Grid as Drop target developing UI using SWT in RCP application - drag-and-drop

Developing a UI for a RCP application using SWT? I wanna make grid as a drop target. When text is dropped on the grid(cell) content of the cell must change. I made my grid as target but could not get the cell coordinates? How do I get control of the grid cell? I have recently started learning about the DND. Please let me know any good reading material to learn about DND. Any help is appreciated. Please let me know if you need any additional details.

Related

Create animation like 3D TableView

I want to create UITableView like Zime Android application.
I don't want code but want some advise that how can we create this type of UITableView in iPhone application.
Please suggest.
Not exactly what you want but may be a little better. Check this library named Scroller
You can customise it to have the effect you want instead of building from scratch.

Iphone multi screen/view application

I am very new to iPhone development, i am developing one sample application using xcode.
I am referring on-line tutorials and examples to build my first application.
I want to try multi screen/view application where i want to display specific screens on some specific events like button clicks.
I googled for tutorials on multi screen iPhone apps, but i am getting different ways of doing it.
I am confused in-between:
1. Navigation based application.
2. Window based application.
3. View based application.
Which application type do i need to chose for multi view/screen application. Is it that we can't create multi view/screen application using 2nd and 3rd type, i think this should not be the case, but i am confused.
what i have done so far.
I have created one window based application where i have one login page (text fields and click buttons) i want to extend this application to display main screen/error screen based on the login result.
I have created 2 .xib files for main screen and error screen(with there corresponding .m and .h controller files), now i want to remove login screen and display main screen/error screen, but i don't have idea how to archive this when we are in window based application.
can some one point to useful tutorials/examples that can explain this scenario.
Before getting into any online tutorials it'd be better to go through apple's guides.
Following guides could be a good start:
App Programming Guide - Design Basics To understand the basics of iOS development
Human Interface Guidelines
and
View Programming Guide
To understand and implement different view controllers
hope this helps your question regarding delegation
http://www.switchonthecode.com/tutorials/creating-your-first-iphone-application-with-interface-builder
If you're using storyboards with scenes and segues (iOS 5+), this tutorial might help clear things out.

which template to use in image slider application in xcode 4.2

#Hadley
Hii...all
I am new to the iPhone application development. I am trying to develop one image slider type application using xcode 4.2
can anyone let me know which template should I use i.e. single view application,Tabbed application , or page based application or any other .. ??
n please also let me know how to use a page controller in the application n how to add new view to display an image in the next view of the application using page controller.
thanks in advance...
Fist: As you are new to iOS, start with an empty application. You can learn the most by this.
Second: Read some introduction stuff.
Third: I would recommend for your needs to use a scroll view and load the pictures as they are needed. You can find a video showing how to do this in the developer portals in the WWDC videos (payed account needed).

How to design a complex UI without interface builder? (iphone)

I've seen many people saying it's easier to code your UI directly than to manipulate them in IB.
I know how to create UI objects from code but it just seems unnecessarily complicated, especially when you have 10+ subviews/controllers in one view(screen).
1. How do you visualize the UI layout when you create UI from code?
2. How do you make sure you are following the apple guidelines when placing the UI objects? (IB shows the blue dashed line to suggest you the correct(i guess) positions)
3. How do you manage to separate the UI creation part and the UI placement part in code? (maybe to figure out the UI layout easily)
and so on..
I wish there was a tutorial or example that can answer the above questions but hard to google.
Thank you for any suggestion.
I am creating my UIs from code with config files.
I have a test iPhone app that reads a config file and displays the UI, so i can tweak it.

iphone, tableView and appStore application

I want to create an application excacly like appStore.
A nice table (I have the source code from apple using custom table cell)
But my main problem is that I cannot find a nice tutorial or a guide on how to make the product detail page.
I want to have a label at the top then a text and after that I want to have the images.
I notice that in appStore when you reach the images it locks there for a while!
How can I do that???
I tried using a UIScrollView but I believe this is not the case.
I am thinking using tableView again with custom cells but again I am not sure.
Any ideas? or any good working example? or tutorial?
thanks for your time :)
start from here:
http://blog.webscale.co.in/?p=284
Which will teach you basic table design skills and how to create custom cells with images on the left.
Then if you would like to learn how to create a tab bar application an be able to have a navigation controller at the top then you can follow this descriptive tutorial step by step to achieve this.
http://www.devx.com/wireless/Article/44897
What do you get after following these two tutorials?
the appStore application, well not exactly but you will get your own version.
EDIT: Added Details page how to achieve appStore like UIScrollView effect.
follow this brilliant video tutorial.
http://blog.sallarp.com/iphone-ipad-appstore-like-uiscrollview-with-paging-and-preview/
Have fun
PK
Then