Type conversion - string of characters to integer - type-conversion

Hello I am writing my program in C, using PSoC tools to program my Cypress development kit. I am facing an issue regarding type conversion of a string of characters collected in my circular buffer (buffer) to a local variable "input_R", ultimately to a global variable st_input_R. The event in my FSM calling this action function is given below:
void st_state_5_event_0(void) //S6 OR S4
{
char buffer[ST_NODE_LIMIT] = {0};
st_copy_buffer(buffer);
uint32 input_R = {0};
mi_utoa(input_R, buffer);
if ((input_R >= 19000) && (input_R <= 26000))
{
st_input_R = input_R;
_st_data.state = ST_STATE_6;
}
else
{
_st_data.status = ST_STATE_4;
}
UART_1_Stop();
st_stop();
st_empty_buffer();
}
ST_NODE_LIMIT = 64
st_copy_buffer copies the the numbers I type in using hyper terminal to the circular buffer named "buffer".
input_R is the 32 bit integer I want the buffer content to be converted to.
mi_utoa is the function I am using for converting the contents in the buffer to input_R and is detailed below:
uint8 mi_utoa(uint32 number, char *string)
{
uint8 result = MI_BAD_ARGUMENT;
if (string != NULL)
{
uint8 c = 0;
uint8 i = 0;
uint8 j = 0;
do
{
string[i++] = number % 10 + '0';
} while ((number /=10) > 0);
string[i] = '\0';
for (i = 0, j = strlen(string) - 1 ; i < j ; i++, j--)
{
c = string[i];
string[i] = string[j];
string[j] = c;
}
result = MI_SUCCESS;
}
return result;
}
The problem is, suppose if I enter 21500(+\r), the mi_utoa function converts the first digit to 0 the second digit to \000 while the other digits including the carriage return "\r" remains unaltered. As a result the input_R is NOT = 21500. Its happening for any string of digits I input. So the condition "if ((input_R >= 19000) && (input_R <= 26000))" is never satisfied. Hence the FSM returns to state 4 all the time and I am going in circles.
Can you please advice where the bug is in the mi_utoa function? Let me know if you want to know any other details.

Your function st_state_5_event_0() sets the value input_R to zero. Then you call mi_utoa(), which converts the value input_R to an ascii string, "0".
void st_state_5_event_0(void) //S6 OR S4
{
char buffer[ST_NODE_LIMIT] = {0};
//what is the value of buffer after this statement?
st_copy_buffer(buffer);
//the value of input_R after the next statement is =0
uint32 input_R = {0};
//conversion of input_R to string will give ="0"
mi_utoa(input_R, buffer);
if ((input_R >= 19000) && (input_R <= 26000))
{
st_input_R = input_R;
_st_data.state = ST_STATE_6;
}
//...
}
You probably want a function which converts your ascii buffer to a number.
uint8
mi_atou(uint32* number, char *string)
{
uint8 result = MI_BAD_ARGUMENT;
if (!string) return result;
if (!number) return result;
uint8 ndx = 0;
uint32 accum=0;
for( ndx=0; string[ndx]; ++ndx )
{
if( (string[ndx] >= '0') && (string[ndx] <= '9') )
{
accum = accum*10 + (string[ndx]-'0');
//printf("[%d] %s -> %d\n",ndx,string,accum);
}
else break;
}
//printf("[%d] %s -> %d\n",ndx,string,accum);
*number = accum;
result = MI_SUCCESS;
return result;
}
Which you would call by providing the address of the number to store the result,
mi_atou(&input_R, buffer);

Related

Bluetooth low energy, how to parse R-R Interval value?

My application is receiving information from smart heart device. Now i can see pulse value. Could you please help me to parse R-R Interval value? How can i check device support R-R Interval value or Not ?
Any advise from you
Thanks
Have you checked the Bluetooth spec? The sample code below is in C#, but I think it shows the way to parse the data in each heart rate packet.
//first byte of heart rate record denotes flags
byte flags = heartRateRecord[0];
ushort offset = 1;
bool HRC2 = (flags & 1) == 1;
if (HRC2) //this means the BPM is un uint16
{
short hr = BitConverter.ToInt16(heartRateRecord, offset);
offset += 2;
}
else //BPM is uint8
{
byte hr = heartRateRecord[offset];
offset += 1;
}
//see if EE is available
//if so, pull 2 bytes
bool ee = (flags & (1 << 3)) != 0;
if (ee)
offset += 2;
//see if RR is present
//if so, the number of RR values is total bytes left / 2 (size of uint16)
bool rr = (flags & (1 << 4)) != 0;
if (rr)
{
int count = (heartRateRecord.Length - offset)/2;
for (int i = 0; i < count; i++)
{
//each existence of these values means an R-Wave was already detected
//the ushort means the time (1/1024 seconds) since last r-wave
ushort value = BitConverter.ToUInt16(heartRateRecord, offset);
double intervalLengthInSeconds = value/1024.0;
offset += 2;
}
}
This post is a little old but a full answer has not been given.
As I run into this post and it did help me at the end, I would like to share my final code. Hopefully it will help others.
The code provided by Daniel Judge is actually right, but as he already wrote, it is C#. HIs code is a bit better compared to what Simon M came up with at the end as the code of Daniel Judge takes into account there can be more than two RR-values within one message.
Here is the actual spec of the Heart_rate_measurement characteristic
I have translated Daniel Judge his code to Objective-C:
// Instance method to get the heart rate BPM information
- (void) getHeartBPMData:(CBCharacteristic *)characteristic error:(NSError *)error
{
// Get the BPM //
// https://developer.bluetooth.org/gatt/characteristics/Pages/CharacteristicViewer.aspx?u=org.bluetooth.characteristic.heart_rate_measurement.xml //
// Convert the contents of the characteristic value to a data-object //
NSData *data = [characteristic value];
// Get the byte sequence of the data-object //
const uint8_t *reportData = [data bytes];
// Initialise the offset variable //
NSUInteger offset = 1;
// Initialise the bpm variable //
uint16_t bpm = 0;
// Next, obtain the first byte at index 0 in the array as defined by reportData[0] and mask out all but the 1st bit //
// The result returned will either be 0, which means that the 2nd bit is not set, or 1 if it is set //
// If the 2nd bit is not set, retrieve the BPM value at the second byte location at index 1 in the array //
if ((reportData[0] & 0x01) == 0) {
// Retrieve the BPM value for the Heart Rate Monitor
bpm = reportData[1];
offset = offset + 1; // Plus 1 byte //
}
else {
// If the second bit is set, retrieve the BPM value at second byte location at index 1 in the array and //
// convert this to a 16-bit value based on the host’s native byte order //
bpm = CFSwapInt16LittleToHost(*(uint16_t *)(&reportData[1]));
offset = offset + 2; // Plus 2 bytes //
}
NSLog(#"bpm: %i", bpm);
// Determine if EE data is present //
// If the 3rd bit of the first byte is 1 this means there is EE data //
// If so, increase offset with 2 bytes //
if ((reportData[0] & 0x03) == 1) {
offset = offset + 2; // Plus 2 bytes //
}
// Determine if RR-interval data is present //
// If the 4th bit of the first byte is 1 this means there is RR data //
if ((reportData[0] & 0x04) == 0)
{
NSLog(#"%#", #"Data are not present");
}
else
{
// The number of RR-interval values is total bytes left / 2 (size of uint16) //
NSUInteger length = [data length];
NSUInteger count = (length - offset)/2;
NSLog(#"RR count: %lu", (unsigned long)count);
for (int i = 0; i < count; i++) {
// The unit for RR interval is 1/1024 seconds //
uint16_t value = CFSwapInt16LittleToHost(*(uint16_t *)(&reportData[offset]));
value = ((double)value / 1024.0 ) * 1000.0;
offset = offset + 2; // Plus 2 bytes //
NSLog(#"RR value %lu: %u", (unsigned long)i, value);
}
}
}
EDIT:
this work for me, i get the correct rr values:
In some cases you can find two values at the same time for rr.
- (void) updateWithHRMData:(NSData *)datas {
const uint8_t *reportData = [datas bytes];
uint16_t bpm = 0;
uint16_t bpm2 = 0;
if ((reportData[0] & 0x04) == 0)
{
NSLog(#"%#", #"Data are not present");
}
else
{
bpm = CFSwapInt16LittleToHost(*(uint16_t *)(&reportData[2]));
bpm2 = CFSwapInt16LittleToHost(*(uint16_t *)(&reportData[4]));
if (bpm != 0 || bpm2 != 0) {
NSLog(#"%u", bpm);
if (bpm2 != 0) {
NSLog(#"%u", bpm2);
}
}
}
}
in #Brabbeldas solution i had to use a different flag to get rri values. but might depend on device used.
if ((reportData[0] & 0x10) == 0)
instead of
if ((reportData[0] & 0x04) == 0)
Parse heart rate parameters in "C"
I uploaded the sample application to GitHub Heart-Rate-Bluegiga
void ble_evt_attclient_attribute_value(const struct ble_msg_attclient_attribute_value_evt_t *msg)
{
if (msg->value.len < 2) {
printf("Not enough fields in Heart Rate Measurement value");
change_state(state_finish);
}
// Heart Rate Profile defined flags
const unsigned char HEART_RATE_VALUE_FORMAT = 0x01;
const unsigned char ENERGY_EXPENDED_STATUS = 0x08;
const unsigned char RR_INTERVAL = 0x10;
unsigned char current_offset = 0;
unsigned char flags = msg->value.data[current_offset];
int is_heart_rate_value_size_long = ((flags & HEART_RATE_VALUE_FORMAT) != 0);
int has_expended_energy = ((flags & ENERGY_EXPENDED_STATUS) != 0);
int has_rr_intervals = ((flags & RR_INTERVAL) != 0);
current_offset++;
uint16 heart_rate_measurement_value = 0;
if (is_heart_rate_value_size_long)
{
heart_rate_measurement_value = (uint16)((msg->value.data[current_offset + 1] << 8) +
msg->value.data[current_offset]);
current_offset += 2;
}
else
{
heart_rate_measurement_value = msg->value.data[current_offset];
current_offset++;
}
printf("Heart rate measurment value: %d ", heart_rate_measurement_value);
uint16 expended_energy_value = 0;
if (has_expended_energy)
{
expended_energy_value = (uint16)((msg->value.data[current_offset + 1] << 8) +
msg->value.data[current_offset]);
current_offset += 2;
printf(" Expended energy value: %d ", expended_energy_value);
}
uint16 rr_intervals[10] = {0};
if (has_rr_intervals)
{
printf(" Rr intervals: ");
int rr_intervals_count = (msg->value.len - current_offset) / 2;
for (int i = 0; i < rr_intervals_count; i++)
{
int raw_rr_interval = (uint16)((msg->value.data[current_offset + 1] << 8) +
msg->value.data[current_offset]);
rr_intervals[i] = ((double)raw_rr_interval / 1024) * 1000;
current_offset += 2;
printf("%d ", rr_intervals[i]);
}
printf("\n");
}
}

Comparing two unsigned char buffers

I have two CVImageBufferRef buffers that correspond to two images grabbed in sequence by AVCaptureSession. I would like to compare both to see if all the pixels are the same. In order to loop thru all pixels of the frame buffer and compare them, I have this:
unsigned char *pixelA = (unsigned char *)CVPixelBufferGetBaseAddress(pixelBufferA);
unsigned char *pixelB = (unsigned char *)CVPixelBufferGetBaseAddress(pixelBufferB);
- (BOOL) isBuffer:(unsigned char *)pixelA equalToBuffer:(unsigned char *)pixelB {
for( int row = 0; row < bufferHeight; row++ ) {
for( int column = 0; column < bufferWidth; column++ ) {
if ((pixelA[0] != pixelB[0]) ||
(pixelA[1] != pixelB[1]) ||
(pixelA[2] != pixelB[2]) ){
return NO;
// means at some point pixelA is not equal to pixelB, so
// pixelBufferA is not equal to pixelBufferB
}
pixelA += BYTES_PER_PIXEL;
pixelB += BYTES_PER_PIXEL;
}
}
// if the method reached here, pixelBufferA is equal to pixelBufferB, so
return YES; // are equal
}
Obviously it is crashing in the comparison. How do I compare all values in pixelA with pixelB ? thanks
I've never actually done what you're doing, but is there a reason you can't just compare the buffers in one go, say, with memcmp?
- (BOOL) isBuffer:(unsigned char*)pixelA equalToBuffer:(unsigned char*)pixelB
{
size_t bufferSize = bufferWidth * bufferHeight * BYTES_PER_PIXEL;
return memcmp( pixelA, pixelB, bufferSize ) == 0;
}

Convert int to CFString without CFStringCreateWithFormat

The following is extremely slow for what I need.
CFStringCreateWithFormat(NULL, NULL, CFSTR("%d"), i);
Currently this takes 20,000ns in my tests to execute on my 3gs. Perhaps that sounds fast, but I can create and release two NSMutableDictionaries in the time this executes. My C is weak, but there must be something equivalent to itoa that I can use on IOS.
This is the faster I can get:
CFStringRef TECFStringCreateWithInteger(NSInteger integer)
{
size_t size = 21; // long enough for 64 bits integer
char buffer[size];
char *characters = buffer + size;
*(--characters) = 0; // NULL-terminated string
int sign = integer < 0 ? -1 : 1;
do {
*(--characters) = '0' + (integer % 10) * sign;
integer /= 10;
}
while ( integer );
if ( sign == -1 )
*(--characters) = '-';
return CFStringCreateWithCString(NULL, characters, kCFStringEncodingASCII);
}

converting Biginteger to Bytearray(Raw data)

I have used the following code for converting the bigint in decimal to bytearray (raw data), but I'm getting wrong result.
What is the mistake here?
I'm trying this in Apple Mac ( for Iphone app)
COMP_BYTE_SIZE is 4
Is there any bigendian/ little endian issue, please Help.
void bi_export(BI_CTX *ctx, bigint *x, uint8_t *data, int size)
{
int i, j, k = size-1;
check(x);
memset(data, 0, size); /* ensure all leading 0's are cleared */
for (i = 0; i < x->size; i++)
{
for (j = 0; j < COMP_BYTE_SIZE; j++)
{
comp mask = 0xff << (j*8);
int num = (x->comps[i] & mask) >> (j*8);
data[k--] = num;
if (k < 0)
{
break;
}
}
}
Thanks.
The argument size is at least x->size*4, ie. the target array is big enough? Also use
comp mask = (comp)0xff << (j*8);
num should be cast to uint8_t before copy
data[k--] = (uint8_t)num;

Formatting a (large) number "12345" to "12,345"

Say I have a large number (integer or float) like 12345 and I want it to look like 12,345.
How would I accomplish that?
I'm trying to do this for an iPhone app, so something in Objective-C or C would be nice.
Here is the answer.
NSNumber* number = [NSNumber numberWithDouble:10000000];
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setNumberStyle:kCFNumberFormatterDecimalStyle];
[numberFormatter setGroupingSeparator:#","];
NSString* commaString = [numberFormatter stringForObjectValue:number];
[numberFormatter release];
NSLog(#"%# -> %#", number, commaString);
Try using an NSNumberFormatter.
This should allow you to handle this correctly on an iPhone. Make sure you use the 10.4+ style, though. From that page:
"iPhone OS: The v10.0 compatibility mode is not available on iPhone OS—only the 10.4 mode is available."
At least on Mac OS X, you can just use the "'" string formatter with printf(3).
$ man 3 printf
`'' Decimal conversions (d, u, or i) or the integral portion
of a floating point conversion (f or F) should be
grouped and separated by thousands using the non-mone-
tary separator returned by localeconv(3).
as in printf("%'6d",1000000);
Cleaner C code
// write integer value in ASCII into buf of size bufSize, inserting commas at tousands
// character string in buf is terminated by 0.
// return length of character string or bufSize+1 if buf is too small.
size_t int2str( char *buf, size_t bufSize, int val )
{
char *p;
size_t len, neg;
// handle easy case of value 0 first
if( val == 0 )
{
a[0] = '0';
a[1] = '\0';
return 1;
}
// extract sign of value and set val to absolute value
if( val < 0 )
{
val = -val;
neg = 1;
}
else
neg = 0;
// initialize encoding
p = buf + bufSize;
*--p = '\0';
len = 1;
// while the buffer is not yet full
while( len < bufSize )
{
// put front next digit
*--p = '0' + val % 10;
val /= 10;
++len;
// if the value has become 0 we are done
if( val == 0 )
break;
// increment length and if it's a multiple of 3 put front a comma
if( (len % 3) == 0 )
*--p = ',';
}
// if buffer is too small return bufSize +1
if( len == bufSize && (val > 0 || neg == 1) )
return bufSize + 1;
// add negative sign if required
if( neg == 1 )
{
*--p = '-';
++len;
}
// move string to front of buffer if required
if( p != buf )
while( *buf++ = *p++ );
// return encoded string length not including \0
return len-1;
}
I did this for an iPhone game recently. I was using the built-in LCD font, which is a monospaced font. I formatted the numbers, ignoring the commas, then stuck the commas in afterward. (The way calculators do it, where the comma is not considered a character.)
Check out the screenshots at RetroJuJu. Sorry--they aren't full-sized screenshots so you'll have to squint!
Hope that helps you (it's in C) :
char* intToFormat(int a)
{
int nb = 0;
int i = 1;
char* res;
res = (char*)malloc(12*sizeof(char));
// Should be enough to get you in the billions. Get it higher if you need
// to use bigger numbers.
while(a > 0)
{
if( nb > 3 && nb%3 == 0)
res[nb++] = ',';
// Get the code for the '0' char and add it the position of the
// number to add (ex: '0' + 5 = '5')
res[nb] = '0' + a%10;
nb++;
a /= 10;
}
reverse(&res);
return res;
}
There might be a few errors I didn't see (I'm blind when it comes to this...)
It's like an enhanced iToA so maybe it's not the best solution.
Use recursion, Luke:
#include <stdio.h>
#include <stdlib.h>
static int sprint64u( char* buffer, unsigned __int64 x) {
unsigned __int64 quot = x / 1000;
int chars_written;
if ( quot != 0) {
chars_written = sprint64u( buffer, quot);
chars_written += sprintf( buffer + chars_written, ".%03u", ( unsigned int)( x % 1000));
}
else {
chars_written = sprintf( buffer, "%u", ( unsigned int)( x % 1000));
}
return chars_written;
}
int main( void) {
char buffer[ 32];
sprint64u( buffer, 0x100000000ULL);
puts( buffer);
return EXIT_SUCCESS;
}