Printing to screen while in loop - lisp

I have this:
(loop for i below x
do (update-world)
if (zerop (mod i 1000))
do (princ #\.))
It is working, except that all the princ invokations arrive at once, at the end. The idea here is that they are a progress indicator, printing a period to the screen every 1000 iterations. This is from the Land of Lisp book, and I'm wondering if expecting printing in the middle of a loop is not a portable expectation?

Add a (finish-output) after the princ.
http://clhs.lisp.se/Body/f_finish.htm

Related

Attempting to define a function that provides the minimum integer in a list of numbers SPECIFICALLY using do loops (not do* or dolist, etc.)

I have an assignment for class specifically testing our understanding of do, asking to define a function to produce the minimum of a list of numbers. We are asked to also use a secondary function ("smaller") to do so.
I have no previous experience coding, and am forced to stay within the boundaries of do; I've been reading up on the issue as much as I can, but almost everything I find just suggests using other methods (do*, COND, etc.).
I defined a simple "smaller" as:
(defun smaller (x y)
(if (< x y) x y))
I then approached the problem as such:
(defun minimum (lst)
"(lst)
Returns the minimum of a list of numbers."
(do ((numbers lst (cdr numbers))
(min (car numbers) (smaller min (cadr numbers))))
((null numbers) min)))
I feel there's an issue where the "smaller" function can't be applied on the first loop (feedback about this would be great), otherwise my immediate issue is getting an error of: "UNBOUND-VARIABLE" for the variable "NUMBERS". I am not sure which 'area' is causing the confusion: if I have poorly formatted the do loop entirely, or if one of the second/third/etc. "numbers" is causing an issue.
Can someone provide some feedback? -- again keeping in mind that we are limited specifically to simple do loops, and that I definitely don't have a perfect understanding of what I've already got down.
Thanks so much in advance.
Do binds in parallel, so numbers is not bound when min is first bound. You could fix that by using (car lst) instead of (car numbers) there.
You need to fix the end condition then: (cadr numbers) is nil on the last iteration, you need to stop before that.
For better readability, I'd suggest to use first and second instead of car and cadr here.
You could still refer to numbers as long as you used do*, which is a sequentially binding variant of do. Then you'd have to use car instead of cadr - you're now picking the first number from an already reduced list. And you'd need to modify your end condition to avoid calling smaller with a NIL argument - you should be able to figure this out easily.

Emacs: Turn off pretty printing in racket-mode

I am running Emacs 24.5.1 on Windows 10 and working through the SICP. The MIT editor Edwin doesn't function well, especially on Windows. Racket appears to be a good alternative. I have installed both Racket and racket-mode and everything seems to run okay. However, racket-mode insists on pretty-printing my results. How do I get it to print in decimal form?
For example,
(require sicp)
(define (square x) (* x x))
(define (average x y)
(/ (+ x y) 2))
(define (improve guess x)
(average guess (/ x guess)))
(define (good-enough? guess x)
(< (abs (- (square guess) x)) 0.001))
(define (sqrt-iter guess x)
(if (good-enough? guess x)
guess
(sqrt-iter (improve guess x)
x)))
This produces results such as
> (sqrt-iter 1 2)
577/408
Lots of documentation comes up when I Google the terms "Racket" and "pretty-print," but I'm having no luck making sense of it. The Racket documentation seems to control pretty-printing via some variable beginning with 'pretty-print'. Yet nothing starting with racket- or pretty within M-x comes up. Maybe the fraction form isn't what Racket considers pretty-printing?
Start the the iteration with floating point numbers 1.0 and 2.0 rather than exact numbers 1 and 2.
The literal 1 is read as an exact integer whereas 1.0 or 1. is read as a floating point number.
Now the function / works on both exact an inexact numbers. If fed exact numbers it produces a fraction (which eventually ends up being printed in the repl).
That is you are not seeing the effect of a pretty printer, but the actual result. The algorithm works efficiently only on floating point numbers as input so you can consider adding a call to exact->inexact to your function.
As the other answers explain, it turned out this isn't actually about pretty printing.
However to answer you question literally (if you ever did want to disable pretty printing in racket-mode):
The Emacs variable is racket-pretty-print.
You can view documentation about it using C-h v.
To change it you can either:
Use Emacs' M-x customize UI.
Use (setq racket-pretty-print nil) in your Emacs init file, for example in a racket-repl-mode-hook.
This is actually intentional and is part of the Scheme standard (R5RS, R7RS). It is not restricted to Racket but should be the output of any Scheme interpreter/REPL. It has nothing to do with pretty printing. It is mostly considered a good thing since it is giving you the exact number (rational number) rather than a floating point approximation. If you do want the floating point result then do request it by using 1.0 rather than 1 etc.
> (/ 1.0 3)
0.3333333333333333
Alternatively, you can use the exact->inexact function e.g.
> (exact->inexact 1/3)
0.3333333333333333

How to define a function that returns half of input, in two different ways?

I am reading a Gentle Introduction to Symbolic Computation and it asks this question. Basically, the previous content deals with making up bigger functions with small ones. (Like 2- will be made of two 1- (decrement operators for lisp))
So one of the questions is what are the two different ways to define a function HALF which returns one half of its input. I have been able to come up with the obvious one (dividing number by 2) but then get stuck. I was thinking of subtracting HALF of the number from itself to get half but then the first half also has to be calculated...(I don't think the author intended to introduce recursion so soon in the book, so I am most probably wrong).
So my question is what is the other way? And are there only two ways?
EDIT : Example HALF(5) gives 2.5
P.S - the book deals with teaching LISP of which I know nothing about but apparently has a specific bent towards using smaller blocks to build bigger ones, so please try to answer using that approach.
P.P.S - I found this so far, but it is on a completely different topic - How to define that float is half of the number?
Pdf of book available here - http://www.cs.cmu.edu/~dst/LispBook/book.pdf (ctrl+f "two different ways")
It's seems to be you are describing peano arithmetic. In practice it works the same way as doing computation with fluids using cups and buckets.
You add by taking cups from the source(s) to a target bucket until the source(s) is empty. Multiplication and division is just advanced adding and substraction. To halve you take from source to two buckets in alterations until the source is empty. Of course this will either do ceil or floor depending on what bucket you choose to use as answer.
(defun halve (x)
;; make an auxillary procedure to do the job
(labels ((loop (x even acc)
(if (zerop x)
(if even (+ acc 0.5) acc)
(loop (- x 1) (not even) (if even (+ acc 1) acc)))))
;; use the auxillary procedure
(loop x nil 0)))
Originally i provided a Scheme version (since you just tagged lisp)
(define (halve x)
(let loop ((x x) (even #f) (acc 0))
(if (zero? x)
(if even (+ acc 0.5) acc)
(loop (- x 1) (not even) (if even (+ acc 1) acc)))))
Edit: Okay, lets see if I can describe this step by step. I'll break the function into multiple lines also.
(defun half (n)
;Takes integer n, returns half of n
(+
(ash n -1) ;Line A
(if (= (mod n 2) 1) .5 0))) ;Line B
So this whole function is an addition problem. It is simply adding two numbers, but to calculate the values of those two numbers requires additional function calls within the "+" function.
Line A: This performs a bit-shift on n. The -1 tells the function to shift n to the right one bit. To explain this we'll have to look at bit strings.
Suppose we have the number 8, represented in binary. Then we shift it one to the right.
1000| --> 100|0
The vertical bar is the end of the number. When we shift one to the right, the rightmost bit pops off and is not part of the number, leaving us with 100. This is the binary for 4.
We get the same value, however if we perform the shift on nine:
1001| --> 100|1
Once, again we get the value 4. We can see from this example that bit-shifting truncates the value and we need some way to account for the lost .5 on odd numbers, which is where Line B comes in.
Line B: First this line tests to see if n is even or odd. It does this by using the modulus operation, which returns the remainder of a division problem. In our case, the function call is (mod n 2), which returns the remainder of n divided by 2. If n is even, this will return 0, if it is odd, it will return 1.
Something that might be tripping you up is the lisp "=" function. It takes a conditional as its first parameter. The next parameter is the value the "=" function returns if the conditional is true, and the final parameter is what to return if the conditional is false.
So, in this case, we test to see if (mod n 2) is equal to one, which means we are testing to see if n is odd. If it is odd, we add .5 to our value from Line A, if it is not odd, we add nothing (0) to our value from Line A.

Summing very large numbers in Racket

So I am looking to sum up the numbers between zero and one hundred million. This code works extremely well for ten million, executing on my machine in about 3 seconds. However as soon as I attempt to sum up to one hundred million, it freezes my computer along with never finishing. I have waited for this code to finish for five minutes and yet it still will not finish.
#lang racket/base
(require (only-in racket/list range))
(let ([theList (range 0 100000000)]) (time (apply + theList)))
You can use for/sum:
(for/sum ([i (in-range 100000000)])
i)
Like all of the for/xxx variations, for/sum is essentially implemented in terms of for/fold (which Chris Jester-Young explained). In other words for/sum is a convenience wrapper around for/fold.
The standard way to sum numbers in Racket, to my knowledge, is to use for/fold rather than apply, if your range is huge:
(for/fold ((n 0))
((i (in-range 100000000)))
(+ n i))
This takes half a second to run on my computer.

Odd question relating to project euler 72 (lisp)

I recognize that there's an obvious pattern in the output to this, I just want to know why lispbox's REPL aborts when I try to run anything > 52. Also, any suggestions on improving the code are more than welcome. ^-^
(defun count-reduced-fractions (n d sum)
(setf g (gcd n d))
(if (equal 1 d)
(return-from count-reduced-fractions sum)
(if (zerop n)
(if (= 1 g)
(count-reduced-fractions (1- d) (1- d) (1+ sum))
(count-reduced-fractions (1- d) (1- d) sum))
(if (= 1 g)
(count-reduced-fractions (1- n) d (1+ sum))
(count-reduced-fractions (1- n) d sum)))))
All I get when I call
(count-reduced-fractions 53 53 0)
is
;Evaluation aborted
It doesn't make much sense to me, considering it'll run (and return the accurate result) on all numbers below that, and that I could (if i wanted to) do 53 in my head, on paper, or one line at a time in lisp. I even tested on many different numbers greater than 53 to make sure it wasnt specific to 53. Nothing works.
This behaviour hints at a missing tail call optimization, so that your recursion blows the stack. A possible reason is that you have declaimed debugging optimization.
By the way, you don't need to make an explicit call to return-from. Since sum is a self-evaluating symbol, you can change this line
(return-from count-reduced-fractions sum)
to
sum
edit: Explanation of the proposed change: "sum" evaluates to its own value, which becomes the return value of the "if" statement, which (since this is the last statement in the defun) becomes the return value of the function.
edit: Explanation of declaimed optimization: You could add the following to your top level:
(declaim (optimize (speed 3)
(debug 0)))
or use the same, but with declare instead of declaim as the first statement in your function. You could also try (space 3) and (safety 0) if it doesn't work.
Tail call optimization means that a function call whose return value is directly returned is translated into a frame replacement on the stack (instead of stacking up), effectively "flattening" a recursive function call to a loop, and eliminating the recursive function calls. This makes debugging a bit harder, because there are no function calls where you expect them, resp. you do not know how "deep" into a recursion an error occurs (just as if you had written a loop to begin with). Your environment might make some default declamations that you have to override to enable TCO.
edit: Just revisiting this question, what is g? I think that you actually want to
(let ((g (gcd n d)))
;; ...
)
My guess is that there's a built-in stack depth limit with lispbox. Since Common Lisp does not guarantee tail-recursive functions use constant stack space, it's possible that every invocation of count-reduced-fractions adds another layer on the stack.
By the way, SBCL runs this algorithm without problem.
* (count-reduced-fractions 53 53 0)
881
* (count-reduced-fractions 100 100 0)
3043
As a matter of style, you could make d and sum optional.
(defun test (n &optional (d n) (sum 0)) .. )
Probably a Stack Overflow (heh).