ImageGallery image in black for ios 7 - iphone

In my efforts to upgrade my application to support IOS7 I found out that ImageGallery don't load the images. in others iOS is ok.
In imageGalleryView:
- (void)initWithPhotos:(NSMutableArray *)photoURLStrings andCaptions:(NSArray *)myCaptions moveToPage:(int)page {
captions = [myCaptions copy];
photoUrls = [photoURLStrings copy];
NSLog(#"array---> %#", photoUrls);
photoLoaded = [[NSMutableArray alloc] init];
for (int i=0; i<[photoURLStrings count]; i++) {
[photoLoaded addObject:[NSNumber numberWithBool:FALSE]];
}
[pageControl setNumberOfPages:[photoUrls count]];
//scrollView= [[UIScrollView alloc] init];
scrollView.backgroundColor = [UIColor blackColor];
scrollView.pagingEnabled = TRUE;
scrollView.autoresizesSubviews = TRUE;
scrollView.contentSize = CGSizeMake(320 * [photoUrls count], scrollView.frame.size.height);
scrollView.contentOffset = CGPointMake(self.scrollView.frame.size.width*page, 0);
if (([captions objectAtIndex:page] == nil) || ([[captions objectAtIndex:page] isEqualToString:#""])) {
[textView setHidden:TRUE];
} else {
[textView setHidden:FALSE];
[textView setText:[captions objectAtIndex:page]];
}
[self showImages:page];}
- (void)showImages:(int)page {
AsyncImageViewController *asyncImageView;
if ((page>=0)&&(page<[photoUrls count])) {
if (![[photoLoaded objectAtIndex:page] boolValue]) {
[photoLoaded replaceObjectAtIndex:page withObject:[NSNumber numberWithBool:TRUE]];
asyncImageView = [[AsyncImageViewController alloc] init];
//NSLog(#"%#",[NSString stringWithFormat:#"%#",[photoUrls objectAtIndex:page]]);
[asyncImageView loadImageFromURL:[NSURL URLWithString:[NSString stringWithFormat:#"%#",[photoUrls objectAtIndex:page]]] pos:1];
//NSLog(#"page:%i",page);
asyncImageView.frame = CGRectMake(320*page,0,320,scrollView.frame.size.height);
//[scrollView setBackgroundColor:[UIColor colorWithPatternImage:asyncImageView.image]];
[scrollView addSubview:asyncImageView];
[asyncImageView release];
}
}
page = page - 1;
if ((page>=0)&&(page<[photoUrls count])) {
if (![[photoLoaded objectAtIndex:page] boolValue]) {
[photoLoaded replaceObjectAtIndex:page withObject:[NSNumber numberWithBool:TRUE]];
asyncImageView = [[AsyncImageViewController alloc] init];
[asyncImageView loadImageFromURL:[NSURL URLWithString:[NSString stringWithFormat:#"%#",[photoUrls objectAtIndex:page]]] pos:1];
asyncImageView.frame = CGRectMake(320*page,0,320,scrollView.frame.size.height);
[scrollView addSubview:asyncImageView];
[asyncImageView release];
}
}
page = page + 2;
if ((page>=0)&&(page<[photoUrls count])) {
if (![[photoLoaded objectAtIndex:page] boolValue]) {
[photoLoaded replaceObjectAtIndex:page withObject:[NSNumber numberWithBool:TRUE]];
asyncImageView = [[AsyncImageViewController alloc] init];
[asyncImageView loadImageFromURL:[NSURL URLWithString:[NSString stringWithFormat:#"%#",[photoUrls objectAtIndex:page]]] pos:1];
asyncImageView.frame = CGRectMake(320*page,0,320,scrollView.frame.size.height);
[scrollView addSubview:asyncImageView];
//[scrollView setBackgroundColor:[UIColor colorWithPatternImage:asyncImageView.image]];
[asyncImageView release];}}}
In the asyncimageview:
- (void)loadImageFromURL:(NSURL*)url pos:(int) posicio {
if (connection!=nil) { [connection release]; }
if (data!=nil) { [data release]; }
NSURLRequest* request = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0];
connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
loading = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
if (posicio == 0) {
loading.center = CGPointMake(75/2,75/2);
}else {
loading.center = CGPointMake(160,210);
}
[loading startAnimating];
[self addSubview:loading];
[loading release];}//the URL connection calls this repeatedly as data arrives- (void)connection:(NSURLConnection *)theConnection didReceiveData:(NSData *)incrementalData {
if (data==nil) { data = [[NSMutableData alloc] initWithCapacity:2048]; }
[data appendData:incrementalData];}//the URL connection calls this once all the data has downloaded- (void)connectionDidFinishLoading:(NSURLConnection*)theConnection {
//so self data now has the complete image
[connection release];
connection=nil;
if ([[self subviews] count]>0) {
//then this must be another image, the old one is still in subviews
[[[self subviews] objectAtIndex:0] removeFromSuperview]; //so remove it (releases it also)
}//make an image view for the image
imageView = [[[UIImageView alloc] initWithImage:[UIImage imageWithData:data]] autorelease];
//make sizing choices based on your needs, experiment with these. maybe not all the calls below are needed.
imageView.contentMode = UIViewContentModeScaleAspectFit;
imageView.autoresizingMask = ( UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight );
//[self setBackgroundColor:[UIColor colorWithPatternImage:imageView]];
[self addSubview:imageView];
imageView.frame = self.bounds;
[imageView setNeedsLayout];
[self setNeedsLayout];
[loading stopAnimating];
[data release]; //don't need this any more, its in the UIImageView now
data=nil;}
//just in case you want to get the image directly, here it is in subviews- (UIImage*) image {
UIImageView* iv = [[self subviews] objectAtIndex:0];
return [iv image];}
I checked all and saw that it is UIView instead of UIImageView. probably Apple changed something. But xCode don't throw any errors.
Any idea how to fix it?

Related

How we swipe more than 2 images in iOS horizontally?

i write the below code to swipe 2 images. it works fine
but now my task is to swipe more than 2 images horizontally.
and also at the last image if we swipe to the left the first image should appear
how can i achieve this?
-(void)viewDidLoad
{
[super viewDidLoad];
// instantiate gesture recognizer
UISwipeGestureRecognizer *rightSwipe = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:#selector(didSwipe:)];
[imageView addGestureRecognizer:rightSwipe];
UISwipeGestureRecognizer *leftSwipe = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:#selector(didSwipe:)];
leftSwipe.direction = UISwipeGestureRecognizerDirectionLeft;
[imageView addGestureRecognizer:leftSwipe];
//setup images
image1 = [UIImage imageNamed:#"1.png"];
image2 = [UIImage imageNamed:#"2.png"];
imageView.image = image1;
}
-(void)didSwipe : (UISwipeGestureRecognizer *) sender
{
UISwipeGestureRecognizerDirection direction = sender.direction;
switch (direction) {
case UISwipeGestureRecognizerDirectionRight:
imageView.image = image2;
break;
case UISwipeGestureRecognizerDirectionLeft :
imageView.image = image1;
break;
default:
break;
}
}
Use below code and you will get desired output.
In the following code you app will use album photos and automatically sets size of the scrolling as per the number of images in album.
-(void)getAllPictures
{
imageArray=[[NSArray alloc] init];
mutableArray =[[NSMutableArray alloc]init];
NSMutableArray* assetURLDictionaries = [[NSMutableArray alloc] init];
library = [[ALAssetsLibrary alloc] init];
void (^assetEnumerator)( ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop) {
if(result != nil) {
if([[result valueForProperty:ALAssetPropertyType] isEqualToString:ALAssetTypePhoto]) {
[assetURLDictionaries addObject:[result valueForProperty:ALAssetPropertyURLs]];
NSURL *url= (NSURL*) [[result defaultRepresentation]url];
[library assetForURL:url
resultBlock:^(ALAsset *asset) {
[mutableArray addObject:[UIImage imageWithCGImage:[[asset defaultRepresentation] fullScreenImage]]];
if ([mutableArray count]==count)
{
imageArray=[[NSArray alloc] initWithArray:mutableArray];
[self allPhotosCollected:imageArray];
}
}
failureBlock:^(NSError *error){ NSLog(#"operation was not successfull!"); } ];
}
}
};
NSMutableArray *assetGroups = [[NSMutableArray alloc] init];
void (^ assetGroupEnumerator) ( ALAssetsGroup *, BOOL *)= ^(ALAssetsGroup *group, BOOL *stop) {
if(group != nil) {
[group enumerateAssetsUsingBlock:assetEnumerator];
[assetGroups addObject:group];
count=[group numberOfAssets];
}
};
assetGroups = [[NSMutableArray alloc] init];
[library enumerateGroupsWithTypes:ALAssetsGroupAll
usingBlock:assetGroupEnumerator
failureBlock:^(NSError *error) {NSLog(#"There is an error");}];
}
-(void)allPhotosCollected:(NSArray*)imgArray
{
CGSize imageSize;
imageSize.width= imageView.bounds.size.width;
imageSize.height = imageView.bounds.size.height;
self.scrollView=[[UIScrollView alloc]init];
self.scrollView.frame = imageView.frame;
self.scrollView.contentSize = CGSizeMake(imageSize.width * imgArray.count, imageSize.height);
self.scrollView.pagingEnabled = YES;
self.scrollView.bounces=YES;
self.scrollView.scrollEnabled = YES;
self.scrollView.autoresizingMask = UIViewAutoresizingFlexibleBottomMargin;
[self.scrollView flashScrollIndicators];
[self.view addSubview:self.scrollView];
CGFloat xPos = 0.0;
for (UIImage *image in imgArray) {
imageView = [[UIImageView alloc] initWithImage:image];
imageView.frame = CGRectMake(xPos, 0.0, imageSize.width, imageSize.height);
[self.scrollView addSubview:imageView];
xPos += imageSize.width;
// assuming ARC, otherwise release imageView
}
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
imageView = [[UIImageView alloc]initWithFrame:CGRectMake(0, 20,320 , 420)];
[self getAllPictures];
}
Store your multiple images in NSArray.
Now check condition for swipe right if yes than display image from that array.
and if swipe left than display previous image from that array..
Easy to use for loop and increment operator.
I hope you will get idea.

Get file name and Data Type from ELCAlbumPickerController

I am working on ELCAlbumPickerController, i am able to select multiple images and upload, but in addition i want to get the file name and datatype of the file. how can i do that?
I am able to select either image or video , how can i select both image and video and any file at a time?
Please find my code below for your reference.
- (void)viewDidLoad {
UIImage *anImage = [UIImage imageNamed:#"elc-ios-icon.png"];
NSArray *Items = [NSArray arrayWithObjects:
#"A text line",
anImage, nil];
UIActivityViewController *ActivityView =
[[UIActivityViewController alloc]
initWithActivityItems:Items applicationActivities:nil];
[self presentViewController:ActivityView animated:YES completion:nil];
}
- (IBAction)launchController
{
ELCAlbumPickerController *albumController = [[ELCAlbumPickerController alloc] initWithNibName: nil bundle: nil];
ELCImagePickerController *elcPicker = [[ELCImagePickerController alloc] initWithRootViewController:albumController];
[albumController setParent:elcPicker];
[elcPicker setDelegate:self];
ELCImagePickerDemoAppDelegate *app = (ELCImagePickerDemoAppDelegate *)[[UIApplication sharedApplication] delegate];
if ([app.viewController respondsToSelector:#selector(presentViewController:animated:completion:)]){
[app.viewController presentViewController:elcPicker animated:YES completion:nil];
} else {
[app.viewController presentModalViewController:elcPicker animated:YES];
}
[elcPicker release];
[albumController release];
}
- (IBAction)launchSpecialController
{
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
self.specialLibrary = library;
[library release];
NSMutableArray *groups = [NSMutableArray array];
[_specialLibrary enumerateGroupsWithTypes:ALAssetsGroupSavedPhotos usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
if (group) {
[groups addObject:group];
} else {
// this is the end
[self displayPickerForGroup:[groups objectAtIndex:0]];
}
} failureBlock:^(NSError *error) {
self.chosenImages = nil;
UIAlertView * alert = [[UIAlertView alloc] initWithTitle:#"Error" message:[NSString stringWithFormat:#"Album Error: %# - %#", [error localizedDescription], [error localizedRecoverySuggestion]] delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
[alert release];
NSLog(#"A problem occured %#", [error description]);
// an error here means that the asset groups were inaccessable.`
// Maybe the user or system preferences refused access.
}];
}
- (void)displayPickerForGroup:(ALAssetsGroup *)group
{
ELCAssetTablePicker *tablePicker = [[ELCAssetTablePicker alloc] initWithNibName: nil bundle: nil];
tablePicker.singleSelection = YES;
tablePicker.immediateReturn = YES;
ELCImagePickerController *elcPicker = [[ELCImagePickerController alloc] initWithRootViewController:tablePicker];
elcPicker.delegate = self;
tablePicker.parent = elcPicker;
// Move me
tablePicker.assetGroup = group;
[tablePicker.assetGroup setAssetsFilter:[ALAssetsFilter allAssets]];
if ([self respondsToSelector:#selector(presentViewController:animated:completion:)]){
[self presentViewController:elcPicker animated:YES completion:nil];
} else {
[self presentModalViewController:elcPicker animated:YES];
}
[tablePicker release];
[elcPicker release];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
{
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
return YES;
} else {
return toInterfaceOrientation != UIInterfaceOrientationPortraitUpsideDown;
}
}
#pragma mark ELCImagePickerControllerDelegate Methods
- (void)elcImagePickerController:(ELCImagePickerController *)picker didFinishPickingMediaWithInfo:(NSArray *)info
{
if ([self respondsToSelector:#selector(dismissViewControllerAnimated:completion:)]){
[self dismissViewControllerAnimated:YES completion:nil];
} else {
[self dismissModalViewControllerAnimated:YES];
}
for (UIView *v in [_scrollView subviews]) {
[v removeFromSuperview];
}
CGRect workingFrame = _scrollView.frame;
workingFrame.origin.x = 0;
images = [NSMutableArray arrayWithCapacity:[info count]];
for(NSDictionary *dict in info) {
UIImage *image = [dict objectForKey:UIImagePickerControllerOriginalImage];
[images addObject:image];
UIImageView *imageview = [[UIImageView alloc] initWithImage:image];
[imageview setContentMode:UIViewContentModeScaleAspectFit];
imageview.frame = workingFrame;
[_scrollView addSubview:imageview];
[imageview release];
workingFrame.origin.x = workingFrame.origin.x + workingFrame.size.width;
}
self.chosenImages = images;
NSLog(#"Images:%#",images);
[_scrollView setPagingEnabled:YES];
[_scrollView setContentSize:CGSizeMake(workingFrame.origin.x, workingFrame.size.height)];
for (int i=0; i< images.count; i++) {
NSData *image = UIImageJPEGRepresentation(images[i], 0.1);
NSLog(#"NSDATA:%#",image);
NSMutableString *urlString = [[NSMutableString alloc] initWithFormat:#"name=thefile&&filename=recording"];
[urlString appendFormat:#"%#", image];
NSLog(#"urlstring:%#",urlString);
NSData *postData = [urlString dataUsingEncoding:NSASCIIStringEncoding
allowLossyConversion:YES];
NSString *postLength = [NSString stringWithFormat:#"%d", [postData length]];
NSString * namecount=[NSString stringWithFormat:#"fn%i.png",i];
NSString * baseurl =[[NSString alloc]initWithFormat:#"http://199.198.12.555/serviceService.svc/serviceupload?fileName=%#",namecount];
NSURL *url = [NSURL URLWithString:baseurl];
NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url];
[urlRequest setHTTPMethod: #"POST"];
[urlRequest setValue:postLength forHTTPHeaderField:#"Content-Length"];
[urlRequest setValue:#"application/x-www-form-urlencoded"
forHTTPHeaderField:#"Content-Type"];
[urlRequest setHTTPBody:image];
NSURLConnection *connection = [NSURLConnection connectionWithRequest:urlRequest delegate:self];
[connection start];
}
NSLog(#"%#",images[0]);
NSLog(#"%lu",(unsigned long)images.count);
}
-(IBAction)upload:(id)sender{
}
- (void)elcImagePickerControllerDidCancel:(ELCImagePickerController *)picker
{
if ([self respondsToSelector:#selector(dismissViewControllerAnimated:completion:)]){
[self dismissViewControllerAnimated:YES completion:nil];
} else {
[self dismissModalViewControllerAnimated:YES];
}
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload
{
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc
{
[_specialLibrary release];
[_scrollView release];
[super dealloc];
}
#end
#implementation APActivityProvider
- (id) activityViewController:(UIActivityViewController *)activityViewController
itemForActivityType:(NSString *)activityType
{
if ( [activityType isEqualToString:UIActivityTypePostToTwitter] )
return #"This is a #twitter post!";
if ( [activityType isEqualToString:UIActivityTypePostToFacebook] )
return #"This is a facebook post!";
if ( [activityType isEqualToString:UIActivityTypeMessage] )
return #"SMS message text";
if ( [activityType isEqualToString:UIActivityTypeMail] )
return #"Email text here!";
if ( [activityType isEqualToString:#"it.albertopasca.myApp"] )
return #"OpenMyapp custom text";
return nil;
}
- (id) activityViewControllerPlaceholderItem:(UIActivityViewController *)activityViewController { return #""; }
#end
#implementation APActivityIcon
- (NSString *)activityType { return #"it.albertopasca.myApp"; }
- (NSString *)activityTitle { return #"Open Maps"; }
- (UIImage *) activityImage { return [UIImage imageNamed:#"elc-ios-icon.png"]; }
- (BOOL) canPerformWithActivityItems:(NSArray *)activityItems { return YES; }
- (void) prepareWithActivityItems:(NSArray *)activityItems { }
- (UIViewController *) activityViewController { return nil; }
- (void) performActivity {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:#"maps://"]];
}
#end
Thanks
You can get the asset URL using the key UIImagePickerControllerReferenceURL which would give the 'name', but that probably won't be very useful as its probably a UUID. The UIImagePickerControllerMediaType key contains the type.

Crash after returning to tableview

So I am writing an app to read an rss feed, and display the contents in a tableview. It also lets the user play back mp3s that it finds for each item. Anyway the app seemed to be running fine before I started adding new views. Now every time I come back from a view and scroll around a bit, I get "Program received signal "SIGABRT"" or something similar.
here's most of the program:
- (IBAction)playAction:(id)sender
{
// Get row
UIButton *senderButton = (UIButton *)sender;
UITableViewCell *buttonCell =
(UITableViewCell *) [[senderButton superview] superview];
NSInteger buttonRow = [[self.tableView
indexPathForCell:buttonCell] row];
// Entry for row
RSSEntry *senderEntry = [_allEntries objectAtIndex:buttonRow];
// This is where _allEntries gets filled
- (void)requestFinished:(ASIHTTPRequest *)request {
[_queue addOperationWithBlock:^{
NSError *error;
GDataXMLDocument *doc = [[GDataXMLDocument alloc] initWithData:[request responseData]
options:0 error:&error];
if (doc == nil)
{
NSLog(#"Failed to parse %#", request.url);
}
else
{
NSMutableArray *entries = [NSMutableArray array];
[self parseRss:doc.rootElement entries:entries];
if ([_allEntries count] > 0) {
[[NSOperationQueue mainQueue] addOperationWithBlock:^{
// Update
int i=0;
while (![[[_allEntries objectAtIndex:i] articleUrl] isEqualToString:[[entries objectAtIndex:i] articleUrl]])
{
[_allEntries insertObject:[entries objectAtIndex:i] atIndex:0];
i++;
}
[self.tableView reloadData];
}];
}
else
{
[[NSOperationQueue mainQueue] addOperationWithBlock:^{
for (RSSEntry *entry in entries)
{
[_allEntries addObject:entry];
}
NSLog(#"entries:%d", [_allEntries count]);
[self.tableView reloadData];
}];
}
}
}];
}
- (void)viewDidLoad
{
[super viewDidLoad];
NSLog(#"View did load");
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh
target:self
action:#selector(refreshButton:)];
pauseImage = [UIImage imageNamed:#"pause_circle_small.png"];
playImage = [UIImage imageNamed:#"play_circle_small.png"];
player = nil;
isPlaying = NO;
self.title = #"Feed";
self.allEntries = [NSMutableArray array];
self.queue = [[[NSOperationQueue alloc] init] autorelease];
self.feed = [[NSString alloc] initWithString:#"http://site.org/rss/"];
[self refresh];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [_allEntries count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UILabel *mainLabel, *secondLabel;
UIButton *playBtn;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
mainLabel = [[[UILabel alloc] initWithFrame:CGRectMake(42.0, 5.0, 250.0, 20.0)] autorelease];
mainLabel.tag = MAINLABEL_TAG;
mainLabel.font = [UIFont fontWithName:#"Arial-BoldMT" size:18.0];
mainLabel.textAlignment = UITextAlignmentLeft;
mainLabel.textColor = [UIColor blackColor];
mainLabel.highlightedTextColor = [UIColor whiteColor];
[cell.contentView addSubview:mainLabel];
secondLabel = [[[UILabel alloc] initWithFrame:CGRectMake(42.0, 27.0, 250.0, 15.0)] autorelease];
secondLabel.tag = SECONDLABEL_TAG;
secondLabel.font = [UIFont fontWithName:#"ArialMT" size:14.0];
secondLabel.textAlignment = UITextAlignmentLeft;
secondLabel.textColor = [UIColor colorWithRed:222.0/255.0 green:95.0/255.0
blue:199.0/255.0 alpha:1.0];
secondLabel.highlightedTextColor = [UIColor whiteColor];
[cell.contentView addSubview:secondLabel];
playBtn = [UIButton buttonWithType:UIButtonTypeCustom];
playBtn.tag = PLAYBTN_TAG;
playBtn.frame = CGRectMake(2.0, 6.0, playImage.size.width, playImage.size.height);
[playBtn setBackgroundImage:playImage forState:UIControlStateNormal];
//[playBtn setBackgroundImage:playImage forState:UIControlStateHighlighted];
[playBtn addTarget:self action:#selector(playTapped:)
forControlEvents:UIControlEventTouchUpInside];
[cell.contentView addSubview:playBtn];
}
else
{
mainLabel = (UILabel *)[cell.contentView viewWithTag:MAINLABEL_TAG];
secondLabel = (UILabel *)[cell.contentView viewWithTag:SECONDLABEL_TAG];
playBtn = (UIButton *)[cell.contentView viewWithTag:PLAYBTN_TAG];
}
// Alternate bg color
if (indexPath.row%2 == 0) {
UIColor *altColor = [UIColor colorWithRed:230.0/255.0 green:230.0/255.0
blue:230.0/255.0 alpha:1];
mainLabel.backgroundColor = altColor;
secondLabel.backgroundColor = altColor;
}
else
{
UIColor *altColor = [UIColor colorWithRed:255.0 green:255.0
blue:255.0 alpha:1];
mainLabel.backgroundColor = altColor;
secondLabel.backgroundColor = altColor;
}
RSSEntry *entry = [_allEntries objectAtIndex:indexPath.row];
NSLog(#"Entry: %#", entry);
// Manage play button
if (entry == currEntry)
{
if(isPlaying)
{
[playBtn setBackgroundImage:pauseImage forState:UIControlStateNormal];
}
else
{
[playBtn setBackgroundImage:playImage forState:UIControlStateNormal];
}
}
else
[playBtn setBackgroundImage:playImage forState:UIControlStateNormal];
mainLabel.text = entry.articleTitle;
secondLabel.text = entry.articleArtist;
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
// Navigation logic may go here. Create and push another view controller.
DetailView *detailViewController = [[DetailView alloc] initWithNibName:#"DetailedView" bundle:[NSBundle mainBundle]];
RSSEntry *entry = [_allEntries objectAtIndex:[indexPath row]];
[self.navigationController pushViewController:detailViewController animated:YES];
detailViewController.songTitle.text = entry.articleTitle;
detailViewController.artistName.text = entry.articleArtist;
[entry release];
[detailViewController release];
}
- (void)dealloc
{
[player release];
player = nil;
[_queue release];
_queue = nil;
[_feed release];
_feed = nil;
[_allEntries release];
_allEntries = nil;
[super dealloc];
}
#end
Please Dont release any #synthesize variable. You should only release it in dealloc method
It's a wild guess, but you don't retain the images that you get in viewDidLoad:
pauseImage = [UIImage imageNamed:#"pause_circle_small.png"];
playImage = [UIImage imageNamed:#"play_circle_small.png"];
Either use retaining property and dot syntax or send each a retain.
AHAA!!! I was setting my RSSEntry to autorelease before putting them in the _allEntries array. They were getting dealloc'd when I changed views. Don't do that. Thanks for the help everyone. That was so simple, I feel dumb now.
please don't release the self.feed and also when unload or dealloc the view at that time put delegate nil means
tableview.delegate = nil;
this one is the main thing check after this i think u don't nil the delegate of tableview.
without line where you get crash its hard to tell, but most likely you accessing some object what was dealloc'ed
most likely its here
self.feed = [[NSString alloc] initWithString:#"http://site.org/rss/music"];
[self.feed release];
you releasing objects right away, but its hard to tell without knowing if you have retained property

AsyncImage get picture from program source?

from this code
#import "AsyncImageView.h"
#import "ImageCache.h"
#import "ImageCacheObject.h"
static ImageCache *imageCache = nil;
#implementation AsyncImageView
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
}
return self;
}
- (void)drawRect:(CGRect)rect {
// Drawing code
}
- (void)dealloc {
[connection cancel];
[connection release];
[data release];
[super dealloc];
}
-(void)loadImageFromURL:(NSURL*)url {
if (connection != nil) {
[connection cancel];
[connection release];
connection = nil;
}
if (data != nil) {
[data release];
data = nil;
}
if (imageCache == nil)
imageCache = [[ImageCache alloc] initWithMaxSize:2*1024*1024];
[urlString release];
urlString = [[url absoluteString] copy];
UIImage *cachedImage = [imageCache imageForKey:urlString];
if (cachedImage != nil)
{ NSLog(#"get in");
if ([[self subviews] count] > 0)
{
[[[self subviews] objectAtIndex:0] removeFromSuperview];
}
UIImageView *imageView = [[[UIImageView alloc] initWithImage:cachedImage] autorelease];
imageView.contentMode = UIViewContentModeScaleAspectFit;
imageView.autoresizingMask =
UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self addSubview:imageView];
imageView.frame = self.bounds;
[imageView setNeedsLayout];
[self setNeedsLayout];
return;
}
#define SPINNY_TAG 5555
UIActivityIndicatorView *spinny = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
spinny.tag = SPINNY_TAG;
spinny.center = self.center;
[spinny startAnimating];
[self addSubview:spinny];
[spinny release];
NSURLRequest *request = [NSURLRequest requestWithURL:url
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
}
- (void)connection:(NSURLConnection *)connection
didReceiveData:(NSData *)incrementalData {
if (data==nil) {
data = [[NSMutableData alloc] initWithCapacity:2048];
}
[data appendData:incrementalData];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)aConnection {
[connection release];
connection = nil;
UIView *spinny = [self viewWithTag:SPINNY_TAG];
[spinny removeFromSuperview];
if ([[self subviews] count] > 0) {
[[[self subviews] objectAtIndex:0] removeFromSuperview];
}
UIImage *image = [UIImage imageWithData:data];
[imageCache insertImage:image withSize:[data length] forKey:urlString];
UIImageView *imageView = [[[UIImageView alloc]
initWithImage:image] autorelease];
imageView.contentMode = UIViewContentModeScaleAspectFit;
imageView.autoresizingMask =
UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self addSubview:imageView];
imageView.frame = self.bounds;
[imageView setNeedsLayout]; // is this necessary if superview gets setNeedsLayout?
[self setNeedsLayout];
[data release];
data = nil;
}
#end
If I wanna get picture from app source if url is empty , what code should I add ??
and here is more code from xyz.m
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [self.newsTable dequeueReusableCellWithIdentifier:
CellIdentifier];
if (cell == nil) {
//cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell = [self getCellContentView:CellIdentifier];
}
else{
AsyncImageView *oldImage = (AsyncImageView *)[cell.contentView viewWithTag:999];
[oldImage removeFromSuperview];
}
int index = [indexPath indexAtPosition: [indexPath length] - 1];
//Get Picture
CGRect frame;
frame.size.width=50; frame.size.height=50;
frame.origin.x=10; frame.origin.y=0;
AsyncImageView* asyncImage = [[[AsyncImageView alloc] initWithFrame:frame] autorelease];
asyncImage.tag = 999;
NSString *string = [jsonPic objectAtIndex:index];
NSString *url=[string stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]];
NSURL *imageURL = [NSURL URLWithString:url];
if([string isEqualToString:#""]){
NSLog(#"Not found");
at here I don't know How can I get picture from source
AsyncImageView * NoImage = [[[AsyncImageView alloc] initWithFrame:frame] autorelease];
NoImage.tag = 999;
NoImage.image = [UIImage imageNamed:#"bl-noImg.gif"];
[cell.contentView addSubview:NoImage];
}
else
{ NSLog(#"image URL %#",imageURL);
[asyncImage loadImageFromURL:imageURL];
[cell.contentView addSubview:asyncImage];
I can get picture from asyncImage
Please , Help me or guide me to do that. thank you
.
.
.
.
Now It's all done and here is my result code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [self.newsTable dequeueReusableCellWithIdentifier:
CellIdentifier];
if (cell == nil) {
//cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell = [self getCellContentView:CellIdentifier];
}
else{
AsyncImageView *oldImage = (AsyncImageView *)[cell.contentView viewWithTag:999];
[oldImage removeFromSuperview];
}
int index = [indexPath indexAtPosition: [indexPath length] - 1];
//Get Picture
CGRect frame;
frame.size.width=50; frame.size.height=50;
frame.origin.x=10; frame.origin.y=0;
AsyncImageView* asyncImage = [[[AsyncImageView alloc] initWithFrame:frame] autorelease];
asyncImage.tag = 999;
NSString *string = [jsonPic objectAtIndex:index];
if([string isEqualToString:#""]){
//NSLog(#"Not found");
UIImageView * NoImg = [[[UIImageView alloc] initWithFrame:frame] autorelease];
NoImg.tag = 999;
[NoImg setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"bg-noImg" ofType:#"gif"]]];
[cell.contentView addSubview:NoImg];
}
else
{ //NSLog(#"image URL %#",imageURL);
NSString *url=[string stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]];
NSURL *imageURL = [NSURL URLWithString:url];
[asyncImage loadImageFromURL:imageURL];
[cell.contentView addSubview:asyncImage];
}
thank you everyone : )
If you are checking for empty url then you should check it before calling to loadImageFromURL and even before creating NSURL object. If it is not empty then you should create NSURL object and call loadImageFromURL method.
somewhere in your code... from where you are calling loadImageFromURL:
if(urlString !=nil || [urlString length]>0)
{
create NSURL object
now again check NSURL object whether its nil or not
we are checking it because if the urlString has incorrect url pattern then no
NSURLObject would be created, so if there is no NSURLObject then we should not call
your method.
if(NSURLObject !=nil)
{
call loadImageFromURL method and so on
}
else
{
//load some default image. which will convey no URL Found
}
}
else
{
//load some default image. which will convey no URL Found
}
Thanks,

iphone image is leaking, but where?

the image that is being displayed in this code is leaking but I cant figure out how. What I have a tableview that displays images to be displayed. Each time a user selects an image, it should remove the old image, download a new one, then add it to the scroll view. But the old image is not being released and I cant figure out why...
-(void)tableView:(UITableView *)tableView
didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[imageView removeFromSuperview];
self.imageView = nil;
NSUInteger row = [indexPath row];
NSString *tempC = [[NSString alloc]initWithFormat:#"http://www.website.com/%#_0001.jpg",[pdfNamesFinalArray objectAtIndex:row] ];
chartFileName = tempC;
pdfName = [pdfNamesFinalArray objectAtIndex:row];
[tableView deselectRowAtIndexPath:indexPath animated:YES];
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *docsPath = [paths objectAtIndex:0];
NSString *tempString = [[[NSString alloc]initWithFormat:#"%#/%#.jpg",docsPath,pdfName]autorelease];
NSData *data = [NSData dataWithContentsOfFile:tempString];
if (data != NULL){
self.imageView = nil;
[imageView removeFromSuperview];
self.imageView = nil;
UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease];
self.imageView = tempImage;
[data release];
scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height);
scrollView.maximumZoomScale = 1;
scrollView.minimumZoomScale = .6;
scrollView.clipsToBounds = YES;
scrollView.delegate = self;
[scrollView addSubview:imageView];
scrollView.zoomScale = .37;
}
else {
[data release];
self.imageView = nil;
[imageView removeFromSuperview];
self.imageView = nil;
activityIndicator.hidden = NO;
getChartsButton.enabled = NO;
chartListButton.enabled = NO;
saveChartButton.enabled = NO;
[NSThread detachNewThreadSelector:#selector(downloadImages) toTarget:self withObject:nil];
}
chartPanel.hidden = YES;
}
-(void) downloadImages {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
self.imageView = nil;
[imageView removeFromSuperview];
NSURL *url = [[[NSURL alloc]initWithString:chartFileName]autorelease];
NSData *data = [NSData dataWithContentsOfURL:url];
UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease];
self.imageView = tempImage;
tempImage = nil;
scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height);
scrollView.maximumZoomScale = 1;
scrollView.minimumZoomScale = .37;
scrollView.clipsToBounds = YES;
scrollView.delegate = self;
[scrollView addSubview:imageView];
scrollView.zoomScale = .6;
activityIndicator.hidden = YES;
getChartsButton.enabled = YES;
chartListButton.enabled = YES;
saveChartButton.enabled = YES;
[pool drain];
[pool release];
}
This looks wrong:
self.imageView = nil;
[imageView removeFromSuperview];
You are setting imageView to nil before removing it from the superview, so the 2nd statement is really just [nil removeFromSuperview];, which isn't going to do anything.
I think the leak is what David Gelhar said, but I just wanted to add that you shouldn't access UI stuff from threads other than the main thread (so for instance, don't do [imageView removeFromSuperview] under a separate thread). This can cause very odd problems, including mysterious leaks. Try putting all that stuff in a separate method on the main thread that you call with [self performSelectorOnMainThread:] and see if it still leaks.
Also (although this wouldn't cause the leak), [pool drain] releases the autorelease pool, so you shouldn't invoke [pool release] after it--it might release the pool on the main thread, possibly causing a crash somewhere down the line (since you could over-release the pool).