I am working on Netbeans building a JavaFX application.
I started using ControlsFX (http://fxexperience.com/controlsfx/)
I have implemented a simple Dialog that uses custom AbstractDialogAction s as I want specific number of buttons to appear.
I do this like this:
Action a = new AbstractDialogAction(" button a ", Dialog.ActionTrait.CLOSING) {
#Override
public void execute(ActionEvent ae) {
}
};
ArrayList<Action> actions = new ArrayList<>();
actions.add(a);
actions.add(b); // other button
actions.add(c); // another button
dialog.actions(actions);
Action response = dialog.showConfirm();
Dialog is shown correctly with the given buttons.
My question is how to force the Dialog to close when a button is pressed ?
I thought setting a Dialog.ActionTrait.CLOSING would do the trick, but the Dialog stays open.
From eugener in ControlsFX mailing list
public void execute(ActionEvent ae) {
if (ae.getSource() instanceof Dialog ) {
((Dialog) ae.getSource()).setResult(this);
}
}
The above sets the result of the Dialog to be the current Action and closes the Dialog
But maybe that is a little redundant as I can simply call:
((Dialog) ae.getSource()).hide();
.hide() hides the Dialog and also sets the current action as the result.
I can't suggest which is a better solution (hide() was suggested by jewelsea)
In addition I would suggest to always override the toString() method of class AbstractDialogAction, in order to get readable result from:
Action response = dialog.showConfirm();
System.out.println("RESPONSE = "+ response.toString());
Hide the dialog to close it => dialog.hide()
Related
How can i handle alerts and popups in playwright-java?
there are different methods in API like page.onDialog(), page.onPopup(), what is the difference between them and how can i generate a handle?
//code to launch my browser and url
Playwright playwright = Playwright.create();
Browser browser = playwright.chromium().launch(new LaunchOptions().withHeadless(false).withSlowMo(50));
BrowserContext context = browser.newContext();
Page page = context.newPage();
page.navigate("http://myurl.com");
//had to switch to iframe to click on upload button
Frame mypage = page.frameByName("uploadScreenPage");
//below line is triggering the alert
mypage.setInputFiles("//*[#id='fileUpload']",Path.of("C:\\myFile.jar"));
//using this code to handle alert, which is not working
page.onDialog(dialog -> {dialog.accept();});
unable to accept alert using the above code. also alert has occurred after clicking an element that is inside an iframe. how can i handle such alerts?
Dialogs are messages like an alert or a confirm, whereas popups are new pages, like the one you would get by calling window.open.
This is how you can use it :
page.onDialog(dialog -> {
assertEquals("alert", dialog.type());
assertEquals("", dialog.defaultValue());
assertEquals("yo", dialog.message());
dialog.accept();
});
page.evaluate("alert('yo')");
I am happy to answer this question. I encountered the same situation and find the solution. Please see below:
//Handling Pop-up or new page
Page pgdriver1 = pagedriver.waitForPopup(new Runnable()
{
public void run() {
pagedriver.click("text=\"Analiza\"");
}
});
pgdriver1.click("//button[normalize-space(#aria-label)=\"Close dialog\"]/nx-icon");
I hope this answer your question.
//listening to the alert
page.onDialog(dialog -> {dialog.accept();});
//next line will be action that triggers your alert
page.click("//['clickonsomethingthatopensalert']")
I am trying to override certain features of the Wicket Palette. I have attached a picture of what i am trying to accomplish with Palette. Basically in addition to the select-item-clickbutton-moveToRight functionality of Palette, I also want to know which item has been selected before it is moved. When I select an item in either of the panels and click on a View button, I should be able to display an html page related to the currently selected item from the Palette.
Right now, the button is placed out of the Palette code and as long as I can get the ID of the selected element, I will be able to accomplish my objective.
I am stuck at the point where I need to know which item has been selected within the palette.
Here's what I have tried so far:
1. Adding an onclick listener to the choicesComponent using the AjaxFormComponentUpdatingBehavior
final Palette classFormMapping = new Palette("formsPalette", new ListModel(selectedFormsList),
formsList, new CustomObjectChoiceRenderer(), 8 , false ){
#Override
protected void onBeforeRender() {
super.onBeforeRender();
getChoicesComponent().add(new AjaxFormComponentUpdatingBehavior("onclick"){
#Override
protected void onUpdate(AjaxRequestTarget target) {
System.out.println("REACHED HERE"+ getFormComponent());
/*
* The code reaches here for each click but I am unable to know which item was selected */
}
});
}
};
Adding a Recorder component to the Palette with an "onclick" listener.
This listener does not get called at all.
final Palette classFormMapping = new Palette("formsPalette", new ListModel(selectedFormsList),
formsList, new CustomObjectChoiceRenderer(), 8 , false ){
protected Recorder newRecorderComponent() {
Recorder recorder = super.newRecorderComponent();
recorder.add(new AjaxFormComponentUpdatingBehavior("onclick") {
private static final long serialVersionUID = 1L;
#Override
protected void onUpdate(AjaxRequestTarget target) {
System.out.println("reached record on click ");
}
});
return recorder;
}
};
Trying to create this palette with a custom button
Please help. Thanks in advance.
Palette.java javadoc explains how to "Ajax-ify" it: https://github.com/apache/wicket/blob/529db58c413861677f7ff6736f9363edf42ae85a/wicket-extensions/src/main/java/org/apache/wicket/extensions/markup/html/form/palette/Palette.java#L52-L71
But this won't help you because the selection is done at the client side first and then Wicket is notified:
https://github.com/apache/wicket/blob/529db58c413861677f7ff6736f9363edf42ae85a/wicket-extensions/src/main/java/org/apache/wicket/extensions/markup/html/form/palette/palette.js#L118-L127
You need either to register your own JS event listener for 'change' event before the Wicket one or monkey-patch palette.js to override Wicket.Palette.updateRecorder() function.
I'm implementing a document editor with JavaFX8 and e(fx)clipse and want to user to be informed when the export (write to disc) is ongoing. I'm using the main (GUI) Thread for this as I want to block the gui during this operation (which takes 2-3 seconds). During this operation I want to show a small popup to inform the user that the export is ongoing, nothing fancy.
#FXML
public void export() {
Dialog dialog = new Dialog();
dialog.setContentText("exporting ...");
dialog.show();
// some lenghty methods come here, ~equivalent to Thread.sleep(3000);
dialog.hide();
}
When I press the corresponding Button which invokes the export method, I get somehow two dialogs, one of them NOT closing and remaining open after the method has finished.
Does somebody has an idea what's happening here? I'm really interested in a simple solution, I don't need to have a progress bar etc..
Another possibility would be to show a wait-cursor before the operation starts and switching back to the default cursor after that. Unfortunately, this does also not seem to work. I understand that the UI is blocked during the "lengthty" operation, but I don't udnerstand why I cant change the UI before and after that operation....
Your example isn't very complete - however I would recommend using one of two approaches. However, you aren't putting the long process on a background thread which will FREEZE your app. You want to offload that process.
1) Use the ControlsFX Dialog which has a Progess Alert. Tie your work to either a Task or a Service and provide that to the alert. This will pop the alert up while the thread is active, and will automatically close it when done. If you have intermediary progress values, it can be used to update the progress bar.
Or if you don't want to use this dialog, you could do something like this:
Alert progressAlert = displayProgressDialog(message, stage);
Executors.newSingleThreadExecutor().execute(() -> {
try {
//Do you work here....
Platform.runLater(() ->forcefullyHideDialog(progressAlert));
} catch (Exception e) {
//Do what ever handling you need here....
Platform.runLater(() ->forcefullyHideDialog(progressAlert));
}
});
private Alert displayProgressDialog(String message, Stage stage) {
Alert progressAlert = new Alert(AlertType.NONE);
final ProgressBar progressBar = new ProgressBar();
progressBar.setMaxWidth(Double.MAX_VALUE);
progressBar.setPrefHeight(30);
final Label progressLabel = new Label(message);
progressAlert.setTitle("Please wait....");
progressAlert.setGraphic(progressBar);
progressAlert.setHeaderText("This will take a moment...");
VBox vbox = new VBox(20, progressLabel, progressBar);
vbox.setMaxWidth(Double.MAX_VALUE);
vbox.setPrefSize(300, 100);
progressAlert.getDialogPane().setContent(vbox);
progressAlert.initModality(Modality.WINDOW_MODAL);
progressAlert.initOwner(stage);
progressAlert.show();
return progressAlert;
}
private void forcefullyHideDialog(javafx.scene.control.Dialog<?> dialog) {
// for the dialog to be able to hide, we need a cancel button,
// so lets put one in now and then immediately call hide, and then
// remove the button again (if necessary).
DialogPane dialogPane = dialog.getDialogPane();
dialogPane.getButtonTypes().add(ButtonType.CANCEL);
dialog.hide();
dialogPane.getButtonTypes().remove(ButtonType.CANCEL);
}
I have created a Dialog with two buttons Yes, No, and then I have add action listener to them, my problem is that I want no button to hide the Dialog that I have created
the code is looks like:
dialog = new Dialog(title);
dialog.setDialogType(Dialog.TYPE_CONFIRMATION);
ta = new TextArea(text);
ta.getStyle().setBorder(Border.createEmpty());
ta.setEditable(false);
yesCommand = new Button("YES");
noCommand = new Button("NO");
yesCommand.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
LGBMainMidlet.getLGBMidlet().notifyDestroyed();
}
});
noCommand.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
Logger.Log("Bye Bye");
dialog = null;
System.gc();
}
});
dialog.addComponent(ta);
dialog.addComponent(yesCommand);
dialog.addComponent(noCommand);
dialog.show();
the code is not working for me, can anyone told me what is the problem?
B.N. I have used dialog.dispose(), but it exit the whole application
It is better to use
dialog.setTimeout(1000); the number show the time limit the dialog box wait in milliseconds. So by doing this you can exit the dialog form automatically.
Dialog.dispose() does not exit the whole application, it just closes the dialog.
If you have nothing in your application you might see nothing if you dispose the dialog.
.Net Compact Framework
Scenario: User is on a screen. Device can't finds a printer and asks the user if they want to try again. If they click "No", the current screen is closed and they are returned to the parent menu screen. If they click the "No" button multiple times, the first click will be used by the No button and the next click will take effect once the screen has completed redrawing. (In effect clicking a menu item which then takes the user to another screen.)
I don't see a good place to put a wait cursor...there isn't much happening when the user clicks "No" except a form closing. But the CF framework is slow to redraw the screen.
Any ideas?
you can skip pending clicks by clearing the windows message queue with
Application.DoEvents();
We use the following custom Event class to solve your problem (preventing multiple clicks and showing a wait cursor if necessary):
using System;
using System.Windows.Forms;
public sealed class Event {
bool forwarding;
public event EventHandler Action;
void Forward (object o, EventArgs a) {
if ((Action != null) && (!forwarding)) {
forwarding = true;
Cursor cursor = Cursor.Current;
try {
Cursor.Current = Cursors.WaitCursor;
Action(o, a);
} finally {
Cursor.Current = cursor;
Application.DoEvents();
forwarding = false;
}
}
}
public EventHandler Handler {
get {
return new EventHandler(Forward);
}
}
}
You can verify that it works with the following example (Console outputs click only if HandleClick has terminated):
using System;
using System.Threading;
using System.Windows.Forms;
class Program {
static void HandleClick (object o, EventArgs a) {
Console.WriteLine("Click");
Thread.Sleep(1000);
}
static void Main () {
Form f = new Form();
Button b = new Button();
//b.Click += new EventHandler(HandleClick);
Event e = new Event();
e.Action += new EventHandler(HandleClick);
b.Click += e.Handler;
f.Controls.Add(b);
Application.Run(f);
}
}
To reproduce your problem change the above code as follows (Console outputs all clicks, with a delay):
b.Click += new EventHandler(HandleClick);
//Event e = new Event();
//e.Action += new EventHandler(HandleClick);
//b.Click += e.Handler;
The Event class can be used for every control exposing EventHandler events (Button, MenuItem, ListView, ...).
Regards,
tamberg
Random thoughts:
Disable the some of the controls on the parent dialog while a modal dialog is up. I do not believe that you can disable the entire form since it is the parent of the modal dialog.
Alternatively I would suggest using a Transparent control to catch the clicks but transparency is not supported on CF.
How many controls are on the parent dialog? I have not found CF.Net that slow in updating. Is there any chance that the dialog is overloaded and could be custom drawn faster that with sub controls?
override the DialogResult property and the Dispose method of the class to handle adding/remvoing a wait cursor.