How do you override layerClass in swift - swift

In Objective-C we use to do it like this
+ (Class)layerClass
{
return [CAEAGLLayer class];
}
Obviously this won't work:
CAEAGLLayer.class()
Because class is a keyword in Swift. How do you do it in Swift?

Adapted from Apple's ListerKit sample code:
override class func layerClass() -> AnyClass {
return CAEAGLLayer.self
}
Update for Swift 3:
override class var layerClass: AnyClass {
get {
return CAGradientLayer.self
}
}

In iOS 10, this is a calculated property instead of a method:
override class var layerClass: AnyClass {
get {
return CAEAGLLayer.self
}
}

Swift does introspection much differently than Objective-C. You may want to take a look at the docs about Metatypes.
For your case I'd try: CAEAGLLayer.self

It can be written like this
import UIKit
class GradientView: UIView {
override final class var layerClass: AnyClass {
return CAGradientLayer.self
}
}
Bonus tip: Maybe you would like to have a type safe getter to the layer? Then you can write
import UIKit
class GradientView: UIView {
override final class var layerClass: AnyClass {
return CAGradientLayer.self
}
override var layer: CAGradientLayer {
return super.layer as! CAGradientLayer
}
}

Related

Swift UIViewController subclass variable in protocol [duplicate]

This question already has an answer here:
Swift: How can I make a function with a Subclass return type conform to a protocol, where a Superclass is defined as a return type?
(1 answer)
Closed 1 year ago.
My idea is to have a common router that I could use for common method that I use across my app. But I get this error and I want to keep weak var viewController as a HomeViewController
How can I get it to work ?
Type 'HomeRouter' does not conform to protocol 'CommonRoutingLogic'
import UIKit
class HomeViewController: UIViewController {
var router: HomeRoutingLogic?
func detailsClicked() {
router?.goToDetails()
}
}
class HomeRouter: CommonRoutingLogic {
weak var viewController: HomeViewController?
init(viewController: HomeViewController?) {
self.viewController = viewController
}
}
protocol HomeRoutingLogic: CommonRoutingLogic {
func displayHomeGreetings()
}
protocol CommonRoutingLogic {
var viewController: UIViewController? { get set }
func goToDetails()
}
extension CommonRoutingLogic {
func goToDetails() {
// goto details
}
}
Seems that you are not implementing the goToDetails() method.
Maybe changin this:
extension CommonRoutingLogic {
func goToDetails() {
// goto details
}
}
to this?
extension HomeRouter : CommonRoutingLogic {
func goToDetails() {
// goto details
}
}

what is 'where self' in protocol extension

I saw so many examples with below format
extension Protocolname where Self: UIViewController
What is where Self in protocol extension. I couldn't find the documentation on this.
That syntax is: https://developer.apple.com/library/content/documentation/Swift/Conceptual/Swift_Programming_Language/Protocols.html#//apple_ref/doc/uid/TP40014097-CH25-ID521
Consider:
protocol Meh {
func doSomething()
}
// Extend protocol Meh, where `Self` is of type `UIViewController`
// func blah() will only exist for classes that inherit `UIViewController`.
// In fact, this entire extension only exists for `UIViewController` subclasses.
extension Meh where Self: UIViewController {
func blah() {
print("Blah")
}
func foo() {
print("Foo")
}
}
class Foo : UIViewController, Meh { //This compiles and since Foo is a `UIViewController` subclass, it has access to all of `Meh` extension functions and `Meh` itself. IE: `doSomething, blah, foo`.
func doSomething() {
print("Do Something")
}
}
class Obj : NSObject, Meh { //While this compiles, it won't have access to any of `Meh` extension functions. It only has access to `Meh.doSomething()`.
func doSomething() {
print("Do Something")
}
}
The below will give a compiler error because Obj doesn't have access to Meh extension functions.
let i = Obj()
i.blah()
But the below will work.
let j = Foo()
j.blah()
In other words, Meh.blah() is only available to classes that are of type UIViewController.
Here is an example which explains that what is the use of where self: UIViewController
protocol SBIdentifiable {
static var sbIdentifier: String { get }
}
extension SBIdentifiable where Self: UIViewController {
static var sbIdentifier: String {
return String(describing: self)
}
}
extension UIVieWcontroller: SBIdentifiable { }
class ViewController: UIViewController {
func loadView() {
/*Below line we are using the sbIdentifier which will return the
ViewController class name.
and same name we would mentioned inside ViewController
storyboard ID. So that we do not need to write the identifier everytime.
So here where Self: UIViewController means it will only conform the protocol of type UIViewController*/
let viewController = self.instantiateViewController(withIdentifier:
self.sbIdentifier) as? SomeBiewController
}
}
You can find the same example here: WWDC2015-408, (Highly recommend to watch it,it illustrates the reason)
And also, another similar example is Extensions with a Generic Where Clause
struct Stack<Element> {
var items = [Element]()
mutating func push(_ item: Element) {
items.append(item)
}
mutating func pop() -> Element {
return items.removeLast()
}
}
The where clause add a requirement to the extension, so that the extension adds the isTop(_:) method only when the items in the stack are equatable.
extension Stack where Element: Equatable {
func isTop(_ item: Element) -> Bool {
guard let topItem = items.last else {
return false
}
return topItem == item
}
}

How to make self.dynamicType into a typealias

Basically I want to add a typealias to UIViewController or any other default swift classes. The reasoning behind this is that I want to abstract my code so that I can access some static functions by just using this instead of self.dynamicType
extension UIViewController {
typealias this = TheClassThatSubclassedThis
}
class DetailViewController: UIViewController {
func doStuff() {
this.doStaticStuff()
}
static func doStaticStuff() {
...
}
}
I know this is possible by creating a protocol, then just implement said protocol to the class I want to implement it to, like this
protocol CanAccessStaticSelf {
typealias this
}
class DetailVC: UIViewController, CanAccessStaticSelf {
typealias this = DetailVC
}
But is there a more efficient way to do this? Like for example, by just subclassing a certain class or by extending a superclass?
Like this for example
extension UIViewController {
public static var defaultNibName: String {
return self.description().componentsSeparatedByString(".").dropFirst().joinWithSeparator(".")
}
}
class DetailVC: UIViewController, CanAccessStaticSelf {
func doSomeStuffAgain() {
// no other code just subclass and I can access self.dynamicType as just `this`
print(this.defaultNibName)
}
}
Try this instead:
protocol CanAccessStaticSelf {
typealias this = Self
}
...but what you are trying to achieve looks somewhat confusing to me ;-(
Thanks to this proposal from Erica Sadun we all might be able to use the Self keyword for that in the near future.
For instance:
class MyClass {
static func staticMethod() { ... }
func instanceMethod() {
MyClass.staticMethod()
Self.staticMethod()
}
}
it is not possible to access through this.
but you can access through "UIViewController.defaultNibName".

How can I add the same methods to different classes?

Is it possible to add the same methods to different classes?
Example:
class FilterableTable: UITableViewController { ... }
class FilterableCollection: UICollectionViewController { ... }
extension FilterableTable, FilterableCollection { // I know this line is wrong
func filterItems(){ print('filtered!') }
}
How can I add the same Foo method to a UICollectionViewController?
Protocols allow to declare only needed methods signatures, but I need exactly the same method (with body), to avoid copy-paste...
You can use the Protocol Extensions to do what you need. Extensions are new and allow for a default implementation of the protocol methods. I modified your code just a bit so it would compile.
class FilterableTable: FilterType {
init() {}
}
class FilterableCollection: FilterType {
init() {}
}
protocol FilterType {
func filterItems()
}
extension FilterType { // I know this line is wrong
func filterItems(){ print("filtered!") }
}
let a = FilterableTable()
a.filterItems()
let b = FilterableCollection()
b.filterItems()
Check out the section on Protocol Extensions. Swift Programming Guide
Actual answer: Use the Delegates, Luke!
class FilterableTable: UITableViewController {
var filterDelegate: FilterDelegate!
func viewDidLoad(){
filterDelegate = Filter()
}
}
class FilterableCollection: UICollectionViewController {
var filterDelegate: FilterDelegate!
func viewDidLoad(){
filterDelegate = Filter()
}
}
protocol FilterDelegate {
func filterItems()
}
class Filter: FilterDelegate {
func filterItems() {
print("Hooray!")
}
}

Can you create a Swift base class that requires its subclasses to implement method(s)? [duplicate]

Is there a way to create an abstract class in the Swift Language, or is this a limitation just like Objective-C? I'd like to create a abstract class comparable to what Java defines as an abstract class.
There are no abstract classes in Swift (just like Objective-C). Your best bet is going to be to use a Protocol, which is like a Java Interface.
With Swift 2.0, you can then add method implementations and calculated property implementations using protocol extensions. Your only restrictions are that you can't provide member variables or constants and there is no dynamic dispatch.
An example of this technique would be:
protocol Employee {
var annualSalary: Int {get}
}
extension Employee {
var biweeklySalary: Int {
return self.annualSalary / 26
}
func logSalary() {
print("$\(self.annualSalary) per year or $\(self.biweeklySalary) biweekly")
}
}
struct SoftwareEngineer: Employee {
var annualSalary: Int
func logSalary() {
print("overridden")
}
}
let sarah = SoftwareEngineer(annualSalary: 100000)
sarah.logSalary() // prints: overridden
(sarah as Employee).logSalary() // prints: $100000 per year or $3846 biweekly
Notice that this is providing "abstract class" like features even for structs, but classes can also implement the same protocol.
Also notice that every class or struct that implements the Employee protocol will have to declare the annualSalary property again.
Most importantly, notice that there is no dynamic dispatch. When logSalary is called on the instance that is stored as a SoftwareEngineer it calls the overridden version of the method. When logSalary is called on the instance after it has been cast to an Employee, it calls the original implementation (it doesn't not dynamically dispatch to the overridden version even though the instance is actually a Software Engineer.
For more information, check great WWDC video about that feature: Building Better Apps with Value Types in Swift
Note that this answer is targeted at Swift 2.0 and above
You can achieve the same behaviour with protocols and protocol extensions.
First, you write a protocol that acts as an interface for all the methods that have to be implemented in all types that conform to it.
protocol Drivable {
var speed: Float { get set }
}
Then you can add default behaviour to all types that conform to it
extension Drivable {
func accelerate(by: Float) {
speed += by
}
}
You can now create new types by implementing Drivable.
struct Car: Drivable {
var speed: Float = 0.0
init() {}
}
let c = Car()
c.accelerate(10)
So basically you get:
Compile time checks that guarantee that all Drivables implement speed
You can implement default-behaviour for all types that conform to Drivable (accelerate)
Drivable is guaranteed not to be instantiated since it's just a protocol
This model actually behaves much more like traits, meaning you can conform to multiple protocols and take on default implementations of any of them, whereas with an abstract superclass you're limited to a simple class hierarchy.
I think this is the closest to Java's abstract or C#'s abstract:
class AbstractClass {
private init() {
}
}
Note that, in order for the private modifiers to work, you must define this class in a separate Swift file.
EDIT: Still, this code doesn't allow to declare an abstract method and thus force its implementation.
The simplest way is to use a call to fatalError("Not Implemented") into the abstract method (not variable) on the protocol extension.
protocol MyInterface {
func myMethod() -> String
}
extension MyInterface {
func myMethod() -> String {
fatalError("Not Implemented")
}
}
class MyConcreteClass: MyInterface {
func myMethod() -> String {
return "The output"
}
}
MyConcreteClass().myMethod()
After I struggled for several weeks, I finally realized how to translate a Java/PHP abstract class to Swift:
public class AbstractClass: NSObject {
internal override init(){}
public func getFoodToEat()->String
{
if(self._iAmHungry())
{
return self._myFavoriteFood();
}else{
return "";
}
}
private func _myFavoriteFood()->String
{
return "Sandwich";
}
internal func _iAmHungry()->Bool
{
fatalError(__FUNCTION__ + "Must be overridden");
return false;
}
}
public class ConcreteClass: AbstractClass, IConcreteClass {
private var _hungry: Bool = false;
public override init() {
super.init();
}
public func starve()->Void
{
self._hungry = true;
}
public override func _iAmHungry()->Bool
{
return self._hungry;
}
}
public protocol IConcreteClass
{
func _iAmHungry()->Bool;
}
class ConcreteClassTest: XCTestCase {
func testExample() {
var concreteClass: ConcreteClass = ConcreteClass();
XCTAssertEqual("", concreteClass.getFoodToEat());
concreteClass.starve();
XCTAssertEqual("Sandwich", concreteClass.getFoodToEat());
}
}
However I think Apple did not implement abstract classes because it generally uses the delegate+protocol pattern instead. For example the same pattern above would be better done like this:
import UIKit
public class GoldenSpoonChild
{
private var delegate: IStomach!;
internal init(){}
internal func setup(delegate: IStomach)
{
self.delegate = delegate;
}
public func getFoodToEat()->String
{
if(self.delegate.iAmHungry())
{
return self._myFavoriteFood();
}else{
return "";
}
}
private func _myFavoriteFood()->String
{
return "Sandwich";
}
}
public class Mother: GoldenSpoonChild, IStomach
{
private var _hungry: Bool = false;
public override init()
{
super.init();
super.setup(self);
}
public func makeFamilyHungry()->Void
{
self._hungry = true;
}
public func iAmHungry()->Bool
{
return self._hungry;
}
}
protocol IStomach
{
func iAmHungry()->Bool;
}
class DelegateTest: XCTestCase {
func testGetFood() {
var concreteClass: Mother = Mother();
XCTAssertEqual("", concreteClass.getFoodToEat());
concreteClass.makeFamilyHungry();
XCTAssertEqual("Sandwich", concreteClass.getFoodToEat());
}
}
I needed this kind of pattern because I wanted to commonize some methods in UITableViewController such as viewWillAppear etc. Was this helpful?
There is a way for simulating abstract classes using Protocols.
This is an example:
protocol MyProtocol {
func doIt()
}
class BaseClass {
weak var myDelegate: MyProtocol?
init() {
...
}
func myFunc() {
...
self.myDelegate?.doIt()
...
}
}
class ChildClass: BaseClass, MyProtocol {
override init(){
super.init()
self.myDelegate = self
}
func doIt() {
// Custom implementation
}
}
One more way how you can implement abstract class is to block initializer.
I've done it this way:
class Element:CALayer { // IT'S ABSTRACT CLASS
override init(){
super.init()
if self.dynamicType === Element.self {
fatalError("Element is abstract class, do not try to create instance of this class")
}
}
}
It's a really old question but still… Here's a snippet of actual code that compiles on Swift 5.2 and works as intended:
protocol Context {
init() throws
func out(_ aStr: String) throws
// Other stuff
}
class AbstractContext: Context {
required init() throws {
if Self.self === AbstractContext.self {
preconditionFailure("Call to abstract method \(Self.self).\(#function)")
}
}
func out(_ aStr: String) throws {
preconditionFailure("Call to abstract method \(Self.self).\(#function)")
}
// Other stuff
}
class CompileContext: AbstractContext {
required init() throws {}
override func out(_ aStr: String) throws {
print(aStr)
}
// Other stuff
}
And here's what I get once I remove CompileContext.out:
Fatal error: Call to abstract method CompileContext.out(_:): file swiftpg/contexts.swift, line 28
With the limitation of no dynamic dispatch, you could do something like this:
import Foundation
protocol foo {
static var instance: foo? { get }
func prt()
}
extension foo {
func prt() {
if Thread.callStackSymbols.count > 30 {
print("super")
} else {
Self.instance?.prt()
}
}
}
class foo1 : foo {
static var instance : foo? = nil
init() {
foo1.instance = self
}
func prt() {
print("foo1")
}
}
class foo2 : foo {
static var instance : foo? = nil
init() {
foo2.instance = self
}
func prt() {
print("foo2")
}
}
class foo3 : foo {
static var instance : foo? = nil
init() {
foo3.instance = self
}
}
var f1 : foo = foo1()
f1.prt()
var f2 : foo = foo2()
f2.prt()
var f3 : foo = foo3()
f3.prt()
I was trying to make a Weather abstract class, but using protocols wasn't ideal since I had to write the same init methods over and over again. Extending the protocol and writing an init method had it's issues, especially since I was using NSObject conforming to NSCoding.
So I came up with this for the NSCoding conformance:
required init?(coder aDecoder: NSCoder) {
guard type(of: self) != Weather.self else {
fatalError("<Weather> This is an abstract class. Use a subclass of `Weather`.")
}
// Initialize...
}
As for init:
fileprivate init(param: Any...) {
// Initialize
}
Move all references to abstract properties and methods of Base class to protocol extension implementation, where Self constraint to Base class. You will gain access to all methods and properties of Base class. Additionally compiler check implementation of abstract methods and properties in protocol for derived classes
protocol Commom:class{
var tableView:UITableView {get};
func update();
}
class Base{
var total:Int = 0;
}
extension Common where Self:Base{
func update(){
total += 1;
tableView.reloadData();
}
}
class Derived:Base,Common{
var tableView:UITableView{
return owner.tableView;
}
}