Sending RAW data to IP (TCP/IP) - sockets

I'm trying to learn some WinSock and stuck in place. I want to sent RAW packet (256 bytes) to another device in the network. This device is just a listener. I'm using VC++ 2010 and WinSock.
So there a code I'm working on:
// winsock.cpp : main project file.
#include "stdafx.h"
#include <stdio.h>
#include <stdlib.h>
#include <Windows.h>
#include <string.h>
//#include <WinSock2.h>
#define WIN32_LEAN_AND_MEAN
using namespace System;
int main(array<System::String ^> ^args)
{
WORD RequiredVersion;
WSADATA WData;
SOCKET s;
struct sockaddr_in addr;
long val;
struct hostent *he;
char host[128];
int port;
printf("HOST: ");
scanf("%s",host);
printf("PORT: ");
scanf("%d",&port);
printf("Data to send: ");
scanf("%d",&val);
RequiredVersion = MAKEWORD(2, 0);
if (WSAStartup(RequiredVersion, &WData) != 0) {
printf("ERROR! WinSock2\n");
return 1;
}
//he = gethostbyaddr((char *) host, 4, AF_INET);
he = gethostbyname(host);
if (he == NULL) {
printf("host not found.\n");
system("PAUSE");
return 1;
}
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = *((unsigned long*) he->h_addr);
s = socket(AF_INET, SOCK_RAW, IPPROTO_TCP);
//SOCK_RAW, IPPROTO_TCP);
connect(s, (struct sockaddr*) &addr, sizeof(addr));
printf("SENDING %d TO %s\n",val,inet_ntoa(addr.sin_addr));
val = htonl(val);
send(s, (char*) &val, sizeof(long), 0);
printf("WAITING FOR RESPONSE...\n");
recv(s, (char*) &val, sizeof(long), 0);
val = ntohl(val);
printf("RE: %d\n", val);
closesocket(s);
WSACleanup();
system("PAUSE");
return 0;
}
The problems I've got:
I'm probably not creating a real RAW socket.
I think I should not use 'gethostbyname', but I don't know how to replace it for an const. IP
My program doesn't sent any data over LAN. I'm using WireShark to check this. I think this can be a problem with 'gethostbyname'
Any tips? I really appreciate any help you can provide!

Related

I am not able to send data to all clients from a single server

I am using a for loop on the server-side to send data to all clients received from a single client. But it is unable to send to all clients. Instead, it just sends data to the only client who has sent the data. And also it is not printing the here printf line on the server console.
for(int j=0;j<i;j++){
printf("here");
send(fds[j], buffer, strlen(buffer), 0);
}
My server-side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define PORT 9999
int main(int argc, char* argv[]){
int sockfd, ret;
struct sockaddr_in serverAddr;
int newSocket;
struct sockaddr_in newAddr;
char lastchar = 'a';
socklen_t addr_size;
char buffer[1024];
pid_t childpid;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0){
printf("[-]Error in connection.\n");
exit(1);
}
printf("[+]Server Socket is created.\n");
memset(&serverAddr, '\0', sizeof(serverAddr));
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(PORT);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
ret = bind(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
if(ret < 0){
printf("[-]Error in binding.\n");
exit(1);
}
printf("[+]Bind to port %d\n", 4444);
if(listen(sockfd, 10) == 0){
printf("[+]Listening....\n");
}else{
printf("[-]Error in binding.\n");
}
int fds[10];
int i = 0;
while(1){
newSocket = accept(sockfd, (struct sockaddr*)&newAddr, &addr_size);
fds[i++] = newSocket;
if(newSocket < 0){
exit(1);
}
printf("Connection accepted from %s:%d\n", inet_ntoa(newAddr.sin_addr), ntohs(newAddr.sin_port));
if((childpid = fork()) == 0){
close(sockfd);
while(1){
recv(newSocket, buffer, 1024, 0);
if(strcmp(buffer, ":exit") == 0){
printf("Disconnected from %s:%d\n", inet_ntoa(newAddr.sin_addr), ntohs(newAddr.sin_port));
break;
}else{
if(buffer[0]==lastchar){
lastchar = buffer[strlen(buffer)-1];
bzero(buffer, sizeof(buffer));
strcpy(buffer, "Correct!");
}else{
bzero(buffer, sizeof(buffer));
strcpy(buffer, "Wrong!");
}
for(int j=0;j<i;j++){
printf("here");
send(fds[j], buffer, strlen(buffer), 0);
}
bzero(buffer, sizeof(buffer));
}
}
}
}
close(newSocket);
return 0;
}
My Client-side code
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define PORT 9999
int main(){
int clientSocket, ret;
struct sockaddr_in serverAddr;
char buffer[1024];
clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if(clientSocket < 0){
printf("[-]Error in connection.\n");
exit(1);
}
printf("[+]Client Socket is created.\n");
memset(&serverAddr, '\0', sizeof(serverAddr));
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(PORT);
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
ret = connect(clientSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
if(ret < 0){
printf("[-]Error in connection.\n");
exit(1);
}
printf("[+]Connected to Server.\n");
while(1){
printf("Client: \t");
scanf("%s", &buffer[0]);
send(clientSocket, buffer, strlen(buffer), 0);
if(strcmp(buffer, ":exit") == 0){
close(clientSocket);
printf("[-]Disconnected from server.\n");
exit(1);
}
if(recv(clientSocket, buffer, 1024, 0) < 0){
printf("[-]Error in receiving data.\n");
}else{
printf("Server: \t%s\n", buffer);
}
}
return 0;
}
If I change my server code to the following can anybody tell me how to reply to all clients?
//Example code: A simple server side code, which echos back the received message.
//Handle multiple socket connections with select and fd_set on Linux
#include <stdio.h>
#include <string.h> //strlen
#include <stdlib.h>
#include <errno.h>
#include <unistd.h> //close
#include <arpa/inet.h> //close
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/time.h> //FD_SET, FD_ISSET, FD_ZERO macros
#define TRUE 1
#define FALSE 0
#define PORT 8888
int main(int argc , char *argv[])
{
int opt = TRUE;
int master_socket , addrlen , new_socket , client_socket[30] ,
max_clients = 30 , activity, i , valread , sd;
int max_sd;
struct sockaddr_in address;
char buffer[1025]; //data buffer of 1K
//set of socket descriptors
fd_set readfds;
//a message
char *message = "ECHO Daemon v1.0 \r\n";
//initialise all client_socket[] to 0 so not checked
for (i = 0; i < max_clients; i++)
{
client_socket[i] = 0;
}
//create a master socket
if( (master_socket = socket(AF_INET , SOCK_STREAM , 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
//set master socket to allow multiple connections ,
//this is just a good habit, it will work without this
if( setsockopt(master_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt,
sizeof(opt)) < 0 )
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
//type of socket created
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
//bind the socket to localhost port 8888
if (bind(master_socket, (struct sockaddr *)&address, sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
printf("Listener on port %d \n", PORT);
//try to specify maximum of 3 pending connections for the master socket
if (listen(master_socket, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
//accept the incoming connection
addrlen = sizeof(address);
puts("Waiting for connections ...");
while(TRUE)
{
//clear the socket set
FD_ZERO(&readfds);
//add master socket to set
FD_SET(master_socket, &readfds);
max_sd = master_socket;
//add child sockets to set
for ( i = 0 ; i < max_clients ; i++)
{
//socket descriptor
sd = client_socket[i];
//if valid socket descriptor then add to read list
if(sd > 0)
FD_SET( sd , &readfds);
//highest file descriptor number, need it for the select function
if(sd > max_sd)
max_sd = sd;
}
//wait for an activity on one of the sockets , timeout is NULL ,
//so wait indefinitely
activity = select( max_sd + 1 , &readfds , NULL , NULL , NULL);
if ((activity < 0) && (errno!=EINTR))
{
printf("select error");
}
//If something happened on the master socket ,
//then its an incoming connection
if (FD_ISSET(master_socket, &readfds))
{
if ((new_socket = accept(master_socket,
(struct sockaddr *)&address, (socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
//inform user of socket number - used in send and receive commands
printf("New connection , socket fd is %d , ip is : %s , port : %d
\n" , new_socket , inet_ntoa(address.sin_addr) , ntohs
(address.sin_port));
//send new connection greeting message
if( send(new_socket, message, strlen(message), 0) != strlen(message) )
{
perror("send");
}
puts("Welcome message sent successfully");
//add new socket to array of sockets
for (i = 0; i < max_clients; i++)
{
//if position is empty
if( client_socket[i] == 0 )
{
client_socket[i] = new_socket;
printf("Adding to list of sockets as %d\n" , i);
break;
}
}
}
//else its some IO operation on some other socket
for (i = 0; i < max_clients; i++)
{
sd = client_socket[i];
if (FD_ISSET( sd , &readfds))
{
//Check if it was for closing , and also read the
//incoming message
if ((valread = read( sd , buffer, 1024)) == 0)
{
//Somebody disconnected , get his details and print
getpeername(sd , (struct sockaddr*)&address , \
(socklen_t*)&addrlen);
printf("Host disconnected , ip %s , port %d \n" ,
inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//Close the socket and mark as 0 in list for reuse
close( sd );
client_socket[i] = 0;
}
//Echo back the message that came in
else
{
//set the string terminating NULL byte on the end
//of the data read
buffer[valread] = '\0';
send(sd , buffer , strlen(buffer) , 0 );
}
}
}
}
return 0;
}
When you call fork(), the child process effectively receives its own separate copy of the parent process's address-space. Since the child process's address-space is separate and independent from that of its parent process, any subsequent changes to variables in the parent process's address space will not be seen by the child process.
Since your server is calling fork() for each new TCP connection that is received, that means that each new TCP connection is getting its own address-space that includes it and any already-accepted sockets, but will never include any sockets that are accepted on the server after that client's process was spawned. That is likely why you aren't seeing all the file descriptors you expect in your fds array, when you iterate over it calling send().
My advice is to simply get rid of the fork() call. If you want to keep (and iterate over) a list of all connected clients' file-descriptors, then its much simpler to use a single-process model rather than a process-per-client model. If you need to react to incoming input data from any of the clients, you can use non-blocking I/O and block instead inside select() or poll() until one of the file descriptors in your list has incoming data ready for you to read.

UDP client on a OS X

I wanted to compile sample code for a UDP client on a Mac OS X, but got a following error:
client.c:91:9: error: use of undeclared identifier 'MSG_CONFIRM'
MSG_CONFIRM, (const struct sockaddr *) &servaddr,
^
I googled for the error for several hours but couldn't find anything related to this problem. Does anybody know what is the issue and how to fix it?
The code for UDP client is below
// Client side implementation of UDP client-server model
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#define PORT 8080
#define MAXLINE 1024
// Driver code
int main() {
int sockfd;
char buffer[MAXLINE];
char *hello = "Hello from client";
struct sockaddr_in servaddr;
// Creating socket file descriptor
if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr, 0, sizeof(servaddr));
// Filling server information
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(PORT);
servaddr.sin_addr.s_addr = INADDR_ANY;
int n, len;
sendto(sockfd, (const char *)hello, strlen(hello),
MSG_CONFIRM, (const struct sockaddr *) &servaddr,
sizeof(servaddr));
printf("Hello message sent.\n");
while (1)
{
n = recvfrom(sockfd, (char *)buffer, MAXLINE,
MSG_WAITALL, (struct sockaddr *) &servaddr,
&len);
buffer[n] = '\0';
printf("Server : %s\n", buffer);
}
close(sockfd);
return 0;
}
My friend suggest me to define MSG_CONFIRM as 0. He said search what is use for it. You also research it.
#define MSG_CONFIRM 0

C socket bind slows down when i switch source ip addresses

I have a C script that connects to a remote server with a socket and writes a command.
I have to do this as fast as possible and i need to switch from source ip addressess. The problem is, when i switch from ip addresses, the bind slows down for seconds.
I can not find a solution.
the code:
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <arpa/inet.h>
int main()
{
struct sockaddr_in source, destination = {}; //two sockets declared as previously
int sock = 0;
int n = 0;
int datalen = 0;
int pkt = 0;
char* ips[3] = {"10.0.0.1", "10.0.0.2", "10.0.0.3"};
uint8_t *send_buffer;
char recv_buffer[11];
struct sockaddr_storage fromAddr; // same as the previous entity struct sockaddr_storage serverStorage;
unsigned int addrlen; //in the previous example socklen_t addr_size;
struct timeval tv;
tv.tv_sec = 3; /* 3 Seconds Time-out */
tv.tv_usec = 0;
/*Inititalize source to zero*/
memset(&source, 0, sizeof(source)); //source is an instance of sockaddr_in. Initialization to zero
/*Inititalize destinaton to zero*/
memset(&destination, 0, sizeof(destination));
/* setting the destination, i.e our OWN IP ADDRESS AND PORT */
destination.sin_family = AF_INET;
// destination.sin_addr.s_addr = inet_addr("123.456.789.123");
destination.sin_port = htons(43);
/*---- Configure settings of the source address struct, WHERE THE PACKET IS COMING FROM ----*/
/* Address family = Internet */
source.sin_family = AF_INET;
/* Set IP address to localhost */
// source.sin_addr.s_addr = INADDR_ANY;
/* Set port number, using htons function to use proper byte order */
source.sin_port = htons(43);
/* Set all bits of the padding field to 0 */
memset(source.sin_zero, '\0', sizeof source.sin_zero); //optional
int i;
for (i=0; i<60; i++) {
/* creating the socket */
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
printf("Failed to create socket\n");
/*set the socket options*/
setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv, sizeof(struct timeval));
if(inet_pton(AF_INET, ips[i%3], &source.sin_addr)<=0) //this is where is switch the ip addresses
{
printf("\n inet_pton error occured\n");
return 1;
}
/*bind socket to the source WHERE THE PACKET IS COMING FROM*/
if (bind(sock, (struct sockaddr *) &source, sizeof(source)) < 0)
printf("Failed to bind socket");
if(inet_pton(AF_INET, "94.198.154.139", &destination.sin_addr)<=0)
{
printf("\n inet_pton error occured\n");
return 1;
}
if(connect(sock, (struct sockaddr *)&destination, sizeof(destination)) < 0)
{
printf("\n Error : Connect Failed \n");
return 1;
}
printf("check\n");
n = write(sock,"is liveresults.nl\r\n",21);
if (n < 0) error("ERROR writing to socket");
while ( (n = read(sock, recv_buffer, sizeof(recv_buffer)-1)) > 0)
{
recv_buffer[n] = 0;
if(fputs(recv_buffer, stdout) == EOF)
{
printf("\n Error : Fputs error\n");
}
}
if(n < 0)
{
printf("\n Read error \n");
}
close(sock);
}
return 0;
}
edit: i must notice that it slows down afther the first loops for every ip. Because i have 3 ip addresses. After the first round, it slow down for seconds per bind.
I have to bind the local port to 0 instead of the same port as the outgoing port.

Unable to receive TCP data on particular IP

I am trying to implement TCP client, server program in C on Linux system. Here are my codes.
Client Source Code :
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(int argc, char *argv[])
{
char *address;
// Create socket
int client_socket;
client_socket = socket(AF_INET, SOCK_STREAM, 0);
// Set - Up Server Address
struct sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(8001);
inet_aton(address, &server_address.sin_addr.s_addr);
// Connect to the server
int connect_stat;
connect_stat = connect(client_socket, (struct sockaddr *) &server_address, sizeof(server_address));
if(connect_stat == -1)
printf("Not Connected\n");
else
printf(" Connected \n");
// Recieve from server
char response[256];
recv(client_socket, &server_address, sizeof(server_address), 0);
// Printing the Response data
printf("Data Recieved : %s\n",response);
// Destroy the socket
close(client_socket);
return 0;
}
Server Source Code :
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(int argc, char *argv[])
{
// Address
char *address;
address = argv[1];
// Create message to send
char message[256] = "Connection Established";
// Create server socket
int server_socket;
server_socket = socket(AF_INET, SOCK_STREAM, 0);
// Set - Up Server Address
struct sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(8001);
inet_aton(address, &server_address.sin_addr.s_addr);
// Bind it to an IP and PORT
bind(server_socket, (struct sockaddr *) &server_address, sizeof(server_address));
// Start listenting on address
listen(server_socket, 5);
// Start accepting the clients;
int client_socket;
client_socket = accept(server_socket, NULL, NULL);
// Send some data back to client
send(client_socket, message, sizeof(message), 0);
// Close the socket
close(server_socket);
close(client_socket);
return 0;
}
On passing an IP like 192.168.1.xxx to both client and server, server starts waiting for the clients but client always show not connected and thus no data received.
Client output :
root#kali:/home/mayank/Desktop/tcp_chat# ./tcp_client 192.168.1.111
Not Connected
Data Recieved :
But if i use INADDR_ANY instead of specific IP, it works. I know INADDR_ANY basically means it binds to all IP address, but why it is not binding to specific IP address which i want. Any suggestions, where i am wrong.
Instead of inet_aton(), you can also use
server_address.sin_addr.s_addr = inet_addr("IP address");
And use perror() after every function, like
client_socket = socket(...);
if (client_socket == -1)
perror("socket");
You are not doing any error checking, except on the connect() call. For example, you are getting an ENOTSOCK error because you are not checking whether socket() succeeds or fails.
Beyond that, on the client side, this statement:
inet_aton(address, &server_address.sin_addr.s_addr);
Should be this instead:
inet_aton(address, &server_address.sin_addr);
inet_aton() expects a pointer to a struct in_addr, but you are passing it a pointer to a uint32_t instead. In fact, the original code should not have even compiled because of that.
But, more importantly, your address variable is uninitialized, so you are passing a bad memory pointer to inet_aton(), and not checking its return value for failure.
Even if you could connect to the server, you are also passing the wrong output buffer to recv(), so you would end up writing garbage to the console.
Try this instead:
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(int argc, char *argv[])
{
if (argc != 2)
{
printf("usage: %s <IPv4 address>\n", argv[0]);
return 0;
}
// Set - Up Server Address
struct sockaddr_in server_address = {0};
server_address.sin_family = AF_INET;
server_address.sin_port = htons(8001);
if (inet_aton(argv[1], &server_address.sin_addr) != 0)
{
printf("invalid IPv4 address specified\n");
return 0;
}
// Create socket
int client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (client_socket == -1)
{
perror("socket() failed");
return 0;
}
// Connect to the server
if (connect(client_socket, (struct sockaddr *) &server_address, sizeof(server_address)) == -1)
{
perror("Not Connected");
}
else
{
printf("Connected\n");
// Receive from server
char response[256];
int numRecvd = recv(client_socket, response, sizeof(response), 0);
// Printing the Response data
if (numRecvd == -1)
perror("recv() failed");
else if (numRecvd == 0)
printf("Disconnected by server\n");
else
printf("Data Received: [%d] %.*s\n", numRecvd, numRecvd, response);
}
// Destroy the socket
close(client_socket);
return 0;
}
#include <netinet/in.h>
#include <arpa/inet.h>
int main(int argc, char *argv[])
{
// Set - Up Server Address
struct sockaddr_in server_address = {0};
server_address.sin_family = AF_INET;
server_address.sin_port = htons(8001);
if (argc >= 2)
{
if (inet_aton(argv[1], &server_address.sin_addr) != 0)
{
printf("invalid IPv4 address specified\n");
return 0;
}
}
else
server_address.sin_addr.s_addr = INADDR_ANY;
// Create message to send
char message[256] = "Connection Established";
// Create server socket
int server_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (server_socket == -1)
{
perror("socket() failed");
return 0;
}
// Bind it to an IP and PORT
if (bind(server_socket, (struct sockaddr *) &server_address, sizeof(server_address)) == -1)
{
perror("bind() failed");
}
// Start listenting on address
else if (listen(server_socket, 5) == -1)
{
perror("listen() failed");
}
// Start accepting the clients
else
{
int client_socket = accept(server_socket, NULL, 0);
if (client_socket == -1)
{
perror("accept() failed");
}
else
{
// Send some data back to client
int numSent = send(client_socket, message, sizeof(message), 0);
if (numSent == -1)
perror("send() failed");
else
printf("Data Sent: [%d] %.*s\n", numSent, numSent, message);
// Close the socket
close(client_socket);
}
}
// Destroy the socket
close(server_socket);
return 0;
}

cannot receive raw ethernet frame packets I just sent

I referenced C code on this website: https://gist.github.com/austinmarton/2862515
Here is a image to explain:
I edit it at two parts, one pat is for ethertype(change 0x0800 to a custom-protocol 0x1234)
and another part is deleting code for IP header processing (because original code is based on IP, but I need a raw ethernet frame).
I used wireshark to detect packets, and I can receive the packets I sent(in left of image),and I can see send.out exactly sending packets(bottom right of image). But recv.out cannot receive packet !?(upper right of image).
However, if I use 0x0800 for protocol, recv.out can receive packets from outside, but still cannot receive the packets I sent.
Is there any mistake for setting socket
Here is my code:
send.c
#include <arpa/inet.h>
#include <linux/if_packet.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <net/if.h>
#include <netinet/ether.h>
#define MY_DEST_MAC0 0xbc
#define MY_DEST_MAC1 0xee
#define MY_DEST_MAC2 0x7b
#define MY_DEST_MAC3 0x75
#define MY_DEST_MAC4 0x56
#define MY_DEST_MAC5 0x2a
#define DEFAULT_IF "eth0"
#define BUF_SIZ 1024
int main(int argc, char *argv[])
{
int sockfd;
struct ifreq if_idx;
struct ifreq if_mac;
int tx_len = 0;
char sendbuf[BUF_SIZ];
struct ether_header *eh = (struct ether_header *) sendbuf; /*structure*/
struct iphdr *iph = (struct iphdr *) (sendbuf + sizeof(struct ether_header));
struct sockaddr_ll socket_address;
char ifName[IFNAMSIZ];
unsigned short proto = 0x1234;
/* Get interface name *//*eth0*/
if (argc > 1)
strcpy(ifName, argv[1]);
else
strcpy(ifName, DEFAULT_IF);
/* Open RAW socket to send on *//*IPv4*/
if ((sockfd = socket(AF_PACKET, SOCK_RAW, htons(proto))) == -1) {
perror("socket");
}
/* Get the index of the interface to send on *//*0*/
memset(&if_idx, 0, sizeof(struct ifreq));
strncpy(if_idx.ifr_name, ifName, IFNAMSIZ-1);
if (ioctl(sockfd, SIOCGIFINDEX, &if_idx) < 0)/*save INDEX info into if_idx*/
perror("SIOCGIFINDEX");
/* Get the MAC address of the interface to send on *//*local*//*save MAC info into if_mac*/
memset(&if_mac, 0, sizeof(struct ifreq));
strncpy(if_mac.ifr_name, ifName, IFNAMSIZ-1);
if (ioctl(sockfd, SIOCGIFHWADDR, &if_mac) < 0)
perror("SIOCGIFHWADDR");
/* Construct the Ethernet header */
memset(sendbuf, 0, BUF_SIZ);
/* Ethernet header */
eh->ether_shost[0] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[0];
eh->ether_shost[1] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[1];
eh->ether_shost[2] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[2];
eh->ether_shost[3] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[3];
eh->ether_shost[4] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[4];
eh->ether_shost[5] = ((uint8_t *)&if_mac.ifr_hwaddr.sa_data)[5];
eh->ether_dhost[0] = MY_DEST_MAC0;
eh->ether_dhost[1] = MY_DEST_MAC1;
eh->ether_dhost[2] = MY_DEST_MAC2;
eh->ether_dhost[3] = MY_DEST_MAC3;
eh->ether_dhost[4] = MY_DEST_MAC4;
eh->ether_dhost[5] = MY_DEST_MAC5;
/* Ethertype field */
eh->ether_type = htons(proto);
tx_len += sizeof(struct ether_header);
/* Packet data */
sendbuf[tx_len++] = "h";
sendbuf[tx_len++] = "e";
sendbuf[tx_len++] = "l";
sendbuf[tx_len++] = "l";
sendbuf[tx_len++] = "o";
/* Index of the network device */
socket_address.sll_ifindex = if_idx.ifr_ifindex;
/* Address length*/
socket_address.sll_halen = ETH_ALEN;
/* Destination MAC */
socket_address.sll_addr[0] = MY_DEST_MAC0;
socket_address.sll_addr[1] = MY_DEST_MAC1;
socket_address.sll_addr[2] = MY_DEST_MAC2;
socket_address.sll_addr[3] = MY_DEST_MAC3;
socket_address.sll_addr[4] = MY_DEST_MAC4;
socket_address.sll_addr[5] = MY_DEST_MAC5;
/* Send packet */
int cnt=0;
while(cnt<5){
if (sendto(sockfd, sendbuf, tx_len, 0, (struct sockaddr*)&socket_address, sizeof(struct sockaddr_ll)) < 0)
printf("Send failed\n");
else
printf("success!\n");
cnt++;
}
return 0;
}
recv.c
#include <arpa/inet.h>
#include <linux/if_packet.h>
#include <linux/ip.h>
#include <linux/udp.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <net/if.h>
#include <netinet/ether.h>
#define DEST_MAC0 0xbc
#define DEST_MAC1 0xee
#define DEST_MAC2 0x7b
#define DEST_MAC3 0x75
#define DEST_MAC4 0x56
#define DEST_MAC5 0x2a
#define ETHER_TYPE 0x1234
#define DEFAULT_IF "eth0"
#define BUF_SIZ 1024
int main(int argc, char *argv[])
{
char sender[INET6_ADDRSTRLEN];
int sockfd, ret, i;
int sockopt;
ssize_t numbytes;
struct ifreq ifopts; /* set promiscuous mode */
struct sockaddr_storage their_addr;
uint8_t buf[BUF_SIZ];
char ifName[IFNAMSIZ];
/* Get interface name *//*eth0*/
if (argc > 1)
strcpy(ifName, argv[1]);
else
strcpy(ifName, DEFAULT_IF);
/* Header structures */
struct ether_header *eh = (struct ether_header *) buf;
/* Open PF_PACKET socket, listening for EtherType ETHER_TYPE *//*0x1234*/
if ((sockfd = socket(PF_PACKET, SOCK_RAW, htons(ETHER_TYPE))) == -1) {
perror("listener: socket");
return -1;
}
/* Set interface to promiscuous mode - do we need to do this every time? *//*cpy ifname into ifr_name*/
strncpy(ifopts.ifr_name, ifName, IFNAMSIZ-1);
ioctl(sockfd, SIOCGIFFLAGS, &ifopts); /*set promisc mode*/
ifopts.ifr_flags |= IFF_PROMISC;
ioctl(sockfd, SIOCSIFFLAGS, &ifopts);
/* Allow the socket to be reused - incase connection is closed prematurely */
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &sockopt, sizeof sockopt) == -1) {
perror("setsockopt");
close(sockfd);
exit(EXIT_FAILURE);
}
/* Bind to device */
if (setsockopt(sockfd, SOL_SOCKET, SO_BINDTODEVICE, ifName, IFNAMSIZ-1) == -1) {
perror("SO_BINDTODEVICE");
close(sockfd);
exit(EXIT_FAILURE);
}
repeat: printf("listener: Waiting to recvfrom...\n");
numbytes = recvfrom(sockfd, buf, BUF_SIZ, 0, NULL, NULL);
printf("listener: got packet %lu bytes\n", numbytes);
/* Check the packet is for me */
if (eh->ether_dhost[0] == DEST_MAC0 &&
eh->ether_dhost[1] == DEST_MAC1 &&
eh->ether_dhost[2] == DEST_MAC2 &&
eh->ether_dhost[3] == DEST_MAC3 &&
eh->ether_dhost[4] == DEST_MAC4 &&
eh->ether_dhost[5] == DEST_MAC5) {
printf("Correct destination MAC address\n");
} else {
printf("Wrong destination MAC: %x:%x:%x:%x:%x:%x\n",
eh->ether_dhost[0],
eh->ether_dhost[1],
eh->ether_dhost[2],
eh->ether_dhost[3],
eh->ether_dhost[4],
eh->ether_dhost[5]);
ret = -1;
goto done;
}
/* Print packet */
printf("\tData:");
for (i=0; i<numbytes; i++) printf("%02x:", buf[i]);
printf("\n");
done: goto repeat;
close(sockfd);
return ret;
}
you can get All frames from your target with below changes in your receive code :
please replace line :
if ((sockfd = socket(PF_PACKET, SOCK_RAW, htons(ETHER_TYPE))) == -1) {
with this line :
if ((sockfd = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_ALL))) == -1) {
Because in your original code you changed normal ethernet header type then OS can not detect its process listener(your program) and get it to you but when you set this line, OS can get you all results so you can get your special answers.
I'm starting to do socket programming so someone should confirm this.
I'm pretty sure the interface will drop the packet because the source and destination mac are the same... try using another PC and change the destination mac on each side to confirm this (virtual machines work as well)
I have also used a similar code to transfer Ethernet frames. This type of socket does not work locally. As #Goncalo suggested use a different PC or if you have two NICs on your PC you should use them. Here is the Code I used to receive Frames.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <linux/if.h>
#include <linux/if_ether.h>
#include <linux/if_packet.h>
#include <sys/ioctl.h>
union ethframe
{
struct
{
struct ethhdr header;
unsigned char data[ETH_DATA_LEN];
} field;
unsigned char buffer[ETH_FRAME_LEN];
};
int main(int argc, char **argv) {
char *iface = "eth1";
unsigned char dest[ETH_ALEN]
= { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
unsigned short proto = 0x1234;
int recv_result,i;
char buff[ETH_FRAME_LEN];
unsigned short data_len;
int s;
if ((s = socket(AF_PACKET, SOCK_RAW, htons(proto))) < 0) {
printf("Error: could not open socket\n");
return -1;
}
struct ifreq buffer;
int ifindex;
memset(&buffer, 0x00, sizeof(buffer));
strncpy(buffer.ifr_name, iface, IFNAMSIZ);
if (ioctl(s, SIOCGIFINDEX, &buffer) < 0) {
printf("Error: could not get interface index\n");
close(s);
return -1;
}
ifindex = buffer.ifr_ifindex;
unsigned char source[ETH_ALEN];
if (ioctl(s, SIOCGIFHWADDR, &buffer) < 0) {
printf("Error: could not get interface address\n");
close(s);
return -1;
}
memcpy((void*)source, (void*)(buffer.ifr_hwaddr.sa_data),
ETH_ALEN);
struct sockaddr_ll saddrll;
memset((void*)&saddrll, 0, sizeof(saddrll));
saddrll.sll_family = PF_PACKET;
saddrll.sll_ifindex = ifindex;
saddrll.sll_halen = ETH_ALEN;
memcpy((void*)(saddrll.sll_addr), (void*)dest, ETH_ALEN);
socklen_t sll_len = (socklen_t)sizeof(saddrll);
if (recv_result = recvfrom(s, buff, ETH_FRAME_LEN, 0,
(struct sockaddr *)&saddrll, &sll_len) > 0)
printf("Success!\n");
else
printf("Error, could not send\n");
data_len=sizeof(buff);
printf("\tData:");
for (i=0; i<data_len; i++) printf("%c", buff[i]);
printf("\tDone: \n");
close(s);
return 0;
}