Monotouch - calculate UILabel height - iphone

I am trying to create a custom cell which consists a few UILabels.
The first label might take one or more rows, so I need to resize the label according to the number of lines (after setting the number of lines to 0, so multi-line will be enabled).
I have tried setting sizeToFit(), but it changed the alignment and width of my label.
I found this answer
but I don't know how to convert it to C#.
Can anyone point me to an example? (I already tried Googling it off-course)
This is the method from the link:
// UILabel *myLabel;
CGSize labelSize = [myLabel.text sizeWithFont:myLabel.font
constrainedToSize:myLabel.frame.size
lineBreakMode:UILineBreakModeWordWrap];
CGFloat labelHeight = labelSize.height;
int lines = [myLabel.text sizeWithFont:myLabel.font
constrainedToSize:myLabel.frame.size
lineBreakMode:UILineBreakModeWordWrap].height/16;
// '16' is font size

var size = myLabel.StringSize("Some really long string", myLabel.Font, myLabel.Frame.Size, UILineBreakMode.CharacterWrap);
var lines = size.Height / myLabel.Font.CapHeight;

Related

How to align baselines of text in UILabels with different font sizes on iOS?

I need to align the baselines of text in UILabels. What I'm currently doing is I'm aligning the baselines of UILabels containing the text, and when the text font size in two labels is different, this results in aligned UILabels baseline but misaligned text baseline (misaligned by a small margin, but still misaligned). The labels are included in a custom UIView subclass, therefore self refers to the encompassing UIView.
here is the relevant code
[self.mySmallLabel sizeToFit];
[self.myBigLabel sizeToFit];
self.mySmallLabel.frame = CGRectMake(0,
self.bounds.size.height - self.mySmallLabel.bounds.size.height,
self.mySmallLabel.bounds.size.width,
self.mySmallLabel.bounds.size.height);
self.myBigLabel.frame = CGRectMake(self.mySmallLabel.frame.origin.x + self.mySmallLabel.bounds.size.width,
self.bounds.size.height - self.myBigLabel.bounds.size.height,
self.myBigLabel.bounds.size.width,
self.myBigLabel.bounds.size.height);
[self.mySmallLabel sizeToFit];
[self.myBigLabel sizeToFit];
This code results in the aligment in the image linked below.
As you can see, even though the UILabel baselines are aligned, the baselines of the text is misaligned by a small margin. How can I align the baselines of text dynamically (because font sizes might change at runtime)?
I was using this answer in a couple of different places, but the baselines were sometimes a pixel off on Retina displays. The snippet below accounts for the screen’s scale:
[majorLabel sizeToFit];
[minorLabel sizeToFit];
CGRect changedFrame = minorLabel.frame;
changedFrame.origin.x = CGRectGetWidth(majorLabel.frame);
const CGFloat scale = [UIScreen mainScreen].scale;
const CGFloat majorLabelBaselineInSuperView = CGRectGetMaxY(majorLabel.frame) + majorLabel.font.descender;
const CGFloat minorLabelBaselineInOwnView = CGRectGetHeight(minorLabel.frame) + minorLabel.font.descender;
changedFrame.origin.y = ceil((majorLabelBaselineInSuperView - minorLabelBaselineInOwnView) * scale) / scale;
minorLabel.frame = changedFrame;
You can get pixel-perfect baseline alignment for any pair of UILabels by using the UIFont ascender value in a simple calculation. Here's how:
[majorLabel sizeToFit];
[minorLabel sizeToFit];
CGRect changedFrame = minorLabel.frame;
changedFrame.origin.y = ceilf(majorLabel.frame.origin.y + (majorLabel.font.ascender - minorLabel.font.ascender));
minorLabel.frame = changedFrame;
ceilf() is used because the font.ascender values may be fractional.
I've tested this on both retina and non-retina devices, with excellent results. Positioning the two labels relative to each other on the x-axis has been omitted, as your needs may vary. If you need a quick explanation of what the UIFont ascender is (plus other UIFont info) check out this clear, concise article.
After iOS9.
With autolayout, UILabel has an anchor called: lastBaselineAnchor.
For example:
hintLabel.lastBaselineAnchor.constraint(equalTo: titleLabel.lastBaselineAnchor).isActive = true
I was looking to do this myself (just now) and found my answer on an almost identical question. It's not simple solution though, we have to do the math.
I only needed to do it with 2 different labels and I'm doing it in a subclass of UIView.
- (void)layoutSubviews {
[majorLabel sizeToFit];
[minorLabel sizeToFit];
CGRect changedFrame = minorLabel.frame;
changedFrame.origin.x = majorLabel.frame.size.width;
changedFrame.origin.y = (majorLabel.frame.size.height + majorLabel.font.descender) - (minorLabel.frame.size.height + minorLabel.font.descender);
minorLabel.frame = changedFrame;
}
With Autolayouts, its much more easier.
Select the 2 labels you wish to align and goto the Align tool. Select "Bottom Edges"/ "Top Edges" / Baseline

Convert CGSize to CGFloat and use that to size a RoundRectButton

I'm trying to find the physical pixel size of a string of text. I then want to use this size to set the length of a roundRectButton. The method I'm using to get the length however returns a CGSize. How do I convert that to a CGFloat? Alternatively perhaps someone can suggest a totally different way to accomplish this.
This is the code I have currently:
// Note: tagAsString is a string of Tag names (Example "tag1, tag2, tag3")
// Note: Code to set this is not relevant to the question.
// get length of tagsAsString.
CGSize tagStringLength = [tagsAsString sizeWithFont:[UIFont fontWithName:#"Helvetica-Bold" size:13.0] forWidth:100.0 lineBreakMode:UILineBreakModeTailTruncation];
// size button to fit length of string
// Note: spotTags is a roundRectButton
cell.spotTags.frame = CGRectMake(96, 33, tagStringLength, 25);
// set the title of the roundRectButton to the tag string
[cell.spotTags setTitle:tagsAsString forState:UIControlStateNormal];
As you can see above I'm using the CGRectMake method which takes 4 arguments as CGFloat. I am however passing in a CGSize which is causing a run-time error.
CGSize is a structure:
struct CGSize {
CGFloat width;
CGFloat height;
};
typedef struct CGSize CGSize;
Just use tagStringLength.width to get the number you care about.
And I'm pretty sure you should be getting a compile-time error, not a run-time error.
CGSize is a struct of two elements: CGFloat width and CGFloat height.
Example code:
CGSize size;
CGFLoat width = size.width;
CGFLoat height = size.height;

How to get the size of a NSString

A "quicky": how can I get the size (width) of a NSString?
I'm trying to see if the string width of a string to see if it is bigger than a given width of screen, case in which I have to "crop" it and append it with "...", getting the usual behavior of a UILabel. string.length won't do the trick since AAAAAAAA and iiiiii have the same length but different sizes (for example).
I'm kind of stuck.
Thanks a lot.
This is a different approach. Find out the minimum size of the text so that it won't wrap to more than one line. If it wraps to over one line, you can find out using the height.
You can use this code:
CGSize maximumSize = CGSizeMake(300, 9999);
NSString *myString = #"This is a long string which wraps";
UIFont *myFont = [UIFont fontWithName:#"Helvetica" size:14];
CGSize myStringSize = [myString sizeWithFont:myFont
constrainedToSize:maximumSize
lineBreakMode:self.myLabel.lineBreakMode];
300 is the width of the screen with a little space for margins. You should substitute your own values for font and size, and for the lineBreakMode if you're not using IB.
Now myStringSize will contain a height which you can check against the height of something you know is only 1 line high (using the same font and size). If it's bigger, you'll need to cut the text. Note that you should add a ... to the string before you check it again (adding the ... might push it over the limit again).
Put this code in a loop to cut the text, then check again for the correct height.
Use below method.
Objective-C
- (CGSize)findHeightForText:(NSString *)text havingWidth:(CGFloat)widthValue andFont:(UIFont *)font {
CGSize size = CGSizeZero;
if (text) {
CGRect frame = [text boundingRectWithSize:CGSizeMake(widthValue, CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin attributes:#{ NSFontAttributeName:font } context:nil];
size = CGSizeMake(frame.size.width, frame.size.height + 1);
}
return size;
}
Swift 3.0
func findHeight(forText text: String, havingWidth widthValue: CGFloat, andFont font: UIFont) -> CGSize {
var size = CGSizeZero
if text {
var frame = text.boundingRect(withSize: CGSize(width: widthValue, height: CGFLOAT_MAX), options: .usesLineFragmentOrigin, attributes: [NSFontAttributeName: font], context: nil)
size = CGSize(width: frame.size.width, height: frame.size.height + 1)
}
return size
}
You need to use Core Graphics to measure the string, as rendered in your specified font and size. See the answers to Measuring the pixel width of a string for a walkthrough.
sizeWithFont:constrainedToSize:lineBreakMode
is deprecated now. Use below code snippet,
UIFont *font=[UIFont fontWithName:#"Arial" size:16.f];
NSString *name = #"APPLE";
CGSize size = [name sizeWithAttributes:#{NSFontAttributeName:font}];
For whatever its worth --- I think the OP takes the wrong way to get there... if the measurement of width only serves to find the place where text should be clipped, and followed by ellipsis --- then OP should be aware of that this facility is implemented in all Text Views in Cocoa...
Pay attention to this enumeration:
typedef NS_ENUM(NSUInteger, NSLineBreakMode) {
NSLineBreakByWordWrapping = 0, // Wrap at word boundaries, default
NSLineBreakByCharWrapping, // Wrap at character boundaries
NSLineBreakByClipping, // Simply clip
NSLineBreakByTruncatingHead, // Truncate at head of line: "...wxyz"
NSLineBreakByTruncatingTail, // Truncate at tail of line: "abcd..."
NSLineBreakByTruncatingMiddle // Truncate middle of line: "ab...yz"
} API_AVAILABLE(macos(10.0), ios(6.0), watchos(2.0), tvos(9.0));
By setting the line breaking mode of your text-field or text view to NSLineBreakByTruncatingTail, you'll achieve what you want, and probably at higher quality, without implementing yourself.

How to calculate the height of the text rectangle from an NSString?

I know there is this one:
sizeWithFont:minFontSize:actualFontSize:forWidth:lineBreakMode:
But since the CGSize always has the same height and doesn't adjust to any shrinked text or whatsoever, the CGSize is not telling how heigh the text is.
Example: Make a UILabel with 320 x 55 points and put a loooooooooooooong text in there. Let the label shrink the text down. Surprise: CGSize.height remains the same height even if the text is so tiny that you need a microscope.
Ok so after banging my head against my macbook pro which is half way broken now, the only think that can help is that nasty actualFontSize. But the font size is in pica I think, it's not really what you get on the screen, isn't it?
When that font size is 10, is my text really 10 points heigh at maximum? Once in a while I tried exactly that, and as soon as the text had a y or some character that extends to below (like that tail of an y does), it is out of bounds and the whole text is bigger than 10 points.
So how would you calculate the real text height for a single line uilabel without getting a long beard and some hospital experience?
Try this code:
CGSize maximumSize = CGSizeMake(300, 9999);
NSString *myString = #"This is a long string which wraps";
UIFont *myFont = [UIFont fontWithName:#"Helvetica" size:14];
CGSize myStringSize = [myString sizeWithFont:myFont
constrainedToSize:maximumSize
lineBreakMode:self.myLabel.lineBreakMode];
from my answer here
It uses a different method, and sets up a very high CGSize at the start (which is then shrunk to fit the string)
Important: As of iOS 7.0 the following method is deprecated.
sizeWithFont:minFontSize:actualFontSize:forWidth:lineBreakMode:
Use the below code instead
CGRect frame = [cellText boundingRectWithSize:CGSizeMake(568,320) options:NSStringDrawingUsesLineFragmentOrigin attributes:#{NSFontAttributeName:[UIFont systemFontOfSize:32.0f]} context:nil];
float height = frame.size.height;
Sounds like after you get the actual font size from that function call, you need to call again with that new size:
NSString* yourString = #"SomeString";
float actualSize;
[yourString sizeWithFont:yourFont
minFontSize:minSize
actualFontSize:&actualSize
forWidth:rectWidth
lineBreakMode:breakMode];
CGSize size = [yourString sizeWithFont:[UIFont fontWithName:fontName size:actualSize]];
Also have you set label.numberOfLines = 0; ?
After running this code frame.size will have the height and width of your nsstring exactly..
NSString *text = #"This is my Mac";
textFont = [NSFont fontWithName:#"HelveticaNeue-Medium" size: 80.f];
textColor = [NSColor yellowColor];
NSDictionary *attribs = #{ NSForegroundColorAttributeName:textColor,
NSFontAttributeName: textFont };
CGRect frame = [text boundingRectWithSize:CGSizeMake(0,0) options:NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesDeviceMetrics attributes:attribs context:nil];

How to figure out the font size of a UILabel when -adjustsFontSizeToFitWidth is set to YES?

When myLabel.adjustsFontSizeToFitWidth = YES, UILabel will adjust the font size automatically in case the text is too long for the label. For example, if my label is just 100px wide, and my text is too long to fit with the current font size, it will shrink down the font size until the text fits into the label.
I need to get the actual displayed font size from UILabel when the font size got shrunk down. For example, let's say my font size was actually 20, but UILabel had to shrink it down to 10. When I ask UILabel for the font and the font size, I get my old font size (20), but not the one that's displayed (10).
I'm not sure if this is entirely accurate, but it should be pretty close, hopefully. It may not take truncated strings into account, or the height of the label, but that's something you might be able to do manually.
The method
- (CGSize)sizeWithFont:(UIFont *)font minFontSize:(CGFloat)minFontSize actualFontSize:(CGFloat *)actualFontSize forWidth:(CGFloat)width lineBreakMode:(UILineBreakMode)lineBreakMode
will return the text size, and notice that it also has a reference parameter for the actual font size used.
In case anybody still needs the answer.
In iOS9 you can use boundingRectWithSize:options:context: to calculate actual font size. Note that context.minimumScaleFactor should not be 0.0 for scaling to work.
- (CGFloat)adjustedFontSizeForLabel:(UILabel *)label {
NSMutableAttributedString *text = [[NSMutableAttributedString alloc] initWithAttributedString:label.attributedText];
[text setAttributes:#{NSFontAttributeName:label.font} range:NSMakeRange(0, text.length)];
NSStringDrawingContext *context = [NSStringDrawingContext new];
context.minimumScaleFactor = label.minimumScaleFactor;
[text boundingRectWithSize:label.frame.size options:NSStringDrawingUsesLineFragmentOrigin context:context];
CGFloat adjustedFontSize = label.font.pointSize * context.actualScaleFactor;
return adjustedFontSize;
}
For one-line UILabel works fine this simple solution:
//myLabel - initial label
UILabel *fullSizeLabel = [UILabel new];
fullSizeLabel.font = myLabel.font;
fullSizeLabel.text = myLabel.text;
[fullSizeLabel sizeToFit];
CGFloat actualFontSize = myLabel.font.pointSize * (myLabel.bounds.size.width / fullSizeLabel.bounds.size.width);
//correct, if new font size bigger than initial
actualFontSize = actualFontSize < myLabel.font.pointSize ? actualFontSize : myLabel.font.pointSize;
Swift 5
For one-line UILabel
extension UILabel {
var actualFontSize: CGFloat {
//initial label
let fullSizeLabel = UILabel()
fullSizeLabel.font = self.font
fullSizeLabel.text = self.text
fullSizeLabel.sizeToFit()
var actualFontSize: CGFloat = self.font.pointSize * (self.bounds.size.width / fullSizeLabel.bounds.size.width);
//correct, if new font size bigger than initial
actualFontSize = actualFontSize < self.font.pointSize ? actualFontSize : self.font.pointSize;
return actualFontSize
}
}
Getting the actual font size is then as simple as:
let currentLabelFontSize = myLabel.actualFontSize
UILabel *txtLabel = [[UILabel alloc] initWithFrame:rectMax];
txtLabel.numberOfLines = 1;
txtLabel.font = self.fontMax;
txtLabel.adjustsFontSizeToFitWidth = YES;
txtLabel.minimumScaleFactor = 0.1;
[txtLabel setText:strMax];
UILabel *fullSizeLabel = [UILabel new];
fullSizeLabel.font = txtLabel.font;
fullSizeLabel.text = txtLabel.text;
fullSizeLabel.numberOfLines = 1;
[fullSizeLabel sizeToFit];
CGFloat actualFontSize = txtLabel.font.pointSize * (txtLabel.bounds.size.width / fullSizeLabel.bounds.size.width);
actualFontSize = actualFontSize < txtLabel.font.pointSize ? actualFontSize : txtLabel.font.pointSize;
// the actual font
self.fontMax = [UIFont fontWithName:self.fontMax.fontName size:actualFontSize];
my code works great, part from #Igor