I am using z bar SDK in x code 5 when i am archiving its getting following errors
Undefined symbols for architecture armv7:
"_CMSampleBufferGetImageBuffer", referenced from:
-[ZBarCaptureReader captureOutput:didOutputSampleBuffer:fromConnection:] in libzbar.a(ZBarCaptureReader.o)
"_CMSampleBufferIsValid", referenced from:
-[ZBarCaptureReader captureOutput:didOutputSampleBuffer:fromConnection:] in libzbar.a(ZBarCaptureReader.o)
"_CMSampleBufferDataIsReady", referenced from:
-[ZBarCaptureReader captureOutput:didOutputSampleBuffer:fromConnection:] in libzbar.a(ZBarCaptureReader.o)
"_CMSampleBufferGetNumSamples", referenced from:
-[ZBarCaptureReader captureOutput:didOutputSampleBuffer:fromConnection:] in libzbar.a(ZBarCaptureReader.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
It seems you missed the one of the frameworks - Core Media.
Check the following integration link for ZBar sdk.
http://zbar.sourceforge.net/iphone/sdkdoc/install.html#integration
Remove armv7s arm64 Architectures only use the armv7 and solve your problem.
Project -> Build Settings -> Architectures -> Delete armv7s arm64
Importing a header and do not linking against the correct library will cause that error. Check you have imported the correct libraries. A more complete answer can be found here
Undefined symbols for architecture armv7
Related
After installing the new sdk I cleaned the project and build it. It fails with this message:
Undefined symbols for architecture i386:
"_SecRandomCopyBytes", referenced from:
+[FBCrypto randomBytes:] in FacebookSDK(FBCrypto.o)
-[FBCrypto encrypt:additionalDataToSign:] in FacebookSDK(FBCrypto.o)
"_kSecRandomDefault", referenced from:
+[FBCrypto randomBytes:] in FacebookSDK(FBCrypto.o)
-[FBCrypto encrypt:additionalDataToSign:] in FacebookSDK(FBCrypto.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Same problem anyone? Solutions?
Well, you need to include the security framework and the libsqlite3.dylib as stated here.
It works now.
edit
Also found this now...
Jumping on this, im running into the same issue, I saw that the FBSDK needs the Security, AdSupport, etc. Here's my linked libraries:
My error is the same:
Undefined symbols for architecture i386:
"_SecRandomCopyBytes", referenced from:
+[FBCrypto randomBytes:] in FacebookSDK(FBCrypto.o)
-[FBCrypto encrypt:additionalDataToSign:] in FacebookSDK(FBCrypto.o)
"_kSecRandomDefault", referenced from:
+[FBCrypto randomBytes:] in FacebookSDK(FBCrypto.o)
-[FBCrypto encrypt:additionalDataToSign:] in FacebookSDK(FBCrypto.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
All the other framework dependencies are good to go as far as I can tell. A Vlean->Build didn't fix it either. Thanks.
Edit: Got it. I needed to re Add Files to Project and check the Add to Target button.. basically XCode automagicka
I am trying to use the AdMob in my test application when I rum my application i am getting the following error as shown below.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_ASIdentifierManager", referenced from:
objc-class-ref in libGoogleAdMobAds.a(GADIdentifierUtilities.o)
"_OBJC_CLASS_$_SKStoreProductViewController", referenced from:
objc-class-ref in libGoogleAdMobAds.a(GADOpener.o)
"_SKStoreProductParameterITunesItemIdentifier", referenced from:
-[GADOpener openInAppStore:fallbackURLString:] in libGoogleAdMobAds.a(GADOpener.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I googled around this errors and everyone telling to add the AdSupport.framework. But when I try to add that framework in my Xcode4.1 and Xcode4.4 there is no AdSupport.framework is not missing. Where can I get it and how to add that framework.
AdSupport.framework available only in iOS6+, so you won't be able to find it in XCode version prior to 4.5
UPD:
According to AdMob 6.2.0 changelog:
Required to use Xcode 4.5 and build against iOS 6. The minimum deployment is iOS 4.3.
I am trying to integrate admob in my ios application but I am getting following errors when I add sdk and build it.
Undefined symbols for architecture i386:
"_SCNetworkReachabilityCreateWithName", referenced from:
-[GADNetworkChecker startNetworkChecking] in libGoogleAdMobAds.a(GADNetworkChecker.o)
"_SCNetworkReachabilityScheduleWithRunLoop", referenced from:
-[GADNetworkChecker startNetworkChecking] in libGoogleAdMobAds.a(GADNetworkChecker.o)
"_SCNetworkReachabilitySetCallback", referenced from:
-[GADNetworkChecker startNetworkChecking] in libGoogleAdMobAds.a(GADNetworkChecker.o)
"_SCNetworkReachabilityUnscheduleFromRunLoop", referenced from:
-[GADNetworkChecker stopNetworkChecking] in libGoogleAdMobAds.a(GADNetworkChecker.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have included all required framework including SystemConfiguration, CFNetwork etc.
Update
I am getting this error when I build in simulator but not when I build with device. is it sdk issue? I am using simulator 5.1.
Make sure that the frameworks that you added are correctly linked under the "Link Binary With Libraries" section of your Build Settings. Also, look at "Compile Sources" under "Build Phases" to make sure all of the relevant files you want to compile are there.
I'm porting an app from the iOS side to the Mac side and I'm having an annoying linking error where the linker appears to be trying to use the iOS version of the coredata framework instead of the (x86_64) one. I've deleted the framework and re-added it and know I'm adding the mac version. I've also regenerated my model classes. I'm getting this error:
ld: warning: ignoring file /Users/xxxxx/xcode_projects/xxxxx/CoreData.framework/CoreData, file was built for unsupported file format which is not the architecture being linked (x86_64)
Undefined symbols for architecture x86_64:
"_NSSQLiteStoreType", referenced from:
-[CoreDataSingleton persistentStoreCoordinator] in CoreDataSingleton.o
"_NSInferMappingModelAutomaticallyOption", referenced from:
-[CoreDataSingleton persistentStoreCoordinator] in CoreDataSingleton.o
"_NSMigratePersistentStoresAutomaticallyOption", referenced from:
-[CoreDataSingleton persistentStoreCoordinator] in CoreDataSingleton.o
"_OBJC_CLASS_$_NSManagedObjectContext", referenced from:
objc-class-ref in CoreDataSingleton.o
"_OBJC_CLASS_$_NSManagedObjectModel", referenced from:
objc-class-ref in CoreDataSingleton.o
etc...
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Any suggestions would be helpful, thanks,
Nick
Link errors usually mean you aren't including a framework in the project.
In the "Link Binary With Libraries" section of the "Build Phases" tab of the build settings for your project, make sure CoreData.framework is listed. If not, press the "+" button and select it.
ld: warning: directory not found for option '-L/Users/photon/Desktop/Walg-19-aug/WalgreensIPAD_1.0.3/iPad/Walgreens/../ZXingWidget/build/Debug-iphonesimulator'
ld: warning: directory not found for option '-L/Users/photon/Desktop/Walg-19-aug/WalgreensIPAD_1.0.3/iPad/Walgreens/../ZXingWidget/build/Debug-iphoneos'
ld: warning: directory not found for option '-L/Users/photon/Desktop/Walg-19-aug/WalgreensIPAD_1.0.3/iPad/Walgreens/../ZXingWidget/build/Release-iphoneos'
ld: warning: ignoring file /Users/photon/Desktop/Walg-19-aug/WalgreensIPAD_1.0.3/iPad/Walgreens/libOmnitureAppMeasurement-iPhoneDevice.a, file was built for unsupported file format which is not the architecture being linked (i386)
ld: warning: ignoring file /Users/photon/Desktop/Walg-19-aug/WalgreensIPAD_1.0.3/iPad/Walgreens/libOmnitureAppMeasurement-iPhoneSimulator_4_0_GM.a, file was built for unsupported file format which is not the architecture being linked (i386)
Undefined symbols for architecture i386:
"_deflateInit2_", referenced from:
-[ASIDataCompressor setupStream] in ASIDataCompressor.o
"_deflateEnd", referenced from:
-[ASIDataCompressor closeStream] in ASIDataCompressor.o
"_deflate", referenced from:
-[ASIDataCompressor compressBytes:length:error:shouldFinish:] in ASIDataCompressor.o
"_inflateInit2_", referenced from:
-[ASIDataDecompressor setupStream] in ASIDataDecompressor.o
"_inflateEnd", referenced from:
-[ASIDataDecompressor closeStream] in ASIDataDecompressor.o
"_inflate", referenced from:
-[ASIDataDecompressor uncompressBytes:length:error:] in ASIDataDecompressor.o
"_OBJC_CLASS_$_OMAppMeasurement", referenced from:
objc-class-ref in OmnitureService.o
ld: symbol(s) not found for architecture i386
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 failed with exit code 1
i got this error Even i Included the libz1.2.5.dylib into my project.
I am working in X-Code 4.2 for IOS Beta Version
# All
Any one please tell problem solving.
EDIT : As of Xcode 7 libz.dylib has been renamed to libz.tbd
I fix this problem by add libz.dylib to Link Library.
following this guide:
http://allseeing-i.com/ASIHTTPRequest/Setup-instructions
you need to follow this set of instruction to use this API http://allseeing-i.com/ASIHTTPRequest/Setup-instructions, I am sure you didn't added libz.dylib in your project
Make sure that ALL relevant targets have libz linked. You could be adding it to Target A and trying to compile Target B which is missing it.
Please make sure that you link against libz correctly, eg. check that its included in the "Link Binary With Libraries" build phase of your target.
I'm not a 100% sure, but it says "for architecture i386" ... should be armv6 or armv7...
So i would check your build steps...
In Xcode 8 libz.dylib has been renamed to libz.tbd