how to read IDFA in .mobileConfig file in safari - iphone

Since UDID is deprecated and our web app (also has a native version) was depending on UDID of the device to uniquely identify user in system. We switched to IDFA in native version but we cant figure out how to read IDFA using .mobileconfig in safari. Or any other way to read IDFA in safari ? any heads up will really be appreciated.

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test iPhone app without an iPhone

I've been sent an iPhone app package (.zip file) that I would like to test. The app is not yet available in the app store and I don't own an iPhone. What are my options for testing this app? I can probably get my hands on a Mac (with some difficulty), but ideally I'm looking for a way of running the app under windows/Linux.
I was hoping to find a website that would allow me to upload the package, and I could then test the app in a browser, but haven't found anything like this so far.
You try what you want, the app code will not run on any other platform then an iOS device.
The best option is the get the source code so you can run the app on a Mac with Xcode and the iOS simulator.
But this is no real replacement for device testing.
Also be aware that iOS ad-hoc app arre linked to device and can there not be installed on device which are not in the profile with which the app is build. The devices are identified by there UDID.
The app you linked is indeed an ARM only binnary and can only be installed on devices that are in the profile used to build the app.
Festivals.ie: Mach-O executable arm
I also took a look at the app bundle and it seems that the app is native, there for you can not simply extract any thing an present it as a webpage. There is no known app to HTML tool available.
In order to test an iOS app the developer of the app must add your UDID to his Member Center under devices. Without that limit everyone could share apps around the globe with no real use for the appstore.
There's no way for you to test it, even if you'll get a Mac and an iPhone.
If not an iPhone, you can test it on an iPad or an IOS simulator... NO other way possible at all...

Is it possible fetch details of installed apps on another iphone from my iphone?

I am currently doing an app which requires the details of installed apps on another iPhone from my iPhone (or any other iDevices).
My requirement is :
My app will push the data, if my app is installed on both device
Otherwise it'll have to send a link to download that app.
Is it possible?
I want to detect if app is instlled on another phone or not.
Is there any API bundle available? I am making it in Xcode.
As far as I know, it is not possible. As Apple will not allow you to fetch the information of user's personal device.
It is not possible.
You can't even know the apps installed on your own iDevice

upgrade app on jailbreak device

I have a free app. I also make the version for jailbreak iphones.
The problem is that the normal upgrade on iphone is just run updating of appstore app.
But for the version works on jailbreak device, I hope I can check whether the new version existes,
if sure, it downloads the version from web and installs it on the device automatically.
What kind of sdk I need to call for install the ipa file on jailbreak devices?
Welcome any comment
Even on jailbroken devices, an app cannot be updated automatically; the user must take part in beginning the process of updating (the usual way being when the user presses "Update" in the App store). Although you can't automatically update your app, be it on jailbroken or non-jailbroken devices, there is a library called iVersion by Nick Lockwood the reminds the user when an update to your app is available. You can download iVersion at its Github page. Also on the Github page is comprehensive installation and configuration instructions, so I recommend that you check it out.
Hope this helps!

Is there a way to determine if an iPhone / iPad app is installed?

Looking for code that would run in a browser (Safari) to determine if a certain iphone app was installed on a users device (iphone, ipad or ipod touch). The end goal is dynamically display messaging on a site to instruct the user to go install the app.
No way Apple will ever open up such functionality :) (and it does not exist right now)
This would be a significant privacy issue, Apple would not permit it.

Is it possible to load a separate application into the iphone?

I am having a iphone and i have created an application using Xcode. Now i want to move this application into my iphone for my use. How can it be done?
I tried to copy my application to the iphone Applications folder using the phone view software, but i'm not able to open my application in the iphone. It shows the error
"Your Myapp.app cannot be open"
Is there any other way to install my application into the iphone? Please guide me regarding this.
Thanks
You'll need to register as an iPhone developer to get the correct keys for signing and loading an application onto an iPhone. If you are writing an application that you plan to sell via the AppStore then this is $99 to register, if it's for internal use only then $199.
First did you use the real SDK or the simulator?
The simulator SDK only hides some OS X calls that don't exist on iPhone, but is otherwise the normal OS X SDK. So first make sure you link against the (ARM) iPhone SDK.
Then comes the licensing bit. Afaik in a non jailbroken iPhone you can only load signed apps (via the AppStore, or using a license obtained from Apple to sign your own)
Xcode will automatically install and run an application on your iphone if you use the correct project setting.
Project -> Set Active SDK -> iPhone Device 3.0
Note that you will need a provisioning key before this becomes possible.
visit http://developer.apple.com/iphone to view some easy-to-understand tutorials on how to get one of these.
I assume you have signed up as an iPhone developer on that website (costs $99).