I've renamed My ".m" and ".fig" on the same name, in my "*.m" i've replaced occurrence of previous name with the new one.
Is any efficient way to rename a simple GUI file without renaming all the callbacks (in the property panel) on the "*.fig" file ?
Have so many callbacks and button that it's really fastidious to make it manually.
Thanks !
I usually open the .fig file in GUIDE, save it with an other name, and with default options a new .m file should be created with the new name.
Callbacks should also be renamed automatically if you didn't change their '%auto' option in GUIDE.
Hope that helps !
Related
I know about workspace settings. My issue is that workspace settings also apply to any files that are opened not in that workspace. Example:
"editor.formatOnSave": true // put this in some workspace settings.
open a file not in that workspace (maybe in a different project) in the same window. This happens when I type $ code ~/someFile.txt
When I save that file, it gets formatted when it shouldn't.
Any workarounds?
Specifically for saving a file without formatting, try new command for saving without formatting. Just added in v1.28.0:
The new command Save without Formatting
(workbench.action.files.saveWithoutFormatting) can be used to save a
file without triggering any of the save participants (for example,
formatters, remove trailing whitespace, final newline). The default
keybinding is Ctrl+K S. This is useful when editing files outside your
normal projects, which may have different formatting conventions.
Now my default file type of Visual Studio Code is Plain Text.
If I save a new file with name like a.in, it will save as a.in.txt. I have to change the dropdown to All Files.
I find the same problems in github: 1, 2. However, they seem not solve my problem.
This is not possible in the general case in VSCode.
The issue is that you cannot assign "no extension" to a language, and as per the links you mentioned, the All Files (*.*) option is disabled by upstream (electron).
Therefore, you will either have to remove the extension manually, OR you can create the file first (using the terminal, Explorer, an extension, etc.) and then open that existing file.
There is a way to change the default extension (but not to All Files)
Add the following line to your settings.json
"files.defaultLanguage": "<language>",
Replace <language> with the language of your choice.
Now, whenever you make a new a file, the default file language will be <language>.
A special value for <language> is ${activeEditorLanguage} which is the language of the file last opened (useful if, say, you copy a piece of code from one file to save as another).
Unfortunately, this does not fully answer the question, but provides a partial solution.
Issue - I have this large batch of pdf, word & notepad files which are required to be renamed according to the text available in each file.
For eg: I have to open file A, search the entire document for the string which will be used as its name, copy, close the file and rename the file.
After searching for some while I found that autohotkey can help me with this though I'm open to every solution. What I want to do is open the file, search for the name, select the text and use the keystroke to close and rename the file.
Could anyone help me with this?
I'm not going to give you a script but what you want can be done.
You need to collect various pieces of information when you rename a file. One of them being the current file name which you can often grab from the window title. You can use https://autohotkey.com/docs/commands/WinGetTitle.htm
If a filename is wrapped in [ ] you can remove those using https://autohotkey.com/docs/commands/StringReplace.htm
If you know the file path (folder where the file resides in) you can now use https://autohotkey.com/docs/commands/FileMove.htm to rename a file and use https://autohotkey.com/docs/misc/Clipboard.htm as a variable.
You would probably like to retain the extension (.doc, .txt, .pdf) so you can use https://autohotkey.com/docs/commands/SplitPath.htm to grab it and append that to the clipboard when you rename it.
Closing a file depends on your program, sometimes you can send ctrl+w or ctrl+w or you need to use the WinClose command so you need to add in that step before you use FileMove.
I am working on a gui with guide in matlab. Inbetween I devided to name the file
different and renamed it. I also renamed all functions to the new filename in the .m file
and all objects in he .fig file.
However when I start the application I still see this error
??? Undefined function or method 'uiSchwingungen' for input arguments of type 'char'.
Error in ==>
#(hObject,eventdata)uiSchwingungen('edit1_CreateFcn',hObject,eventdata,guidata(hObject))
Where uiSchwingungen is the old not existing filename.
Where is this code section hidden (It is not in the .m file, and the .fig is binary)
You need to open the .fig in GUIDE, right click on an element (like a button), go into property browser, look for the CallBack property, click on its field to edit it, and you will find the text saying
#(hObject,eventdata)uiSchwingungen('edit1_CreateFcn',hObject,eventdata,guidata(hObject))
You will need to replace uiSchwingungen with the name name of that element (which will be in the Tag field of the Property Inspector).
Go through all the buttons, text boxes, etc., as this mistake probably will have occurred more than once.
The Emacs extension markerpen.el (link text) allows you to hightlight arbitrary regions in your buffer. With this extension, the added highlighting is lost once you kill the buffer though. However, it would be nice to be able to highlight arbitrary regions of a file in a "persistent" way -- in the sense that the added hightlighting is not lost after I close the file.
Do you know of any way I could have such a "persistent" highlighting?
Thanks very much.
Try enriched-mode.
Yes, such a feature does exist. And you can add the highlighting in any number of ways, including sweeping the mouse marker pen-style.
http://www.emacswiki.org/emacs/HighLight#PermanentHighlighting
At the moment, no feature like this exists, so you'd need to create an extension to markerpen.el which created a metafile containing highlight points in each file that had them. (I'd suggest creating a metafile for each file)
When setting marks, each time one is added to markerpen-overlays you could update the related metafile.
When you load any file, you could check for the existence of the metafile (or when you invoked the markerpen library)
Then load the metafile and create the marks.