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I worked with raw sockets in C. I want to do the same in Rust. As far as I know, there is no such low-level functionality in the standard library. How can I make raw socket calls regardless?
If you're ending up here from google, this is now available on rust as a crate called pnet
https://crates.io/crates/pnet
The docs are here:
https://docs.rs/pnet/0.20.0/pnet/
This is something that is in progress.
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working in a vehicle protection association and I need to identify which of our associates are uber drivers, is this possible to be done using the api?
Taking a look at the documentation, there are only these endpoints https://developer.uber.com/docs/drivers/references/api#endpoints.
And I think none of them solves the problem.
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What is Swift µframework or µframework in general? Apparently Google gives only examples of those frameworks, but doesn't provide any clear explanation of what it is.
In this context, "µframework" is short for "microframework", which really just means a very small framework which adds a specific small piece of functionality.
The canonical example of this is Result, which adds just a single type to the Swift system.
Contrast with frameworks like Alamofire or RxSwift, which add a whole suite of functionality around a particular area.
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I have been using Firebase and was curious to see if they have a function that can tell me if the user has or does not have an internet connection so that I can disable any features in my application? Anybody know? I am trying to do this in Swift 2!
Have you done any research on Firebases documentation? A quick Google search yielded this result. Read this and i'm sure you will answer your own question.
https://www.firebase.com/docs/ios/guide/offline-capabilities.html
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Would it technically possible to write an OS kernel in Swift and assembly instead of assembly and C/C++? So I'm not asking if it would be suitable for kernel development I would like to know if it would be technically possible (as far as the computer is concerned)
Yes you can write an OS kernel in any Turing-complete language and Swift is one. How suitable your language of choice for the task is a different matter completely.
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Hi to all who visit here.
I am working with xcode proj which use UDP .
So, what i need to do here.
What frameworks i need to include?
How should i start this. ?
In particular, how would I set up a UDP socket and send/receive data over it?
Agree with Markus, the udpEchoServer and udpEchoClient examples are a very good starting point here.
If you also add the code from this SO post then you will have a working UDP multicast client + server in no time.