Generate arguments for scatter3() from volumetric data in Matlab - matlab

I used to render my volumetric data with isosurface(), but now I would like to render them as points to accelerate the speed.
The data I have is a 3D array, representing a 3D object. If a voxel belongs this object, then its value is 1, otherwise it is zero.
In order to use scatter3(), I need to generate coordinates for those voxels that have value 1. I currently use the following code to do the job:
function [ x, y, z ] = scatter3_assist( volume )
[R, C, D] = size(volume);
x = zeros( size(volume(:)) );
y = x;
z = x;
idx = 1;
for d=1:D
for r=1:R
for c=1:C
if volume(r, c, d) == 0
x(idx) = 0; y(idx) = 0; z(idx) = 0;
else
x(idx) = C - c + 1; y(idx) = R - r + 1; z(idx) = d;
end
idx = idx + 1;
end
end
end
x(x==0) = [];
y(y==0) = [];
z(z==0) = [];
x = x - 1;
y = y - 1;
z = z - 1;
end
The return value x, y, z are the coordinates of the voxels that belong to my object, and then I called scatter3(x, y, z, '*'); to render it.
Are there any more efficient ways to generate coordinates for specific voxels used by scatter3()?

I would suggest using find to find the linear indices of non-zero entries in your array and then use ind2sub to convert to indices and perform whatever transformation you need to get x, y, and z. Something like:
I = find(volume ~= 0);
[y, x, z] = ind2sub(size(volume),I); %// note that x and y are switched as in your code above
x = size(volume,2)-x;
y = size(volume,1)-y;
You'll want to double check those operations on x and y to make sure they're equivalent to what your code does.

Related

Change the grid points of parametric splines in Matlab

My Code right now
% Create some example points x and y
t = pi*[0:.05:1,1.1,1.2:.02:2]; a = 3/2*sqrt(2);
for i=1:size(t,2)
x(i) = a*sqrt(2)*cos(t(i))/(sin(t(i)).^2+1);
y(i) = a*sqrt(2)*cos(t(i))*sin(t(i))/(sin(t(i))^2+1);
end
Please note: The points (x_i|y_i) are not necessarily equidistant, that's why t is created like this. Also t should not be used in further code as for my real problems it is not known, I just get a bunch of x, y and z values in the end. For this example I reduced it to 2D.
Now I'm creating ParametricSplines for the x and y values
% Spline
n=100; [x_t, y_t, tt] = ParametricSpline(x, y, n);
xref = ppval(x_t, tt); yref = ppval(y_t, tt);
with the function
function [ x_t, y_t, t_t ] = ParametricSpline(x,y,n)
m = length(x);
t = zeros(m, 1);
for i=2:m
arc_length = sqrt((x(i)-x(i-1))^2 + (y(i)-y(i-1))^2);
t(i) = t(i-1) + arc_length;
end
t=t./t(length(t));
x_t = spline(t, x);
y_t = spline(t, y);
t_t = linspace(0,1,n);
end
The plot generated by
plot(x,y,'ob',...
xref,yref,'xk',...
xref,yref,'-r'),...
axis equal;
looks like the follows: Plot Spline
The Question:
How do I change the code so I always have one of the resulting points (xref_i|yref_i) (shown as Black X in the plot) directly on the originally given points (x_j|y_j) (shown as Blue O) with additionally n points between (x_j|y_j) and (x_j+1|y_j+1)?
E.g. with n=2 I would like to get the following:
(xref_1|yref_1) = (x_1|y_1)
(xref_2|yref_2)
(xref_3|yref_3)
(xref_4|yref_4) = (x_2|y_2)
(xref_5|yref_5)
[...]
I guess the only thing I need is to change the definition of tt but I just can't figure out how... Thanks for your help!
Use this as your function:
function [ x_t, y_t, tt ] = ParametricSpline(x,y,nt)
arc_length = 0;
n = length(x);
t = zeros(n, 1);
mul_p = linspace(0,1,nt+2)';
mul_p = mul_p(2:end);
tt = t(1);
for i=2:n
arc_length = sqrt((x(i)-x(i-1))^2 + (y(i)-y(i-1))^2);
t(i) = t(i-1) + arc_length;
add_points = mul_p * arc_length + t(i-1);
tt = [tt ; add_points];
end
t=t./t(end);
tt = tt./tt(end);
x_t = spline(t, x);
y_t = spline(t, y);
end
The essence:
You have to construct tt in the same way as your distance vector t plus add additional nt points in between.

Precompute weights for multidimensional linear interpolation

I have a non-uniform rectangular grid along D dimensions, a matrix of logical values V on the grid, and a matrix of query data points X. The number of grid points differs across dimensions.
I run the interpolation multiple times for the same grid G and query X, but for different values V.
The goal is to precompute the indexes and weights for the interpolation and to reuse them, because they are always the same.
Here is an example in 2 dimensions, in which I have to compute indexes and values every time within the loop, but I want to compute them only once before the loop. I keep the data types from my application (mostly single and logical gpuArrays).
% Define grid
G{1} = single([0; 1; 3; 5; 10]);
G{2} = single([15; 17; 18; 20]);
% Steps and edges are reduntant but help make interpolation a bit faster
S{1} = G{1}(2:end)-G{1}(1:end-1);
S{2} = G{2}(2:end)-G{2}(1:end-1);
gpuInf = 1e10;
% It's my workaround for a bug in GPU version of discretize in Matlab R2017a.
% It throws an error if edges contain Inf, realmin, or realmax. Seems fixed in R2017b prerelease.
E{1} = [-gpuInf; G{1}(2:end-1); gpuInf];
E{2} = [-gpuInf; G{2}(2:end-1); gpuInf];
% Generate query points
n = 50; X = gpuArray(single([rand(n,1)*14-2, 14+rand(n,1)*7]));
[G1, G2] = ndgrid(G{1},G{2});
for i = 1 : 4
% Generate values on grid
foo = #(x1,x2) (sin(x1+rand) + cos(x2*rand))>0;
V = gpuArray(foo(G1,G2));
% Interpolate
V_interp = interpV(X, V, G, E, S);
% Plot results
subplot(2,2,i);
contourf(G1, G2, V); hold on;
scatter(X(:,1), X(:,2),50,[ones(n,1), 1-V_interp, 1-V_interp],'filled', 'MarkerEdgeColor','black'); hold off;
end
function y = interpV(X, V, G, E, S)
y = min(1, max(0, interpV_helper(X, 1, 1, 0, [], V, G, E, S) ));
end
function y = interpV_helper(X, dim, weight, curr_y, index, V, G, E, S)
if dim == ndims(V)+1
M = [1,cumprod(size(V),2)];
idx = 1 + (index-1)*M(1:end-1)';
y = curr_y + weight .* single(V(idx));
else
x = X(:,dim); grid = G{dim}; edges = E{dim}; steps = S{dim};
iL = single(discretize(x, edges));
weightL = weight .* (grid(iL+1) - x) ./ steps(iL);
weightH = weight .* (x - grid(iL)) ./ steps(iL);
y = interpV_helper(X, dim+1, weightL, curr_y, [index, iL ], V, G, E, S) +...
interpV_helper(X, dim+1, weightH, curr_y, [index, iL+1], V, G, E, S);
end
end
I found a way to do this and posting it here because (as of now) two more people are interested. It takes only a slight modification to my original code (see below).
% Define grid
G{1} = single([0; 1; 3; 5; 10]);
G{2} = single([15; 17; 18; 20]);
% Steps and edges are reduntant but help make interpolation a bit faster
S{1} = G{1}(2:end)-G{1}(1:end-1);
S{2} = G{2}(2:end)-G{2}(1:end-1);
gpuInf = 1e10;
% It's my workaround for a bug in GPU version of discretize in Matlab R2017a.
% It throws an error if edges contain Inf, realmin, or realmax. Seems fixed in R2017b prerelease.
E{1} = [-gpuInf; G{1}(2:end-1); gpuInf];
E{2} = [-gpuInf; G{2}(2:end-1); gpuInf];
% Generate query points
n = 50; X = gpuArray(single([rand(n,1)*14-2, 14+rand(n,1)*7]));
[G1, G2] = ndgrid(G{1},G{2});
[W, I] = interpIW(X, G, E, S); % Precompute weights W and indexes I
for i = 1 : 4
% Generate values on grid
foo = #(x1,x2) (sin(x1+rand) + cos(x2*rand))>0;
V = gpuArray(foo(G1,G2));
% Interpolate
V_interp = sum(W .* single(V(I)), 2);
% Plot results
subplot(2,2,i);
contourf(G1, G2, V); hold on;
scatter(X(:,1), X(:,2), 50,[ones(n,1), 1-V_interp, 1-V_interp],'filled', 'MarkerEdgeColor','black'); hold off;
end
function [W, I] = interpIW(X, G, E, S)
global Weights Indexes
Weights=[]; Indexes=[];
interpIW_helper(X, 1, 1, [], G, E, S, []);
W = Weights; I = Indexes;
end
function [] = interpIW_helper(X, dim, weight, index, G, E, S, sizeV)
global Weights Indexes
if dim == size(X,2)+1
M = [1,cumprod(sizeV,2)];
Weights = [Weights, weight];
Indexes = [Indexes, 1 + (index-1)*M(1:end-1)'];
else
x = X(:,dim); grid = G{dim}; edges = E{dim}; steps = S{dim};
iL = single(discretize(x, edges));
weightL = weight .* (grid(iL+1) - x) ./ steps(iL);
weightH = weight .* (x - grid(iL)) ./ steps(iL);
interpIW_helper(X, dim+1, weightL, [index, iL ], G, E, S, [sizeV, size(grid,1)]);
interpIW_helper(X, dim+1, weightH, [index, iL+1], G, E, S, [sizeV, size(grid,1)]);
end
end
To do the task the whole process of interpolation ,except computing the interpolated values, should be done. Here is a solution translated from the Octave c++ source. Format of the input is the same as the frst signature of the interpn function except that there is no need to the v array. Also Xs should be vectors and should not be of the ndgrid format. Both the outputs W (weights) and I (positions) have the size (a ,b) that a is the number of neighbors of a points on the grid and b is the number of requested points to be interpolated.
function [W , I] = lininterpnw(varargin)
% [W I] = lininterpnw(X1,X2,...,Xn,Xq1,Xq2,...,Xqn)
n = numel(varargin)/2;
x = varargin(1:n);
y = varargin(n+1:end);
sz = cellfun(#numel,x);
scale = [1 cumprod(sz(1:end-1))];
Ni = numel(y{1});
index = zeros(n,Ni);
x_before = zeros(n,Ni);
x_after = zeros(n,Ni);
for ii = 1:n
jj = interp1(x{ii},1:sz(ii),y{ii},'previous');
index(ii,:) = jj-1;
x_before(ii,:) = x{ii}(jj);
x_after(ii,:) = x{ii}(jj+1);
end
coef(2:2:2*n,1:Ni) = (vertcat(y{:}) - x_before) ./ (x_after - x_before);
coef(1:2:end,:) = 1 - coef(2:2:2*n,:);
bit = permute(dec2bin(0:2^n-1)=='1', [2,3,1]);
%I = reshape(1+scale*bsxfun(#plus,index,bit), Ni, []).'; %Octave
I = reshape(1+sum(bsxfun(#times,scale(:),bsxfun(#plus,index,bit))), Ni, []).';
W = squeeze(prod(reshape(coef(bsxfun(#plus,(1:2:2*n).',bit),:).',Ni,n,[]),2)).';
end
Testing:
x={[1 3 8 9],[2 12 13 17 25]};
v = rand(4,5);
y={[1.5 1.6 1.3 3.5,8.1,8.3],[8.4,13.5,14.4,23,23.9,24.2]};
[W I]=lininterpnw(x{:},y{:});
sum(W.*v(I))
interpn(x{:},v,y{:})
Thanks to #SardarUsama for testing and his useful comments.

find nearest point to a fitting line and the neighborhood of it in Matlab

Supposed I have two random double array, which means that one x coordinate might have multiple y value.
X = randi([-10 10],1,1000);
Y = randi([-10 10],1,1000);
Then I give a line equation: y=ax+b.
I want to find the nearest point to the nearest point to the line based on every x point. And when I find this point, I will find it's neighborhood points within specific range. Please forgive my poor English, maybe following picture can help more.
Because I have a lot of data points, I hope there is an efficient way to deal with this problem.
if your X's are discrete you can try something like:
xrng = [-10 10];
yrng = [-10 10];
a = rand;
b = rand;
f = #(x) a*x + b;
X = randi(xrng,1,1000);
Y = randi(yrng,1,1000);
ezplot(f,xrng);
hold on;
plot(X,Y,'.');
xx = xrng(1):xrng(2);
nbrSz = 2;
nx = diff(xrng);
nearestIdx = zeros(nx,1);
nbrIdxs = cell(nx,1);
for ii = 1:nx
x = xx(ii);
y = f(x);
idx = find(X == x);
[~,idxidx] = min(abs(y - Y(idx)));
nearestIdx(ii) = idx(idxidx);
nbrIdxIdxs = abs(Y(nearestIdx(ii)) - Y(idx)) <= nbrSz;
nbrIdxs{ii} = idx(nbrIdxIdxs);
plot(X(nearestIdx(ii)),Y(nearestIdx(ii)),'og');
plot(X(nearestIdx(ii)) + [0 0],Y(nearestIdx(ii)) + [-nbrSz nbrSz],'g')
plot(X(nbrIdxs{ii}),Y(nbrIdxs{ii}),'sy')
end

Plotting a 2d vector on 3d axes in matlab

I have three vectors x,y,t. For each combination x,y,t there is a (u,v) value associated with it. How to plot this in matlab? Actually I'm trying to plot the solution of 2d hyperbolic equation
vt = A1vx + A2vy where A1 and A2 are 2*2 matrices and v is a 2*1 vector. I was trying scatter3 and quiver3 but being new to matlab I'm not able to represent the solution correctly.
In the below code I have plot at only a particular time-level. How to show the complete solution in just one plot? Any help?
A1 = [5/3 2/3; 1/3 4/3];
A2 = [-1 -2; -1 0];
M = 10;
N = 40;
delta_x = 1/M;
delta_y = delta_x;
delta_t = 1/N;
x_points = 0:delta_x:1;
y_points = 0:delta_y:1;
t_points = 0:delta_t:1;
u = zeros(M+1,M+1,N+1,2);
for i=1:M+1,
for j=1:M+1,
u(i,j,1,1) = (sin(pi*x_points(i)))*sin(2*pi*y_points(j)) ;
u(i,j,1,2) = cos(2*pi*x_points(i));
end
end
for j=1:M+1,
for t=1:N+1,
u(M+1,j,t,1) = sin(2*t);
u(M+1,j,t,2) = cos(2*t);
end
end
for i=1:M+1
for t=1:N+1
u(i,1,t,1) = sin(2*t);
u(i,M+1,t,2) = sin(5*t) ;
end
end
Rx = delta_t/delta_x;
Ry = delta_t/delta_y;
for t=2:N+1
v = zeros(M+1,M+1,2);
for i=2:M,
for j=2:M,
A = [(u(i+1,j,t-1,1) - u(i-1,j,t-1,1)) ; (u(i+1,j,t-1,2) - u(i-1,j,t-1,2))];
B = [(u(i+1,j,t-1,1) -2*u(i,j,t-1,1) +u(i-1,j,t-1,1)) ; (u(i+1,j,t-1,2) -2*u(i,j,t-1,2) +u(i-1,j,t-1,2))];
C = [u(i,j,t-1,1) ; u(i,j,t-1,2)];
v(i,j,:) = C + Rx*A1*A/2 + Rx*Rx*A1*A1*B/2;
end
end
for i=2:M,
for j=2:M,
A = [(v(i,j+1,1) - v(i,j-1,1)) ; (v(i,j+1,2) - v(i,j-1,2)) ];
B = [(v(i,j+1,1) - 2*v(i,j,1) +v(i,j-1,1)) ; (v(i,j+1,2) - 2*v(i,j,2) +v(i,j-1,2))];
C = [v(i,j,1) ; v(i,j,2)];
u(i,j,t,:) = C + Ry*A2*A/2 + Ry*Ry*A2*A2*B/2;
end
end
if j==2
u(i,1,t,2) = u(i,2,t,2);
end
if j==M
u(i,M+1,t,1) = u(i,M,t,1);
end
if i==2
u(1,j,t,:) = u(2,j,t,:) ;
end
end
time_level = 2;
quiver(x_points, y_points, u(:,:,time_level,1), u(:,:,time_level,2))
You can plot it in 3D, but personally I think it would be hard to make sense of.
There's a quiver3 equivalent for your plotting function. z-axis in this case would be time (say, equally spaced), and z components of the vectors would be zero. Unlike 2D version of this function, it does not support passing in coordinate vectors, so you need to create the grid explicitly using meshgrid:
sz = size(u);
[X, Y, Z] = meshgrid(x_points, y_points, 1:sz(3));
quiver3(X, Y, Z, u(:,:,:,1), u(:,:,:,2), zeros(sz(1:3)));
You may also color each timescale differently by plotting them one at a time, but it's still hard to make sense of the results:
figure(); hold('all');
for z = 1:sz(3)
[X, Y, Z] = meshgrid(x_points, y_points, z);
quiver3(X, Y, Z, u(:,:,z,1), u(:,:,z,2), zeros([sz(1:2),1]));
end

Finding correct index value for matrix in Matlab using meshgrid

I'm trying to build make a code where an equation is not calculated for some certain values. I have a meshgrid with several values for x and y and I want to include a for loop that will calculate some values for most of the points in the meshgrid but I'm trying to include in that loop a condition that if the points have a specified index, the value will not be calculated. In my second group of for/if loops, I want to say that for all values of i and k (row and column), the value for z and phi are calculated with the exception of the specified i and k values (in the if loop). What I'm doing at the moment is not working...
The error I'm getting is:
The expression to the left of the equals sign is not a valid target for an assignment.
Here is my code at the moment. I'd really appreciate any advice on this! Thanks in advance
U_i = 20;
a = 4;
c = -a*5;
b = a*10;
d = -20;
e = 20;
n = a*10;
[x,y] = meshgrid([c:(b-c)/n:b],[d:(e-d)/n:e]');
for i = 1:length(x)
for k = 1:length(x)
% Zeroing values where cylinder is
if sqrt(x(i,k).^2 + y(i,k).^2) < a
x(i,k) = 0;
y(i,k) = 0;
end
end
end
r = sqrt(x.^2 + y.^2);
theta = atan2(y,x);
z = zeros(length(x));
phi = zeros(length(x));
for i = 1:length(x)
for k = 1:length(x)
if (i > 16 && i < 24 && k > 16 && k <= length(x))
z = 0;
phi = 0;
else
z = U_i.*r.*(1-a^2./r.^2).*sin(theta); % Stream function
phi = U_i*r.*(1+a^2./r.^2).*cos(theta); % Velocity potential
end
end
end
The original code in the question can be rewritten as seen below. Pay attention in the line with ind(17:24,:) since your edit now excludes 24 and you original question included 24.
U_i = 20;
a = 4;
c = -a*5;
b = a*10;
d = -20;
e = 20;
n = a*10;
[x,y] = meshgrid([c:(b-c)/n:b],[d:(e-d)/n:e]');
ind = find(sqrt(x.^2 + y.^2) < a);
x(ind) = 0;
y(ind) = 0;
r = sqrt(x.^2 + y.^2);
theta = atan2(y,x);
ind = true(size(x));
ind(17:24,17:length(x)) = false;
z = zeros(size(x));
phi = zeros(size(x));
z(ind) = U_i.*r(ind).*(1-a^2./r(ind).^2).*sin(theta(ind)); % Stream function
phi(ind) = U_i.*r(ind).*(1+a^2./r(ind).^2).*cos(theta(ind)); % Velocity potential