Alternative for Facebook request for non-canvas app? - facebook

I have an app where a user creates some object and invites people to interact with it. It's not a game and it's not a canvas app.
I tried to get requests to work probably and couldn't
After reading a bit, I understood that these don't work for non-canvas apps anymore.
So...
1) Does anyone know if this is going to stick? It's extremely painful that stupid games like candy crush are allowed to create requests, while apps that might actually provide users real value can't. If there's anyone from FB here, I'd really like to understand why this discrimination is taking place?
2) Are there any alternatives? Sending a message or feed post are possible but, I need to either a) generate a unique link per invitee or b) get the list of people the user sent the link to. Both don't seem to be an option with messages and feed dialog.
3) Is is ok to just embed my web app in the canvas as is?
Thanks
Yaron

Facebook policy indicates that you should not use app requests to send users to an external website. However, an embedded web canvas app is fine. It will let you use the apprequests function to render the Request Dialog and provide a user invite experience similar to the most popular Facebook games.

Related

Facebook App Center Game that doesnt use FB API?

Is it possible to submit my 3D WebGL HTML5 / Facebook Canvas app to the App Center, even though it does not use the Facebook API? It isn't integrated with Facebook in any way, other than, being embedded in..
https://apps.facebook.com/flappy-wheels/
..from a Dropbox-hosted URL, if that even counts as a technical "Facebook integration" - which I doubt, as no API usage or Facebook signup or login required to even play it.
I keep on trying to submit it for App Center review but it insists to think I'm using the FB API when I'm not. Does this mean usage of the FB API is absolutely required for App Center submission? What if I dont want my app logging in to people's Facebook accounts? What if I don't want it accessing their personal information, or posting for them, or any of that jank? What if I just want it to be a game to simply be played embedded in a FB app URL, with no actual FB integration or interaction? Can that not be put on the App Center?
It thinks I need 3 permissions, one of which is logging in to people's accounts, I think these 3 permissions are put there in settings by default, how do I removed those permissions from my app settings, as those permissions listed aren't being used in my game, as it isn't using any FB permissions?
A smaller question on the side, what is the "tagline"? Like, it is the keywords / searchable tags, right? I'm used to them being called just "tags" and not a "tagline" so just to be sure I know what it is.
Thank you so much for any help or suggestions!
Yes you can always submit the html5 game on facebook canvas but for App Centre listing its necessary. Also using dropbox, github hosted sited will have less server resources allocted to them and hence high load time - i recommend to use any other hosting services out their, but remember https is a must.
Tagline is like a punch line for any product just go on the same theme.

Facebook app id for website social plugins

I have like/share buttons on my website and am not currently using an appid. Finding information on whether this is a necessity for the above configuration is difficult to confirm. When going through the Facebook app "create" forms, I'm really confused by a lot of the requirements as it seems to be more focused around actual apps rather than websites, which login via fb etc.
In the past I have created an app for one of my other websites and I don't believe there was any verification/submission process at this point (about 2-3 years ago). Reviewing my old app configuration now I can see that it is not "live" - does anyone know whether Facebook implemented this submission process in the last couple of years, and then de-activated any live apps that were created prior to this?
I now want to setup a new app for my new website and I'm unsure what the different 'action types' mean and what I would need to simply use like/share buttons on the website. Could someone give me a quick run down of what I'd need and what they are?
Any other info/tips people can provide would be greatly appreciated. I'm finding that the like/share DO still work without the app, but sometimes the share button doesn't work properly (I have a feeling this is something to do with the app).
Thanks
If you are just using the Social Plugins, you don't need to have a Facebook App ID.
If you want more integration, it will be required. Creating an App ID is like registering your App, wether an iOS or Android App or just a website, so that you can make Graph API calls for it.
The easiest way to register your website is to go the quickstart: https://developers.facebook.com/quickstarts/?platform=web (or https://developers.facebook.com/apps). There you can type a name and follow the steps.
You can then follow the "Sharing best practices" (https://developers.facebook.com/docs/sharing/best-practices#tags) on how to use the App ID. For example, by including an fb:app_id meta tag on your pages.
There is a review process, since last April, but that is only needed if you use permissions for your App. If you just use the plugins, that is not needed.
Can you explain more what is exactly not working?
Update
The time you create a page the Facebook crawler does not know yet what the Opengraph data for that one is. This will happen after the first share, but if you want to ensure it is correct from the first share on, you can force a re-scrape.
This section explains how that works:
https://developers.facebook.com/docs/sharing/opengraph/using-objects#update
When an app triggers a scrape using an API endpoint This Graph API
endpoint is simply a call to:
POST /?id={object-instance-id or object-url}&scrape=true

Facebook-approved way to increase conversion from app requests?

I have a question about increasing visibility of Facebook app notifications.
As far as I can tell, there are only 2 places where Facebook app requests appear for users who don't click the "Apps & Games" section - in the top right section (https://skitch.com/nicksoman/8172w/facebook) or in the jewel (https://skitch.com/nicksoman/81737/2-facebook) - I believe the wording is a bit different on this one if recipients haven't used the app, as it references an invite rather than a request.
As other have noted, neither of these channels provides any context around the request. In the past I've seen context for apps like BranchOut and FarmVille, but I can't replicate this behavior by sending invites from these apps now (can anyone)?
Has anyone found a Facebook-approved way to either provide more context around these app requests or make them more visible?
I'm familiar with the history of Facebook tweaking channels due to abusive apps - just want to make sure I'm current on best practices today.
Are you referring to users who haven't authorized your app or users who did?
Basically, facebook calls this Social Channels and you have a few options, again, depending on if the user is already using your app or not.
If the user is using your app, you have the bookmarks bar which can be used by issuing a App-generated requests.
If the user isn't using your app then a friend of his that is using your app can send him a User-generated request.
You can and should encourage your users to publish your app stories to their friends' feed and/or to send them to friends.
There's that "Automatic Channels" which is discussed in the first link in this answer.
More options are to use the Social Plugins in your website, and to have a mobile version of your app.

How do I send one user a private message in a facebook app?

I'm trying to make a mafia-like game on Facebook, and to do this I would need to be able to tell the mafia users that they are 'it' if you will without telling everyone else involved in a given session that they are 'it' and thus defeat the purpose of the app in the first place.
I have checked other sources, which were people asking to mass-message people or people were asking about iOS programming via facebook. Any ideas?
Use the Request Dialog 2.0 API.
https://developers.facebook.com/docs/reference/dialogs/requests/

Build a facebook app or web app?

I want to develop an online application and I am considering EITHER building a website with community features built in or building ONLY a facebook app. I was wondering if other people have had to make the same decision and what things I will need to consider.
The website I want to build will be an educational portal where people can make and take tests online
I disagree with some of the other answers here. There is a huge difference between a) trying to advertise a new place on the web and b) trying to advertise a new functionality of an existing place. Even if this new website would offer a very tight integration with Facebook and some other social platforms. Keep in mind: facebook users really don't like to leave facebook, no matter what the reason would be. That's why the click-through rate for the advertisements is so embarrassingly poor: http://en.wikipedia.org/wiki/Facebook#Company
That said you can of course always do both: build a website and offer the same functionality through a facebook app. However my opinion here is that if you're application only offers its users a single functionality, you'll be better off just doing the latter.
What exactly is the advantage you expect by creating a Facebook-ONLY-App for that?
If it's only about taking tests you can still build a "normal" portal and include some of the Facebook-functionality through the JavaScript-SDK, like posting to the wall, Single-Sign-On, find your friends and so on. This way the user still has the choice if he wants to connect with Facebook or not. This way you also don't minimize your userbase to Facebook-users
(yeah I know, "everyone" has Facebook these days... ;) Still not everyone wants it to be connected to every single site he's using through Facebook)
Considering this comment:
Well I guess its easier for people to recommend my app if it is a facebook app, is the main reason I want to know if facebook is a good option – Zubair Mar 3 at 14:51
Build a website and then add the Facebook 'like' button. See: http://developers.facebook.com/docs/guides/web/#plugins
You should put a Twitter button as well:
http://twitter.com/about/resources/tweetbutton
In my opinion you have to develop both. First develop you website. Although facebook is having millions of users But in my opinion you cannot implement every thing as freely as you can in your web application than facebook application. You should have a website and a page on facebook. You can integrate other facebook social plugins on your website to interact with facebook.
From monitization point of it is easy for new users on website than application on facebook. Other reason website especially related to educational purposes have a huge click through rate which you cannot find on facebook application advertiser.
What is the goal of the website?
If its to make money dont do a facebook app, you have far more control of your site by designing it entirely yourself.
If you want social networking features there are plenty of APIs you can tie in to which will provide you with functionality and allow you to link into facebook / twitter etc.
A website would look more professional, it would allow you to gather statistics on unique hits, revisits etc, having your own database of users means you can gather information and market your site more specifically ( which users took which tests).
A website also allows you to monetize it by adding advertisement if that is your goal, and you can gain search engine rankings.
If you want to get publicity for your website you can use facebook by creating a group / page for the site and promoting it that way.
Also your own website wont leave you vulnerable to changes in Facebook, what if you put in all this work and in a year the terms change and a portion of your app is now in violation of the terms. What if you want to add X feature and facebook wont allow it?
Basically your site = 100% in your controll, thats a big advantage to you. With facebook you loose that advantage but maybe gain a little in being able to use more of their features. Personally id always go for my own site.
You should go for the website first, then add the social elements in the website.
Like you can enable users to login using there facebook credentials. Like/share Button.
And later on, you can also go for the facebook app, when you want to shoot for much much more traffic. Therefore, whenever you think that you have figured out what exactly you want out of your application then only go for it, otherwise try your options with website. Because once your facebook app is up, you will get hell lot of traffic.
Let me know if you need help in creating facebook application or social elements enabled website. I have built an Facebook Easy API on top of all facebook features, which will enable you to easily access anything on facebook and meanwhile reducing your work effort.
You first build it like web app and use Graph API and FBConnect to use Facebook functionalities. Then you need to create a facebook app version also because getting facebook traffic is also required. People from facebook most like come to facebook app then to another web.
You will not need to convert it to facebook app, it will be just less in width and it would be a facebook iframe app. as I some where read that facebook is depreciating fbml and iframe app is recommended.
So now you can make both things, as I think , test app can have flexible layout so that you don't need to change width for facebook iframe. So you can both things by doing one.
thanks
i'm pretty sure many people will not agre with me, but IMHO you should focus on build a good Web-App that work well also on Mobile-Phones. keep it simple, intuitive, responsive, lightweight, cross-browser and straight to the point.
if your only concern is about "recommend your app to other people" make it SEO and Multi-Language too. google will do the rest.
then if you want make your app bold, slowly and planty of useless stuffs start to add all the facebook widget you want.
PS: i'm also on facebook, twitter,
flickr, google etc etc, i'm also
sharing photos, links and usefull
stuffs, my google rss reader is full
of links with tons of nice things, well i
have never had a minute to look at it, when i need something i just start searching google
I agree with most of the answers here—a native website is the way to go. Personally, I don't trust/like FB apps. Dunno what they do, and given the number of scammers out there and FB's lack of responsibility (IMO), I rarely if ever use an FB app.
Creating the website gives users choice about whether they want to share results/integrate with their FB wall/profile. Users don't like to be forced into something.
And in the spirit of adventure that is typical of SO, it's always more fun to build your own website than to build a template-based (sort of), boring and nearly irrelevant (drowning in a sea of other poorly made apps) FB app. But that's just my 2¢
In your case, I would do a hybrid. First, build your website, but integrate it with Facebook via connect. This way you can concentrate on building your value added services and let Facebook worry about the community.
I would also not ignore the Facebook app. Now, with iframes being fully supported on Facebook, you can adapt your existing site to work within Facebook with minimal effort, as long as you keep this requirement in mind when building your original application.