Set the correct zoom in a MKMapView - iphone

I made a count-steps app, I count the steps with the iPhone accelerometer and now I want to display the path I made on a mapView. I can easily show the map and catch the right position with the iPhone GPS, I can display the start and the end point and I can to draw a polyline to show the path I made. Now my problem is how to set a correct zoom on the map? When I open the ViewController with map the zoom it's too far and I've to zoom to see the path I made.
So my question is how to set a correct zoom?
I post here the code of the View Controller with the mapView:
ResultViewController.m
#import "ResultViewController.h"
#import "MapAnnotation.h"
#interface ResultViewController ()
#property (nonatomic, strong)NSMutableArray *mapAnnotation;
#property (nonatomic) BOOL needUpdateRegion;
#end
#implementation ResultViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.labelResult.text = self.totalSteps;
[self.mapView setDelegate:self];
self.needUpdateRegion = YES;
self.mapAnnotation = [[NSMutableArray alloc]initWithCapacity:2];
CLLocation *startLocation = [self.locationArray objectAtIndex:0];
CLLocation *stopLocation = [self.locationArray lastObject];
NSString *startLatitude = [NSString stringWithFormat:#"%f", startLocation.coordinate.latitude];
NSString *startLongitude = [NSString stringWithFormat:#"%f", startLocation.coordinate.longitude];
NSString *stopLatitude = [NSString stringWithFormat:#"%f", stopLocation.coordinate.latitude];
NSString *stopLongitude = [NSString stringWithFormat:#"%f", stopLocation.coordinate.longitude];
MapAnnotation *startPlace = [[MapAnnotation alloc]initWithCoordinate:startLatitude andLong:startLongitude];
MapAnnotation *stopPlace = [[MapAnnotation alloc]initWithCoordinate:stopLatitude andLong:stopLongitude];
[self.mapAnnotation insertObject:startPlace atIndex:0];
[self.mapAnnotation insertObject:stopPlace atIndex:1];
if (self.mapAnnotation) {
[self.mapView removeAnnotations:self.mapView.annotations];
}
[self.mapView addAnnotation:self.mapAnnotation[0]];
[self.mapView addAnnotation:self.mapAnnotation[1]];
[self updateRegion];
[self createMKpolylineAnnotation];
}
- (void)updateRegion
{
self.needUpdateRegion = NO;
CGRect boundingRect;
BOOL started = NO;
for (id <MKAnnotation> annotation in self.mapView.annotations) {
CGRect annotationRect = CGRectMake(annotation.coordinate.latitude, annotation.coordinate.longitude, 0, 0);
if (!started) {
started = YES;
boundingRect = annotationRect;
} else {
boundingRect = CGRectUnion(boundingRect, annotationRect);
}
}
if (started) {
boundingRect = CGRectInset(boundingRect, -0.2, -0.2);
if ((boundingRect.size.width < 20) && (boundingRect.size.height < 20)) {
MKCoordinateRegion region;
region.center.latitude = boundingRect.origin.x + boundingRect.size.width / 2;
region.center.longitude = boundingRect.origin.y + boundingRect.size.height / 2;
region.span.latitudeDelta = boundingRect.size.width;
region.span.longitudeDelta = boundingRect.size.height;
[self.mapView setRegion:region animated:YES];
}
}
}
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay {
MKPolylineView *polylineView = [[MKPolylineView alloc] initWithPolyline:overlay];
polylineView.strokeColor = [UIColor blueColor];
polylineView.lineWidth = 5.0;
return polylineView;
}
- (void)createMKpolylineAnnotation {
NSInteger numberOfSteps = self.locationArray.count;
CLLocationCoordinate2D *coords = malloc(sizeof(CLLocationCoordinate2D) * numberOfSteps);
for (NSInteger index = 0; index < numberOfSteps; index++) {
CLLocation *location = [self.locationArray objectAtIndex:index];
CLLocationCoordinate2D coordinate = location.coordinate;
coords[index] = coordinate;
}
MKPolyline *polyLine = [MKPolyline polylineWithCoordinates:coords count:numberOfSteps];
[self.mapView addOverlay:polyLine];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)restart:(id)sender {
[self dismissViewControllerAnimated:YES completion:nil];
}
#end
What's wrong with this code? There's someone that can help me to zoom the map correctly?
Thank you

In that case I would recommend you to call the following method in order to zoom to a region of the map, you could add the call at the end your method - (void)createMKpolylineAnnotation;
Call:
[self zoomToPolyLine: self.mapView polyLine:polyLine animated:YES];
Method:
-(void)zoomToPolyLine:(MKMapView*)map polyLine:(MKPolyline*)polyLine
animated:(BOOL)animated
{
MKPolygon* polygon = [MKPolygon polygonWithPoints:polyLine.points count:polyLine.pointCount];
[map setRegion:MKCoordinateRegionForMapRect([polygon boundingMapRect])
animated:animated];
}

firstly add this line in view did load after you set the mapview delegate as
[self.mapView setDelegate:self];
self.needUpdateRegion = YES;
mapView.zoomEnabled = YES;
mapView.scrollEnabled = YES;
....
}
then modify the below line to set the zoom level as required by you 60000=60 km..
[mapView setRegion: MKCoordinateRegionMakeWithDistance(site.coordinate, 60000, 60000) animated:YES];
or you can try this method for setting scale of zoom as
- (void)drawMapRect:(MKMapRect)mapRect zoomScale:(MKZoomScale)zoomScale inContext:(CGContextRef)context {
CGImageRef imageReference = self.overlayImage.CGImage;
MKMapRect theMapRect = self.overlay.boundingMapRect;
CGRect theRect = [self rectForMapRect:theMapRect];
CGContextScaleCTM(context, 1.0, -1.0);
CGContextTranslateCTM(context, 0.0, -theRect.size.height);
CGContextDrawImage(context, theRect, imageReference);
}
hope this helps you..Cheers!!

Related

how can i draw line on mkmapview

I am using OCMapView in my project . OCMapView is Map Kit cluster pinpoints.
I want to add line on mapkit. like this
But my code doing this : it's not logical add to overlay line on map .
I handle this code .
CLLocationCoordinate2D *coordinates
= malloc(sizeof(CLLocationCoordinate2D) * [self.mapView.annotations count]);
for (int i=0; i<[self.mapView.annotations count]; i++) {
OCMapViewSampleHelpAnnotation * ann=[annodationArray objectAtIndex:i];
coordinates[i]=ann.coordinate;
}
self.routeLineView=nil;
self.routeLine = [MKPolyline polylineWithCoordinates:coordinates count:self.mapView.annotations.count]; //
free(coordinates);
[self.mapView setVisibleMapRect:[self.routeLine boundingMapRect]]; //If you want the route to be visible
dispatch_async(dispatch_get_main_queue(), ^{
[self.mapView addOverlay:self.routeLine];
});
you can see my overlay delagate method
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay{
//normally here is circle.
if(overlay == self.routeLine)
{
if(nil == self.routeLineView)
{
self.routeLineView = [[MKPolylineView alloc] initWithPolyline:self.routeLine];
self.routeLineView.fillColor = [UIColor redColor];
self.routeLineView.strokeColor = [UIColor redColor];
self.routeLineView.lineWidth = 3;
}
return self.routeLineView;
}
return nil;
}
also I am sharing my project code . How can I solve this problem ?
https://www.dropbox.com/s/q0gtwihtl8o2pom/OCMapView-master.zip
Just use self.mapView.displayedAnnotations (these are only the ones visible) instead of self.mapView.annotations (these are all annotations, that were added).

iOS 6 - Mapview, overlay fades in

I have been building an app which draw the lines of the current user moving along the map. Now, in iOS5 when I add the overlay to the mapview, it justs add it directly, in iOS6 it adds the overlay with "fade in" animation. I don't want this annoying animation. I also have a function which plays the trail upon the coordinates saved (after the user is done running or walking), when I play this, the lines flicker very fast, just because of this animation. This is really annoying and I really would appreciate any guidance or a solution to get rid of this animation.
Code for adding overlays:
MKMapPoint *pointsArray = malloc(sizeof(CLLocationCoordinate2D)*2);
pointsArray[0]= MKMapPointForCoordinate(oldLocation.coordinate);
pointsArray[1]= MKMapPointForCoordinate(newLocation.coordinate);
self.routeLine = [MKPolyline polylineWithPoints:pointsArray count:2];
free(pointsArray);
[self.mapView addOverlay:self.routeLine];
Code for displaying overlay:
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id<MKOverlay>)overlay{
MKOverlayView *overlayView = nil;
MKPolylineView *routeLineView = [[MKPolylineView alloc] initWithPolyline:(MKPolyline *)overlay];
routeLineView.fillColor = [UIColor blueColor];
routeLineView.strokeColor = [UIColor blueColor];
routeLineView.backgroundColor = [UIColor clearColor];
routeLineView.lineWidth = 10;
routeLineView.lineCap = kCGLineCapRound;
overlayView = routeLineView;
return overlayView;
}
Thanks!
EDIT:
Code for going through the path:
playTimer = [NSTimer scheduledTimerWithTimeInterval:interval
target:self
selector:#selector(playPathTimer)
userInfo:nil
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:playTimer forMode:NSRunLoopCommonModes];
- (void)playPathTimer{
MKMapPoint *pointsArray = malloc(sizeof(CLLocationCoordinate2D) * 2);
double latitude1 = ((WorldPoint *)[coordsArray objectAtIndex:playCounter]).latitude.doubleValue;
double longitude1 = ((WorldPoint *)[coordsArray objectAtIndex:playCounter]).longitude.doubleValue;
double latitude2 = ((WorldPoint *)[coordsArray objectAtIndex:playCounter+nextCord]).latitude.doubleValue;
double longitude2 = ((WorldPoint *)[coordsArray objectAtIndex:playCounter+nextCord]).longitude.doubleValue;
CLLocation *location1 = [[CLLocation alloc] initWithCoordinate:CLLocationCoordinate2DMake(latitude1, longitude1)
altitude:0
horizontalAccuracy:0
verticalAccuracy:0
timestamp:[NSDate date]];
CLLocation *location2 = [[CLLocation alloc] initWithCoordinate:CLLocationCoordinate2DMake(latitude2, longitude2)
altitude:0
horizontalAccuracy:0
verticalAccuracy:0
timestamp:[NSDate date]];
pointsArray[0] = MKMapPointForCoordinate(location1.coordinate);
pointsArray[1] = MKMapPointForCoordinate(location2.coordinate);
self.routeLine = [MKPolyline polylineWithPoints:pointsArray count:2];
free(pointsArray);
[self.mapView addOverlay:self.routeLine];
[playRouteLines addObject:self.routeLine];
// self.mapView.centerCoordinate = CLLocationCoordinate2DMake(latitude1, longitude1);
playCounter = playCounter + nextCord;
if(playCounter + nextCord >= coordsArray.count){
// [displayLink setPaused:YES];
// [displayLink invalidate];
[playTimer invalidate];
playTimer = nil;
playCounter = 0;
[self showStartAndEndFlags];
if(ee.trail.checkpoint.count > 0){
[self showCheckpoints];
}
self.playButton.enabled = YES;
MKCoordinateRegion adjustedRegion = [self.mapView regionThatFits:[self getRegionWithCorrectZooming]];
[self.mapView setRegion:adjustedRegion animated:YES];
}
}
Instead of using a MKPolylineView you can use your own subclass of MKOverlayView (superclass of MKPolylineView) and then override drawMapRect:zoomScale:inContext: where you draw the lines yourself.
I guess with this you won't have any fade in animation (I'm using it and never noticed any animation).
Try the following code for your drawMapRect:zoomScale:inContext: implementation.
You need to create the properties lineColor(CGColor) and lineWidth (CGFloat).
- (void)drawMapRect:(MKMapRect)mapRect zoomScale:(MKZoomScale)zoomScale inContext:(CGContextRef)context {
MKPolyline *polyline = self.overlay;
CGContextSetStrokeColorWithColor(context, self.lineColor);
CGContextSetLineWidth(context, self.lineWidth/zoomScale);
CGMutablePathRef path = CGPathCreateMutable();
CGPoint *points = malloc(sizeof(CGPoint)*polyline.pointCount);
for (int i=0; i<polyline.pointCount; i++) {
points[i] = [self pointForMapPoint:polyline.points[i]];
}
CGPathAddLines(path, NULL, points, polyline.pointCount);
CGContextAddPath(context, path);
CGContextDrawPath(context, kCGPathStroke);
CGPathRelease(path);
free(points);
}

Adding MKPolyLine NSInvalidArgumentException

I'm trying to add MKPolyLine to my mapView. But got error: NSInvalidArgumentException', reason: '-[MKPolylineView boundingMapRect]
My code:
- (void)addRoad {
[self loadRoude];
[self.mapView addOverlay:self.routeLine];
}
- (void)loadRoude{
MKMapPoint northEastPoint = MKMapPointForCoordinate(self.mapView.userLocation.coordinate);
MKMapPoint southWestPoint = MKMapPointMake(52.142391, 21.055641);
MKMapPoint* pointArr = malloc(sizeof(CLLocationCoordinate2D) * 2);
pointArr[0] = northEastPoint;
pointArr[1] = southWestPoint;
self.routeLine = [MKPolyline polylineWithPoints:pointArr count:2];
_routeRect = MKMapRectMake(southWestPoint.x, southWestPoint.y, northEastPoint.x - southWestPoint.x, northEastPoint.y - southWestPoint.y);
free(pointArr);
}
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay
{
MKOverlayView* overlayView = nil;
if(overlay == self.routeLine)
{
if(nil == self.routeLineView)
{
self.routeLineView = [[MKPolylineView alloc] initWithPolyline:self.routeLine];
self.routeLineView.fillColor = [UIColor redColor];
self.routeLineView.strokeColor = [UIColor redColor];
self.routeLineView.lineWidth = 3;
}
overlayView = self.routeLineView;
}
return overlayView;
}
There is my problem?
EDIT
NSLog of self.routeLineView shows me : outeLiveView = <MKPolylineView: 0x7c956d0; frame = (0 0; 0 0); opaque = NO; layer = <MKOverlayClusterProxyLayer: 0x7c97eb0>> Is this normal?
EDIT2
NSLog(#"pointArr[0]x = %f",pointArr[0].x);
NSLog(#"pointArr[0]y = %f",pointArr[0].y);
NSLog(#"pointArr[1]x = %f",pointArr[1].x);
NSLog(#"pointArr[1]y = %f",pointArr[1].y);
show:
pointArr[0]x = 149891376.014222
pointArr[0]y = 88510604.996837
pointArr[1]x = 149917951.870020
pointArr[1]y = 88495551.883086
That mean my pointers array have no nil objects. I'm really in shock
From Apple's documentation:
NSInvalidArgumentException: Name of an exception that occurs when you
pass an invalid argument to a method, such as a nil pointer where a
non-nil object is required. Available in Mac OS X v10.0 and later.
Check the values you are using to initialize routeLineView or any other MKPolylineView objects. One is probably nil.

Xcode: UIScrollView image gallery, having memory problems

I'm Trying to develop an UIScrollView Based Image gallery.
So let me explain what i'm trying to achieve here:
I want to a sliding presentation, that can show upto 140 image. ( You can swipe back and forth )
I've found information on the web, and i've been told the best way to do this is with a UIScrollview which has 3 UIImageViews which you create and remove from superview.
So i managed to create such a "sliding image gallery" with some help from a few tutorials :).
I've managed to upload the application to the ipad, start up the application and run it.
after i viewed about 50-70 slides the app crashes ( out of memory). My knowledge of Obj. C isn't that great .
You'll find the code below: it Prob. has something to do with releasing the images.
Improvements to the code would be really helpful
#import "ParatelPresentationViewController.h"
//Define the UIView ( we need 3 Image Views left, mid right);
#interface SlideShowView : UIView
{
NSArray * mImages;
UIImageView * mLeftImageView;
UIImageView * mCurrentImageView;
UIImageView * mRightImageView;
NSUInteger mCurrentImage;
BOOL mSwiping;
CGFloat mSwipeStart;
}
- (id)initWithImages:(NSArray *)inImages;
#end // SlideShowView
#pragma mark -
#implementation SlideShowView
- (UIImageView *)createImageView:(NSUInteger)inImageIndex
{
if (inImageIndex >= [mImages count])
{
return nil;
}
UIImageView * result = [[UIImageView alloc] initWithImage:[mImages objectAtIndex:inImageIndex]];
result.opaque = YES;
result.userInteractionEnabled = NO;
result.backgroundColor = [UIColor blackColor];
result.contentMode = UIViewContentModeScaleAspectFit;
result.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight ;
return result;
}
- (id)initWithImages:(NSArray *)inImages
{
if (self = [super initWithFrame:CGRectZero])
{
mImages = [inImages retain];
NSUInteger imageCount = [inImages count];
NSLog(#"hoeveel foto's: %i");
if (imageCount > 0)
{
mCurrentImageView = [self createImageView:0];
[self addSubview:mCurrentImageView];
if (imageCount > 1)
{
mRightImageView = [self createImageView:1];
[self addSubview:mRightImageView];
}
}
self.opaque = YES;
self.backgroundColor = [UIColor blueColor];
self.contentMode = UIViewContentModeScaleAspectFit;
self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
}
return self;
}
- (void)dealloc
{
[mImages release];
[super dealloc];
}
- (void)layoutSubviews
{
if (mSwiping)
return;
//CGSize contentSize = self.frame.size; // Enable when you use content.width/height
//self.backgroundColor = [UIColor redColor];
mLeftImageView.frame = CGRectMake(-1024, 0.0f, 1024, 748);// (-1024, 0.0f, 1024, 748) can be replaced by (-contentSize.width, 0.0f, contentSize.width, contentSize.height);
mCurrentImageView.frame = CGRectMake(0.0f, 0.0f, 1024, 748);
mRightImageView.frame = CGRectMake(1024, 0.0f, 1024, 748);
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
if ([touches count] != 1)
return;
mSwipeStart = [[touches anyObject] locationInView:self].x;
mSwiping = YES;
mLeftImageView.hidden = NO;
mCurrentImageView.hidden = NO;
mRightImageView.hidden = NO;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
if (! mSwiping || [touches count] != 1)
return;
CGFloat swipeDistance = [[touches anyObject] locationInView:self].x - mSwipeStart;
//CGSize contentSize = self.frame.size;
mLeftImageView.frame = CGRectMake(swipeDistance - 1024, 0.0f, 1024, 748);
mCurrentImageView.frame = CGRectMake(swipeDistance, 0.0f, 1024, 748);
mRightImageView.frame = CGRectMake(swipeDistance + 1024, 0.0f, 1024, 748);
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
if (! mSwiping)
return;
//CGSize contentSize = self.frame.size;
NSUInteger count = [mImages count];
CGFloat swipeDistance = [[touches anyObject] locationInView:self].x - mSwipeStart;
if (mCurrentImage > 0 && swipeDistance > 50.0f)
{
mRightImageView.image = nil;
//[mRightImageView.image release];
[mRightImageView removeFromSuperview];
[mRightImageView release];
//mRightImageView = nil;
//NSLog(#"Count of mRight : %i",[mRightImageView retainCount]);
mRightImageView = mCurrentImageView;
mCurrentImageView = mLeftImageView;
mCurrentImage--;
if (mCurrentImage > 0)
{
mLeftImageView = [self createImageView:mCurrentImage - 1];
mLeftImageView.hidden = YES;
[self addSubview:mLeftImageView];
}
else
{
mLeftImageView = nil;
}
}
else if (mCurrentImage < count - 1 && swipeDistance < -50.0f)
{
mLeftImageView.image = nil;
//[mLeftImageView.image release];
[mLeftImageView removeFromSuperview];
[mLeftImageView release];
//mLeftImageView = nil;
mLeftImageView = mCurrentImageView;
mCurrentImageView = mRightImageView;
mCurrentImage++;
if (mCurrentImage < count - 1)
{
mRightImageView = [self createImageView:mCurrentImage + 1];
mRightImageView.hidden = YES;
[self addSubview:mRightImageView];
NSLog(#"Count of mRight : %i",[mRightImageView.image retainCount]);
}
else
{
mRightImageView = nil;
}
}
[UIView beginAnimations:#"swipe" context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
[UIView setAnimationDuration:0.3f];
mLeftImageView.frame = CGRectMake(-1024, 0.0f, 1024, 748);
mCurrentImageView.frame = CGRectMake(0.0f, 0.0f, 1024, 748);
mRightImageView.frame = CGRectMake(1024, 0.0f, 1024, 748);
[UIView commitAnimations];
mSwiping = NO;
}
#end // SlideShowView
#pragma mark -
#implementation ParatelPresentationViewController
- (id)init
{
if (self = [super initWithNibName:nil bundle:nil])
{
NSMutableArray *Displayimages = [[NSMutableArray alloc]init];
int i;
for(i=0 ; i<139 ; i++) {
NSString *tempString = [NSString stringWithFormat:#"Dia%d", i+1];
NSLog(#"Dia%d.jpg", i+1);
NSString *imageFile = [[NSBundle mainBundle] pathForResource:tempString ofType:#"JPG"];
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:imageFile];
if (fileExists){
[Displayimages addObject:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:tempString ofType:#"JPG"]]];
NSLog(#"img");
}else {
break;
}
}
//NSArray * images = [NSArray arrayWithObjects:[UIImage imageNamed:#"1.jpg"], [UIImage imageNamed:#"2.jpg"], [UIImage imageNamed:#"3.jpg"], [UIImage imageNamed:#"4.jpg"], [UIImage imageNamed:#"5.jpg"], nil];
//NSLog(#"Objects Img = %#", images);
NSLog(#"Images %#",Displayimages);
self.view = [[[SlideShowView alloc] initWithImages:Displayimages] autorelease];
[Displayimages release];
}
return self;
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
//return YES;
return UIInterfaceOrientationIsLandscape (interfaceOrientation);
}
#end
If you would find a solution or tips, all are welcome !
Thanks in advance
kind regards Bart !
You definitely have a memory leak in createImageView:. You will have to change
return result;
to
return [result autorelease];
There might be more leaks, but that's an obvious one.
Johannes

MapKit: How can I pan and zoom to fit all my annotations?

So I've got a bunch of annotations spread out on my map... everything is just dandy. Now I need to be able to set the map's position and zoom so they all fit perfectly. How can I do this?
From Apple forums...
- (void)recenterMap {
NSArray *coordinates = [self.mapView valueForKeyPath:#"annotations.coordinate"];
CLLocationCoordinate2D maxCoord = {-90.0f, -180.0f};
CLLocationCoordinate2D minCoord = {90.0f, 180.0f};
for(NSValue *value in coordinates) {
CLLocationCoordinate2D coord = {0.0f, 0.0f};
[value getValue:&coord];
if(coord.longitude > maxCoord.longitude) {
maxCoord.longitude = coord.longitude;
}
if(coord.latitude > maxCoord.latitude) {
maxCoord.latitude = coord.latitude;
}
if(coord.longitude < minCoord.longitude) {
minCoord.longitude = coord.longitude;
}
if(coord.latitude < minCoord.latitude) {
minCoord.latitude = coord.latitude;
}
}
MKCoordinateRegion region = {{0.0f, 0.0f}, {0.0f, 0.0f}};
region.center.longitude = (minCoord.longitude + maxCoord.longitude) / 2.0;
region.center.latitude = (minCoord.latitude + maxCoord.latitude) / 2.0;
region.span.longitudeDelta = maxCoord.longitude - minCoord.longitude;
region.span.latitudeDelta = maxCoord.latitude - minCoord.latitude;
[self.mapView setRegion:region animated:YES];
}
#interface MKMapView (zoomToFit)
- (void)zoomToFitOverlays; //Animation defaults to YES
- (void)zoomToFitOverlay:(id<MKOverlay>)anOverlay;
- (void)zoomToFitOverlays:(NSArray *)someOverlays;
- (void)zoomToFitOverlaysAnimated:(BOOL)animated;
- (void)zoomToFitOverlay:(id<MKOverlay>)anOverlay animated:(BOOL)animated;
- (void)zoomToFitOverlays:(NSArray *)someOverlays animated:(BOOL)animated;
- (void)zoomToFitOverlays:(NSArray *)someOverlays animated:(BOOL)animated insetProportion:(CGFloat)insetProportion; //inset 0->1, defaults in other methods to .1 (10%)
#end
#implementation MKMapView (zoomToFit)
#pragma mark -
#pragma mark Zoom to Fit
- (void)zoomToFitOverlays {
[self zoomToFitOverlaysAnimated:YES];
}
- (void)zoomToFitOverlay:(id<MKOverlay>)anOverlay {
[self zoomToFitOverlay:[NSArray arrayWithObject:anOverlay] animated:YES];
}
- (void)zoomToFitOverlays:(NSArray *)someOverlays {
[self zoomToFitOverlays:someOverlays animated:YES];
}
- (void)zoomToFitOverlaysAnimated:(BOOL)animated {
[self zoomToFitOverlays:self.overlays animated:animated];
}
- (void)zoomToFitOverlay:(id<MKOverlay>)anOverlay animated:(BOOL)animated {
[self zoomToFitOverlays:[NSArray arrayWithObject:anOverlay] animated:YES];
}
- (void)zoomToFitOverlays:(NSArray *)someOverlays animated:(BOOL)animated {
[self zoomToFitOverlays:someOverlays animated:animated insetProportion:.1];
}
- (void)zoomToFitOverlays:(NSArray *)someOverlays animated:(BOOL)animated insetProportion:(CGFloat)insetProportion {
//Check
if ( !someOverlays || !someOverlays.count ) {
return;
}
//Union
MKMapRect mapRect = MKMapRectNull;
if ( someOverlays.count == 1 ) {
mapRect = ((id<MKOverlay>)someOverlays.lastObject).boundingMapRect;
} else {
for ( id<MKOverlay> anOverlay in someOverlays ) {
mapRect = MKMapRectUnion(mapRect, anOverlay.boundingMapRect);
}
}
//Inset
CGFloat inset = (CGFloat)(mapRect.size.width*insetProportion);
mapRect = [self mapRectThatFits:MKMapRectInset(mapRect, inset, inset)];
//Set
MKCoordinateRegion region = MKCoordinateRegionForMapRect(mapRect);
[self setRegion:region animated:animated];
}
#end