanks so much in advance, and apologies if this isn't quite the right way to ask questions on here.
I'm just looking for a nudge in the right direction for me to go and
do more studying.
There are many options to solve your problem. Each option depends on your skill, time and if the solution is even necessary for the app you want to make. In the end it's you who decides on which solution solves your problem. There are a few options:
creating your own backend
have a local file in your app
or use a third party service like Firebase.
Each option has its own benefits. Just to list a few:
Local file:
You could have a local file in nearly any format (XML, JSON, .plist) etc. The downside is that your app isn't dynamic - you have to manually keep adding text to this file and update your app trough the App Store for your users to see these changes. If you're going with this approach, I'd recommend using a .plist or a JSON file which is saved in your project. How to implement this correctly is beyond the scope of the question, but there are plenty tutorials out there to help you getting started.
You could put your data in a .plist file. This is nothing more than a dictionary with key-value data (same principle as JSON where each key has a value). An example:
question1 is the key, of type String, containing the value "How are you today". It's easy to read from this .plist since it's the same principle as JSON.
Also, JSON is just a format, it's used often to communicate with websites, but it's not limited to sites only.
Custom backend
This means that you make a backend on which your app can communicate with. You'd have to host your backend, write logic / code on your backend and so on. This can be very time consuming, especially if your app isn't that big/demanding. I wouldn't recommend this unless you have the experience, time, patience and need for this solution.
Third party
This can be a nice solution. Using a third party service like Firebase means that you have your data online. The Firebase library has been well tested and has great documentation to get you started. It's secure, fast, simple but .. it does take a little bit of time to learn how it works - but the end result is that you have a dynamic app where you can add, delete, edit questions and so on. This data can be protected if you wish - which means only authenticated users can access this data (Nobody else will be spying on your data :))
I don't really want the questions to be accessed by just anyone, so
putting them on my website might not work?
Read custom backend and Third Party.
Could I do it with a file local in the app?
Yes. Read Local file.
maybe a CSV?
That's possible but I wouldn't recommend it, but that's a personal opinion. I find it outdated and it's more difficult to work with than JSON.
I'm anticipating the file may become quite big as I add more questions
- so I'm not sure if that changes things?
What is a big file? Nowadays reading a "big" JSON file is probably nothing more than a few MB at most. Your phone reads this in no time. This won't be an issue for your phone or app.
I'm new to iOS Development and am trying to make an application that essentially sorts through a list of 300 names or so. I've got the Drill-Down part of the application down, aside from the detailView, but am now faced with a challenge.
What I would like to do is have users select from 3 fields with a UIPickerView to come up with shorter lists for every time a user is looking for a person. I'd like to use a .plist, but I also have an XML feed of the information. Before I waste all of my time structuring these data sources, does anybody have a good overview as to how I should approach this?
Also, I've asked some this question before, and they tell me to read up on introductory iOS development topics. I understand the mechanics of development, I just can't ever figure out how to approach a task properly. (I'm working on it!)
Thanks in advance. I'd share an image to help clarify, but my rep isn't high enough.
Snip: It looks like I misread your intention which makes my earlier comments irrelevant, you want to have the user select one of 3 options to shrink the list, if I'm not mistaken.
Some more questions for you, so I take it that this XML feed is going to be potentially changing between times that the user loads up the app? Will it only ever grow or are those 300 or so names that are loaded once set for good? The reason I ask so that you can maybe see my train of thought is whether or not using Core Data might be useful. You could easily store your large list locally, save time having to reload this large list frequently, and also you can use the built fetchedObjectController to search your collection of names. I'll keep thinking about it and once you get a chance to answer these questions we can continue.
Ill check back for an edit or comment, and see if I can give you an approach. Also, maybe edit your question with any of your own approach ideas and we could also start from there and refine them if needed.
Edit 2: From the information in the comments this is one of the ways that I could see this being done that make sense to me:
Since you seem to be able to control the information you receive from the feed I would set it up to send you only the contacts that need to be added/removed. You could handle this a few ways depending on your deployment intentions but I would go with the following:
Find a way to signal a first time run of the application, and as a result all contacts would be new, and you could populate your list fully with a slightly longer first time setup. Then any further changes could be quickly handled by smaller edits made to the local list.
You would need to set up Core Data for your application, which should be fairly straightforward in your case, and after this you can use the built in NSFetchRequest to do your searches that will then quickly return a list of narrowed down contacts. As for the physical picker that is just a matter of building the UI which will require some design from your end as you are the only one that knows what you are going for in that regard. Depending on the complexity of your app and what functionality you will want to include you could get away with 1-2 views that simply do the displaying of the contacts in a table and then the picker just reloads when appropriate.
I'm not familiar with the implementation of XML Feeds and receiving data from them, but I have done XML Response parsing into Core Data from a SOAP service before and they shouldn't be terribly different.
Regarding resource to get you started should you need them, I would recommend the following:
eBooks:
http://www.techotopia.com/index.php/Objective-C_2.0_Essentials
http://www.techotopia.com/index.php/IPhone_iOS_4_Development_Essentials_Xcode_4_Edition
Tutorials:
http://www.raywenderlich.com/
The eBooks I have linked are both absolutely fantastic and one of the few xCode 4.0 books that I was able to find that seemed to be of an actual usable quality. They both contain easy to follow and clear tutorials on simple and more advanced aspects of programming for iOS.
Ray's site is an immensely helpful resource as it contains both a very active forum base for iOS programming in addition to a constantly growing tutorial collection as there are 4-5 people that constantly are creating new tutorials that the community votes on and suggests every week. It contains some more advanced topics than the above books and I would recommend looking at it after doing a few walk through/tutorials from the books.
I'll stick around if you have any further questions, otherwise you can send me a notification via these comments, or just post another question and someone is bound to help you out!
-Karoly
I understand that apple no longer allows me to send "device data" to third-party services. As a result of this, Flurry and presumably every other analytics company no longer collects OS/hardware version data. However, this data is very valuable to anyone trying to target development toward the people who are actually using the apps.
I can imagine a few different ways to collect this data.
1) Send a custom event indicating the hardware/os version to Flurry. This, of course, is in direct violation of the agreement with Apple. However, I suspect plenty of people are doing this, and just not getting busted. Still, not an ideal solution. Even if Apple didn't notice that we were sending this data, I'd rather not have the possibility of the app getting pulled hanging over my head.
2) Use an analytics package which allows me to collect data on my own server. Localytics is one company which seems to offer this. However, I don't think they offer this with their free plan. Is anyone aware of any free (or cheap) analytics tools which will allow me to send data to my own server?
3) Roll my own solution. This could either be an entire replacement for Flurry, or I could continue to use flurry, but send only the device data to my own server. This is a little clunky. I'd much rather have all my analytics data in one place. And would much rather not have to deal with building my own tool if I don't have to
So, is anyone else collecting device data? Are you using one of the above techniques? Or maybe something different I hadn't thought of?
Hi maybe "Testflight Live" could help you.
As far as I know Testflight is allowed by Apple.
https://testflightapp.com/sdk/live/
I've heard of people using UIWebViews to connect to a webpage with a counter. The counter is incremented each time a page is accessed, and the pages are separated by feature/UIView. This way the developer can tell which features get the most usage.
As far as device data, you most likely are looking at rolling your own tracking mechanism, probably going through a server like Google App Engine that's set up to receive your data.
I made this an answer so I could continue to check back, because I'd like to know some more info as well. I voted up your question and favorited it
Good luck, sir
does anyone know how its possible to make a rating system that updates across all application downloads based on other users input. i would preferably like to use this framwork if possible
http://code.google.com/p/agautam-code/source/browse/trunk/iPhone/?r=7#iPhone/RatingView.
is this even possible in objective c?
thank you
If you're asking someone to just give you the code, you're out of luck - it's too big a question for that ;)
To communicate between downloaded apps you will need some sort of sever holding the rating. Then, when a user changes a rating on their app it will pass the rating back to the server and store it there.
Then, while each app is running it will check the server for new ratings and download them. When it's got the latest ratings from the server it will update the UI (using the RatingView you mentioned in your question if you want).
Personally, I'd use the ASI libraries for the iPhone communication and Ruby on Rails for the server part. Both ASI and RoR are very easy to use and there are lots of ruby on rails webhosts out there to host your server for you.
However, you can use whatever you like really, it's up to you.
Sam
How does one build a directory of 'Spots' for users to check-in to in a native iPhone app? Or, does the developer borrow data from, let's say, Google Maps?
When you Use data obtained from another network or source, you take a risk that the data may change and or may not be accurate, The data may cease to exist, (more so with google, LOL, one minute they are there like gangbusters, the next they are like "Gone" no explanation no apologies, just missing in action, if your developing an application for a business its always best to use your own data sources.
That may be more expensive but its the only way you will have any kind of control over your application resources,.
You can go both ways, it depends on what you want to do and how you designed it to do it. You can have a prerecorded and static database of spots, or you can update it sometimes connecting to some server or you can do it all dynamically by loading each time data from the internet.
Which one to choose? first you shall design your app having in mind something like:
How many times will these datas change
How frequently will these changes happen
How much will it cost to do an update
and so on
Developing your own database of places is likely to be quite an undertaking (and your competitors have a big head start). Google is beginning to provide their Places API for "check-in" style applications, so you may be able to get in on their beta.