NETMF Deployment Issue - .net-micro-framework

I have developed a netmf application and I want to deploy and test the application on my laptop
but I get the following error :
Error: a3000000
The program '[1] Micro Framework application: Managed' has exited with code 0 (0x0).
Waiting for debug commands...
when I deploy the program on my friends laptop I don't get the error , I thought the error might be related to installation of Gadgeteer sdk therefor I reinstalled the sdk several times but I steel get the same error
Any ideas what could be wrong ?

Finally I found It , the issue was that the device firmware was not update and I updated my firmware using
MFDeploy.exe
tool which is in directoy :
C:\Program Files (x86)\Microsoft .NET Micro Framework\v4.2\Tools
Now everything works like a charm

Related

Flutter Integration testing failing when moving between tests

Currently in my project I am adding multiple integration tests separated in different files. When trying to run all tests running using flutter test integration test, it gives me this error when moving between tests
Error waiting for a debug connection: The log reader stopped unexpectedly, or never started.
TestDeviceException(Unable to start the app on the device.)
This error never occurs when running it on an iOS or Android emulator, but as this is a desktop application, I need to get the tests building on Linux which is where the error is occurring.
maybe this can help you:
sdk version . choose win 11 sdk(10.0.22000.0) in visual studio installer
windows 11 need choose win 11 sdk(10.0.22000.0)
https://github.com/flutter/flutter/issues/93635#issuecomment-969053206
I haven't been able to get my desktop integration tests to work with a single command but if I write each test out as its own command, it works:
flutter test integration_test/features/fast_booking/fast_booking_test.dart --dart-define=FLAVOR=staging --dart-define=FLUTTER_TEST=true;flutter test integration_test/features/appointments/book_appointment_test.dart --dart-define=FLAVOR=staging --dart-define=FLUTTER_TEST=true
It's not the prettiest solution and I'm hoping the Flutter team releases an official solution.
Related Issues
Most of these are Windows specific but they don't solve the problem on MacOS.
https://github.com/flutter/flutter/issues/72985
https://github.com/flutter/flutter/issues/111076
https://github.com/flutter/flutter/issues/93635
https://github.com/flutter/flutter/issues/98890
https://github.com/flutter/flutter/issues/79723

Java.utils.cuncurrent.ExecutionException: java.lang.RuntimeException:no server to serve request. Check log for details

How to fix this error. I am using android studio on my phone using Linux deploy and Ubuntu. Installed open jdk not oracle jdk. This error comes when building apk. Before that gradle build is successful. Log is too big i don't know where to start
Java.utils.cuncurrent.ExecutionException: java.lang.RuntimeException:no server to serve request. Check log for detail
Edit: This error shown in gradle console
AAPT err(faced for 340422075): /root/android/sdk/build-tools/27.0.3/aapt2 :I : /root/android/sdk/build-tools/27.0.3/aapt2 :syntax error: "(" unexpected
First of all, OMG congrats on running android studio on your phone, first time I have ever heard of anyone getting this far! :)
This error from AAPT2 comes when you try to run it on 32 bit Linux - it is not a supported platform.
List of supported platforms: here
This error is due to using build tools which does not support on arm platforms. Currently there is no build tools available for arm officially from google. This doesn't provide solution but i need to port build tools for arm.

Error : DEP6200 : Bootstrapping 'Device' failed. Device cannot be found

I've read every StackOverflow that I could find on this issue, but I still can't work it out.
I'm trying to deploy an app to actual device (NOT emulator). But I receive the following error when i try to build:
Severity Code Description Project File Line
Error Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device '30F105C9-681E-420b-A277-7C086EAD8A4E'.':
SEHException - External component has thrown an exception. App1
and
Severity Code Description Project File Line
Error Error : DEP6200 : Bootstrapping 'Device' failed. Device cannot be found. App1
It's worth mentioning that I went from Windows 7 to Windows 10. It's also worth mentioning that my computer was missing the IpOverUsbSvc.exe (not just the registry post, but the actual service was missing). Couldn't find any way to get this back so, so my colleague sent over the .exe and the DLLs and I placed it in it's location. And the service is now running and no longer gives any errors. My device is recognized by the PC, it's running Windows 10 Mobile (but I've also tried with a device running Windows 8.1).
Specs on PC:
Windows 10 Pro (Build 10240)
Using Visual Studio 2015
UWP Tools
Any suggestions to fix my nightmare? Thanks!
Steps that helped me. I have windows 10 mobile build 10581 (and now 10586) installed on phone
Turn off Developer mode on your phone.
Deploy app (UWP or SL) by VS2015 -> Error.
Turn on Developer mode on your phone.
Deploy app (UWP or SL) by VS2015 -> Working.
If you change another device or re-connect you must close VS2015, re-launch and do again!
Finally managed to find a solution to this illusive bug.
It seems that if I didn't have the Windows Phone 8.1 Tools installed I couldn't build to an ARM device (not even Windows 10 Mobile).
So my step to solve this was:
Go to Control Panel -> Programs and Features -> Microsoft Visual Studio ... 2015 -> Modify. And then select the Windows Phone 8.1 Tools.
Pretty pissed that one can't get a reasonable error message when things like this is missing.
I had this issue after updating my device to win10 ver:10.0.10581.0. I tried many things but finally after installing latest sdk and emulators i got it working. You may try installing from this page sdk and emulator:
https://dev.windows.com/en-us/downloads/windows-10-developer-preview
Somehow the new emulators were not visible in vs, they got visible after few restarts and then on device debugging started to work.
But one problem still remain from me that vs crashes after ending debug session with device.
desktop-->my computer--> right click--> management--> service--> start the service Windows Phone IP over USB Transport (IpOverUsbSvc) although maybe the starttype is set as automatic
Seems like there are many issues causing the same error message.
This one worked for me Windows Phone deploy Issue
Essentially you need to remove/uninstall the device from Windows. Then after unplugging and plugging back in, the device and drivers are reinstalled.
I tried many of the suggested solutions to no avail.
After changing the USB-C cable from a USB 3.1 port to a USB 2.0 port on my computer, the error goes away. YMMV
I see it is quite an old post...but I still get this problem. In my case, this happened after I deployed to a second phone I had for testing. After that, VS 2017 now only wants to deploy to that phone and not to the other phone no more. If I start another project, the other phone is recognized and deployable to (listed as device under debug).
Restarting system fixes this...
Also, if I add another project as reference (like a background task) to my project, I will loose the ability to select the devices and emulators under debug. VS 2017 simply then seems to deploy to the last device selected...(really no clue what this is). I have not been able to get the selection of emulators and devices back yet on this one. I only will have the "Start" and "Download new emulators" options. I think this has to do with the fact that VS maybe doesn't know the type (like arm/86/64) of the reference project because it is not set (not needed as this defies the purpose of referencing a project for dynamic references and not the compiled device specific file...)
Hope it helps someone ....
I uninstalled the existing version of the app in device and re-ran it and it worked for me
I got that error for a really simple reason...just opened a new solution I downloaded from GitHub, pressed F5, and got it!
I had left my build configuration in the default "Debug - ARM" setting, when I changed to "Debug - x64" it worked fine!
(Just adding another reason for completeness, not likely to affect your case!)
In case it's helpful for others... I got: DEP6701 bootstrapping failed ... access denied.
Thanks to comments here, I only dev-locked then dev-unlocked my phone (was originally dev-unlocked). Totally works now (took some time installing missing frameworks at first). All good.
Thanks
One more thing could be tried.
Uninstall the existing app if any and then deploy from Visual Studio.
Try on another usb port. It worked

"deployment optimization failed with 1104 " error when deploying wp8 app using deployment tool

I am stuck in strange situation, I developed windows phone 8 application for my client and fully tested it on my nokia lumia 920(I also checked deployment using deployment tool as well and its working fine) , then I sent .xap file to my client so that he can install this application using deployment tool , to his wp8. But when he installed this app using deployment tool there comes this error:
deployment optimization failed with 1104
He tried on Nokia 850 and Lumia 920 but same error! According to him , his device is also developer unlocked.
Can any one tell me why there is problem in deploying application ?
I asked my client to - REPAIR - his SDK and this solved the problem. Dnt know what he was missing but seems like there were some thing corrupted for windows phone SDK.

Running directx SDK samples on a Windows Mobile 6.1 device

I tried to run the directx samples from ..\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials on a Samsung Omnia and on the emulator and it doesn't work because of a deployment error.
I am using Microsoft Visual Studio 2008 and have installed Windows Mobile SDK Standard and Professional refresh.
The device is correctly plugged in and set up for active sync (I know this because other samples work, also a creating Win32 smart device application and running it works).
When I try to run a directx sample application it compiles without errors but the message:
" There were deployment errors, Continue? Yes/No" appears
If I manually copy the application from the debug folder to the device and run it from there, it works.
The same deployment error message appears if I try it on an emulator. Other applications are deploying successfully.
Is there any way to make the deployment work? Maybe there is an obscure option I need to set...
What I do is:
Connect the Mobile device to the PC,
Open Visual Studio 2008,
Open a directx sample project,
Click Run (in Debug or Release mode).
The problem with the deployment is that the file msvcr80.dll could not be found.
It was specified at the deployment options as an additional file "Project->Properties->Configuration Properties->Deployment" then "General->Additional files"
with the paths msvcr80.dll|$(BINDIR)\$(INSTRUCTIONSET)\|%CSIDL_WINDOWS%|0;
Removing it makes the deployment successful. I have only tested this on a Windows Mobile 6.1 device and with the D3DM reference driver on an WM6.1/WM6 emulator.
What I haven't figured out is where does $(BINDIR)\$(INSTRUCTIONSET) point to.
Also I don't know why msvcr80.dll is in the addition files if it is not actually needed.
Is there actually a msvcr80.dll compiled for Windows Mobile platform on an ARM cpu?
I was able to resolve this issue after doing some low-level Sysinternals Debugging. It was trying to deploy NETCFv35.Messages.EN.cab to the device and in my case it was deleted for some reason. Re-installing .NET CF fixed the issue for me. Wish VS 2008 said what file was missing instead of a generic message. Hope this helps you too.