HE-AAC Player (AAC+, AACPlus) - streaming

Is there an embedded player that exists that can handle the HE-AAC codec? This is not for Icecast or Shoutcast, it's for a stand alone website that has a HE-AAC (AAC+, AACPlus) stream.
I've tried JW Player, JPlayer and several others, but none support the AAC+ format.
Anyone have any ideas of what embedded play might work?
Thanks
Jay

For anyone else, we ended up using a third party player called FlowPlayer https://flowplayer.org/
Works like a charm.

AFAIK Flash itself doesn't support HE-AAC.

Seems like Flash supports HE-AAC (MPEG-4 Part 3) from version 9.0.115.0.
More on Flash supported codecs here.

Related

How to play all video formats in a Chrome Packaged App?

I'm writing an Chrome Packaged App that needs to be able to play a lot of local video files. I can use the tag to play files encoded in h.264 and mp3, but not much else. I'll require playback of at least DivX videos and AC3 audio. Is there any way to do this using the HTML5 platform or otherwise using some kind of plugin?
There are alternatives, but in my opinion the final solution is not going to be very good.
1 - You can try to use a plug-in, for example:
VLC Plug-in - sorry, I have not enough reputation to post more than 2 links :(
Divx Web Player - sorry, I have not enough reputation to post more than 2 links :(
But then you need to rely on the user installing the plug-in. For VLC, the plug-in is not compatible with the latest versions of Mac OS X.
2 - Encode to H.264 or VP8 from a server with an ffmpeg or using a cloud video provider.
3 - Encode from the client side using JavaScript! There is a port of the ffmpeg on javascript (http://bgrins.github.io/videoconverter.js/). I didn't try this method with large files.
4 - Encode from the client side using a Native Client component (https://developers.google.com/native-client/dev/). But seems a daunting task to me.
If you are going to go with the first option, assure that your audience is going to install/configure your player and that their OS are supported.
VLC ported to NaCL would be a great first step.
According to a poster on https://forum.videolan.org/viewtopic.php?f=5&t=107178, libVLC has been ported to NaCL, but I am not familiar with VLC internals so I could not say how far this gets you in terms of being able to decode different streams.

Audio Stream from PC/Mac to Android/iPhone

Firstly, as this is essentially a multi-disciplinary question, please feel free to submit answers which only answer one part of the post - I will upvote answers which satisfy any of the questions below.
Hi, we are putting together an installation in which:
Audio comes in through a microphone to an FM transmitter
Transmitted to receiver
Receiver is plugged into computer's Line In
Audio is recorded/streamed as an .m3u stream, or recorded, and then uploaded(?)
Stream is accessible by scanning QR code on iPhone/Android.
I have a few questions around the subject that I was wondering if people could help with.
This is kind of a minor first question, if you are able to answer the second question, but is the best way to deal with incoming audio to record it 'before' uploading it, resulting in a delay, or is it to stream it?
I'm not sure of the best way to host the upload, as I suppose that it would be either an .m3u stream or some kind of progressive .mp3 that would need to be uploaded somewhere that supported this. Any advice? Is this kind of thing possible with free webhosting solutions? It would preferably be above 128kbps, too.
Initially, I presumed that the easiest way to have an audio stream linked to a URL that allowed for QR code linking was to build a very simple webpage with a media player on it, so that the end user wouldn't have to download any external application, and it could be done through the Android/iPhone browsers. Is this the case? Is the easiest way of doing this with something like <video> or <audio>, or is the HTML5 support for the mobile browsers not yet good enough? What are the alternatives? Something like jPlayer looks like it would work?
Thank you for your responses, I can give any necessary technical information you may find relevant, but these are quite broad questions. We can run the stream from either OSX 10.7 or Windows 7, as we have both, so recommendations for suitable software for either platform are welcomed.
Thanks again!
EDIT: Information from jPlayer.org -
HTML5 Audio Streams
HTML5 browsers and their support for audio streams. (Note that, jPlayer's Flash fall-back for non-HTML5 browsers works with MP3 streams.)
Audio streams work on:
Firefox (OSX, Win): OGA
Safari (OSX): MP3
Mobile Safari (iOS4 iPad/iPhone/iPod): MP3
Opera (OSX, Win): OGA
Chrome (OSX, Win): MP3, OGA
IE9 (Win): MP3
No mention of iOS5 or Android, but I used my android phone to check out the jplayer 1.2 stream demo they have up on their site, and it works. Seems like this could be the answer, but I need to know a little more about hosting, and perhaps iOS5 compatibility, though I'm sure it must work going forward. Anyone?
I recommend going with a standard SHOUTcast/Icecast setup.
First, you need an encoder. I recommend Edcast if you're doing this under Windows. The encoder is responsible for listening to your sound card, and encoding/compressing the raw PCM data into MP3, or whatever format(s) you need.
Next, you need a server. Again, SHOUTcast or Icecast will work great for you. No, you typically cannot host this on any free web hosting provider. Fortunately, hosting for SHOUTcast streams is cheap, and readily available. You can also host the server yourself, if you have the necessary bandwidth. It doesn't take much CPU/RAM.
Finally, you need a player. Your jPlayer will work just fine. For iOS, I usually just link to the playlist file and let it play. On Android, you can do a Flash player. HTML5 compatibility is there though, and jPlayer would be the way to do it.
Also note that there is no such thing as a ".m3u stream". A .m3u file is nothing but a playlist file, that contains the URL to the streaming audio. That's all.
For the QR code, just link to a web page URL that contains your player. That's all you have to do.
If you have more specific questions as you go, you should post them as separate questions here.

HTML5 video player on iPad

Does the HTML5 video player on the iPad Safari have the capability to play equivalent Flash content ?
Since the iPad does not have Flash support, is there any way by which the same content can be converted into an HTML5 format (something which can be played on the iPad) ? If yes, does HTML5 support creation of highly complex Flash like content ?
I see this as two questions:
Since the iPad does not have Flash support, is there any way by which the same content can be converted into an HTML5 format (something which can be played on the iPad) ?
By the same token that you can take a video and convert it to .flv format, you can (and will need to) convert the video to mp4/m4v/h.264 codec format. A tutorial for converting a video to h.264 with Handbrake is found here: http://www.simplewebtv.com/en_tutorials.html?doc=video_handbrake
Please note that your server may need to have the filetype identified to properly serve video. A quick description of adding Mime types to Apache is found here: http://bignosebird.com/apache/a1.shtml
If yes, does HTML5 support creation of highly complex Flash like content ?
Yes, you can do much of what can be done with Flash with HTML5. To see great examples of all the things currently being done with HTML5 (using mostly <Canvas>), see:
http://www.html5rocks.com/en/tutorials/#canvas
http://aerotwist.com/lab/
http://www.canvasdemos.com/
This is a pretty good article on the topic as far as video is concerned: http://diveintohtml5.ep.io/video.html
If you are looking for a solution for interactive content have a look at http://swiffy.googlelabs.com/
Flash plays MP4 video files.
HTML5 video can also play MP4 video files (except on Firefox which requires WebM or Ogg).
So basically the answer is: Yes.

iPhone AVFoundation to RTMP

So I am creating an iPhone app that records video using AVFoundation and I need to be able to stream that to a RTMP Media Server. Any ideas/thoughts?
Thanks in advance.
Jim
use Adobe flash media live encoder
Yes, this is possible by intercepting the actual captured frames and throw it into the network. Destination could be another iPhone, Android based who's able to play H264 / AAC, any computer, or streaming server like crtmpserver
Or to make your life easier you can visit www.evostream.com they offer this functionality just the way you want it customized.
Hope this helps
Take a look at this iPhone project https://github.com/cleitaum/LiveShare

Need to play flash videos on iphone

I am building this iphone app for a client and they have a large set of flash video files that they need to play/stream to the iphone. I understand that the iphone doesnt natively support flv playback but isnt there anything I can do to get around this problem?
In case it helps, they are using the akamai flash player on their website to play these video files.
Thanks in advance.
Yes! - You can convert all the videos to m4v format.
There's a javascript hack available, but it will only work if it's installed on the clients web server. It's also pretty clunky and slow and will likely murder battery life.
A workaround, since you're working with video, is to convert to mp4 format.
Short answer: no flash, but conversion will do what you need.
akamai actually supports "auto-packaging" of h.264 content which may be your best option here. By uploading 1 or more h.264 files you can use those to both serve your Flash player, and akamai will also auto-package them for iPhone (chunking them into .ts files and creating an .m3u8 reference file for dynamic mobile streaming).
This allows you to not have separate encodes for mobile and web, thus saving money and time so you can leverage your existing archive.